Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:19:56 Player: Derauth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1714) 1714 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 5226 Bonus ------- High Alert Combat Kills 137 Entered DSFs 500 Cogmind --------- Core Integrity 526/700 Matter 280/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Field Laser > --- INVENTORY (15) --- Improved Heat Sink Cooling System Cooling System Cooling System Cooling System Improved Signal Interpreter Recoil Stabilizer ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Field Laser Advanced Beam Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Heat Sink Cooling System Cooling System Cooling System Cooling System High-capacity Battery Improved Signal Interpreter Recoil Stabilizer ECM Suite Hacking Suite [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 1 2 . Weapon 2 | . . 1 1 . . Parts Attached 47 | 6 9 12 16 1 3 Power 9 | 1 1 4 3 . . Engine 7 | 1 1 4 1 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 3 . 2 Treads 2 | . . . 2 . . Leg 6 | . 2 2 . . 2 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 3 3 1 1 Device 7 | . 3 2 2 . . Storage 4 | 1 1 . 1 1 . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 3 7 . . Energy Gun 10 | 2 2 1 5 . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 17 | . 1 3 6 . 7 Power 3 | . . 1 1 . 1 Propulsion 6 | . 1 1 2 . 2 Utility 3 | . . . . . 3 Weapon 5 | . . 1 3 . 1 Highest Loss Streak 6 | . 1 2 3 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 95 85 69 65 Engine 7 | . 14 10 3 . . Core 2 | . . . 5 7 5 Treads 4 | . . . 10 . . Leg 12 | . 19 21 3 . 5 Wheel 1 | . 8 . . 7 4 Device 13 | . 13 10 16 15 13 Storage 11 | . 14 11 10 15 13 Processor 8 | . . 11 9 7 7 Energy Gun 17 | . 27 22 9 15 8 Energy Cannon 7 | . . 8 11 . . Ballistic Cannon 1 | . . . 3 . . Peak Build Rating 31 | 6 12 16 31 20 27 Average Rating 17 | 3 10 13 23 20 20 On Entrance 12 | . 6 12 15 19 20 Naked Turns . | . . . . . . Heaviest Build 47 | 14 34 38 47 37 34 Greatest Support 44 | 20 20 20 44 10 36 Greatest Overweight (x) 10 | . 1 3 10 3 3 Average Overweight (x) 1 | . . 1 1 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 14 | 2 3 8 14 9 9 Average Carried 5 | . . 3 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | . 3 8 10 9 8 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Gunner 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 779 | 227 118 78 305 . 51 Remotely . | . . . . . . Salvage Created 1804 | . 310 668 775 . 51 Parts 95 | . 21 37 37 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 51 | . 9 20 21 . 1 Guns 31 | . 9 13 8 . 1 Cannons 20 | . . 7 13 . . Classes Destroyed 8 | . 2 4 1 . 1 Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 2 | . . 1 1 . . Swarmer 19 | . 2 10 7 . . Grunt 24 | . 7 7 10 . . Duelist 3 | . . 1 2 . . Sentry 4 | . . 2 2 . . Specialist 1 | . . . . . 1 Best Kill Streak 6 | . 6 4 5 . 1 Combat Bots Only 6 | . 6 4 5 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 254 | . 38 68 112 . 36 Missed 59 | . 8 20 25 . 6 Damage Taken 2723 | . 301 454 1173 . 795 Core 523 | . 70 71 208 . 174 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . . 23 . . . Core Remaining (%) 79 | 100 72 82 62 . . Volleys Fired 148 | . 22 51 56 . 19 Largest 4 | . 2 3 4 . 2 Hottest 226 | . 112 176 226 . 128 Shots Fired 358 | . 44 137 153 . 24 Gun 241 | . 44 109 64 . 24 Cannon 117 | . . 28 89 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . . . 28 . . Thermal 323 | . 44 137 118 . 24 Explosive . | . . . . . . Electromagnetic 7 | . . . 7 . . Robot Hit Streak 15 | . 6 13 10 . 15 Robot Miss Streak 5 | . 3 3 5 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 218 | . 27 91 79 . 21 Core Hits 82 | . 13 30 37 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 4 5 1 . 1 Burn 10 | . 4 5 . . 1 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4034 | . 413 1389 1885 . 347 Guns 2351 | . 408 1018 578 . 347 Cannons 1678 | . . 371 1307 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 630 | . . . 630 . . Thermal 3341 | . 408 1389 1197 . 347 Explosive . | . . . . . . Electromagnetic 58 | . . . 58 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . 4 . . Average Corruption 3 | . 1 . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 3 . 15 . . Message Errors 7 | . 1 . 6 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . 1 . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 3 | . 1 . 2 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 32 | . . 21 11 . . Projectiles 32 | . . 21 11 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 1 . . . Kicked 2 | . 1 1 . . . Crushed . | . . . . . . Highest Temperature 360 | . 199 360 360 . . Average Temperature 93 | . 110 73 106 . . Received Heat Transfer 891 | . 138 105 576 . 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 24 | . 6 14 4 . . Heat Transferred 8075 | . 1332 3548 2344 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 589 | . 