Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.28 @ 14:25:04 Player: Gentle Jesus Result: Destroyed by AG-09118 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3066) 3066 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1722) 1722 TOTAL SCORE: 9538 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 90/100 System Corruption 0% Temperature Cool (6) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Cryofiber Web Heat Sink Large Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) 0b10 Alert Chip Targeting Computer Advanced Targeting Computer Zionite Weapon Casing High-powered Tractor Beam Tesla Rifle Cooled Particle Cannon Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Coolant Injector High-capacity Storage Unit Targeting Computer Zionite Light Carapace > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Micro Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Cryofiber Web Heat Sink Large Battery High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod 0b10 Alert Chip Targeting Computer Advanced Targeting Computer Zionite Weapon Casing High-powered Tractor Beam Tesla Rifle Cooled Particle Cannon Rocket Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 79 | 9 3 2 1 1 22 16 . 5 3 17 Power 12 | 2 2 . . . 1 3 . . 1 3 Engine 8 | 2 2 . . . 1 2 . . 1 . Core 1 | . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 24 | 2 . 2 . . 6 4 . 3 1 6 Treads 19 | 2 . 2 . . 6 4 . 3 1 1 Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 24 | 3 1 . 1 1 8 3 . . . 7 Device 8 | 2 . . . 1 2 2 . . . 1 Storage 4 | 1 1 . 1 . . . . . . 1 Processor 2 | . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . . . 4 1 . . . 5 Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . . . 7 6 . 2 1 1 Energy Gun 4 | 2 . . . . 1 1 . . . . Energy Cannon 4 | . . . . . 2 2 . . . . Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon 6 | . . . . . 2 2 . 1 1 . Launcher 2 | . . . . . 1 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 1 . 1 1 7 Parts Lost 31 | . . . . . 9 2 . 1 . 19 Power 5 | . . . . . . 2 . . . 3 Propulsion 13 | . . . . . 4 . . 1 . 8 Utility 10 | . . . . . 4 . . . . 6 Weapon 3 | . . . . . 1 . . . . 2 Highest Loss Streak 10 | . . . . . 2 1 . 1 . 10 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 15 | 1 4 12 15 16 15 16 19 19 19 17 Power 1 | . 2 2 2 2 1 1 2 2 2 2 Propulsion 1 | . . 1 1 1 1 1 2 1 2 . Utility 9 | . 2 8 10 12 10 9 10 11 11 11 Weapon 3 | . . 1 1 1 2 3 5 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 . . . 1 3 . 1 . 13 Power 3 | . 1 . . . . . . . . 2 Propulsion 1 | . . . . . 1 . . . . . Utility 12 | . . . . . . 1 . 1 . 10 Weapon 3 | . . . . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 97 99 100 99 99 79 Engine 12 | . 13 14 14 14 9 13 15 15 15 8 Treads 25 | . 28 28 28 28 26 29 30 29 30 5 Device 10 | . 14 14 14 13 14 7 7 7 7 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 10 Processor 5 | . . . . . 6 7 7 7 7 7 Protection 10 | . . . . . 13 15 15 15 15 8 Energy Gun 6 | . 27 28 28 28 2 1 . . . . Energy Cannon 4 | . . . . . 4 5 6 6 6 7 Ballistic Cannon 4 | . . . . . 8 6 6 6 6 1 Peak Build Rating 77 | 7 9 9 10 10 24 36 37 44 43 77 Average Rating 28 | 4 7 9 9 9 19 29 36 36 38 47 On Entrance 20 | . 7 9 9 10 10 24 36 37 43 39 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 14 31 31 51 51 64 80 76 77 81 81 Greatest Support 91 | 40 40 40 40 40 63 83 83 91 85 85 Greatest Overweight (x) 24 | . . . 1 1 1 . . . . 24 Average Overweight (x) . | . . . . 1 . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 17 20 20 20 20 20 20 20 Most Carried 20 | 3 8 15 16 16 20 20 20 20 20 20 Average Carried 16 | 1 4 12 15 16 15 16 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 15 16 16 17 20 20 20 20 20 Class Distribution -------------------- 78% | Mutant 15% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2541 | 280 242 334 10 . 688 416 90 210 57 214 Remotely 296 | 141 . . . . 155 . . . . . Salvage Created 3148 | 144 318 66 . . 1202 755 125 320 . 218 Parts 188 | 10 18 . . . 80 45 14 12 . 9 Haulers Intercepted 7 | . 2 . . . 3 2 . . . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 13 15 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 6 4 . . 30 18 7 10 . 7 Melee 1 | . . . . . . . . . . 1 Guns 17 | . 6 4 . . 7 . . . . . Cannons 38 | . . . . . 13 12 2 10 . 1 AOE 24 | . . . . . 10 6 5 . . 3 Classes Destroyed 15 | 2 5 1 . . 4 1 . 1 . 1 Worker 6 | . 2 . . . 3 1 . . . . Builder 4 | . . . . . 3 1 . . . . Tunneler 3 | 2 . . . . 1 . . . . . Hauler 7 | . 2 . . . 3 2 . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 7 | . 1 . . . 5 1 . . . . Swarmer 28 | . 3 . . . 9 4 6 6 . . Grunt 29 | . 3 . . . 13 10 . 3 . . Brawler 1 | . . . . . . . . 1 . . Sentry 10 | . . . . . 8 2 . . . . Programmer 3 | . . . . . . 2 1 . . . Z-Light 4 | . . . . . . . . . . 4 Assembled 7 | . . 4 . . . . . . . 3 Best Kill Streak 10 | 3 3 1 . . 10 7 3 3 . 3 Combat Bots Only 7 | . 3 1 . . 5 7 3 3 . 3 Max Kills in Single Turn 3 | 1 2 1 . . 3 3 3 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 3 3 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 592 | . 28 10 . . 203 107 12 89 . 143 Missed 182 | . 7 4 . . 66 42 5 34 . 24 Hits 410 | . 21 6 . . 137 65 7 55 . 119 Melee 4 | . . 2 . . . . . 2 . . Projectile 406 | . 21 4 . . 137 65 7 53 . 119 Critical Strikes 10 | . 1 . . . 4 2 . 3 . . Damage Taken 6273 | . 233 69 . . 1470 642 75 608 . 3176 Core 989 | . 61 . . . 199 66 42 52 . 569 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 184 | . . . . . 43 7 . 15 . 119 Ignored by Resistances 1757 | . 68 19 . . 431 196 22 182 . 839 Regen/Repaired (Parts) 151 | . . . . . 56 95 . . . . Core Remaining (%) 79 | 100 . . . 75 63 . . . . . Volleys Fired 248 | 5 29 11 . . 97 52 4 23 4 23 Largest 2 | 2 2 2 . . 2 2 2 2 1 2 Hottest 138 | 90 90 90 . . 85 130 105 70 90 138 Shots Fired 445 | 10 56 22 . . 166 91 8 48 4 40 Gun 158 | 10 56 22 . . 60 10 . . . . Cannon 252 | . . . . . 82 77 6 48 4 35 Launcher 33 | . . . . . 24 4 2 . . 3 Special 2 | . . . . . . . . . . 2 Kinetic 124 | . . . . . 52 32 3 25 . 12 Thermal 270 | 10 56 22 . . 84 45 3 23 4 23 Explosive 33 | . . . . . 24 4 2 . . 3 Electromagnetic 16 | . . . . . 6 10 . . . . Robot Hit Streak 24 | 4 10 6 . . 16 24 21 13 . 7 Robot Miss Streak 4 | 2 1 1 . . 4 2 1 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 317 | 6 40 17 . . 114 66 5 34 . 35 Core Hits 198 | 4 16 9 . . 93 38 9 14 . 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 11 | . 3 2 . . . . . 2 . 4 Burn 5 | . 3 2 . . . . . . . . Destroy 2 | . . . . . . . . . . 2 Blast 2 | . . . . . . . . 2 . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . . . 13 Impact 13 | . . . . . . . . . . 13 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8840 | 69 460 204 . . 3329 2156 391 972 . 1259 Guns 1404 | 69 457 196 . . 553 129 . . . . Cannons 4548 | . . . . . 1446 1423 98 972 . 609 Explosions 2352 | . . . . . 1318 571 293 . . 170 Melee 462 | . . . . . . . . . . 462 Ramming 74 | . 3 8 . . 12 33 . . . 18 Kinetic 1871 | . . . . . 797 479 35 459 . 101 Thermal 3860 | 69 457 196 . . 1110 944 63 513 . 508 Explosive 2352 | . . . . . 1318 571 293 . . 170 Electromagnetic 221 | . . . . . 