Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 21:13:06 Player: Mombamambo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (123) 615 Value Destroyed (4596) 4596 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 12190 Bonus ------- High Alert Combat Kills 239 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (37) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Energy Well (350) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer Experimental Core Shielding > --- WEAPON ----------- Maul Great Maul Makeshift Sword Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Impulse Thruster Compact Battery Advanced Plasma Rifle [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Enhanced Armored Medium Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility 0b10 Decoder Chip [Generic] Device Advanced Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 . 2 2 . . 2 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 3 | . . . . 1 1 . . . . . . 1 Utility 7 | . . . 2 1 . 1 . 2 1 . . . Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 227 | 6 8 2 13 12 14 2 6 24 68 34 . 38 Power 40 | 1 . 1 1 2 4 . . 3 19 1 . 8 Engine 17 | 1 . 1 1 1 4 . . 2 3 . . 4 Core 15 | . . . . 1 . . . 1 9 1 . 3 Reactor 8 | . . . . . . . . . 7 . . 1 Propulsion 51 | 2 1 . 2 4 3 . 4 2 13 8 . 12 Treads 1 | . . . . . . . . . . . . 1 Leg 21 | . . . 2 . . . 4 2 7 5 . 1 Wheel 4 | 2 1 . . 1 . . . . . . . . Hover 13 | . . . . 3 3 . . . 6 1 . . Flight 12 | . . . . . . . . . . 2 . 10 Utility 59 | 1 2 1 5 4 1 1 1 10 12 12 . 9 Device 30 | . . 1 2 3 1 . 1 5 9 4 . 4 Storage 9 | 1 2 . . . . . . 2 2 . . 2 Processor 12 | . . . . . . 1 . 3 1 6 . 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 3 1 . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 77 | 2 5 . 5 2 6 1 1 9 24 13 . 9 Energy Gun 5 | . . . . . . . . . 3 1 . 1 Energy Cannon 17 | . 3 . 1 . 3 . 1 2 1 6 . . Ballistic Gun 22 | 2 2 . . 1 1 1 . 4 9 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 16 | . . . 2 1 1 . . 2 6 2 . 2 Special Weapon 3 | . . . 2 . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . 2 . 1 Slashing Weapon 8 | . . . . . 1 . . 1 5 . . 1 Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . . 1 1 . . 3 Corrupted Parts 7 | . . . . . . . . . 4 1 . 2 System Corruption 37 | . . . . . . . . . 27 4 . 6 Parts Lost 104 | . 1 1 6 . 1 . 2 6 41 16 . 30 Power 26 | . . 1 2 . 1 . 1 1 12 4 . 4 Propulsion 26 | . 1 . . . . . . 1 9 6 . 9 Utility 32 | . . . 1 . . . 1 3 13 4 . 10 Weapon 20 | . . . 3 . . . . 1 7 2 . 7 Highest Loss Streak 21 | . 1 1 3 . 1 . 1 3 12 6 . 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 85 98 77 89 97 93 89 85 89 77 84 70 Engine 4 | . 14 12 10 6 9 13 8 3 2 . . 2 Core 4 | . . . . 2 4 . . 4 7 9 . 1 Leg 10 | . . . 9 15 . . 25 22 16 9 21 2 Wheel 3 | . 28 28 12 7 . . . . . . . . Hover 4 | . . . . 4 30 26 . . 3 5 . . Flight 3 | . . . . . . . . . . 2 . 15 Device 10 | . . 10 4 18 22 20 16 6 19 4 15 8 Storage 5 | . 15 17 11 9 7 6 6 13 6 . . . Processor 15 | . . . . . . 6 6 12 12 30 31 23 Protection 2 | . . . 14 8 7 6 6 1 . 3 . 2 Energy Cannon 4 | . 19 28 11 . 6 . 3 1 . 4 . . Ballistic Gun 4 | . 7 . . 9 3 6 6 12 8 1 . . Impact Weapon 1 | . . . . . . . . . . 1 5 6 Slashing Weapon 1 | . . . . . 1 6 6 1 2 . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 11 22 24 28 27 41 36 44 50 73 50 12 45 Greatest Support 100 | 20 26 26 26 27 36 36 60 65 87 100 25 45 Greatest Overweight (x) 10 | . . . 