Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.28 @ 11:28:13 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (212) 1060 Value Destroyed (10911) 10911 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4027) 4027 TOTAL SCORE: 21278 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 80 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Cogmind --------- Core Integrity 604/1000 Matter 748/850 Energy 900/900 System Corruption 1% Temperature Cool (0) Movement Walking (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (4) --- Medium Armored Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Angular Momentum Engine Hybrid Fission Core Neutrino Core Neutrino Core Neutrino Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg Advanced Heat Sink Improved System Restoration Module Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod > --- WEAPON ----------- Autogun Hypervelocity Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Hybrid Fission Core Neutrino Core Neutrino Core Neutrino Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg Autogun Autogun [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Slots Evolved 11 | . 1 . 4 . . . 2 . 2 . 2 . . Power 1 | . 1 . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 6 | . . . . . . . 2 . 2 . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 97 | 7 10 3 9 7 5 3 9 6 5 12 2 2 17 Power 24 | 1 4 . 2 1 1 . 2 3 . 6 . 2 2 Engine 13 | 1 4 . 2 1 . . 1 . . 2 . . 2 Core 11 | . . . . . 1 . 1 3 . 4 . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 2 . 5 4 1 3 1 . 3 2 . . 4 Treads . | . . . . . . . . . . . . . . Leg 27 | 2 2 . 5 4 1 3 1 . 3 2 . . 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 2 2 1 . . 2 . 4 1 2 . 2 . 5 Device 10 | . 1 . . . 1 . 2 . . . 1 . 5 Storage 6 | 1 1 . . . 1 . . 1 1 . 1 . . Processor 2 | 1 . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 2 2 2 2 1 . 2 2 . 4 . . 6 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | 2 2 2 2 1 1 . . 1 . 4 . . 6 Ballistic Cannon 4 | . . . . 1 . . 2 1 . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 39 | . . 1 4 . 2 7 2 2 . . . 2 19 Power 4 | . . . 1 . . 2 . . . . . . 1 Propulsion 6 | . . . 1 . 1 1 . . . . . 1 2 Utility 6 | . . 1 . . . . 1 . . . . 1 3 Weapon 23 | . . . 2 . 1 4 1 2 . . . . 13 Highest Loss Streak 5 | . . 1 2 . 2 5 2 1 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 2 10 14 14 15 14 14 12 14 13 14 13 12 13 Power 2 | . 1 2 2 3 3 1 1 3 4 3 3 3 5 Propulsion 1 | . 1 2 . . . 1 1 2 3 5 5 4 5 Utility 4 | 1 3 5 5 6 6 7 5 6 4 3 1 . 1 Weapon 4 | . 4 5 6 6 5 4 3 3 2 3 4 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . 1 . . . 1 . . 1 . 3 . . 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 97 100 99 99 99 99 99 99 99 98 87 Engine 13 | . 24 25 15 16 8 12 9 7 6 3 . . 7 Core 3 | . . . . . 7 3 4 7 6 8 11 11 3 Leg 26 | . 25 25 31 33 32 33 28 28 25 25 22 20 13 Device 7 | . 11 6 . . 5 8 9 7 6 6 11 14 19 Storage 12 | . 12 12 8 8 8 8 7 12 18 18 21 22 22 Processor 2 | . . 5 8 8 2 . . . . . . . . Protection 2 | . . . . . . . 11 8 11 12 11 6 1 Ballistic Gun 24 | . 25 25 32 32 32 27 16 9 6 16 22 22 17 Ballistic Cannon 3 | . . . . . . 4 11 18 18 8 . . 2 Peak Build Rating 75 | 7 11 12 20 24 27 30 40 40 45 60 65 67 75 Average Rating 30 | 5 10 11 17 22 25 27 36 39 41 53 64 64 67 On Entrance 31 | . 7 11 12 20 24 25 29 40 39 45 60 65 66 Avg Prop Armor Cover (%) 5 | 21 7 . . 4 4 5 . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 17 37 37 44 45 45 47 58 62 67 83 88 88 88 Greatest Support 80 | 20 20 20 42 47 47 49 54 54 69 74 72 72 80 Greatest Overweight (x) 4 | 4 3 1 1 1 1 1 1 1 2 1 1 1 2 Average Overweight (x) . | . 1 1 . . . . . 1 . . 1 1 . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 14 13 15 Average Carried 13 | 2 10 14 14 15 14 14 12 14 13 14 13 12 13 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 14 15 15 13 13 14 Class Distribution -------------------- 28% | Hacker-Mutant 14% | Hacker-Gunner 12% | Scientist-Skirmisher 11% | Hacker-Tank 10% | Scavenger-Gunner 10% | Scientist-Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Scientist-Skirmisher | -8/Garrison Scientist-Tank | -7/Factory Scientist-Tank | -7/Garrison Scavenger-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Tank | -5/Factory Hacker-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Matter Collected 8364 | 173 510 586 728 601 674 776 404 616 106 361 53 668 2108 Remotely . | . . . . . . . . . . . . . . Salvage Created 9046 | . 510 509 904 646 1272 1125 363 625 . 204 . 629 2259 Parts 478 | . 28 29 44 26 74 77 19 32 . 9 . 43 97 Haulers Intercepted 7 | . . . 3 . 3 . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 183 | . 12 11 13 13 21 29 7 20 . 6 . 12 39 Guns 143 | . 12 11 13 13 21 24 5 4 . 1 . 12 27 Cannons 38 | . . . . . . 5 2 16 . 5 . . 10 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 20 | . 3 2 3 1 2 3 1 . . 2 . 1 2 Worker 2 | . . . . . . . . . . . . . 2 Builder 4 | . . . 1 . . . 2 . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 7 | . . . 3 . 3 . . . . . . . 1 Recycler 5 | . 2 . . . 2 . . . . . . . 1 Carrier 1 | . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . 1 Watcher 7 | . . . 2 . 2 . 2 . . . . . 1 Swarmer 41 | . 6 . . . 5 7 1 . . 3 . 7 12 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 80 | . 6 1 9 10 11 9 3 14 . 2 . 2 13 Brawler 4 | . . . . . 1 . 2 . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . . 1 Sentry 25 | . . 1 4 2 4 5 1 4 . . . 2 2 Specialist 2 | . . . . . . 2 . . . . . . . Hunter 6 | . . . . 1 . . . 1 . . . . 4 Programmer 10 | . . . . . . 5 . 1 . . . . 4 Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . 1 1 Subdweller 9 | . . 9 . . . . . . . . . . . Best Kill Streak 8 | . 4 2 3 5 7 7 7 5 . 3 . 8 7 Combat Bots Only 8 | . 4 2 3 5 6 7 3 5 . 3 . 8 7 Max Kills in Single Turn 3 | . 2 1 1 1 2 2 2 1 . 1 . 3 2 Gunslinging 1 | . 1 . . . 1 1 . . . . . 1 . Exploded 2 | . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 946 | . 45 48 47 41 58 135 23 105 . 34 . 91 319 Missed 268 | . 3 13 12 14 18 39 8 34 . 9 . 29 89 Hits 678 | . 42 35 35 27 40 96 15 71 . 25 . 62 230 Melee 19 | . . . . . 1 4 8 . . . . . 6 Projectile 659 | . 42 35 35 27 39 92 7 71 . 25 . 62 224 Critical Strikes 21 | . . . 2 2 1 4 1 1 . 1 . 2 7 Actively Blocked 1 | . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 7627 | . 289 448 320 253 376 931 218 605 . 313 . 1026 2848 Core 803 | . 63 78 48 17 . 116 3 58 . 24 . 129 267 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 15 16 . 10 . 43 18 Ignored by Resistances 4590 | . 192 271 199 151 231 564 130 380 . 186 . 606 1680 Regen/Repaired (Parts) 66 | . . . . . 66 . . . . . . . . Core Remaining (%) 79 | 100 . 43 . . . 67 . 91 . 97 . . . Volleys Fired 478 | . 36 36 37 49 53 55 15 36 . 15 . 31 115 Largest 4 | . 2 2 4 4 4 4 4 4 . 4 . 4 4 Hottest 140 | . 46 46 92 80 80 105 122 134 . 134 . 132 140 Shots Fired 1658 | . 72 72 144 178 193 216 58 146 . 60 . 124 395 Gun 1415 | . 72 72 144 174 193 194 32 54 . 30 . 