92 129 . . . . Impact 462 | . . . . . . . . . . 462 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 6 5 11 3 . Message Errors 7 | . . . . . . 2 3 2 . . Matter Fused 5 | . . . . . . 1 1 2 1 . Heat Flow Errors 3 | . . . . . . 1 . 1 1 . Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . 2 1 3 . . Misfires 2 | . . . . . . . . 2 . . Overload Shots 5 | . . . . . . . . . 3 2 Effects 1 | . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . 1 Overflow Damage 260 | . . . . . 55 39 . 29 . 137 Projectiles 124 | . . . . . 38 31 . 29 . 26 Explosions 22 | . . . . . 17 5 . . . . Melee 114 | . . . . . . 3 . . . 111 Knockbacks 18 | . . . . . 8 5 . 5 . . Impact 1 | . . . . . 1 . . . . . Kinetic 17 | . . . . . 7 5 . 5 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . 68 . . . . . Shots 3 | . . . . . 3 . . . . . Rammed 9 | . 2 3 . . 2 2 . . . . Targets Rammed 14 | . 2 3 . . 2 3 . . . 4 Kicked 4 | . . . . . . . . . . 4 Crushed 1 | . . . . . . 1 . . . . Highest Temperature 374 | 64 150 132 . . 40 374 57 189 158 241 Average Temperature 71 | 30 54 58 . . 13 102 18 63 52 100 Received Heat Transfer 2238 | . 72 . . . 711 252 . 222 . 981 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . . 5 Impact Corruptions 6 | . . . . . . 1 . . . 5 Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . 6 . . . 3 4 . . . . Heat Transferred 6554 | 198 1449 657 . . 1938 1258 74 703 . 277 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 90 | 100 100 100 . 100 76 100 . . . . Level 1 9 | . . . . . 23 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 334 | 10 70 . . . 334 183 . . . . Initial 3 | . . . . . . 3 . . . . Average 44 | . 8 . . . 81 40 . . . . Influence Increases 2221 | 15 186 . . . 1018 527 170 305 . . Destroy 0b10 Robot/C 1420 | . 120 . . . 600 360 140 200 . . Destroy 0b10 Robot/NC 155 | 15 25 . . . 90 25 . . . . Destroy Leader 308 | . 26 . . . 146 76 30 30 . . Successful Hack 27 | . . . . . 17 10 . . . . Destroy Structure 146 | . . . . . 120 26 . . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 150 | . 15 . . . 30 30 . 75 . . Influence Decreases 2221 | 15 186 . . . 1007 538 170 305 . . Entered New Map 8 | . . . . . . 8 . . . . Time Decay 1994 | 15 186 . . . 806 512 170 305 . . Lost Part 69 | . . . . . 51 18 . . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 7 | . . . . . 3 4 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 4 | . . . . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 1 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 13 6 . . 49 21 7 17 . 12 Peak Tracking Total 6 | . 3 2 . . 6 4 3 4 . 3 Tactical Retreats 10 | . 1 1 . . 2 1 . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . . . . . . 1 3 2 Max in Single Turn 1 | . . . . . . . . 1 1 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 18 | . 2 . 1 . 6 9 . . . . Terminals 8 | . 2 . . . 3 3 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 37 | . 8 . 1 . 15 13 . . . . Successful 23 | . 2 . 1 . 11 9 . . . . Failed 14 | . 6 . . . 4 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 8 . 1 . 5 2 . 1 . . Terminals 20 | . 8 . . . 7 5 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 8 | . . . . . 5 3 . . . . Recycling Units 3 | . . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 9 | . 2 . 1 . 4 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 4 3 . . . . Scan Component 4 | . . . . . 2 2 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 2 5 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 84 | . . . . . 52 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 343 | . . . . . 