1 1 1 . 1 1 2 10 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 5 5 15 Average Capacity 7 | 6 9 10 10 10 10 10 10 10 6 5 5 5 Most Carried 10 | 1 2 7 9 9 10 9 10 10 10 5 5 5 Average Carried 5 | . 1 3 7 4 9 8 8 8 5 3 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 1 2 7 8 9 10 8 9 10 1 5 5 3 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 19% | Derelict-Mutant 6% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Matter Collected 3357 | 169 53 130 . 202 403 . 4 834 785 521 . 256 Remotely . | . . . . . . . . . . . . . Salvage Created 5493 | . 53 109 139 169 351 . . 1011 2093 729 . 839 Parts 267 | . 2 9 14 7 27 . . 43 96 33 . 36 Haulers Intercepted 4 | . . . . . 1 . . 1 1 . . 1 Recyclers Shooed 6 | . . . . . . . . 1 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 18 . . Prevented 8 | . . . . . . . . . . 8 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed 74 | . 3 2 5 2 3 . . 11 21 17 . 10 Melee 15 | . . . . . . . . 5 5 . . 5 Guns 20 | . 3 . . . . . . 6 11 . . . Cannons 11 | . . 2 . . 2 . . . 2 5 . . AOE 22 | . . . 5 2 1 . . . 2 7 . 5 Classes Destroyed 13 | . 1 2 1 2 3 . . 2 1 1 . . Worker 24 | . . 1 . . 6 . . 2 12 . . 3 Builder 4 | . . . . . . . . . 3 . . 1 Tunneler 4 | . . . . . 1 . . . 1 . . 2 Hauler 4 | . . . . . 1 . . 1 1 . . 1 Recycler 6 | . . . . 1 . . . 2 3 . . . Watcher 7 | . . . 2 . 2 . . . 3 . . . Swarmer 17 | . 3 . . . 1 . . . . 10 . 3 Grunt 24 | . . 2 5 . . . . 5 6 1 . 5 Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . Hunter 16 | . . . . 2 . . . 2 6 6 . . Programmer 14 | . . . . . . . . 3 9 . . 2 Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 2 7 3 7 . . 4 11 6 . 4 Combat Bots Only 6 | . 3 2 5 2 3 . . 3 5 6 . 4 Max Kills in Single Turn 4 | . 1 1 2 1 2 . . 1 4 4 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 1 1 . . . 1 4 . 2 Melee 1 | . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Damage Taken 13060 | . 251 133 897 84 229 . 465 1672 4278 1808 . 3243 Core 2952 | . 68 28 114 16 6 . 147 158 764 345 . 1306 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . 153 Regen/Repaired (Parts) 171 | . . . . 171 . . . . . . . . Core Remaining (%) 74 | 100 . 61 71 97 99 . 82 84 . . 3 . Volleys Fired 161 | . 21 8 11 4 8 . . 29 49 28 . 3 Largest 3 | . 2 2 2 2 2 . . 3 3 3 . 1 Hottest 240 | . 120 120 160 50 160 . . 90 179 240 . 80 Shots Fired 320 | . 27 16 21 6 16 . . 81 107 43 . 3 Gun 205 | . 15 . . 4 4 . . 78 94 10 . . Cannon 85 | . 12 16 14 . 9 . . 1 3 30 . . Launcher 28 | . . . 5 2 3 . . 2 10 3 . 3 Special 2 | . . . 2 . . . . . . . . . Kinetic 196 | . 15 . . 4 4 . . 78 85 10 . . Thermal 96 | . 12 16 16 . 9 . . 1 12 30 . . Explosive 14 | . . . 5 2 3 . . . 4 . . . Electromagnetic 14 | . . . . . . . . 2 6 3 . 3 Robot Hit Streak 13 | . 4 8 11 3 10 . . 12 12 13 . 3 Robot Miss Streak 8 | . 3 2 8 1 1 . . 5 4 2 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . Shots Hit Robots 282 | . 15 12 10 4 17 . . 64 93 37 . 30 Core Hits 212 | . 5 4 15 7 18 . . 31 86 20 . 26 Critical Kills 3 | . . . . . . . . . 1 1 . 1 Critical Parts Destroyed 5 | . . . . . . . . 1 . 3 . 1 Critical Strikes 16 | . . . . . . . . 1 4 4 . 7 Meltdown 1 | . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . 1 1 . . . Smash 5 | . . . . . . . . . . 3 . 2 Sever 3 | . . . . . . . . . 3 . . . Impale 5 | . . . . . . . . . . . . 