Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 23:42:31 Player: NoPlusLUL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (269) 1345 Value Destroyed (13706) 13706 Prototype IDs (250) 5000 Alien Tech Used (12) 2400 Bonus (17468) 17468 TOTAL SCORE: 51619 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3116 Follower Combat Kills 4963 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 384 Pursued by Intercept 1000 Win 3000 Friendly Fire -995 Cogmind --------- Core Integrity 541/1850 Matter 15/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimissile System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter SHELL Armor Matter Drive > --- WEAPON ----------- Omega Cannon Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Enhanced Biometal Leg Cooled Antigrav System Experimental Energy Well Zionite Biocell Advanced Matter Compressor Experimental Sensor Array Experimental Targeting Computer Experimental Armor Integrity Analyzer Precision Energy Filter EM Disruption Field Antimissile System Hacking Drone Bay Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Core Reset Matrix Terrabomb Terrabomb Matter Drive Sigix Quantum Sheargun Sigix Quantum Sheargun Helical Railgun Helical Railgun Helical Railgun Omega Cannon Experimental Remote Datajack [Rating: 261] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon KE Penetrator Energy Gun AWS/Thermal Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . 2 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 491 | 7 15 . 11 11 5 8 13 23 13 18 11 5 16 15 12 6 7 26 12 6 7 . 20 6 6 . . 1 11 17 8 32 23 86 19 15 Power 21 | . 3 . 1 . . 2 1 1 . . 3 . . . . . . 2 2 . . . 1 . . . . . . . . . . 2 . 3 Engine 8 | . 3 . 1 . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 3 Propulsion 56 | 2 . . 2 5 . 3 2 6 . 3 3 . 4 3 . 2 . 5 3 1 . . 1 . . . . . . 2 . 4 . 1 . 4 Treads 39 | 2 . . 2 4 . . . 2 . 2 3 . 4 2 . 1 . 4 3 1 . . 1 . . . . . . 2 . 4 . 1 . 1 Leg 9 | . . . . . . 1 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 5 | . . . . . . 2 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 269 | 2 3 . 4 2 3 2 6 6 8 13 . 4 11 7 7 3 6 10 7 2 5 . 14 6 3 . . 1 11 14 6 17 18 51 13 4 Device 187 | 1 2 . 3 2 . 2 3 4 5 13 . 2 8 5 5 3 5 9 5 . 3 . 10 6 3 . . . 8 7 4 10 12 37 7 3 Storage 37 | . 1 . . . 3 . 2 1 1 . . . 1 . . . . . . . 1 . 4 . . . . . 2 5 . 2 4 8 2 . Processor 11 | 1 . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 2 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 30 | . . . 1 . . . 1 1 1 . . 2 1 2 2 . 1 . 1 1 1 . . . . . . 1 1 2 2 5 2 2 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Weapon 145 | 3 9 . 4 4 2 1 4 10 5 2 5 1 1 5 5 1 1 9 . 3 2 . 4 . 3 . . . . 1 2 11 5 32 6 4 Energy Gun 15 | . . . . . . . . 1 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 7 1 . Energy Cannon 42 | . . . 3 1 1 . . 1 . . . . . . 1 . . 2 . 2 1 . . . 2 . . . . 1 . 8 4 15 . . Ballistic Gun 25 | 3 1 . . . . . . 1 . . . . . 1 2 . . 6 . 1 . . 4 . . . . . . . . 1 1 2 2 . Ballistic Cannon 25 | . 4 . 1 1 1 1 2 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Launcher 10 | . . . . 1 . . 2 2 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 9 | . 4 . . . . . . . . . . . . 1 2 . . . . . 1 . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 2 . . 3 . . . . 1 1 1 . . . . . . . . . . . . 1 2 . 5 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . . . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . 1 4 1 6 . 1 Parts Lost 47 | . . . . 5 . 2 . 1 . 4 . 2 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 16 5 8 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 11 | . . . . 1 . 1 . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 Utility 20 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 5 Weapon 14 | . . . . 2 . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . 4 . 1 Highest Loss Streak 8 | . . . . 5 . 1 . 1 . 2 . 2 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 4 1 8 Average Slot Usage (%) 84 | . 95 100 99 92 71 94 100 97 99 95 91 86 92 91 86 90 89 89 87 87 88 88 83 83 85 85 85 82 82 77 75 72 71 66 67 66 Engine 1 | . 10 14 11 9 . 6 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 7 7 4 7 6 6 6 6 6 7 5 5 5 5 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 4 Treads 12 | . 28 28 33 31 22 16 1 7 . . 13 22 24 22 12 15 12 13 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 6 5 Leg 3 | . . . . . . 4 24 22 29 23 11 . . . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 13 14 16 9 . 6 15 8 6 7 7 6 7 11 12 12 12 16 10 11 10 11 9 11 20 20 20 17 11 9 12 15 16 16 9 6 Storage 18 | . 8 14 11 9 27 26 23 17 16 21 21 21 18 18 18 18 18 16 16 16 19 22 22 22 20 20 20 20 20 19 18 16 17 19 17 14 Processor 6 | . 5 . . . . . . . 7 7 7 7 10 7 6 6 6 6 14 11 11 11 11 11 10 10 10 10 10 9 9 8 8 4 13 16 Protection 3 | . . . 5 9 . . 5 11 5 . . . 6 4 5 6 5 3 1 1 . . . . . . . . 5 8 5 8 5 3 3 2 Energy Cannon 3 | . . . 9 19 . 8 . 1 7 7 3 . . . . . . 4 . 4 5 11 8 . 5 10 10 10 10 8 6 5 4 1 . . Ballistic Gun 3 | . 9 . . . . . . . . . . . . . . 6 3 7 22 16 15 5 9 22 13 5 5 5 5 4 1 . . . 1 . Ballistic Cannon 3 | . 16 28 12 . . 13 17 14 8 8 9 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 1 | . . . . . . . . 2 4 7 7 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 3 7 6 6 3 3 8 5 . . . . . . . . . . . . 1 4 4 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 265 | 4 44 44 54 51 107 107 125 129 125 126 130 124 134 137 149 135 135 142 145 151 177 177 205 199 213 213 213 213 238 241 256 261 262 249 250 265 Greatest Support 150 | 40 40 40 60 60 40 40 35 50 50 50 88 88 96 96 48 76 28 102 140 140 140 140 140 140 140 140 140 140 140 140 140 150 135 135 135 135 Greatest Overweight (x) 10 | . 2 1 . . 2 10 7 2 2 4 4 1 1 4 4 4 4 5 1 1 1 1 1 1 1 1 1 1 1 3 1 1 1 3 3 4 Average Overweight (x) 1 | . . 1 . . 1 5 3 1 1 2 3 1 1 2 2 2 4 2 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | 4 12 12 12 12 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 29 | 4 9 12 12 10 23 22 24 22 21 28 28 28 28 28 28 28 28 28 28 28 33 36 35 36 36 36 36 36 36 36 36 36 36 36 36 33 Most Carried 36 | 4 8 12 12 12 14 20 22 24 24 24 28 26 28 28 28 22 19 28 28 28 33 36 36 34 34 35 35 36 36 36 36 36 35 36 36 35 Average Carried 25 | . 5 9 10 10 8 16 20 19 19 22 24 25 25 26 25 21 17 25 26 28 30 34 34 34 32 33 35 35 34 33 34 34 32 31 33 28 Final Capacity 36 | 4 12 12 12 4 28 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 4 Final Carried 36 | 4 8 12 10 4 13 20 22 24 22 22 26 25 27 27 22 19 17 28 28 28 33 36 34 34 33 35 35 35 33 34 36 35 33 35 36 1 Class Distribution -------------------- 53% | Hauler-Mutant 17% | Hauler-Assassin 9% | Mutant 7% | Hauler-Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Assassin | -3/Quarantine Hauler-Assassin | -2/Research Hauler-Assassin | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 14552 | 289 . 185 261 126 84 227 566 297 177 460 129 . 552 188 364 . 223 628 1458 84 168 15 582 98 90 162 28 250 587 512 382 390 327 2848 1401 414 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14529 | 101 10 87 144 96 . 