Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 09:51:40 Player: Lazz Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (91) 455 Value Destroyed (2682) 2682 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4897) 4897 TOTAL SCORE: 17094 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -403 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 5/100 System Corruption 12% Temperature Cool (2) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Backup Power VII > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Compact Wheel > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Cloaking Device Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper System Shield > --- WEAPON ----------- Heavy Machine Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Compact Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Electron Diverter Phasing Sabre [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Hardcell Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . . . 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . . . . 1 1 . . . . . . 1 . 1 1 Utility 9 | . . 1 2 1 . . . . 1 1 . . . . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 138 | 8 11 6 10 7 . 1 . 3 7 2 . 6 1 5 8 10 14 4 12 23 Power 18 | 1 1 . 1 1 . . . . 2 1 . . . 1 . 2 2 . 2 4 Engine 5 | 1 . . 1 . . . . . 1 1 . . . . . . . . . 1 Core 10 | . 1 . . 1 . . . . 1 . . . . 1 . 1 2 . 2 1 Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 60 | 2 3 2 4 1 . . . 2 3 . . 2 1 1 5 5 6 3 5 15 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . 1 Leg 17 | . 3 2 1 . . . . . . . . . . . 4 . . . 5 2 Wheel 4 | . . . . . . . . . . . . . . 1 . . . 3 . . Hover 4 | . . . . . . . . . . . . . . . . 4 . . . . Flight 32 | . . . 3 1 . . . 2 3 . . 2 1 . 1 1 6 . . 12 Utility 34 | 2 2 2 2 4 . 1 . . 2 1 . 1 . 2 3 1 5 1 3 2 Device 13 | 1 1 1 . 2 . . . . . . . . . 1 1 . 3 1 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 1 Hackware 12 | . . 1 2 . . 1 . . 1 1 . 1 . . 2 1 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 5 2 3 1 . . . 1 . . . 3 . 1 . 2 1 . 2 2 Energy Gun 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Ballistic Gun 10 | 3 5 1 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . Launcher 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 1 . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . 1 . . . 1 . . 4 . . . . . Parts Lost 86 | . 2 6 . 2 . . . 3 5 . 1 1 1 8 3 9 6 4 . 35 Power 16 | . . 1 . . . . . 1 . . . . . 3 1 3 . . . 7 Propulsion 42 | . . 4 . . . . . 1 4 . . 1 1 3 2 6 4 3 . 13 Utility 20 | . 1 . . 2 . . . . 1 . 1 . . 2 . . 2 . . 11 Weapon 8 | . 1 1 . . . . . 1 . . . . . . . . . 1 . 4 Highest Loss Streak 18 | . 2 2 . 1 . . . 3 3 . 1 1 2 4 3 7 5 3 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 6 6 4 4 5 5 5 4 4 4 5 4 4 4 4 4 3 3 4 4 Power . | . . . . . . . . . . . 1 1 1 . . . . . . . Propulsion 2 | 2 2 1 . 1 3 3 3 3 1 . 1 1 1 . 2 3 2 . 3 3 Utility 1 | . 2 2 2 1 1 1 1 1 1 1 2 1 1 1 . . . 1 . . Weapon 1 | 1 2 2 1 1 1 1 1 . . 1 1 1 1 2 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 2 . 1 2 . . . . 1 2 . 1 . . 1 1 1 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . 1 . . 1 . . . . . . . . . . . 1 1 . . . Utility 5 | . 1 . 1 1 . . . . 1 1 . . . . . . . . . . Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 83 76 100 100 100 96 98 87 82 89 98 81 91 90 89 82 97 68 Engine 2 | . 2 . 3 7 7 7 7 4 . 4 5 5 5 . 4 . . . . 1 Core 7 | . 11 9 . 1 7 7 7 7 12 5 5 5 5 2 5 3 4 9 11 4 Leg 10 | . 19 32 7 . . . . . . . . . . . 8 3 2 5 20 7 Wheel 2 | . . . . . . . . . . . . . . 2 4 . . 1 7 1 Flight 10 | . . . 17 23 23 23 23 22 25 23 23 26 29 18 7 7 26 14 . 9 Device 11 | . 14 11 17 17 23 23 23 23 18 11 8 5 5 4 3 . 3 14 14 10 Storage 2 | . 