5 Melee Attacks 139 | . . . . . 9 . . 22 34 13 . 61 Impact 34 | . . . . . . . . . . 13 . 21 Slashing 73 | . . . . . 9 . . 22 34 . . 8 Piercing 32 | . . . . . . . . . . . . 32 Sneak Attacks 24 | . . . . . 5 . . 3 5 . . 11 Combat Hostiles 3 | . . . . . . . . . . . . 3 Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 12458 | . 174 212 673 170 909 . . 2097 4335 1402 . 2486 Guns 3053 | . 84 . . 18 25 . . 1184 1600 142 . . Cannons 1475 | . 90 212 86 . 203 . . 25 79 780 . . Explosions 3566 | . . . 563 152 250 . . 201 1464 240 . 696 Melee 4318 | . . . . . 431 . . 687 1184 240 . 1776 Ramming 22 | . . . . . . . . . 8 . . 14 Kinetic 2923 | . 84 . . 18 25 . . 1184 1470 142 . . Thermal 1716 | . 90 212 110 . 203 . . 25 219 780 . 77 Explosive 2085 | . . . 563 152 250 . . . 837 . . 283 Electromagnetic 1394 | . . . . . . . . 201 617 240 . 336 Impact 1057 | . . . . . . . . . . 240 . 817 Slashing 2413 | . . . . . 431 . . 687 1184 . . 111 Piercing 848 | . . . . . . . . . . . . 848 Highest Corruption 53 | . . . 10 . 3 . . 3 49 53 53 20 Average Corruption 23 | . . . 9 . 3 . . 2 10 50 53 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 132 | . . . 2 . 1 . . 6 33 73 4 13 Message Errors 36 | . . . . . . . . 5 6 21 1 3 Matter Fused 31 | . . . 1 . . . . . 7 22 . 1 Heat Flow Errors 14 | . . . . . 1 . . 1 3 6 1 2 Energy Discharges 12 | . . . . . . . . . 3 8 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . . . 6 4 . 4 Data Loss (major) 7 | . . . 1 . . . . . 1 3 1 1 Misfires 4 | . . . . . . . . . 3 1 . . Alerts 2 | . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . 3 3 . . Weapon Failures 5 | . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 903 | . . . . . 62 . . 29 84 207 . 521 Projectiles 38 | . . . . . . . . . . 38 . . Explosions 64 | . . . . . 6 . . . 19 20 . 19 Melee 801 | . . . . . 56 . . 29 65 149 . 502 Knockbacks 5 | . . . . . . . . . . 1 . 4 Impact 5 | . . . . . . . . . . 1 . 4 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . 58 . . . 76 76 . 175 Shots 15 | . . . . . 4 . . . 3 3 . 5 Rammed 6 | . . . . . . . . . 1 . . 5 Targets Rammed 6 | . . . . . . . . . 1 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 497 | . 320 291 336 . 138 . . 259 248 497 72 280 Average Temperature 116 | . 152 141 155 . 88 . . 58 60 138 51 176 Received Heat Transfer 1358 | . . 72 318 . . . . 273 298 81 . 316 Effects 17 | . . . 1 . . . . . . 16 . . Shutdowns 4 | . . . . . . . . . . 4 . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . 5 . . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 15 | . . . . . . . . 1 8 4 . 2 Impact Corruptions 18 | . . . . . . . . . . 6 . 12 Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 6 | . . . . . . . . . 2 3 . 1 Heat Transferred 2637 | . 185 444 235 . 400 . . 50 459 814 . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Peak Influence 720 | . 93 111 331 186 255 154 112 327 480 . . 720 Initial 124 | . . 36 42 120 74 124 107 32 106 . . 73 Average 211 | . 31 91 235 128 123 138 94 180 322 . . 266 Maximum Alert Level 3 | . . . 1 . 1 . . 1 2 . . 3 Low Security (%) 53 | 100 100 100 29 100 84 100 100 47 8 . . 54 Level 1 32 | . . . 70 . 15 . . 52 66 . . 10 Level 2 13 | . . . . . . . . . 25 . . 34 Level 3 . | . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 1 2 6 . . 8 Investigation 5 | . 1 . . . . . . . . . . 4 Extermination 4 | . . . . . . . . 1 2 . . 1 Reinforcement 9 | . . . . . . . 