216 673 319 182 656 210 98 602 253 123 . 32 409 1673 . 201 40 181 98 . 22 . . 226 282 136 911 254 4827 1398 69 Parts 596 | 9 2 5 9 3 . 10 32 17 7 24 2 . 53 9 14 . 3 13 23 . 7 . 3 7 . 1 . . 12 13 11 39 18 198 48 4 Haulers Intercepted 7 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Recyclers Shooed 16 | 1 . . 2 . . . 2 1 . . . . 4 . . . . 1 . . . . . . . . . . . 2 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . 3 10 2 3 . 7 10 . . . . . 14 10 57 7 . 8 . . 5 . . . . . . . Prevented 80 | . . . . . . . . . 4 9 . 2 . . . . . . . . 12 6 29 . . 4 2 . 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 210 | . . 5 1 7 . 4 13 7 2 16 . 2 18 7 7 . 3 4 6 . 3 . 3 4 . . . . 5 4 2 10 2 57 17 1 Melee 36 | . . . . 2 . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . 2 3 1 17 4 . Guns 50 | . . . . . . . . . . . . 2 9 3 2 . . 3 6 . 3 . 1 4 . . . . . . . . . 15 2 . Cannons 61 | . . 5 1 4 . 4 6 1 1 4 . . . . . . . . . . . . . . . . . . 2 2 . 4 1 14 11 1 AOE 40 | . . . . 1 . . 7 4 1 8 . . 9 2 4 . 3 . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 25 | 2 2 2 2 1 . . 1 . 1 2 . . 4 . . . . 1 1 . . . 2 . . . . . . . . . . 4 . . Worker 14 | . 1 . . 1 . 1 . 2 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . 1 . 2 1 . Builder 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Tunneler 4 | 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycler 12 | 1 . . . . . 1 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . Minesweeper 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 39 | . . 3 . 2 . . 4 4 . 5 . . 10 . 4 . 3 . . . . . . 4 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Grunt 58 | . . 2 . . . 4 8 2 2 8 . 2 . 5 1 . . . . . 3 . . . . . . . 1 2 . . . 13 5 . Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 1 . . . 1 1 . 1 . . 2 . . . . 3 . . . . . . . . . . . . . 4 . 6 1 1 Hunter 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . . 5 6 . Programmer 34 | . . . . . . . . . . 1 . . 4 . . . . . . . . . 1 . . . . . . . 2 3 2 19 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 7 | . . . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . 2 . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 1 2 2 3 . 2 15 4 2 8 . 2 6 6 4 . 3 3 2 . 3 1 1 4 . 1 . . 2 5 2 3 2 7 6 1 Combat Bots Only 8 | . . 2 1 3 . 2 7 4 2 8 . 2 4 5 4 . 3 3 2 . 3 . 1 4 . . . . 2 4 2 2 2 7 5 1 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 5 2 1 2 . 1 3 1 4 . 3 1 1 . 2 1 1 2 . 1 . . 1 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 4 2 1 2 . . 2 1 4 . 3 . . . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . NK-0LA (-3/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 28904 | . 10 277 133 811 . 277 486 523 46 656 . 154 343 212 196 . 347 611 . . 35 . 539 51 . 38 8 . 498 487 18 1024 483 12273 4337 4031 Core 2421 | . . 50 14 89 . 43 75 20 . 132 . . 31 16 7 . . 113 . . . . 29 . . 18 . . 34 43 . 28 21 349 107 1202 Absorbed by Shields 5471 | . . . . . . . . . . . . . . . . . . . . . 31 . 251 44 . 35 7 . 253 . 15 973 463 972 2096 331 Reduced by Siege Mode 537 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 22 8 . 45 2 417 35 . Core Remaining (%) 76 | 100 . 80 . . . 63 86 . . . . 78 . . . . 93 . . . . . . 85 . . . . 95 . 96 . . 32 . 29 Volleys Fired 759 | 12 8 12 17 11 . 36 42 19 18 67 . 3 9 13 12 1 11 14 27 5 22 9 5 21 17 11 1 . 21 22 . 51 22 158 43 19 Largest 4 | 1 2 2 2 2 . 2 2 3 3 2 . 1 1 1 2 1 1 4 4 1 4 3 4 4 1 3 1 . 1 1 . 2 1 3 2 1 Hottest 300 | 20 100 70 104 112 . 116 83 153 164 109 . 36 43 43 293 . 43 174 109 98 192 201 111 111 98 219 30 . 98 98 . 128 120 300 100 100 Shots Fired 1209 | 12 10 24 24 17 . 43 52 38 35 67 . 14 66 31 30 1 11 20 108 5 34 15 16 50 17 15 1 . 21 22 . 55 22 268 46 19 Gun 499 | 12 2 . . . . . . . 2 . . 11 57 22 16 . 1 7 108 . 12 3 15 50 12 2 . . . 1 . . . 157 9 . Cannon 624 | . 2 24 24 15 . 43 48 34 28 50 . . . . 2 . . 13 . 5 22 12 1 . 5 11 . . 21 20 . 55 22 111 37 19 Launcher 72 | . . . . 2 . . 4 4 5 17 . 3 9 8 11 . 9 . . . . . . . . . . . . . . . . . . . Special 14 | . 6 . . . . . . . . . . . . 1 1 1 1 . . . . . . . . 2 1 . . 1 . . . . . . Kinetic 499 | 12 4 24 10 3 . 35 48 26 12 19 . . . 4 . . 1 7 108 . 12 3 15 50 12 2 . . . 1 . . . 29 43 19 Thermal 354 | . 6 . . . . 8 . 8 16 31 . 11 57 18 18 . . 13 . 5 22 5 1 . 5 9 . . 10 10 . 32 17 52 . . Explosive 47 | . . . . 2 . . 4 4 . . . . 9 8 11 . 9 . . . . . . . . . . . . . . . . . . . Electromagnetic 160 | . . . 14 12 . . . . 7 17 . 3 . . . . . . . . . 7 . . . 2 . . 11 10 . 23 5 49 . . Slashing 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 3 . Robot Hit Streak 59 | 6 4 3 4 6 . 9 9 5 5 10 . 13 16 7 12 1 2 11 18 . 25 4 13 9 . 11 1 . 6 6 . 11 15 59 32 22 Robot Miss Streak 6 | 2 1 2 3 2 . 4 6 5 1 3 . . 2 2 4 . 2 1 4 . 2 4 . 2 . 1 . . 1 1 . 3 . 5 1 . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 1 . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Autonomous 103 | . . . . . . . . . . . . 11 57 18 17 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 869 | 9 2 11 14 15 . 19 27 29 16 20 13 11 54 22 19 3 3 20 87 . 13 8 13 9 . 2 1 . 8 10 6 46 9 275 60 15 Core Hits 435 | 4 2 6 4 10 . 10 25 15 8 20 3 6 33 21 10 . 5 17 39 . 7 5 7 4 . 1 . . 5 6 2 17 5 101 31 6 Critical Hits 63 | . . . 1 . . 3 6 . . . . . . . . . . . 5 . . . . 2 . . . . . . 1 3 2 31 8 1 Critical Kills 26 | . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 13 4 . Critical Parts Destroyed 26 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 13 3 1 Melee Attacks 327 | . . . . 4 . . . 11 . . 13 . 1 11 11 5 9 28 . . . . . . . . . . . . 19 43 11 130 28 3 Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . 11 . . 13 . 1 11 11 5 9 28 . . . . . . . . . . . . 12 43 11 130 28 3 Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Sneak Attacks 26 | . . . . 2 . . . 4 . . . . . . . 2 . 5 . . . . . . . . . . . . 1 3 3 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 50004 | 113 40 238 361 558 . 595 1400 1438 418 1394 159 586 2640 1487 1157 223 555 1229 2145 . 422 237 653 199 . 37 . . 429 638 641 2083 1143 19754 5574 1458 Guns 10997 | 111 6 . . . . . . . 17 . . 316 1514 553 421 . 11 154 2145 . 135 65 581 199 . . . . . 29 . . . 4417 323 . Cannons 14109 | . 19 220 355 214 . 587 634 428 206 377 . . . . 34 . . 187 . . 255 172 40 . . 37 . . 390 273 . 864 199 3752 3408 1458 Explosions 6437 | . . . . 139 . . 766 329 195 1017 . 270 1036 898 645 . 544 176 . . . . . . . . . . . 316 . . . 73 33 . Melee 18096 | . . . . 180 . . . 671 . . 159 . . . 57 223 . 690 . . . . . . . . . . . . 641 1209 944 11512 1810 . Ramming 365 | 2 15 18 6 25 . 8 . 10 . . . . 90 36 . . . 22 . . 32 . 32 . . . . . 39 20 . 10 . . . . Kinetic 11771 | 111 25 220 167 . . 463 634 402 69 230 . . . 84 . . 11 154 2145 . 135 65 581 199 . . . . . 29 . . . 961 3628 1458 Thermal 6362 | . . . . . . 124 . 26 137 216 . 316 1514 469 517 . . 363 . . 255 78 40 . . 37 . . . 316 . 407 199 1348 . . Explosive 4328 | . . . . 139 . . 766 329 . . . . 1036 898 583 . 544 . . . . . . . . . . . . . . . . . 33 . Electromagnetic 5139 | . . . 188 214 . . . . 212 948 . 270 . . . . . . . . . 94 . . . . . . 390 273 . 457 . 2093 . . Impact 180 | . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21859 | . . . . . . . . 671 . . 159 . . . 57 223 . 690 . . . . . . . . . . . . 641 1209 944 15352 1913 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . 9 9 9 . . . 3 3 . . . . . . . . . . . 7 . . 1 1 1 2 . . 3 4 40 11 18 Average Corruption 10 | . . . . 7 9 9 . . . 2 3 . . . . . . . . . . . 4 . . 1 1 1 1 . . 1 3 20 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 394 | . . . . 5 21 29 . . . 9 . . . . . . . . . . . . 2 . . 2 2 1 5 . . 11 12 268 4 23 Message Errors 69 | . . . . 1 8 6 . . . 3 . . . . . . . . . . . . . . . 2 . 1 3 . . 5 4 29 2 5 Matter Fused 49 | . . . . 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 31 . 6 Heat Flow Errors 32 | . . . . . 4 4 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 16 . 4 Energy Discharges 40 | . . . . 1 2 3 . . . 1 . . . . . . . . . . . . 1 . . . 2 . 1 . . . 5 24 . . Parts Rejected 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 34 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 23 . 5 Data Loss (major) 8 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Misfires 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 2 Targeting Errors 107 | . . . . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . 92 1 1 Weapon Failures 16 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Overflow Damage 3581 | . . . 5 52 . . 14 56 . 96 27 . 6 23 11 47 29 419 . . 87 60 . . . . . . . 3 49 74 69 1525 835 94 Projectiles 1096 | . . . 5 . . . 14 . . 49 . . . . . . . . . . 87 60 . . . . . . . . . . 36 296 455 94 Explosions 206 | . . . . 12 . . . . . 47 . . 6 23 11 . 29 55 . . . . . . . . . . . 3 . . . 20 . . Melee 2279 | . . . . 40 . . . 56 . . 27 . . . . 47 . 364 . . . . . . . . . . . . 49 74 33 1209 380 . Knockbacks 46 | 1 . 1 . 2 . 7 9 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 14 5 Impact 5 | 1 . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . 1 . . . 5 8 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 13 5 Secondary 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 657 | . . . . 29 . . 52 118 . 22 . . 41 . 92 . 149 57 . . . . . . . . . . . . . . . 97 . . Shots 17 | . . . . 1 . . 1 3 . 1 . . 2 . 3 . 4 1 . . . . . . . . . . . . . . . 1 . . Rammed 32 | 2 . 5 1 5 . . . . . . . . 7 3 . . . 2 . . 2 . 2 . . . . . . 2 . 1 . . . . Targets Rammed 46 | 2 1 5 1 7 . 1 . 1 . . . . 9 4 . . . 4 . . 2 . 3 . . . . . 2 3 . 1 . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 13 | . 1 . . 2 . 1 . . . . . . 2 1 . . . 2 . . . . 1 . . . . . 2 1 . . . . . . Highest Temperature 467 | . 40 106 147 162 212 228 11 248 180 210 . . 19 32 208 . . 198 188 56 208 264 187 81 108 126 . . 216 234 . 156 206 467 121 243 Average Temperature 75 | . 14 49 55 62 86 64 4 96 66 34 . . 13 11 116 . . 86 89 31 69 91 52 38 49 56 . . 88 76 . 55 81 95 43 88 Received Heat Transfer 3070 | . 6 126 54 40 . 162 216 45 27 132 . 36 48 18 12 . . 99 . . 4 . 14 . . 6 . . 8 75 . 30 32 1012 461 407 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . 4 1 21 5 . Total Turns 809 | . . . . . . . . . . . . . . . . . . . 54 . . . . 11 . . . . 15 11 . 81 9 523 105 . Longest Duration 85 | . . . . . . . . . . . . . . . . . . . 33 . . . . 11 . . . . 15 11 . 42 9 85 58 . Robots Corrupted 19 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 . 3 . 10 . . Combat Hostiles 19 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 . 3 . 10 . . Parts Fried 41 | . . . 1 2 . . . . 1 9 . . . . . . . . . . . . . . . . . . 4 1 . 4 . 19 . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . . . . 3 1 3 . . 1 . . . . 5 . . . . . . . . 3 . 3 . . Heat Transferred 6939 | . . . . . . 222 . 37 185 285 . 407 1813 592 998 . . 335 . . 259 74 37 . . 37 . . . 250 . 322 148 938 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 9 | . . . . . . . . . . 2 . . . 2 3 . 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 2114 | 15 72 173 255 106 . 76 420 475 . . . . 1153 . . . . 702 201 142 . . . . 198 . . . . 541 389 274 159 1259 1228 2114 Initial 760 | . 9 27 4 99 . . 29 109 . . . . 148 . . . . 44 201 . . . . . 56 . . . . . 303 117 69 54 733 760 Average 369 | 7 47 63 146 53 . 27 130 361 . . . . 699 . . . . 483 79 51 . . . . 119 . . . . 265 312 114 92 638 958 1381 Maximum Alert Level 5 | . . . 1 . . . 2 2 . . . . 4 . . . . 3 1 . . . . . . . . . . 2 1 1 . 4 4 5 Low Security (%) 49 | 100 100 100 67 100 . 100 65 6 . . . . 16 . . . . 18 60 100 . . . . 100 . . . . 56 11 84 100 8 . . Level 1 13 | . . . 32 . . . 30 56 . . . . 4 . . . . . 39 . . . . . . . . . . 15 88 15 . 10 . . Level 2 18 | . . . . . . . 4 37 . . . . 25 . . . . 76 . . . . . . . . . . . 27 . . . 46 . . Level 3 13 | . . . . . . . . . . . . . 52 . . . . 5 . . . . . . . . . . . . . . . 22 78 38 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 21 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . . . . 1 . 1 . . . . 11 . . . . 5 . 1 . . . . . . . . . 4 1 9 1 27 8 9 Investigation 9 | . 1 . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 3 . . Extermination 21 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 1 2 1 9 2 1 Reinforcement 15 | . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 3 . 1 . 4 2 . Assault 19 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 4 8 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 24 | . . . . . . 1 2 1 . . . . 3 . . . . 5 . . . . 2 . 1 . . . . 3 . 1 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 531 | . 5 8 7 15 . 7 23 11 2 19 . 9 30 8 14 . 6 16 6 3 11 6 40 4 1 7 5 . 17 19 3 27 11 91 63 37 Peak Tracking Total 27 | . 4 3 3 8 . 3 7 5 2 4 . 4 5 4 4 . 5 4 2 3 7 2 12 4 . 2 5 . 7 4 2 4 5 11 16 27 Tactical Retreats 39 | . 1 . . 3 . 3 2 . . 2 . 1 . . . . . . . . 1 . 1 . . 1 . . 2 . . 7 1 9 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 19 | . . . . . . . . . . 3 . . 1 2 . . . 2 . 1 . . . . . . . . 2 . 3 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . 1 3 . . . 2 1 . . . . . . . 1 . . . . . 3 . 3 . . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . . . . . . 9 1 . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 68 | . . . 1 . . . . 1 . . . . 21 . . . . 10 . . 1 . . . . . . . . 1 2 1 1 22 1 6 Max in Single Turn 6 | . . . 1 . . . . 1 . . . . 1 . . . . 6 . . 1 . . . . . . . . . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 44 | . 4 1 1 1 2 . 3 3 . . 1 1 3 1 . 4 . 1 . 2 1 . 1 . 1 . . 4 1 1 . 4 . 3 . . Terminals 13 | . 4 1 1 1 . . 2 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 3 . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . Total Hacks 142 | . 18 4 6 4 2 . 7 6 . . 2 2 6 1 . 31 . 2 . 8 3 . 1 . 5 . . 13 4 2 . 5 . 10 . . Successful 103 | . 9 2 3 2 2 . 4 4 . . 2 1 3 1 . 31 . 2 . 6 3 . 1 . 1 . . 13 4 1 . 3 . 5 . . Failed 39 | . 9 2 3 2 . . 3 2 . . . 1 3 . . . . . . 2 . . . . 4 . . . . 1 . 2 . 5 . . Catastrophic 6 | . . 1 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 9 3 . 1 1 . 1 3 . . . 2 13 . . . . 14 . 3 . . 1 . 6 . . . . 8 3 23 . 15 7 7 Terminals 48 | . 18 4 6 4 . . 5 5 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Fabricators 12 | . . . . . . . . . . . . . 2 . . . . . . 8 . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 10 . . Garrison Access 10 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 5 . . . . . . 2 . . . . Terminal Hacks 75 | . 7 2 3 1 2 . 2 2 . . 2 1 . 1 . 31 . . . . 3 . 1 . . . . 13 4 . . . . . . . Record 23 | . . . . . 1 . . . . . . . . . . 10 . . . . 3 . . . . . . 5 4 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 2 . . . . 9 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 10 | . . 1 . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 5 . . Insert Component 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 5 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 7 | . 2 . . 1 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Terminals 4 | . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 1 1 1 . . 2 2 . . . 1 3 . . . . . . 1 . . . . 1 . . . . 1 . 2 . 3 . . Full Trace Events 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . 1 . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . . . . . . Time 338 | . . . . . . . . . . . . . . . . . . . . 338 . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . . 2 . . . . 9 . . . . . . . . . . . 4 . . . . . 9 . 12 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 92 | . . 3 . 1 . . . . . . 9 . 6 1 . 1 . 8 . 6 3 1 . . 12 1 1 . . 2 . 8 . 1 4 24 Largest Group 15 | . . 3 3 3 . . . . . . 9 9 4 1 1 1 . 7 . 6 8 8 5 . 12 12 10 9 9 1 . 3 . 1 3 15 Highest-Rated Group 2081 | . . 40 39 50 . . . . . . 280 280 246 81 81 59 . 451 . 269 349 320 217 . 607 607 488 436 436 146 . 342 . 99 342 2081 Highest-Rated Ally 268 | . . 16 16 31 . . . . . . 39 39 70 81 81 59 . 70 . 60 60 60 60 . 70 70 70 70 70 146 . 114 . 99 114 268 Zionite Dispatches 19 | . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . 2 . . . . 2 . 5 . . 2 . Light 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Orders 49 | . . . . 1 . . . . . . . . . 8 6 2 22 3 . . . . . . . . . . . 3 . 2 . . 1 1 STAY 5 | . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . ROAM 6 | . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . 4 3 1 1 . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . EXPLORE 15 | . . . . . . . . . . . . . . . 1 . 12 2 . . . . . . . . . . . . . . . . . . RETURN 10 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 Ally Attacks 827 | . . 27 30 17 . . . . . . . 30 85 4 10 . . 115 . 13 46 57 18 . 9 36 28 . 35 29 . 17 . 10 43 168 Total Damage 33606 | . . 250 382 200 . . . . . . . 1688 2722 57 404 . . 2449 . 470 1114 1306 394 . 417 1307 718 . 814 2906 . 748 . 619 1711 12930 Kills 178 | . . 6 5 5 . . . . . . . 9 19 1 4 . . 16 . 4 8 8 1 . 3 10 2 . 4 23 . 2 . 1 6 41 Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 118 | . 1 1 . . . . . 1 . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . 2 . 13 2 . . . . . . . . . . . . . . . . . 1 Drone Recoveries 15 | . . . . . . . . . . . . . . . . . 12 2 . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Items 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 3 . 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 26454 | 111 319 832 256 988 654 735 525 765 489 579 2612 303 1070 795 1021 203 439 836 1015 367 448 248 838 347 304 318 316 245 476 717 472 1509 741 3284 704 573 Spaces Moved 11122 | 62 240 435 112 642 407 342 195 335 181 175 1099 148 519 178 192 104 231 373 485 117 194 101 387 143 116 144 136 132 217 267 216 642 295 1064 233 263 Core 327 | 27 146 . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Treads 8208 | 35 94 435 112 491 263 130 . 112 . . 415 148 519 83 136 40 . 100 485 117 194 101 387 143 116 144 136 132 217 267 216 642 295 1064 233 206 Legs 1418 | . . . . . . . 155 223 181 175 684 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 971 | . . . . . . 212 40 . . . . . . 95 56 64 231 273 . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 194 | . . . . 50 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 50 180 160 50 80 150 150 152 152 182 185 185 185 140 140 140 140 120 160 160 180 180 180 180 180 180 180 180 180 165 165 165 177 177 177 46 Average Speed 174 | 112 102 180 160 136 157 169 187 183 159 196 227 185 185 160 203 157 140 143 167 179 180 180 180 180 180 180 180 180 180 166 165 173 177 177 186 160 Slowest Speed 250 | 160 180 180 160 160 200 200 210 200 182 245 245 186 186 185 250 186 140 185 180 180 180 180 180 180 180 180 180 180 180 205 165 187 177 230 230 250 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Exploration Rate (%) 42 | 4 50 90 22 80 70 64 23 9 50 41 89 41 21 43 56 78 74 21 100 2 52 26 41 32 3 36 33 60 50 14 39 25 54 62 11 17 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 32 | . . . . 1 1 . . . . . 1 . . . . 25 . 1 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 25 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . 1 . 2 . 1 . . . . 1 . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . Spaces Dug 417 | . 5 . . 1 . 3 1 15 . 5 . . 10 66 85 . 113 17 . 4 7 1 3 4 3 4 . . 2 7 5 20 6 22 8 . Terrain Destroyed 1065 | . 6 . 4 20 . 16 48 28 8 21 . . 74 150 202 . 165 68 2 5 12 3 3 7 5 10 . . 10 25 5 36 22 65 44 1 Melee 88 | . . . . . . . . . . . . . 1 10 8 . 7 17 . . . . . . . . . . . . 5 14 4 14 8 . Projectile 212 | . 6 . 4 2 . 16 11 4 8 9 . . 2 1 2 . . 5 2 5 12 3 3 7 5 10 . . 10 10 . 22 18 28 6 1 AOE 765 | . . . . 18 . . 37 24 . 12 . . 71 139 192 . 158 46 . . . . . . . . . . . 15 . . . 23 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 16510 | 86 291 456 170 726 419 451 301 433 354 347 1193 171 612 658 788 138 321 605 641 267 262 155 513 187 195 191 207 142 283 513 305 907 466 1967 401 388 Wait 3156 | . 14 1 3 40 . 56 38 15 115 76 39 16 36 412 552 19 63 137 99 138 10 41 75 18 56 35 71 2 12 194 34 80 100 449 52 58 Move 11085 | 61 239 434 111 641 406 341 194 334 180 174 1098 147 518 177 191 103 230 373 484 116 193 100 386 142 115 143 135 131 216 266 215 641 294 1062 232 262 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 4 7 4 11 5 8 8 9 14 13 5 13 . 12 10 3 . 1 18 3 . 7 4 11 . 1 2 . 3 7 5 12 20 4 34 8 5 Fast Attach 71 | 6 2 . 2 2 3 5 . 6 . 1 2 . 1 . . . . 5 5 4 . . 3 . . . . 1 . 3 2 4 2 7 3 2 Attach 200 | . 4 . 4 4 1 1 6 7 5 3 6 1 4 10 5 3 1 7 4 . 1 . 3 . 2 . . 1 5 5 3 22 9 48 15 10 Detach 88 | . 4 . 1 1 . . . . . 1 3 . . 4 2 2 1 1 4 . 1 . 1 . . . . 1 2 1 2 11 4 25 11 5 Swap 234 | 1 9 . 5 5 1 2 7 10 9 14 3 4 11 5 7 3 6 14 3 2 6 . 14 6 4 . . . 6 9 3 8 15 35 2 5 Drop 233 | . 3 . 15 6 . 1 5 16 13 3 16 . 9 10 4 2 1 5 12 1 1 1 10 . . . . 3 9 5 14 27 5 18 6 12 Fire 759 | 12 8 12 17 11 . 36 42 19 18 67 . 3 9 13 12 1 11 14 27 5 22 9 5 21 17 11 1 . 21 22 . 51 22 158 43 19 Melee 319 | . . . . 4 . . . 11 . . 13 . 1 11 11 5 7 27 . . . . . . . . . . . . 15 42 11 130 28 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | 2 1 5 1 7 . 1 . . . . . . 9 4 . . . 4 . . 2 . 3 . . . . . 2 3 . 1 . . . . Escape Stasis 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 1 7 Rewire 21 | . . . . . . . . . . . . . . . . . . . . 1 19 . 1 . . . . . . . . . . . . . Trap 14 | . . . . . . . . . 1 3 . . . 2 1 . . . . . . . 1 . . . . . 3 . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 3) 321 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 350 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Entered Mines 476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 689 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -10/Mines | Discovered new exit (range 9) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Accompanied by 3 allies 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Discovered new exit (range 14) 1519 | -9/Materials | Entered Mines 1519 | -9/Mines | Accompanied by 3 allies 1558 | -9/Mines | Discovered new exit (range 3) 1832 | -9/Mines | Discovered new exit (range 12) 1846 | -9/Mines | Learned location of Storage (-7) 1910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1910 | -9/Mines | Discovered new exit (range 5) 2169 | -9/Mines | Escorted by a lone wolf Derelict 2306 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2311 | -9/Mines | Found Prototype Device 2320 | -9/Mines | Assembled infested the area 2341 | -9/Mines | Identified Exp. Sensor Array 2427 | -9/Mines | Lost 5 parts (1n2u2w) 2507 | -9/Mines | Entered Exiles 2527 | -9/Exiles | Met 8R-AWN 2540 | -9/Exiles | Met EX-HEX 2580 | -9/Exiles | Met EX-DEC 2593 | -9/Exiles | Learned location of Zion (-7) 2872 | -9/Exiles | Met EX-BIN 2896 | -9/Exiles | Aligned with FarCom system 2898 | -9/Exiles | Given EX-Vault access code 2935 | -9/Exiles | Build established: Hauler-Mutant 2944 | -9/Exiles | Opened EX-Vault 2954 | -9/Exiles | Found AWS/Thermal 2963 | -9/Exiles | Found Firepult 2968 | -9/Exiles | Found Field Lobotomy Kit 3009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3135 | -9/Exiles | Discovered new exit (range 14) 3161 | -9/Exiles | Stole three prototypes: AWS/Thermal, Firepult, Field Lobotomy Kit 3161 | -9/Exiles | Entered Mines 3831 | -8/Mines | Discovered new exit (range 5) 3896 | -8/Mines | Entered Materials 3896 | -8/Materials | Evolved 2 slots: Utility x2 3988 | -8/Materials | Build established: Scavenger-Mutant 4259 | -8/Materials | Destroyed 7 combat bots 4345 | -8/Materials | Discovered new exit (range 10) 4377 | -8/Materials | Build established: Hauler-Mutant 4421 | -8/Materials | Entered Factory 4421 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4422 | -7/Factory | Identified exit to Lower Caves 4423 | -7/Factory | FarCom data flow suspended 4796 | -7/Factory | Identified exit to Storage 5186 | -7/Factory | Entered Lower Caves 5202 | -7/Lower Caves | Encountered a Warlord checkpoint 5217 | -7/Lower Caves | Learned 8 Factory zone layouts 5558 | -7/Lower Caves | Discovered new exit (range 15) 5614 | -7/Lower Caves | Identified exit to Lower Caves 5647 | -7/Lower Caves | Found Alien Artifact 5648 | -7/Lower Caves | Identified Core Expander 5648 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5675 | -7/Lower Caves | Entered another Lower Caves area 5699 | -7/Lower Caves | Discovered new exit (range 10) 5877 | -7/Lower Caves | Spotted X9-V46(f) 5878 | -7/Lower Caves | Encountered a Master Thief 5883 | -7/Lower Caves | Destroyed X9-V46(f) 5901 | -7/Lower Caves | Spotted DA-0QJ(f) 5901 | -7/Lower Caves | Spotted K4-33F(f) 5902 | -7/Lower Caves | Encountered a Master Thief 5902 | -7/Lower Caves | Encountered a Master Thief 5902 | -7/Lower Caves | Firepult stolen by Master Thief 5903 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 5969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6170 | -7/Lower Caves | Destroyed 8 combat bots 6237 | -7/Lower Caves | Discovered new exit (range 10) 6251 | -7/Lower Caves | Identified exit to Zion 6254 | -7/Lower Caves | Entered Zion 6370 | -7/Zion | System corruption cleaned by Quarantine Array 6433 | -7/Zion | Discovered new exit (range 12) 6867 | -7/Zion | Received a hallucinogenic algorithm 7231 | -7/Zion | Learned Factory emergency access door positions 7351 | -7/Zion | Given the Hacking Drone Bay 7381 | -7/Zion | Found Prototype Device 7644 | -7/Zion | Learned location of Testing (-2) 8034 | -7/Zion | Imprinted 8036 | -7/Zion | Declared Zion's savior 8166 | -7/Zion | Gained Derelict followers 8499 | -7/Zion | Found Prototype Hackware 8502 | -7/Zion | Found Prototype Processor 8505 | -7/Zion | Found Prototype Processor 8510 | -7/Zion | Found Prototype Processor 8853 | -7/Zion | Identified exit to Proximity Caves 8866 | -7/Zion | Entered Proximity Caves 8866 | -6/Proximity Caves | Accompanied by 9 allies 8867 | -6/Proximity Caves | Identified exit to Factory 9169 | -6/Proximity Caves | Entered Factory 9169 | -6/Factory | Accompanied by 3 allies 9169 | -6/Factory | Evolved 2 slots: Utility x2 9170 | -6/Factory | Identified exit to Lower Caves 9171 | -6/Factory | Identified exit to Factory 9279 | -6/Factory | Zion Light squad teleported in 9330 | -6/Factory | Build established: Hauler-Skirmisher 9417 | -6/Factory | Identified Exp. Hacking Suite 9417 | -6/Factory | Identified Exp. Melee Analysis Suite 9519 | -6/Factory | First assault squad dispatched 9577 | -6/Factory | Zion Light squad teleported in 9653 | -6/Factory | Garrison activated, responded to threat 10155 | -6/Factory | Discovered exit to Factory (range 10) 10166 | -6/Factory | Retrieved Zion intel report: Trap Installations 10167 | -6/Factory | Zion Recon squad teleported in 10239 | -6/Factory | Entered Lower Caves 10243 | -6/Lower Caves | Build established: Hauler-Tank 10455 | -6/Lower Caves | Spotted B-75 Beast 10456 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 10559 | -6/Lower Caves | Build established: Hauler-Assassin 10725 | -6/Lower Caves | Encountered a Warlord checkpoint 10822 | -6/Lower Caves | Spotted 4N-XK6(f) 10822 | -6/Lower Caves | Spotted AW-387(f) 10823 | -6/Lower Caves | Encountered a Master Thief 10823 | -6/Lower Caves | Encountered a Master Thief 10824 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10828 | -6/Lower Caves | Destroyed 4N-XK6(f) 10829 | -6/Lower Caves | Allies destroyed AW-387(f) 10836 | -6/Lower Caves | Spotted W9-JWL(f) 10837 | -6/Lower Caves | Encountered a Master Thief 10841 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10843 | -6/Lower Caves | Destroyed W9-JWL(f) 10904 | -6/Lower Caves | Found Prototype Device 10995 | -6/Lower Caves | Discovered new exit (range 5) 11000 | -6/Lower Caves | Identified exit to Lower Caves 11034 | -6/Lower Caves | Entered another Lower Caves area 11034 | -6/Lower Caves | Accompanied by 1 ally 11058 | -6/Lower Caves | Discovered exit to Factory (range 6) 11235 | -6/Lower Caves | Spotted 9Q-J2A(f) 11236 | -6/Lower Caves | Encountered a Master Thief 11236 | -6/Lower Caves | Destroyed 9Q-J2A(f) 11241 | -6/Lower Caves | Spotted M6-MYD(f) 11242 | -6/Lower Caves | Encountered a Master Thief 11250 | -6/Lower Caves | Allies destroyed M6-MYD(f) 11639 | -6/Lower Caves | Spotted XZ-ADJ(f) 11640 | -6/Lower Caves | Encountered a Master Thief 11643 | -6/Lower Caves | Allies destroyed XZ-ADJ(f) 11780 | -6/Lower Caves | Spotted CT-D77(f) 11781 | -6/Lower Caves | Encountered a Master Thief 11783 | -6/Lower Caves | Broken AWS/Thermal stolen by Master Thief 11783 | -6/Lower Caves | Spotted 6G-B9J(f) 11784 | -6/Lower Caves | Encountered a Master