124 326 Cannon 243 | . . . . 4 . 22 26 92 . 30 . . 69 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1658 | . 72 72 144 178 193 216 58 146 . 60 . 124 395 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 74 | . 15 56 74 33 34 31 25 32 . 19 . 26 59 Robot Miss Streak 9 | . 2 1 2 2 1 3 4 2 . 9 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 29 | . 3 2 2 3 5 5 . . . . . 5 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . 1 1 Shots Hit Robots 1227 | . 52 66 102 122 154 136 39 98 . 44 . 92 322 Core Hits 647 | . 19 22 39 50 64 73 40 101 . 37 . 38 164 Critical Kills 29 | . . 1 . . 1 1 . . . 1 . 11 14 Critical Parts Destroyed 35 | . 1 . . . . . . . . 6 . 10 18 Critical Strikes 80 | . 1 1 . . 1 1 . . . 7 . 37 32 Destroy 80 | . 1 1 . . 1 1 . . . 7 . 37 32 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17565 | . 780 915 1413 1247 1976 2051 862 2205 . 663 . 692 4761 Guns 13278 | . 780 915 1413 1243 1975 1728 375 649 . 120 . 692 3388 Cannons 3990 | . . . . . . 323 487 1556 . 543 . . 1081 Explosions 279 | . . . . . . . . . . . . . 279 Melee . | . . . . . . . . . . . . . . Ramming 18 | . . . . 4 1 . . . . . . . 13 Kinetic 17268 | . 780 915 1413 1243 1975 2051 862 2205 . 663 . 692 4469 Thermal 279 | . . . . . . . . . . . . . 279 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 4 . . . . 1 Average Corruption 2 | . . . . . 1 1 3 4 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . . 2 4 12 17 . . . . 2 Message Errors 10 | . . . . . 1 1 3 5 . . . . . Matter Fused 5 | . . . . . 1 1 2 1 . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . 2 . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . 3 2 . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 7 | . . . . . . . 2 4 . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . . . . 10 Projectiles . | . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . 10 Melee . | . . . . . . . . . . . . . . Knockbacks 72 | . . . . . . 4 9 28 . 3 . . 28 Impact . | . . . . . . . . . . . . . . Kinetic 70 | . . . . . . 4 9 27 . 3 . . 27 Secondary 2 | . . . . . . . . 1 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 1 1 . . . . . . . 2 Kicked 4 | . . . . 1 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 363 | . 144 . 257 174 229 363 . 187 . . . 17 21 Average Temperature 78 | . 39 . 90 52 67 126 . 27 . . . 5 11 Received Heat Transfer 3457 | . 189 123 297 198 297 585 27 378 . 54 . 261 1048 Effects 4 | . . . . . 3 1 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Maximum Alert Level 3 | . . . . 2 1 3 1 3 1 1 . 1 2 Low Security (%) 43 | 100 100 . 100 26 60 12 17 15 34 38 100 24 8 Level 1 27 | . . . . 20 39 11 82 22 65 61 . 75 20 Level 2 20 | . . . . 52 . 22 . 46 . . . . 70 Level 3 8 | . . . . . . 53 . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 979 | . 129 . 75 664 339 979 381 703 273 300 117 376 656 Initial 381 | . . . . 7 237 39 381 78 273 90 117 38 146 Average 276 | . 18 . 14 376 138 602 265 443 222 195 96 227 455 Influence Increases 5664 | . 350 40 366 657 605 1010 189 645 . 210 . 358 1234 Destroy 0b10 Robot/C 3580 | . 240 40 260 340 420 580 140 400 . 140 . 240 780 Destroy 0b10 Robot/NC 140 | . 10 . 30 . 40 . 25 . . . . . 35 Destroy Leader 618 | . 70 . 70 30 120 40 24 30 . 40 . 30 164 Allied During Kill 12 | . . . . 12 . . . . . . . . . Successful Hack 116 | . 25 . 5 25 10 . . . . . . . 51 Disable Machine 20 | . 4 . . . . . . . . . . . 16 Anti-Garrison Action 950 | . . . . 250 . 300 . 200 . . . 50 150 Destroy Structure 48 | . 