14 11 2 . . . . . . . . . . . . . . . . . Processor 8 | . . . . 3 15 15 7 7 6 11 11 11 11 11 16 11 10 9 10 7 Hackware 18 | . . 10 18 10 7 7 15 15 19 22 23 28 29 27 25 35 28 23 21 16 Ballistic Gun 4 | . 28 18 4 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 7 4 Slashing Weapon 2 | . . . . 2 7 7 7 7 6 5 2 . 5 5 5 1 . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 3 5 8 9 4 . . Peak Build Rating 158 | 7 12 16 25 36 36 37 37 39 47 43 43 58 60 55 85 88 82 95 145 158 Average Rating 63 | 5 10 14 19 22 36 36 37 37 45 42 39 47 57 47 62 76 75 89 129 115 On Entrance 46 | . 7 12 10 24 36 36 37 37 38 40 43 38 58 55 50 71 73 79 89 145 Avg Prop Armor Cover (%) 8 | . . . 16 . . . . . . . . . . 11 16 5 21 7 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 32 32 28 18 18 18 18 18 23 18 18 27 27 21 23 30 25 24 54 59 Greatest Support 199 | 40 40 30 20 18 18 18 18 18 23 19 19 28 28 28 95 60 36 60 171 199 Greatest Overweight (x) 2 | . 1 2 2 . . . . . 1 . . . . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 6 6 4 4 5 5 5 4 4 4 5 4 4 3 4 4 3 3 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 6 5 5 5 5 5 5 3 5 5 5 5 5 5 2 5 3 5 2 Class Distribution -------------------- 19% | Wizard-Skirmisher 15% | Mutant 12% | Hacker-Scout 8% | Wizard-Mutant 8% | Hacker-Gladiator 6% | Hacker-Sprinter 6% | Scout 6% | Scavenger-Mutant 4% | Wizard-Gladiator 3% | Wizard-Sprinter 3% | Hacker-Mutant 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Gladiator | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Skirmisher | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3085 | 366 384 181 158 181 100 126 . 25 55 30 . . . 110 100 200 41 124 508 396 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2593 | 136 607 248 72 81 39 80 . 42 170 20 . . . 114 . 250 57 124 222 331 Parts 171 | 9 45 18 11 6 2 5 . 4 12 4 . . . 5 . 12 6 3 14 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 2 . . . . . . . 13 . . . . Prevented 3 | . . . . . . . . . . . . . 1 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 65 | . 15 9 8 . . 4 . 3 3 . . . . 1 . 6 5 . 5 6 Melee 5 | . . . . . . . . . . . . . . 1 . 4 . . . . Guns 29 | . 14 9 . . . . . 3 3 . . . . . . . . . . . Cannons 11 | . . . . . . . . . . . . . . . . . . . 5 6 AOE 20 | . 1 . 8 . . 4 . . . . . . . . . 2 5 . . . Classes Destroyed 17 | 3 4 1 . 1 1 1 . . . . . . . 1 . 1 . . 4 . Worker 8 | 2 2 1 . 2 . . . . . . . . . . . . . . . 1 Builder 2 | . . . . 2 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . . 1 . . . . . . . . 1 . 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 3 . 2 . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Swarmer 38 | . 3 4 7 . . 3 . 3 3 . . . . . . 4 5 . 2 4 Grunt 16 | . 12 3 . . . . . . . . . . . 1 . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 9 9 2 . 4 . 3 3 1 . . . 2 . 2 5 1 2 4 Combat Bots Only 8 | . 3 8 8 . . 4 . 3 3 . . . . 1 . 2 5 . 2 4 Max Kills in Single Turn 5 | 1 3 1 3 1 1 2 . 1 1 1 . . . 1 . 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 . . 2 . . . . . . . . . 1 5 . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 816 | . 59 71 24 12 2 6 . 20 24 2 1 23 8 28 14 90 28 14 53 337 Missed 311 | . 16 17 15 11 2 3 . 8 7 2 . 14 4 11 4 20 9 3 24 141 Hits 505 | . 43 54 9 1 . 3 . 12 17 . 1 9 4 17 10 70 19 11 29 196 Melee 7 | . . . . . . . . . . . 1 . . . . . . . . 6 Projectile 498 | . 43 54 9 1 . 3 . 12 17 . . 9 4 17 10 70 19 11 29 190 Critical Strikes 12 | . . 2 . . . . . . . . . . . . 1 . . 2 . 7 Damage Taken 10068 | . 669 638 114 80 . 44 . 186 245 . 33 144 73 371 344 1184 399 314 666 4564 Core 2741 | . 95 71 14 11 . . . 46 60 . . 16 . 153 6 395 50 56 123 1645 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . 34 Regen/Repaired (Parts) 337 | . . . . . . . . . . . . . . . 14 . . . 