1 1 4 . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Distress Signals 11 | . 1 . 2 . . . . 2 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 5 2 17 8 7 . 2 21 35 25 . 62 Peak Tracking Total 14 | . 4 2 9 5 3 . 1 3 8 13 . 14 Tactical Retreats 22 | . . . . . 1 . 1 1 1 3 . 15 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Disabled 11 | . . 1 . . . . . . 6 2 . 2 Max in Single Turn 4 | . . 1 . . . . . . 4 2 . 1 Garrison Access 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Accessed 32 | . 2 1 2 2 6 3 . 2 . 2 . 12 Terminals 17 | . 1 . 2 1 3 1 . 1 . . . 8 Fabricators 4 | . . . . . 1 2 . 1 . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 Total Hacks 73 | . 10 1 9 7 10 5 . 4 . 2 . 25 Successful 38 | . 6 1 3 3 6 4 . 3 . 2 . 10 Failed 34 | . 4 . 6 4 4 1 . 1 . . . 14 Catastrophic 4 | . . . 1 . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 13 | . 5 . 5 . 1 . . . . . . 2 Terminals 45 | . 6 . 9 4 5 1 . 2 . . . 18 Fabricators 8 | . . . . . 2 4 . 2 . . . . Repair Stations 5 | . . . . 3 . . . . . . . 2 Recycling Units 8 | . 4 . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . 1 Terminal Hacks 22 | . 5 1 2 1 3 1 . 1 . 2 . 6 Record 5 | . . . . . 2 . . . . . . 3 Robot Analysis 2 | . . . . 1 . . . . . . . 1 Prototype ID Bank 6 | . 5 . . . 1 . . . . . . . Open Door 3 | . . 1 . . . . . . . 2 . . Open DSF 2 | . . . . . . 1 . 1 . . . . Terminal Index 2 | . . . 1 . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 3 . 2 . . . . Network Status 3 | . . . . . 1 1 . 1 . . . . Build 3 | . . . . . . 2 . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . 4 Process 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 1 4 3 . 1 . . . 12 Full Trace Events 5 | . 1 . . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . 42 . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 32 | . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 89 | . . . . . . . . . . . . 89 Retrieved Matter 89 | . . . . . . . . . . . . 89 Retrieved Components 4 | . 3 . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 21 | . . . . . 21 . . . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . . . Total Orders 4 | . . . . 1 . . 1 2 . . . . EXPLORE 4 | . . . . 1 . . 1 2 . . . . Ally Attacks 16 | . . . 4 5 2 . 5 . . . . . Total Damage 66 | . . . . . 66 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Robot Analysis Total 2 | . . . . 1 . . . . . . . 1 Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . Drone Launches 20 | . . . 5 6 . . 5 4 . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . . . 48 Traps 8 | . . . . . . . . . . . . 8 Emergency Access 3 | . . . . . . . . . . . . 3 Items 28 | . . . . . . . . . . . . 28 Machines 4 | . . . . . . . . . . . . 4 Patrols 3 | . . . . . . . . . . . . 3 Guards 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Turns Passed 5302 | 42 180 233 244 237 347 48 155 676 943 1156 86 955 Spaces Moved 4805 | 41 139 212 173 198 371 96 119 395 541 980 56 1484 Core 355 | 1 . . . . . . . . 2 78 . 274 Treads . | . . . . . . . . . . . . . Legs 1804 | . . . 67 135 . . 113 395 478 407 56 153 Wheels 497 | 40 139 212 106 . . . . . . . . . Hover 1092 | . . . . 63 371 96 6 . 61 495 . . Flight 1057 | . . . . . . . . . . . . 1057 Fastest Speed 31 | 50 80 90 90 52 48 48 48 90 50 50 120 31 Average Speed 80 | 79 82 90 106 102 64 48 88 115 105 99 120 47 Slowest Speed 550 | 80 90 90 190 190 108 48 180 180 180 550 120 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 2 . . 