Thief 11786 | -6/Lower Caves | Destroyed 6G-B9J(f) 11836 | -6/Lower Caves | Spotted XE-10K(f) 11837 | -6/Lower Caves | Encountered a Master Thief 11840 | -6/Lower Caves | Spotted 8D-SW2(f) 11841 | -6/Lower Caves | Encountered a Master Thief 11843 | -6/Lower Caves | Firepult stolen by Master Thief 11849 | -6/Lower Caves | Prototype Processor stolen by Master Thief 12030 | -6/Lower Caves | Discovered new exit (range 13) 12054 | -6/Lower Caves | Identified exit to Data Miner 12055 | -6/Lower Caves | Entered Data Miner 12055 | -6/Data Miner | Discovered new exit (range 6) 12082 | -6/Data Miner | Met Data Miner 12110 | -6/Data Miner | Learned location of Section 7 (-2) 12110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12116 | -6/Data Miner | Identified Exp. Targeting Computer 12132 | -6/Data Miner | Received God Mode back door access code from Data Miner 12150 | -6/Data Miner | Assimilated Data Miner with FLK Orb 12168 | -6/Data Miner | Interfaced with the Data Conduit 12253 | -6/Data Miner | Identified exit to Proximity Caves 12258 | -6/Data Miner | Entered Proximity Caves 12459 | -5/Proximity Caves | Spotted BM-IPV(f) 12460 | -5/Proximity Caves | Encountered a Master Thief 12462 | -5/Proximity Caves | Spotted 7O-H5G(f) 12463 | -5/Proximity Caves | Encountered a Master Thief 12463 | -5/Proximity Caves | Field Lobotomy Kit stolen by Master Thief 12464 | -5/Proximity Caves | Self-destruct Interrupter stolen by Master Thief 12669 | -5/Proximity Caves | Crushed by falling debris 12692 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12697 | -5/Proximity Caves | Entered Factory 12697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12698 | -5/Factory | Loaded intel: 252 machine locations 12735 | -5/Factory | Zion Light squad teleported in 12833 | -5/Factory | Zion Light squad teleported in 13058 | -5/Factory | Zion Kinetic Resupply teleported in 13297 | -5/Factory | Found Exp. Terrain Scan Processor 13432 | -5/Factory | Retrieved Zion intel report: Trap Installations 13433 | -5/Factory | Zion Offense Resupply teleported in 13533 | -5/Factory | Sucked down chute 13533 | -5/Factory | Entered Waste 13593 | -5/Waste | Destroyed C-40 Crusher 13603 | -5/Waste | Spotted C-40 Crusher 13616 | -5/Waste | Destroyed C-40 Crusher 13628 | -5/Waste | Destroyed C-40 Crusher 13698 | -5/Waste | Destroyed C-40 Crusher 13723 | -5/Waste | Destroyed C-40 Crusher 13833 | -5/Waste | Destroyed C-40 Crusher 13912 | -5/Waste | Discovered new exit (range 11) 13927 | -5/Waste | Build established: Hauler-Skirmisher 14191 | -5/Waste | Identified Heart of Steel 14321 | -5/Waste | Found Damper Plating 14542 | -5/Waste | Identified exit to Factory 14548 | -5/Waste | Entered Factory 14549 | -5/Factory | Loaded intel: 265 machine locations 14551 | -5/Factory | Discovered new exit (range 21) 14570 | -5/Factory | Discovered new exit (range 17) 14580 | -5/Factory | Zion Hacker squad teleported in 14613 | -5/Factory | Identified exit to Upper Caves 14845 | -5/Factory | Fabricated P-70 Sage (x2) 14865 | -5/Factory | Fabricated I-47 Archangel (x1) 14915 | -5/Factory | Entered Upper Caves 14915 | -5/Upper Caves | Accompanied by 6 allies 15112 | -5/Upper Caves | Learned location of 1 exit from Factory 15209 | -5/Upper Caves | Learned Research trap positions 15260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15311 | -5/Upper Caves | Discovered new exit (range 14) 15359 | -5/Upper Caves | Identified exit to Upper Caves 15363 | -5/Upper Caves | Entered another Upper Caves area 15363 | -5/Upper Caves | Accompanied by 7 allies 15561 | -5/Upper Caves | Discovered new exit (range 19) 15564 | -5/Upper Caves | Encountered a Warlord checkpoint 15606 | -5/Upper Caves | Identified exit to Warlord 15611 | -5/Upper Caves | Entered Warlord 15611 | -5/Warlord | Accompanied by 5 allies 15639 | -5/Warlord | Discovered new exit (range 21) 15672 | -5/Warlord | System corruption cleaned by Quarantine Array 15798 | -5/Warlord | Rebuked by Warlord 15814 | -5/Warlord | Opened Warlord's prototype stash 15820 | -5/Warlord | Found Vortex Chain Reactor 15823 | -5/Warlord | Warlord's base attacked by MAIN.C 15834 | -5/Warlord | Found Exp. Armor Integrity Analyzer 15836 | -5/Warlord | Found Exp. Focal Shield 15885 | -5/Warlord | Build established: Hauler-Mutant 16087 | -5/Warlord | Spotted B-86 Titan 16087 | -5/Warlord | Spotted B-75 Beast 16091 | -5/Warlord | Destroyed B-75 Beast 16173 | -5/Warlord | Warlord forces counterattacked 16215 | -5/Warlord | Spotted Executioner 16227 | -5/Warlord | Spotted Executioner 16236 | -5/Warlord | Spotted Striker 16238 | -5/Warlord | P-80 Master assimilated allied QG-TXN(g) 16239 | -5/Warlord | P-80 Master assimilated allied 7M-13I(Y) 16239 | -5/Warlord | Spotted Executioner 16350 | -5/Warlord | Identified exit to Proximity Caves 16430 | -5/Warlord | Spotted B-86 Titan 16437 | -5/Warlord | Spotted B-75 Beast 16449 | -5/Warlord | Entered Proximity Caves 16739 | -4/Proximity Caves | Discovered new exit (range 24) 16794 | -4/Proximity Caves | Identified exit to Factory 16796 | -4/Proximity Caves | Entered Factory 16796 | -4/Factory | Evolved 2 slots: Utility x2 16797 | -4/Factory | Identified exit to Research 16797 | -4/Factory | Identified exit to Armory 16799 | -4/Factory | Loaded intel: 263 machine locations 16808 | -4/Factory | Discovered exit to Research (range 22) 16822 | -4/Factory | Zion Hacker squad teleported in 16825 | -4/Factory | Discovered new exit (range 17) 16973 | -4/Factory | Zion Fire squad teleported in 17031 | -4/Factory | Identified exit to Upper Caves 17100 | -4/Factory | Entered Upper Caves 17100 | -4/Upper Caves | Accompanied by 12 allies 17278 | -4/Upper Caves | Spotted 6C-3X8(f) 17279 | -4/Upper Caves | Encountered a Master Thief 17284 | -4/Upper Caves | Spotted NQ-3YV(f) 17285 | -4/Upper Caves | Encountered a Master Thief 17289 | -4/Upper Caves | Allies destroyed NQ-3YV(f) 17295 | -4/Upper Caves | Allies destroyed 6C-3X8(f) 17303 | -4/Upper Caves | Spotted LA-454(f) 17304 | -4/Upper Caves | Encountered a Master Thief 17307 | -4/Upper Caves | Allies destroyed LA-454(f) 17366 | -4/Upper Caves | Discovered new exit (range 23) 17407 | -4/Upper Caves | Identified exit to Upper Caves 17418 | -4/Upper Caves | Entered another Upper Caves area 17418 | -4/Upper Caves | Accompanied by 10 allies 17420 | -4/Upper Caves | Discovered exit to Research (range 23) 17565 | -4/Upper Caves | Encountered a Warlord checkpoint 17682 | -4/Upper Caves | Spotted B-86 Titan 17695 | -4/Upper Caves | Allies destroyed B-86 Titan 17704 | -4/Upper Caves | Discovered new exit (range 17) 17732 | -4/Upper Caves | Identified exit to Zhirov 17734 | -4/Upper Caves | Entered Zhirov 17734 | -4/Zhirov | Accompanied by 9 allies 17734 | -4/Zhirov | Discovered new exit (range 3) 17767 | -4/Zhirov | Met Zhirov 17817 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17845 | -4/Zhirov | Found Alien Artifact 17845 | -4/Zhirov | Identified Integrated Reactor 17845 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17901 | -4/Zhirov | Found Alien Artifact 17968 | -4/Zhirov | Identified exit to Proximity Caves 17979 | -4/Zhirov | Entered Proximity Caves 17979 | -3/Proximity Caves | Accompanied by 9 allies 18120 | -3/Proximity Caves | Spotted CL-RAT(f) 18122 | -3/Proximity Caves | Encountered a Master Thief 18124 | -3/Proximity Caves | Spotted A2-9X7(f) 18125 | -3/Proximity Caves | Encountered a Master Thief 18126 | -3/Proximity Caves | Destroyed CL-RAT(f) 18129 | -3/Proximity Caves | Destroyed A2-9X7(f) 18183 | -3/Proximity Caves | Attracted the attention of an 0b10 base 18187 | -3/Proximity Caves | Learned Research security intel 18187 | -3/Proximity Caves | Learned Armory emergency access door positions 18187 | -3/Proximity Caves | Learned Extension emergency access door positions 18396 | -3/Proximity Caves | Discovered exit to Research (range 23) 18455 | -3/Proximity Caves | Entered Research 18455 | -3/Research | Evolved 2 slots: Utility x2 18456 | -3/Research | Loaded intel: 76 trap records 18458 | -3/Research | Loaded intel: 111 machine locations 18531 | -3/Research | Fabricated Adv. Heavy Treads (x2) 18563 | -3/Research | Zion hero teleported in (NK-0LA) 18972 | -3/Research | Allies destroyed NK-0LA 19009 | -3/Research | Found EM Disruption Field 19049 | -3/Research | Discovered new exit (range 24) 19093 | -3/Research | Zion Defense Resupply teleported in 19101 | -3/Research | Identified exit to Quarantine 19172 | -3/Research | Entered Quarantine 19173 | -3/Quarantine | Loaded intel: 75 machine locations 19299 | -3/Quarantine | Found Enh. Force Lance 19412 | -3/Quarantine | Found Alien Slashing Weapon 19412 | -3/Quarantine | Identified Sigix Broadsword 19413 | -3/Quarantine | Discovered new exit (range 19) 19502 | -3/Quarantine | Found Alien Artifact 19538 | -3/Quarantine | Found Alien Artifact 19542 | -3/Quarantine | Found Alien Artifact 19548 | -3/Quarantine | Found Alien Artifact 19553 | -3/Quarantine | Found Alien Artifact 19555 | -3/Quarantine | Found Alien Artifact 19558 | -3/Quarantine | Found Alien Artifact 19614 | -3/Quarantine | Identified exit to Research 19633 | -3/Quarantine | Found Alien Artifact 19637 | -3/Quarantine | Build established: Hauler-Assassin 19644 | -3/Quarantine | Entered Research 19644 | -2/Research | Evolved 2 slots: Utility x2 19645 | -2/Research | Loaded intel: 115 machine locations 19658 | -2/Research | Found Antimissile System 19706 | -2/Research | Identified Dimensional Node Initializer (x2) 19852 | -2/Research | Identified Transdimensional Reconstructor (x4) 19852 | -2/Research | Warped through subspace 19913 | -2/Research | Identified Hpw. Transdimensional Reconstructor 19913 | -2/Research | Warped through subspace 20048 | -2/Research | Retrieved Zion intel report: Guard Positions 20070 | -2/Research | Retrieved Zion intel report: Emergency Access 20071 | -2/Research | Zion Defense Resupply teleported in 20206 | -2/Research | Zion Hacker squad teleported in 20243 | -2/Research | Discovered new exit (range 17) 20275 | -2/Research | Intercept squad dispatched 20276 | -2/Research | Spotted Tracker 20276 | -2/Research | Identified exit to Access 20281 | -2/Research | Spotted Tracker 20288 | -2/Research | Destroyed Tracker 20299 | -2/Research | Destroyed Tracker 20316 | -2/Research | Found Exp. Phase Shifter 20338 | -2/Research | Zion Light squad teleported in 20348 | -2/Research | Spotted Combat Programmer 20367 | -2/Research | Spotted Combat Programmer 20394 | -2/Research | Found EMDS 20551 | -2/Research | Zion Thermal Resupply teleported in 20552 | -2/Research | Combat Programmer assimilated allied 9Y-5SE(A) 20611 | -2/Research | Found Imp. Powered Armor 20695 | -2/Research | Discovered exit to Access (range 21) 20717 | -2/Research | Zion Offense Resupply teleported in 20872 | -2/Research | Terminal network hard line cut 20970 | -2/Research | Intercept squad dispatched 20984 | -2/Research | Discovered new exit (range 23) 21019 | -2/Research | Spotted Tracker 21020 | -2/Research | Spotted Tracker 21062 | -2/Research | Destroyed Tracker 21092 | -2/Research | Spotted Combat Programmer 21151 | -2/Research | Identified exit to Testing 21153 | -2/Research | Entered Testing 21154 | -2/Testing | Loaded intel: 56 machine locations 21179 | -2/Testing | Warped through subspace 21181 | -2/Testing | Warped through subspace 21269 | -2/Testing | Found Exp. Phase Shifter 21295 | -2/Testing | Found Prototype Protection 21295 | -2/Testing | Identified SHELL Armor 21467 | -2/Testing | Spotted PP-61SN4IROHO 21468 | -2/Testing | Warped through subspace 21551 | -2/Testing | Discovered exit to Access (range 23) 21605 | -2/Testing | Found Prototype Ballistic Cannon 21762 | -2/Testing | Spotted Fortress 21882 | -2/Testing | Discovered new exit (range 6) 21892 | -2/Testing | Identified exit to Section 7 21894 | -2/Testing | Entered Section 7 21895 | -2/Section 7 | Loaded intel: 149 machine locations 21918 | -2/Section 7 | Found Alien Artifact 22006 | -2/Section 7 | Found Alien Artifact 22072 | -2/Section 7 | Identified Integrity Redistributor 22072 | -2/Section 7 | Identified Core Reset Matrix (x2) 22180 | -2/Section 7 | Found Vortex Chain Reactor 22192 | -2/Section 7 | Found Vortex Chain Reactor 22223 | -2/Section 7 | Spotted S7 Guard 22237 | -2/Section 7 | Destroyed S7 Guard 22286 | -2/Section 7 | Found Alien Artifact 22324 | -2/Section 7 | Identified Subatomic Replicator 22324 | -2/Section 7 | Identified Core Regenerator 22339 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 22408 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 22732 | -2/Section 7 | Spotted B-90 Cyclops 22742 | -2/Section 7 | Intercept squad dispatched 22749 | -2/Section 7 | Spotted Tracker 22750 | -2/Section 7 | Spotted Tracker 22752 | -2/Section 7 | Found Alien Artifact 22775 | -2/Section 7 | Spotted Combat Programmer 22778 | -2/Section 7 | Spotted Combat Programmer 22811 | -2/Section 7 | Found Exp. Phase Shifter 22823 | -2/Section 7 | Destroyed Tracker 22823 | -2/Section 7 | System corruption reached 10% 22890 | -2/Section 7 | Found Exp. Phase Shifter 22920 | -2/Section 7 | Lost 4 parts (3u1w) 23019 | -2/Section 7 | Crushed by falling debris 23020 | -2/Section 7 | Crushed by falling debris 23024 | -2/Section 7 | Build established: Hauler-Mutant 23071 | -2/Section 7 | Destroyed Combat Programmer 23094 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 23101 | -2/Section 7 | Terminal network hard line cut 23113 | -2/Section 7 | Found Alien Artifact 23113 | -2/Section 7 | Identified LRC Armor 23113 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23304 | -2/Section 7 | Found Core Reset Matrix 23608 | -2/Section 7 | Found Immobilizer 23609 | -2/Section 7 | Identified Omega Cannon 23926 | -2/Section 7 | First assault squad dispatched 24002 | -2/Section 7 | Found Alien Artifact 24065 | -2/Section 7 | Identified Terrabomb 24065 | -2/Section 7 | Used Terrabomb 24069 | -2/Section 7 | Found Terrabomb 24085 | -2/Section 7 | Found Transdimensional Reconstructor 24089 | -2/Section 7 | Found Transdimensional Reconstructor 24094 | -2/Section 7 | Found Alien Artifact 24105 | -2/Section 7 | Found Alien Artifact 24390 | -2/Section 7 | Identified Matter Drive (x2) 24412 | -2/Section 7 | Crushed by falling debris 24413 | -2/Section 7 | System corruption reached 30% 24472 | -2/Section 7 | Found Alien Energy Gun 24472 | -2/Section 7 | Identified Sigix Quantum Sheargun 24477 | -2/Section 7 | Found Sigix Quantum Sheargun 24480 | -2/Section 7 | Found Sigix Quantum Sheargun 24634 | -2/Section 7 | Intercept squad dispatched 24648 | -2/Section 7 | Spotted Tracker 24649 | -2/Section 7 | Spotted Tracker 24650 | -2/Section 7 | Spotted Tracker 24661 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-295) 24662 | -2/Section 7 | Core integrity fell below 50% 24673 | -2/Section 7 | Destroyed Tracker 24674 | -2/Section 7 | Heart of Steel transformed into Warbot 24683 | -2/Section 7 | Destroyed Tracker 24686 | -2/Section 7 | Allies destroyed Tracker 24686 | -2/Section 7 | Found Terrabomb 24691 | -2/Section 7 | Spotted Combat Programmer 24691 | -2/Section 7 | Spotted Combat Programmer 24691 | -2/Section 7 | Spotted Combat Programmer 24702 | -2/Section 7 | Destroyed Combat Programmer 24706 | -2/Section 7 | Combat Programmer assimilated allied Warbot 24718 | -2/Section 7 | Destroyed Combat Programmer 24731 | -2/Section 7 | Destroyed Combat Programmer 24746 | -2/Section 7 | Found Exp. Phase Shifter 24752 | -2/Section 7 | Destroyed 7 combat bots 24824 | -2/Section 7 | Spotted Executioner 24824 | -2/Section 7 | Spotted Executioner 24880 | -2/Section 7 | Destroyed Executioner 24882 | -2/Section 7 | Destroyed Executioner 24892 | -2/Section 7 | Found Exp. Core Analyzer 24902 | -2/Section 7 | Found Exp. Targeting Computer 24910 | -2/Section 7 | Found Exp. Targeting Computer 25060 | -2/Section 7 | Discovered exit to Access (range 5) 25077 | -2/Section 7 | Identified Integrated Dissipator 25127 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25178 | -2/Section 7 | Entered Access 25178 | -1/Access | Evolved 2 slots: Utility x2 25179 | -1/Access | Loaded intel: 97 machine locations 25252 | -1/Access | Used Subatomic Replicator to replicate Omega Cannon 25463 | -1/Access | First assault squad dispatched 25703 | -1/Access | Zion Light squad teleported in 25748 | -1/Access | Zion Resource Resupply teleported in 25856 | -1/Access | Spotted B-99 Colossus 25873 | -1/Access | System corruption reached 10% 25876 | -1/Access | Discovered new exit (range 4) 25882 | -1/Access | Entered Command 25883 | -1/Command | Loaded intel: 62 machine locations 25996 | -1/Command | Disengaged cave seal 26008 | -1/Command | Retrieved Zion intel report: Prototype Schematics 26052 | -1/Command | Spotted B-99 Colossus 26061 | -1/Command | Allies destroyed B-99 Colossus 26222 | -1/Command | High security lockdown imminent 26255 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 26255 | -1/Command | Identified Hacking Drone Bay 26302 | -1/Command | High security lockdown engaged 26361 | -1/Command | Spotted M Guard 26363 | -1/Command | Spotted M Guard 26363 | -1/Command | Spotted Combat Programmer 26366 | -1/Command | Spotted Combat Programmer 26371 | -1/Command | Allies destroyed Combat Programmer 26387 | -1/Command | Allies destroyed M Guard 26389 | -1/Command | Allies destroyed Combat Programmer 26401 | -1/Command | Spotted Executioner 26401 | -1/Command | Spotted Striker 26405 | -1/Command | Used Terrabomb 26435 | -1/Command | Used Terrabomb 26435 | -1/Command | Spotted B-99 Colossus 26436 | -1/Command | Spotted Executioner 26437 | -1/Command | Spotted Striker 26437 | -1/Command | Spotted Executioner 26439 | -1/Command | Spotted Alpha 7 26443 | -1/Command | Discovered new exit (range 5) 26448 | -1/Command | Core integrity fell below 50% 26455 | *** | Escaped! Last Messages --------------- 26447_ Field strength at 88. 26448_ Knocked back. 26448_ K-01 Serf collects debris. 26448_ Triggered Stasis Trap. 26448_ A bubble of rippling energy engulfs the area. 26448_ Field strength at 94. 26449_ Field strength at 88. 26450_ Field strength at 82. 26451_ Penetrated by Slug. 26451_ Slug penetrates Access Shell. 26451_ Slug penetrates Repair Station. 26451_ Slug penetrates Access Shell. 26451_ Penetrated by Slug. 26451_ Slug penetrates Wall. 26451_ Field strength at 28. 26452_ Field strength at 22. 26452_ K-01 Serf collects debris. 26453_ Field strength at 16. 26453_ Stasis field depleted. 26454_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????""Y""???? "" ^??????????????????????????? | | #????????"""""? "" """ ?????????????????????????? | | #?????????? " "" ?????????????????????????? | | #??????? ? 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"#????????????????? | | " " ; ;; =^ """ "#????????????????? | | " " ;;; ;;=% ^K ^ "#????????????????? | | """""""" T ; ;; ! ] "#????????????????? | | " ""; ;; ""#???????????????? | | " !%/ ;;;;;;;""""""""##???????????????? | | " ;! ;;;;;;;""""""""#????????????????? | | " ; ;;;;;;;;;""""""""#????????????????? | | " ; ; """" ???????????????? | | + "k; ""R"" #??????????????? | | " " ; "" "" "" " ?????????????? | | " """ """" ?? ###????????????? | | """ """" " """" ???? ??????????????? | | """"" " """ "" =??????????????????? | | ##""" " " " ] ??????????????????? | | #? " " " =* ???????????????????? | | ## " """""""""""%+[""????????????????????? | | "###"" " ?!! ????????????????????? | | | # " ?%??????????????????????? | | #?# ?????????????????????????????? | | "" #?# "" ??????????????????????????????? | | """ #?# """ ??????????????????????????????? | | """ #?# "T #??????????????????????????????? | | " #?# """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 120 Energy Generation 85 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Core Analyzer | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Adv. Thermal Defense Suite | -2/Section 7 | Z-intel Adv. Overload Amplifier | -2/Section 7 | Z-intel Hvy. Dispersion Rifle | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Adv. Micro-nuke Launcher | -2/Section 7 | Z-intel Enh. Coil Gun | -2/Section 7 | Z-intel Exp. Terrain Scan Processor | -2/Section 7 | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Imp. Energy Mantle | -1/Command | Z-intel Cld. Impulse Thruster | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Exp. Actuator Array | -1/Command | Z-intel Adv. Plasma Rifle | -1/Command | Z-intel Thunder Hammer | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Exp. Thermal Defense Suite | -1/Command | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -5/Factory I-47 Archangel | x1 | -5/Factory Adv. Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor LRC Armor Terrabomb Matter Drive Sigix Quantum Sheargun Integrity Redistributor Integrated Dissipator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredAerolevScrap Manual? 0 Play Time 04:27:04 Cumulative 1631.6 hours Start 2020.09.30 @ 16:00:06 End 2020.09.30 @ 23:42:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2472 Rogue 2465 Adventurer 0 Explorer 7 Win Type 0 Total 150 Types 41/20/58/3/3/5/18/1/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53565b07-3594-498b-865a-cb28f89d39ac