323 . Core Remaining (%) 84 | 100 62 82 97 . . . . 91 92 . . . . . . 43 95 95 91 . Volleys Fired 217 | 18 66 36 19 11 . 4 . 7 8 . . . . . . 5 2 . 21 20 Largest 3 | 2 2 2 2 1 . 1 . 1 1 . . . . . . 1 1 . 2 3 Hottest 260 | 40 46 100 100 100 . 30 . 80 80 . . . . . . 260 49 . 116 146 Shots Fired 355 | 36 132 60 21 11 . 4 . 7 8 . . . . . . 5 2 . 39 30 Gun 231 | 36 132 48 . . . . . 6 8 . . . . . . . . . . 1 Cannon 84 | . . . 11 5 . . . . . . . . . . . . . . 39 29 Launcher 23 | . . . 8 3 . 4 . 1 . . . . . . . 5 2 . . . Special 17 | . . 12 2 3 . . . . . . . . . . . . . . . . Kinetic 285 | 36 132 48 . . . . . . . . . . . . . . . . 39 30 Thermal 52 | . . 12 13 8 . . . 6 8 . . . . . . 5 . . . . Explosive 18 | . . . 8 3 . 4 . 1 . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 16 7 9 3 . 2 . 8 7 . . . . . . . . . 8 4 Robot Miss Streak 7 | 3 7 5 1 2 . 1 . 3 5 . . . . . . 4 . . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 253 | 22 89 33 12 9 1 3 . 7 12 1 . . . 5 . 13 1 1 23 21 Core Hits 149 | 9 44 16 13 1 1 7 . 6 8 1 . . . 3 . 10 5 1 8 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . . . . 1 . . . . 1 . 2 . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 138 | . . . . 10 5 . . 2 22 3 . . . 7 4 20 34 1 . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . 10 5 . . 2 22 3 . . . 6 1 1 . . . 30 Piercing 58 | . . . . . . . . . . . . . . 1 3 19 34 1 . . Sneak Attacks 18 | . . . . 5 1 . . . 2 . . . . 3 . 2 . 1 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 1 . . . Damage Inflicted 8270 | 178 1397 489 760 509 65 266 . 176 339 63 . . . 399 . 637 563 52 1224 1153 Guns 1975 | 178 1053 489 . . . . . 112 120 . . . . . . . . . . 23 Cannons 2171 | . . . 116 77 . . . . . . . . . . . . . . 1224 754 Explosions 1975 | . 344 . 644 . . 266 . 21 . . . . . . . 164 536 . . . Melee 2134 | . . . . 432 65 . . 43 219 63 . . . 399 . 473 27 52 . 361 Ramming 15 | . . . . . . . . . . . . . . . . . . . . 15 Kinetic 3721 | 178 1053 489 . . . . . . . . . . . . . . . . 1224 777 Thermal 980 | . 344 . 116 77 . . . 112 120 . . . . . . 164 47 . . . Explosive 1420 | . . . 644 . . 266 . 21 . . . . . . . . 489 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1632 | . . . . 432 65 . . 43 219 63 . . . 399 . 50 . . . 361 Piercing 502 | . . . . . . . . . . . . . . . . 423 27 52 . . Highest Corruption 12 | . 2 . . . . . . . . 1 1 1 1 1 1 . . 4 . 12 Average Corruption 1 | . 1 . . . . . . . . 1 1 1 1 1 1 . . 2 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 10 | . 4 . . . . . . . . 2 . . . . 1 . . . . 3 Message Errors 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . 131 . 15 174 . 2 . 13 10 . . . . 67 . 43 . . 55 99 Projectiles 79 | . . . 12 12 . . . . . . . . . . . . . . 55 . Explosions 137 | . 131 . 3 1 . 2 . . . . . . . . . . . . . . Melee 393 | . . . . 161 . . . 13 10 . . . . 67 . 43 . . . 99 Knockbacks 13 | . . . . . . . . . . . . . . . . . . . 6 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . 6 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 140 . 23 65 . . . . . . . . . . . . 85 . . 4 Shots 6 | . 2 . 1 2 . . . . . . . . . . . . 1 . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1022 | . 20 50 79 38 . 1 . 199 281 . . 12 16 . 8 1022 27 . 122 . Average Temperature 76 | . 7 18 29 18 . 1 . 91 139 . . 4 8 . 8 517 7 . 54 . Received Heat Transfer 846 | . 279 255 9 9 . . . 9 27 . . 18 36 42 36 21 18 . 18 69 Effects 12 | . . . . . . . . . . . . . . . . 12 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1151 | . 200 . 185 111 . . . 250 275 . . . . . . 80 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . 2 . . . . . . . 1 . . . Low Security (%) 91 | 100 100 100 88 100 . . . . 11 100 100 100 . . . . 70 100 100 100 Level 1 8 | . . . 11 . . . . . 87 . . . . . . . 