1 . 1 . . . . . . . . 8 38 Lose Combat Pursuer 180 | . . . . . 15 90 . 15 . 30 . 30 . Influence Decreases 5269 | . 296 94 351 8 1188 112 1023 87 535 78 228 54 1215 Entered New Map 2131 | . . 34 . 8 427 42 598 67 430 78 183 34 230 Time Decay 2762 | . 296 60 335 . 721 . 405 . 105 . 45 . 795 Lost Part 356 | . . . 16 . 20 70 20 20 . . . 20 190 Lost Ally 20 | . . . . . 20 . . . . . . . . Squads Dispatched 26 | . 3 . 2 . 5 . 3 . . 1 . . 12 Investigation 10 | . 3 . 2 . 1 . . . . . . . 4 Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 9 | . . . . . 3 . 2 . . 1 . . 3 Assault 2 | . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Distress Signals 5 | . . . . . 4 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 14 11 14 17 25 29 9 21 . 8 . 14 49 Peak Tracking Total 8 | . 4 2 4 3 7 5 4 6 . 3 . 8 5 Tactical Retreats 8 | . . . . . 1 3 . 1 . 2 . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Traps Triggered 23 | . . . 1 1 1 7 1 7 . 5 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Machines Disabled 19 | . 1 . . 4 . 5 . 3 . . . 1 5 Max in Single Turn 4 | . 1 . . 1 . 1 . 1 . . . 1 4 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 13 | . . . . 4 . 5 . 3 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Machines Accessed 35 | . 6 2 5 4 7 1 1 1 1 . 1 2 4 Terminals 26 | . 6 . 3 4 4 1 . 1 1 . . 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . . Total Hacks 115 | . 28 3 21 8 27 3 1 3 3 . 1 2 15 Successful 76 | . 21 3 18 3 19 . 1 . 1 . 1 2 7 Failed 39 | . 7 . 3 5 8 3 . 3 2 . . . 8 Catastrophic 3 | . . . . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . 2 . . . 1 . . . . . . . . Terminals 94 | . 28 . 15 8 17 3 . 3 3 . . 2 15 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . . 5 . 5 . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . . Terminal Hacks 59 | . 21 3 12 3 10 . . . 1 . . 2 7 Record 15 | . 10 1 2 . 2 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . 2 . 2 . . . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . Emergency Access Points 3 | . . . 1 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 2 . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . . 1 Garrison Registry 2 | . . . . 1 . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . 1 . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . 5 . . . . . . . . Retrieve Study 10 | . . . 5 . 5 . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . 1 . . Unlock Access 4 | . . . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 24 | . 5 . 3 3 4 1 1 1 1 . . 1 4 Full Trace Events 17 | . 5 . 2 1 3 1 . 1 . . . . 4 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 5 . 3 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Used RIF Installer 4 | . . . . 1 . 2 . . . . . 1 . Coupler Efficiency 2 | . . . . . . 2 . . . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . 17 . 18 . 14 . . . 3 1 Machine Destruction 53 | . . . . 17 . 18 . 14 . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 45 | . . . . 45 25 . . . . . . . . Highest-Rated Ally 25 | . . . . 25 25 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 10 2 . . . . . . . . Total Damage 356 | . . . . 335 21 . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Active Infowar (turns) 4209 | . 1220 920 . . 775 1134 160 . . . . . . Terrain 4209 | . 1220 920 . . 