2 Exploration Rate (%) 31 | 4 32 49 24 31 11 3 94 17 10 88 7 42 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . . . . 2 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 4 . . Spaces Dug 19 | . . . 1 . . . . . 1 . . 17 Terrain Destroyed 213 | . . . 37 16 40 . . . 61 11 . 48 Melee 18 | . . . . . . . . . 1 . . 17 Projectile 16 | . . . 1 . . . . . 4 11 . . AOE 179 | . . . 36 16 40 . . . 56 . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Total 5673 | 47 178 237 205 226 442 97 171 520 755 1088 75 1632 Wait 160 | . 5 11 1 1 21 . 26 32 24 14 20 5 Move 4793 | 40 138 211 172 197 370 95 118 394 540 979 55 1484 Hop . | . . . . . . . . . . . . . Pick Up 85 | 1 2 4 3 6 5 . 8 7 21 8 . 20 Fast Attach 99 | 6 5 2 4 6 4 . 2 12 18 22 . 18 Attach 86 | . 1 . 5 6 3 2 4 6 31 11 . 17 Detach 23 | . . . 3 1 2 . . 3 4 7 . 3 Swap 42 | . 2 . 4 . 7 . . 6 19 1 . 3 Drop 79 | . 4 1 2 5 6 . 8 9 14 5 . 25 Fire 161 | . 21 8 11 4 8 . . 29 49 28 . 3 Melee 127 | . . . . . 9 . . 22 34 13 . 49 Ram 6 | . . . . . . . . . 1 . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire 7 | . . . . . 7 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 413 | -10/Mines | Discovered new exit (range 15) 433 | -10/Mines | Found the Drone Emporium 437 | -10/Mines | Found Prototype Device 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Identified Bomb Drone Bay 632 | -9/Materials | System corruption reached 10% 662 | -9/Materials | Lost 3 parts (3w) 696 | -9/Materials | Discovered new exit (range 4) 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -8/Materials | Repaired Hrd. Light Armor Plating? 934 | -8/Materials | Discovered new exit (range 3) 937 | -8/Materials | Entered Factory 937 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1023 | -7/Factory | Found Prototype Launcher 1133 | -7/Factory | Identified Rocket Array 1280 | -7/Factory | Discovered new exit (range 7) 1284 | -7/Factory | Entered another Factory area 1284 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1332 | -6/Factory | Identified exit to DSF 1332 | -6/Factory | Entered DSF 1383 | -6/DSF | Additional patrols routed to DSF 1470 | -6/DSF | Discovered new exit (range 16) 1487 | -6/DSF | Entered Factory 1487 | -5/Factory | Evolved 2 slots: Utility x2 1685 | -5/Factory | Lost 3 parts (1p2u) 2031 | -5/Factory | Fabricated Adv. Plasma Cannon (x2) 2135 | -5/Factory | Discovered new exit (range 9) 2163 | -5/Factory | Entered another Factory area 2163 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2380 | -4/Factory | Crushed by falling debris 2389 | -4/Factory | Crushed by falling debris 2420 | -4/Factory | Lost 11 parts (3p2n3u3w) 2475 | -4/Factory | Lost 3 parts (1p2u) 2749 | -4/Factory | Found Prototype Launcher 2750 | -4/Factory | Identified Tesla Bomb Launcher 2757 | -4/Factory | Found Tesla Bomb Launcher 2850 | -4/Factory | Lost 3 parts (1p1n1u) 2878 | -4/Factory | System corruption reached 10% 2970 | -4/Factory | Core integrity fell below 50% 3040 | -4/Factory | System corruption reached 30% 3048 | -4/Factory | Lost 12 parts (3p3n4u2w) 3068 | -4/Factory | Build established: Scavenger-Mutant 3091 | -4/Factory | Discovered new exit (range 15) 3106 | -4/Factory | Entered Upper Caves 3122 | -4/Upper Caves | Learned location of Armory (-3) 3133 | -4/Upper Caves | Attracted the attention of an 0b10 base 3134 | -4/Upper Caves | Lost 7 parts (2p1n2u2w) 3172 | -4/Upper Caves | Lost 3 parts (1p2n) 3689 | -4/Upper Caves | Build established: Derelict-Mutant 3737 | -4/Upper Caves | Core integrity fell below 20% 4100 | -4/Upper Caves | Lost 6 parts (3p2u1w) 4252 | -4/Upper Caves | Discovered new exit (range 10) 4262 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4262 | -4/Upper Caves | Entered another Upper Caves area 4310 | -4/Upper Caves | Discovered new exit (range 5) 4327 | -4/Upper Caves | Learned location of Testing (-3) 4348 | -4/Upper Caves | Entered Research 4348 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4600 | -3/Research | Spotted B-86 Titan 4760 | -3/Research | Central database locked down 4858 | -3/Research | Found Enh. Force Lance 4960 | -3/Research | Found Gamma Bomb Array 4977 | -3/Research | Lost 3 parts (1p1n1w) 5066 | -3/Research | Found Enh. Force Lance 5098 | -3/Research | Search patrols dispatched 5139 | -3/Research | Core integrity fell below 50% 5164 | -3/Research | Crushed by falling debris 5164 | -3/Research | System corruption reached 10% 5169 | -3/Research | Crushed by falling debris 5200 | -3/Research | Lost 21 parts (2p6n8u5w) 5214 | -3/Research | Core integrity fell below 20% 5303 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05221_ Slammed into K-01 Serf. 05224_ Destabilizing: System corrupted (+1). 05227_ Slammed into K-01 Serf. 05227_ Destabilizing: Core damaged (-52). 05235_ >> DECODED: Scanalyzer location. 05237_ System corrupted: Substantial component data lost. 05252_ =VYYTLVM OX8K B8296BBH7HRLIG: SIVS1FW< 05261_ Connecting with Terminal... 05268_ >> DECODED: Segregator Trap location. 05268_ Connecting with Terminal... 05268_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 05272_ Acquired Lgt. Antimatter Reactor. 05285_ W-44 Eye sends out distress signal. 05286_ Penetrated by Slug. 05286_ Slug penetrates Wall. 05294_ Slammed into K-01 Serf. 05301_ K-01 Serf cleans the Graviton Restrictor. 05302_ System corrupted: Component data lost. 05303_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ?# | | ????????????????????????????????????????????+ ??? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????? ????????????????????# | | ????????????????????? ??? #???????????????????# | | ???????????????????? ??? #???????????????????# | | ???????????????????? ? #???????????????????# | | ???????????????????? "" #???????????????????# | | ??????????????????? T" #???????????????????# | | ???????????????????? 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A ##########???????????? | | ??????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ????????????????? #????????????????????? | | ????????????????# Ag#????????????????????? | | ????????????????# #????????????????????? | | ???????????????? +????????????????????? | | ?????????????????? #????????????????????? | | ???????????????????? g ?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 53 Energy Capacity 590 Matter Stores 626 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Core Shielding 40 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BehemothBattleBuckler Manual? 0 Play Time 02:13:14 Cumulative 43.7 hours Start 2022.10.06 @ 02:59:07 End 2022.10.06 @ 21:13:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa18b9e2-da4d-42f5-abf9-f20f757a3d80