270 406 589 238 191 Initial 238 | . . 113 126 238 166 Average 290 | . 164 255 392 238 167 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 30 | 100 57 36 11 . 100 Level 1 48 | . 42 62 35 100 . Level 2 20 | . . 1 52 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 4 8 . 2 Investigation 7 | . 2 3 2 . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 . 2 Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 2 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 12 27 25 . 4 Peak Tracking Total 7 | . 7 4 6 . 3 Tactical Retreats 9 | . 2 4 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 2 6 3 1 . Terminals 7 | . 1 3 2 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 34 | . 5 15 12 2 . Successful 19 | . 1 10 7 1 . Failed 15 | . 4 5 5 1 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 3 8 9 2 . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 5 5 1 . Record 2 | . . 1 1 . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 4 | . . 2 2 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 5 3 . . Full Trace Events 5 | . 2 1 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2956 | 39 343 1224 1131 120 99 Spaces Moved 1228 | 37 183 494 393 86 35 Core 43 | 7 . . 36 . . Treads 278 | . . . 278 . . Legs 687 | . 109 494 71 . 13 Wheels 220 | 30 74 . 8 86 22 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 190 125 125 120 Average Speed 185 | 74 136 193 226 125 125 Slowest Speed 550 | 80 190 330 550 125 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 30 56 48 3 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . 10 . . Melee . | . . . . . . Projectile 10 | . . . 10 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1605 | 48 235 650 508 98 66 Wait 101 | . . 74 9 12 6 Move 1223 | 36 182 493 392 85 35 Hop . | . . . . . . Pick Up 56 | 6 13 14 21 . 2 Fast Attach . | . . . . . . Attach 33 | 6 6 9 9 1 2 Detach 2 | . . 2 . . . Swap 14 | . 3 3 7 . 1 Drop 26 | . 8 3 14 . 1 Fire 148 | . 22 51 56 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 538 | -9/Materials | Repaired Imp. Heat Sink 992 | -9/Materials | Build established: Scavenger-Gunner 1302 | -9/Materials | Discovered new exit (range 7) 1517 | -9/Materials | Discovered new exit (range 13) 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1670 | -8/Materials | Garrison activated, responded to threat 2122 | -8/Materials | Build established: Gunner 2232 | -8/Materials | Met 7R-MNS 2446 | -8/Materials | Lost 3 parts (1p2w) 2612 | -8/Materials | Discovered new exit (range 16) 2712 | -8/Materials | Build established: Mutant 2738 | -8/Materials | Entered Factory 2738 | -7/Factory | Evolved 2 slots: Utility x2 2739 | -7/Factory | Caught up to 7R-MNS 2856 | -7/Factory | Identified exit to DSF 2858 | -7/Factory | Entered DSF 2918 | -7/DSF | Additional patrols routed to DSF 2957 | -7/DSF | Self-destructed Last Messages --------------- 02887_ X-62 Marksman destroyed. 02897_ Acquired 51 matter. 02899_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02917_ Acquired Imp. Carbon-fiber Leg. 02918_ Hostiles detected in DSF, routing additional patrols. 02922_ Acquired Imp. Carbon-fiber Leg. 02924_ Dropped Wheel. 02936_ H-61 Shepherd calls for reinforcements. 02936_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02936_ Penetrated by Slug. 02936_ Lgt. Nuclear Core destroyed. 02936_ Hcp. Battery destroyed. 02940_ Imp. Heat Sink destroyed. 02942_ Knocked back. 02944_ Penetrated by Slug. 02944_ Knocked back. 02956_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????##??????????????????????????????? | | ?????????""#??????????????????????????????? | | ?????????#"#???????????#####??????????????? | | ??????####"##???????####"""##?????????????? | | ??????#%"%""#########% ==#?????????????? | | ??????#"%%""##!!# # % =#?????????????? | | ????"##"" @ x #?????????????? | | ????""""" x % #?????????????? | | ????###"" ##!!#!!!###H ###?????????????? | | ??????### ###!!#!!!#?#% #???????????????? | | ????????# #?########!! ??????????????? | | ???????# !!???????#!! #?????????????? | | ???????# !!#????? /!! #?????????????? | | ???????## ###???? #### ###?????????????? | | ???????? ?????!????* !???????????????? | | ???????? ????#????** !???????????????? | | ???????# ?????????** !!??????????????? | | ???????## #????????### ##??????????????? | | ???????? #??????????# #???????????????? | | ???????? ??????????? ???????????????? | | ????????/ ??????????? ???????????????? | | ????????/ ??????????? ???????????????? | | ????????/ ??????????? ???????????????? | | ??????? ???????????? ????????????????? | | ??????? ???????????????????????????????? | | ????????# ???????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SignalGrenadeDriver Manual? 0 Play Time 00:30:30 Cumulative 14.7 hours Start 2024.10.20 @ 17:39:20 End 2024.10.20 @ 18:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e195e49c-5cd2-4de0-930f-294e02794de9