29 . . . Level 2 . | . . . . . . . . . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 468 | 10 181 190 260 93 . . . . 468 117 . 90 . . . . 316 165 94 166 Initial 468 | . . 28 59 3 . . . . 468 112 . . . . . . 18 165 45 36 Average 62 | . 73 43 70 50 . . . . 247 54 . 6 . . . . 83 133 26 41 Influence Increases 4240 | 20 592 294 300 283 90 70 . 115 625 30 . 98 75 25 . 250 421 5 278 669 Destroy 0b10 Robot/C 1340 | . 300 180 160 . . 60 . 60 60 . . . . 20 . 120 100 . 120 160 Destroy 0b10 Robot/NC 135 | 20 35 5 10 20 . . . . 5 5 . . . 5 . 5 . 5 5 15 Destroy Leader 252 | . 70 40 30 . . 10 . 10 . . . . . . . 20 10 . 32 30 Successful Hack 165 | . 12 14 6 54 . . . . 18 21 . 8 . . . . 5 . 4 23 Disable Machine 240 | . 90 . 45 15 . . . . . . . . . . . . 75 . . 15 Destroy Structure 398 | . 25 10 34 14 . . . . 17 4 . . . . . . 126 . 27 141 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . Partial Spotted 45 | . . . 15 15 . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1215 | . 60 45 . 165 90 . . 45 75 . . 90 75 . . 105 90 . 90 285 Influence Decreases 4133 | 20 523 222 432 250 132 60 10 85 426 259 . 8 54 136 . 220 135 241 298 622 Entered New Map 562 | . . 41 82 6 16 . 10 . 12 117 . . 34 22 . . 12 151 35 24 Time Decay 2126 | 20 330 120 100 147 116 60 . 60 214 142 . 8 10 65 . 150 96 50 227 211 Lost Part 616 | . 20 60 . 17 . . . 25 50 . . . 10 49 . 70 25 40 . 250 Lost Ally 60 | . . . . . . . . . . . . . . . . . . . . 60 Purge Threat 769 | . 173 1 250 80 . . . . 150 . . . . . . . 2 . 36 77 Squads Dispatched 26 | . 4 2 1 6 . . . . 1 1 . 1 . . . . 3 . 2 5 Investigation 13 | . 1 2 1 4 . . . . . . . 1 . . . . 1 . 1 2 Extermination 5 | . . . . 1 . . . . 1 . . . . . . . 1 . . 2 Reinforcement 8 | . 3 . . 1 . . . . . 1 . . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 16 | . 4 1 . . . . . . . . . 1 . . 2 . . . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 31 18 13 15 6 4 . 8 12 12 4 14 6 3 18 11 12 1 21 44 Peak Tracking Total 17 | . 5 7 5 3 4 3 . 5 4 12 5 15 6 3 17 6 5 1 5 15 Tactical Retreats 38 | . 4 1 . 6 2 . . 1 3 . . 1 1 . . 3 3 . 4 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . 2 1 . . . . . . . 2 . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 18 | . 6 . 3 1 . 1 . . . . . . . 1 . . 5 . . 1 Max in Single Turn 6 | . 6 . 2 1 . 1 . . . . . . . 1 . . 4 . . 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 63 | . 5 5 5 10 . . 4 1 6 4 . 4 . 1 2 . 7 1 2 6 Terminals 37 | . 4 5 2 6 . . . 1 5 3 . 1 . . . . 5 1 1 3 Fabricators 4 | . . . . 1 . . . . . . . 1 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 2 . . . . . . . 1 . . . . . . 1 1 Scanalyzers 5 | . . . 2 1 . . . . . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Total Hacks 241 | . 18 17 24 23 . . 32 1 20 12 . 13 . 1 8 . 40 4 9 19 Successful 162 | . 6 8 16 14 . . 32 1 8 5 . 8 . 1 8 . 33 1 8 13 Failed 78 | . 12 9 8 9 . . . . 12 7 . 4 . . . . 7 3 1 6 Catastrophic 9 | . 2 1 . 2 . . . . 3 . . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . Manual 85 | . 10 9 11 5 . . . . 12 4 . 1 . . 2 . 18 3 6 4 Terminals 149 | . 14 17 16 12 . . . 1 19 11 . 5 . . . . 35 4 4 11 Fabricators 9 | . . . . 2 . . . . . . . 2 . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 4 . 2 6 . . . . . . . 1 . . . . . . 5 3 Scanalyzers 17 | . . . 6 3 . . . . . . . 5 . . . . . . . 3 Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 Terminal Hacks 110 | . 3 7 7 4 . . 32 1 6 2 . 1 . 1 8 . 26 1 3 8 Record 18 | . . . . . . . 11 1 . . . . . . 4 . 1 . . 1 Part Schematic 16 | . . . 2 . . . 11 . . . . . . . . . 3 . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 6 | . 1 1 2 . . . . . . . . . . . . . 2 . . . Prototype ID Bank 9 | . . 1 . . . . 3 . 1 . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . . . . . 1 1 . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 15 | . 2 2 3 2 . . . . 1 . . . . . . . 2 . 1 2 Locate Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Assault Status 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 9 | . . 1 . 1 . . . . 3 . . 1 . . . . 2 . . 1 Fabricator Hacks 7 | . . . . 2 . . . . . . . 2 . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . Build 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 5 . . . . . . . 1 . . . . . . 1 2 Process 1 | . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 7 | . 1 . 1 2 . . . . . . . 1 . . . . . . 1 1 Retrieve Matter 2 | . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzer 15 | . . . 6 3 . . . . . . . 4 . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Retrieve Study 11 | . . . 4 3 . . . . . . . 2 . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 16 | . 1 1 2 . . . . . 2 2 . . . . . . 4 . 3 1 Terminals 9 | . 1 1 1 . . . . . 2 2 . . . . . . 2 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . . 1 . . . . . . 2 2 . . . . . . 2 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 4 5 4 10 . . . . 6 3 . 2 . . . . 4 1 2 6 Full Trace Events 12 | . 2 1 1 4 . . . . . . . 1 . . . . 1 . 1 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . 11 . . . . 1 . . . . 3 . . . Parts Built 5 | . . . . 1 . . . . . . . 2 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . 73 . . . . . . . 36 . . . . 73 . . . Total Part Build Rating 15 | . . . . 3 . . . . . . . 6 . . . . 6 . . . Part Studies Acquired 11 | . . . 4 3 . . . . . . . 2 . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . 6 . . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . 6 . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . . . . . . . . . . . . . 9 Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 1 . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . . . . . . . . . . . . . . . . . 3 4 Largest Group 4 | . . . . . . . . . . . . . . . . . . . 1 4 Highest-Rated Group 236 | . . . . . . . . . . . . . . . . . . . 69 236 Highest-Rated Ally 69 | . . . . . . . . . . . . . . . . . . . 69 59 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . . . . . 7 9 Total Damage 670 | . . . . . . . . . . . . . . . . . . . 210 460 Kills 5 | . . . . . . . . . . . . . . . . . . . 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 6370 | 32 792 627 216 352 314 125 24 150 440 336 27 132 29 22 288 . 246 107 1519 592 Sensors 3291 | . . . . 67 314 125 24 150 372 . . . . . . . 51 107 1519 562 IFF 195 | . . . . . . . . . . . . . . . . . 195 . . . Terrain 1511 | . . . . 112 314 125 24 150 440 336 10 . . . . . . . . . Structural 2803 | . 263 374 216 352 314 125 24 150 440 336 27 132 29 21 . . . . . . Seismic 1315 | 32 529 253 215 286 . . . . . . . . . . . . . . . . Machine Analysis 1944 | . . . . . . . . . . . . . . . . . . . 1392 552 Cloaking 2091 | . . . . . . . . . . . . . . . . . . 107 1519 465 Jamming 2110 | . . . . . . . . . . . . . . . . . 19 107 1519 465 ECM 289 | . . . . . . . . . . . . . . 1 288 . . . . . Robot Analysis Total 6 | . 1 1 2 . . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 5 | . . . . . 2 . . 2 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 7988 | 199 794 627 216 352 314 125 24 150 440 336 27 132 29 181 1034 341 362 107 1519 679 Spaces Moved 9340 | 92 404 275 233 724 486 381 79 379 733 512 92 334 105 378 907 460 549 203 1140 874 Core 18 | 14 . . . . . . . . . . . . . . . . . . . 4 Treads 171 | 78 88 . . . . . . . . . . . . . . . . . . 5 Legs 1927 | . 316 275 17 . . . . . . . . . . . 11 17 . 54 1113 124 Wheels 995 | . . . . . . . . . . . . . . 66 896 . . 6 27 . Hover 312 | . . . . . . . . . . . . . . . . 312 . . . . Flight 5917 | . . . 