775 1134 160 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Turns Passed 10505 | 70 1223 1725 723 851 1215 1134 541 797 152 437 71 506 1060 Spaces Moved 5226 | 53 524 782 320 589 874 631 281 370 66 169 37 206 324 Core 25 | 25 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5201 | 28 524 782 320 589 874 631 281 370 66 169 37 206 324 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 190 101 101 97 90 96 176 113 113 191 191 122 Average Speed 157 | 104 190 190 182 103 111 136 171 176 163 170 191 192 207 Slowest Speed 330 | 250 330 190 190 176 175 175 176 176 255 191 191 193 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 62 38 27 64 67 70 5 49 1 93 1 32 9 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . . . . . 4 20 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac Total 6482 | 64 691 963 383 717 988 782 308 436 108 289 38 239 476 Wait 511 | . 108 141 3 47 49 57 1 8 38 55 . . 4 Move 5209 | 52 523 781 319 587 873 629 280 368 65 168 36 204 324 Hop . | . . . . . . . . . . . . . . Pick Up 37 | 5 8 1 6 . 2 6 2 . . 2 . . 5 Fast Attach 24 | 7 1 . 2 . 3 . . 1 . 3 . . 7 Attach 40 | . 2 1 6 . 1 7 6 2 2 . 2 2 9 Detach 5 | . 1 . . . . . 1 . . 3 . . . Swap 53 | . 7 2 6 8 2 2 3 3 3 9 . 2 6 Drop 40 | . 5 . 4 5 4 1 . 3 . 14 . . 4 Fire 478 | . 36 36 37 49 53 55 15 36 . 15 . 31 115 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . 1 1 . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 65 | . . . . 5 . 25 . 15 . 20 . . . Rewire 15 | . . . . 15 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 193 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered exit to Mines (range 10) 305 | -10/Materials | Build established: Hacker-Mutant 543 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Discovered exit to Materials (range 13) 1222 | -10/Materials | Identified exit to Subcaves 1222 | -10/Materials | Discovered exit to Subcaves (range 10) 1294 | -10/Materials | Entered Subcaves 1295 | -10/Subcaves | Approached by a straggling Scientist 1338 | -10/Subcaves | Learned location of Storage (-7) 1359 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1569 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2558 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2570 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2780 | -10/Subcaves | Released subatomizers from SUBCON Basin 2913 | -10/Subcaves | Core integrity fell below 50% 2998 | -10/Subcaves | Identified exit to Materials 2998 | -10/Subcaves | Discovered exit to Materials (range 10) 3019 | -10/Subcaves | Entered Materials 3019 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3324 | -8/Materials | Build established: Scavenger-Gunner 3543 | -8/Materials | Identified exit to Factory 3543 | -8/Materials | Discovered exit to Factory (range 9) 3741 | -8/Materials | Identified exit to Garrison 3742 | -8/Materials | Entered Garrison 3762 | -8/Garrison | Triggered checkpoint 3765 | -8/Garrison | Identified exit to Materials 3765 | -8/Garrison | Discovered exit to Materials (range 49) 3765 | -8/Garrison | Discovered exit to Materials (range 47) 3765 | -8/Garrison | Discovered exit to Materials (range 50) 3809 | -8/Garrison | Garrison Relay disabled 3888 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Triggered checkpoint 4045 | -8/Garrison | Build established: Hacker-Gunner 4068 | -8/Garrison | Garrison Relay disabled 4244 | -8/Garrison | Triggered checkpoint 4288 | -8/Garrison | Triggered checkpoint 4299 | -8/Garrison | Garrison Relay disabled 4311 | -8/Garrison | Installed Relay Interface Framework 4540 | -8/Garrison | Triggered checkpoint 4553 | -8/Garrison | Garrison Relay disabled 4593 | -8/Garrison | Entered