216 724 486 381 79 379 733 512 92 334 105 312 . 131 549 143 . 741 Fastest Speed 20 | 50 120 120 30 30 30 30 30 30 27 27 27 24 24 26 100 32 20 26 100 22 Average Speed 59 | 143 135 145 46 30 30 30 30 30 30 27 27 24 25 41 108 54 27 47 110 42 Slowest Speed 260 | 160 190 260 260 30 30 30 30 30 105 27 27 27 26 115 130 120 46 115 112 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . 4 . . . . 1 1 . 8 . 1 . . 1 . . 16 Potential Cave-ins 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 67 39 22 27 63 60 68 53 25 20 68 13 30 52 78 71 16 3 17 24 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 2 4 . 3 . . . . . 2 . 2 . . . . Spaces Dug 118 | . . 12 2 37 4 . . . 17 2 . . . . 2 . 21 . 2 19 Terrain Destroyed 301 | . 32 12 37 37 4 29 . . 17 2 . . . . 2 1 91 . 11 26 Melee 68 | . . . . 3 4 . . . 17 2 . . . . 2 . 21 . . 19 Projectile 33 | . . 12 3 . . . . . . . . . . . . . . . 11 7 AOE 200 | . 32 . 34 34 . 29 . . . . . . . . . 1 70 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 11145 | 127 535 416 313 824 645 386 78 402 909 706 92 375 106 390 947 521 717 210 1361 1085 Wait 1183 | 4 35 94 34 62 155 . . 10 128 184 . 37 . . 19 6 113 . 177 125 Move 9260 | 91 403 274 232 715 485 380 78 378 730 510 91 319 104 375 906 459 546 202 1139 843 Hop 29 | . . . . 4 . . . . 1 1 . 6 . 1 . . 1 . . 15 Pick Up 65 | 6 7 1 5 6 . . . 2 6 4 . 3 . 2 3 5 6 . 3 6 Fast Attach 81 | 7 1 1 7 5 . 1 . . 2 . 1 4 . 4 6 7 8 3 9 15 Attach 50 | . 2 5 3 1 . . . 2 8 1 . 2 1 2 . 9 2 3 . 9 Detach 13 | . 1 1 1 1 . . . . 1 . . . 1 . . 2 1 1 2 1 Swap 40 | 1 9 4 4 2 . . . 1 . 1 . 1 . . 4 3 5 . 3 2 Drop 69 | . 11 . 8 7 . 1 . . 3 2 . 3 . . 6 6 4 . 7 11 Fire 217 | 18 66 36 19 11 . 4 . 7 8 . . . . . . 5 2 . 21 20 Melee 129 | . . . . 10 5 . . 2 22 3 . . . 6 3 18 29 1 . 30 Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Derelicts attacked the area 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Discovered new exit (range 9) 1541 | -9/Materials | Destroyed 8 combat bots 1598 | -9/Materials | Discovered new exit (range 16) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Utility x2 1790 | -8/Materials | Destroyed 8 combat bots 1793 | -8/Materials | Discovered new exit (range 5) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1949 | -7/Factory | Hacking Suite fried by hacking feedback 2109 | -7/Factory | Fabricated Hacking Suite? 2178 | -7/Factory | Discovered new exit (range 16) 2182 | -7/Factory | Identified exit to Lower Caves 2189 | -7/Factory | Entered Lower Caves 2254 | -7/Lower Caves | Learned Factory terminal intel 2347 | -7/Lower Caves | Encountered a Warlord checkpoint 2350 | -7/Lower Caves | Learned Factory trap positions 2413 | -7/Lower Caves | Build established: Scout 2464 | -7/Lower Caves | Discovered new exit (range 13) 2502 | -7/Lower Caves | Identified exit to Lower Caves 2503 | -7/Lower Caves | Entered another Lower Caves area 2511 | -7/Lower Caves | Discovered new exit (range 13) 2518 | -7/Lower Caves | Identified exit to Factory 2520 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2610 | -7/Lower Caves | Discovered new exit (range 15) 2615 | -7/Lower Caves | Identified exit to Data Miner 2628 | -7/Lower Caves | Entered Data Miner 2628 | -7/Data Miner | Discovered new exit (range 6) 2634 | -7/Data Miner | Met Data Miner 2639 | -7/Data Miner | Learned location of Section 7 (-2) 2639 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2645 | -7/Data Miner | Received God Mode back door access code from Data Miner 2652 | -7/Data Miner | Identified exit to Proximity Caves 2652 | -7/Data Miner | Entered Proximity Caves 2720 | -6/Proximity Caves | Spotter reported a threat 2726 | -6/Proximity Caves | Spotter reported a threat 2765 | -6/Proximity Caves | Learned Factory security intel 2773 | -6/Proximity Caves | Spotter reported a threat 2779 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2802 | -6/Proximity Caves | Entered Factory 2802 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2803 | -6/Factory | Loaded intel: 88 trap records 2805 | -6/Factory | Loaded intel: 26 terminal locations 2904 | -6/Factory | Build established: Hacker-Scout 3155 | -6/Factory | Identified exit to Lower Caves 3169 | -6/Factory | Discovered new exit (range 10) 3231 | -6/Factory | Lost 3 parts (2n1u) 3242 | -6/Factory | Identified exit to Factory 3242 | -6/Factory | Entered another Factory area 3242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3331 | -5/Factory | Identified exit to Upper Caves 3331 | -5/Factory | Identified exit to Extension 3356 | -5/Factory | Discovered new exit (range 15) 3578 | -5/Factory | Sucked down chute 3578 | -5/Factory | Entered Waste 3584 | -5/Waste | Spotted C-40 Crusher 3584 | -5/Waste | Spotted C-40 Crusher 3585 | -5/Waste | Spotted C-40 Crusher 3588 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3590 | -5/Waste | Spotted C-40 Crusher 3593 | -5/Waste | Spotted C-40 Crusher 3600 | -5/Waste | Discovered new exit (range 13) 3604 | -5/Waste | Identified exit to Factory 3605 | -5/Waste | Entered Factory 3611 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 3641 | -5/Factory | Incoming investigation squad redirected 3647 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 3672 | -5/Factory | Central database locked down 3721 | -5/Factory | Discovered exit to Upper Caves (range 13) 3737 | -5/Factory | Entered Upper Caves 3760 | -5/Upper Caves | Learned 4 Factory zone layouts 3762 | -5/Upper Caves | Discovered new exit (range 15) 3766 | -5/Upper Caves | Identified exit to Upper Caves 3766 | -5/Upper Caves | Entered another Upper Caves area 3786 | -5/Upper Caves | Spotted B-75 Beast 3817 | -5/Upper Caves | Encountered a Warlord checkpoint 3818 | -5/Upper Caves | Lost 4 parts (2p1n1u) 3855 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3919 | -5/Upper Caves | Discovered new exit (range 7) 3923 | -5/Upper Caves | Lost 4 parts (1p2n1u) 3946 | -5/Upper Caves | Identified exit to Warlord 3947 | -5/Upper Caves | Entered Warlord 4029 | -5/Warlord | System corruption cleaned by Quarantine Array 4211 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4213 | -5/Warlord | Ran a Watcher feed algorithm 4242 | -5/Warlord | Build established: Hacker-Gladiator 4302 | -5/Warlord | Found Prototype Device 4302 | -5/Warlord | Identified Minesniffer Drone Bay 4391 | -5/Warlord | Met Warlord 4416 | -5/Warlord | Warlord's base attacked by MAIN.C 4581 | -5/Warlord | Opened Warlord's prototype stash 4604 | -5/Warlord | Found Prototype Hackware 4604 | -5/Warlord | Identified System Mapper 4766 | -5/Warlord | Warlord forces counterattacked 4874 | -5/Warlord | Build established: Wizard-Gladiator 4958 | -5/Warlord | Spotted Executioner 4972 | -5/Warlord | Discovered new exit (range 15) 4972 | -5/Warlord | Spotted Striker 4972 | -5/Warlord | Spotted Striker 4974 | -5/Warlord | Spotted Executioner 4981 | -5/Warlord | Identified exit to Proximity Caves 4981 | -5/Warlord | Entered Proximity Caves 5022 | -4/Proximity Caves | Lost 5 parts (2p3n) 5042 | -4/Proximity Caves | Found DCF Scrap (15 items) 5254 | -4/Proximity Caves | Core integrity fell below 50% 5277 | -4/Proximity Caves | Build established: Wizard-Mutant 5296 | -4/Proximity Caves | Lost 7 parts (2p5n) 5296 | -4/Proximity Caves | Discovered new exit (range 8) 5299 | -4/Proximity Caves | Identified exit to Factory 5322 | -4/Proximity Caves | Entered Factory 5322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5323 | -4/Factory | Identified exit to Research 5357 | -4/Factory | Incoming investigation squad redirected 5405 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 5621 | -4/Factory | Lost 5 parts (3n2u) 5684 | -4/Factory | Entered Research 5684 | -3/Research | Evolved 2 slots: Utility x2 5691 | -3/Research | Discovered new exit (range 10) 5693 | -3/Research | Identified exit to Research 5716 | -3/Research | Identified exit to Armory 5716 | -3/Research | Identified exit to Testing 5791 | -3/Research | Entered another Research area 5791 | -2/Research | Warlord forces began assault on 0b10 5791 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5816 | -2/Research | Lost 3 parts (2n1w) 5839 | -2/Research | Identified exit to Access 5901 | -2/Research | Research machine network offline 6021 | -2/Research | Met up with Warlord 6227 | -2/Research | Borebot progress halted 6234 | -2/Research | Build established: Wizard-Skirmisher 6541 | -2/Research | Borebot progress halted 6671 | -2/Research | P-80 Master assimilated allied 34-SUK(i) 6673 | -2/Research | Spotted Striker 6680 | -2/Research | Spotted Executioner 6689 | -2/Research | Destroyed Striker 6689 | -2/Research | Borebot progress halted 6692 | -2/Research | P-80 Master assimilated allied 7N-40W(i) 6700 | -2/Research | P-80 Master assimilated allied FK-0KB(i) 6721 | -2/Research | Lost 3 allies 6787 | -2/Research | Discovered new exit (range 13) 6868 | -2/Research | Lost 3 allies 7233 | -2/Research | Warlord invited to help at Command 7233 | -2/Research | Given Cave Seal Controls access code 7251 | -2/Research | Spotted Striker 7288 | -2/Research | Met PL-HR7 7310 | -2/Research | Entered Access 7310 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 7327 | -1/Access | Identified exit to Command 7526 | -1/Access | Spotted B-99 Colossus 7563 | -1/Access | Lost 3 parts (2p1u) 7785 | -1/Access | Spotted B-99 Colossus 7823 | -1/Access | Lost 7 parts (2p4u1w) 7915 | -1/Access | Core integrity fell below 50% 7925 | -1/Access | System corruption reached 10% 7951 | -1/Access | Core integrity fell below 20% 7953 | -1/Access | Lost 18 parts (2p8n5u3w) 7989 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07955_ Xenon Bombardment Thruster+ destroyed. 07955_ Penetrated by Slug. 07955_ U-05 Engineer lays Concrete. 07956_ H-88 Terminator shuts down. 07957_ Acquired Adv. Signal Interpreter. 07957_ U-05 Engineer builds a Wall. 07958_ U-05 Engineer lays Concrete. 07961_ Acquired Adv. Surge Thruster. 07962_ Acquired 28 matter. 07970_ RMPBJ??????????? | | ???????????????# ## @ ;h #??????????????? | | ???????????????# ## % ## #??????????????? | | ???????????????+ ## #???????????????????? | | ???????????????# ## H #???????????????????? | | ???????????????# ## #???????????????????? | | ???????????????# ?# !!! #???????????????????? | | ???????????????# ?# !!! ! #???????????????????? | | ???????????????# ?# !!! #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????# ?##########???????????????????? | | ???????????????+ ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 42 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Hacking Suite | -5/Factory | Scanalyzed Sensor Array | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -5/Factory Cesium-ion Thruster | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked VTOL Module | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Field Propulsion Array | -1/Access | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Prolific Hacker Reappropriation Welcome To The Revolution Challenges ------------ None Game ------ Seed ZioniteReflexTendrils Manual? 0 Play Time 02:27:58 Cumulative 157.3 hours Start 2026.04.06 @ 19:56:12 End 2026.04.07 @ 09:51:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6854f8e-8b1a-4f26-b889-7fae6b3c7791