Materials 4593 | -8/Materials | Accompanied by 1 ally 5151 | -8/Materials | Discovered exit to Factory (range 15) 5318 | -8/Materials | Build established: Scientist-Skirmisher 5517 | -8/Materials | Discovered exit to Factory (range 7) 5693 | -8/Materials | Build established: Scavenger-Skirmisher 5726 | -8/Materials | Garrison activated, responded to threat 5792 | -8/Materials | Repaired Assault Rifle+ 5807 | -8/Materials | Identified exit to Garrison 5808 | -8/Materials | Entered Garrison 5846 | -8/Garrison | Triggered checkpoint 5857 | -8/Garrison | Garrison Relay disabled 5869 | -8/Garrison | Garrison Relay disabled 5924 | -8/Garrison | Triggered checkpoint 6116 | -8/Garrison | Destroyed 7 combat bots 6144 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Triggered checkpoint 6221 | -8/Garrison | Discovered exit to Factory (range 11) 6272 | -8/Garrison | Triggered checkpoint 6274 | -8/Garrison | Lost 5 parts (2p1n2w) 6317 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6330 | -8/Garrison | Garrison Relay disabled 6358 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6417 | -8/Garrison | Build established: Scientist-Skirmisher 6511 | -8/Garrison | Discovered exit to Factory (range 10) 6594 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Garrison Relay disabled 6809 | -8/Garrison | Discovered exit to Factory (range 8) 6848 | -8/Garrison | Triggered checkpoint 6881 | -8/Garrison | Garrison Relay disabled 6942 | -8/Garrison | Entered Factory 6942 | -7/Factory | Evolved 2 slots: Utility x2 7391 | -7/Factory | Build established: Scientist-Tank 7409 | -7/Factory | Identified exit to Lower Caves 7409 | -7/Factory | Discovered exit to Lower Caves (range 7) 7481 | -7/Factory | Identified exit to Garrison 7483 | -7/Factory | Entered Garrison 7499 | -7/Garrison | Triggered checkpoint 7587 | -7/Garrison | Triggered checkpoint 7645 | -7/Garrison | Garrison Relay disabled 7752 | -7/Garrison | Triggered checkpoint 7771 | -7/Garrison | Triggered checkpoint 7785 | -7/Garrison | Triggered checkpoint 7880 | -7/Garrison | Identified exit to Factory 7880 | -7/Garrison | Discovered exit to Factory (range 12) 7952 | -7/Garrison | Garrison Relay disabled 8079 | -7/Garrison | Triggered checkpoint 8113 | -7/Garrison | Garrison Relay disabled 8127 | -7/Garrison | Triggered checkpoint 8139 | -7/Garrison | Identified exit to Factory 8139 | -7/Garrison | Discovered exit to Factory (range 5) 8255 | -7/Garrison | Discovered exit to Factory (range 14) 8280 | -7/Garrison | Entered Factory 8280 | -6/Factory | Evolved 2 slots: Utility x2 8393 | -6/Factory | Identified exit to DSF 8432 | -6/Factory | Entered DSF 8486 | -6/DSF | Identified exit to Factory 8486 | -6/DSF | Discovered exit to Factory (range 16) 8494 | -6/DSF | Additional patrols routed to DSF 8675 | -6/DSF | Build established: Hacker-Tank 8869 | -6/DSF | Entered Factory 8869 | -5/Factory | Evolved 2 slots: Utility x2 8904 | -5/Factory | Identified exit to Garrison 8940 | -5/Factory | Entered Garrison 8971 | -5/Garrison | Identified exit to Factory 8971 | -5/Garrison | Discovered exit to Factory (range 43) 8971 | -5/Garrison | Discovered exit to Factory (range 81) 8971 | -5/Garrison | Discovered exit to Factory (range 63) 9018 | -5/Garrison | Spotted B-75 Beast 9025 | -5/Garrison | Triggered checkpoint 9086 | -5/Garrison | Destroyed 8 combat bots 9103 | -5/Garrison | Destroyed B-75 Beast 9139 | -5/Garrison | Learned Factory security intel 9198 | -5/Garrison | Triggered checkpoint 9270 | -5/Garrison | Triggered checkpoint 9318 | -5/Garrison | Expanded RIF knowledge: Code Merge 9348 | -5/Garrison | Garrison Relay disabled 9446 | -5/Garrison | Entered Factory 9657 | -5/Factory | Garrison activated, responded to threat 9693 | -5/Factory | Lost 3 parts (1n2w) 9728 | -5/Factory | Destroyed 7 combat bots 9935 | -5/Factory | Lost 4 parts (4w) 10257 | -5/Factory | Spotted B-75 Beast 10278 | -5/Factory | Build established: Scavenger-Gunner 10346 | -5/Factory | First assault squad dispatched 10382 | -5/Factory | Destroyed B-75 Beast 10506 | -5/Factory | Self-destructed Last Messages --------------- 10485_ K-01 Serf collects debris. 10486_ R-10 Processor collects Terrain Scan Processor. 10486_ K-01 Serf collects debris. 10490_ R-10 Processor collects Wheel. 10493_ Autogun+ destroyed. 10494_ K-01 Serf collects debris. 10494_ K-01 Serf cleans the Subcomponent Replicator. 10496_ L-41 Fighter destroyed. 10496_ Switching to secondary target: G-67 Veteran. 10497_ K-01 Serf collects debris. 10497_ Autogun+ destroyed. 10499_ Destroyed Adv. Heat Sink. 10501_ K-01 Serf collects debris. 10505_ K-01 Serf cleans the Subcomponent Replicator. 10505_ K-01 Serf collects debris. 10505_ Autogun+ destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? #?# "" | | ???????????????????????????????? #?# "" | | ?????????????????????????????????# ^^^#?# "" | | ?????????????????????????????????# ^ #?# " | | ?????????????????????????????????# #?# " | | ?????????????????????????????????# #?# | | ?????????????????????????????????# % #?# | | ?????????????????????????????????# ### | | ?????????????????????????????????# %% ##% ! | | ??????????????????????????????######## ###*[ | | ??????????????????????????????# ! # #?# | | ??????????????????????????????# # ######## | | ??????????????????????????????# """ # ! | | ??????????????????????????????# """ + | | ??????????????????????????????# """ # """ | | ??????????????????????????????# [# Y" """" | | ??????????????????????????????######## """" | | ?????????????????????????????????##### ! """" | | ?????????????????????????????????# ## %* | | ??????????????????????????????####| ## = | | ????????????????????###+####### ^ | | ????????????????????# ^k^*= ^ | | ????????????????##### ^ | | ????????????????# g ! ! | | ????????????????# g=% ^ = | | ????????????????# gg /@ """ """ """ """ | | ????????????????#A m""""" """ """ """ """ | | ????????????????# [k """"" """ """ """ """ | | ?????????????? g """ "" "" "" "" | | ????????????? u "" "" "" ?"" | | ????????????????? """"" ? | | ??????????????????? """"" """ """?""" ?"" " | | ??????????????????????"" """ """?""" ??" " | | ???????????????????????? """ "?????????" " | | ???????????????????????? "? ?????????" ? | | ????????????????????????##### "? ??????????" ? | | ????????????????????????????? ????????????? ? | | ????????????????????????????? ????????????? ? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 33 Energy Capacity 1700 Matter Stores 850 Matter Capacity 850 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 34% | -8/Materials Studied --------- Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveCorruptionMegashotty Manual? 0 Play Time 01:14:22 Cumulative 2270.5 hours Start 2026.01.28 @ 09:18:10 End 2026.01.28 @ 11:28:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1106 Rogue 62 Adventurer 0 Explorer 1044 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de8d6e26-f5c2-40e2-a795-2844c601c904