343 . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 3 Highest-Rated Group 79 | . . . . . . . . . 79 79 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . 43 Total Damage 599 | . . . . . . . . . . 599 Kills 9 | . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 3887 | 1 975 653 771 319 1168 . . . . . Terrain 713 | . . . . . 713 . . . . . Structural 495 | . . . . 40 455 . . . . . Seismic 2679 | 1 975 653 771 279 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12876 | 130 975 653 771 331 2444 1791 687 1216 1882 1996 Spaces Moved 6027 | 65 500 380 410 138 743 893 413 658 1186 641 Core 37 | 3 . . . . . . . . . 34 Treads 5573 | 62 500 380 410 138 743 893 413 658 1186 190 Legs 319 | . . . . . . . . . . 319 Wheels . | . . . . . . . . . . . Hover 98 | . . . . . . . . . . 98 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 162 162 160 156 110 Average Speed 182 | 154 160 160 186 240 206 162 162 161 156 285 Slowest Speed 1250 | 160 160 160 240 240 243 162 162 162 160 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 66 69 71 34 68 17 50 68 87 64 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 1 . . . . 2 . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 1 4 3 . Spaces Dug 8 | . . . . . 7 1 . . . . Terrain Destroyed 205 | . . . . . 131 26 17 6 . 25 Melee . | . . . . . . . . . . . Projectile 31 | . . . . . 13 2 1 6 . 9 AOE 174 | . . . . . 118 24 16 . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7412 | 80 617 400 418 139 1485 1141 422 768 1209 733 Wait 904 | . 69 . . . 583 155 . 68 11 18 Move 6017 | 64 499 379 409 137 742 892 412 657 1185 641 Hop . | . . . . . . . . . . . Pick Up 52 | 2 7 5 3 . 15 8 1 6 1 4 Fast Attach 41 | 7 3 . . 1 10 7 . 2 1 10 Attach 30 | . . . . . 14 3 . 2 2 9 Detach 4 | . . . . . 1 . . . . 3 Swap 38 | 2 3 2 1 . 8 11 4 1 2 4 Drop 49 | . 5 . 3 1 13 10 1 9 3 4 Fire 248 | 5 29 11 . . 97 52 4 23 4 23 Melee 13 | . . . . . . . . . . 13 Ram . | . . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 Crush 10 | . 2 3 . . 2 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 7) 981 | -10/Materials | Identified exit to Mines 1106 | -10/Materials | Entered Mines 1231 | -10/Mines | Assembled infested the area 1246 | -10/Mines | Discovered new exit (range 14) 1266 | -10/Mines | Learned location of Zion (-7) 1311 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1564 | -10/Mines | Discovered new exit (range 6) 1747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1749 | -10/Mines | Discovered new exit (range 5) 1759 | -10/Mines | Entered Exiles 1799 | -10/Exiles | Discovered new exit (range 15) 1819 | -10/Exiles | Met 8R-AWN 1852 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Met EX-BIN 1951 | -10/Exiles | Aligned with FarCom system 1953 | -10/Exiles | Given EX-Vault access code 2001 | -10/Exiles | Opened EX-Vault 2013 | -10/Exiles | Found 0b10 Alert Chip 2046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -10/Exiles | Met EX-DEC 2477 | -10/Exiles | Discovered new exit (range 14) 2530 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2530 | -10/Exiles | Entered Mines 2531 | -9/Mines | Learned location of Storage (-9) 2573 | -9/Mines | Met a Derelict bent on vengeance 2710 | -9/Mines | Discovered new exit (range 15) 2861 | -9/Mines | Entered Materials 2861 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3610 | -8/Materials | Build established: Scavenger-Skirmisher 4333 | -8/Materials | Build established: Scavenger-Mutant 4865 | -8/Materials | Repaired Utility Shielding 4886 | -8/Materials | Build established: Mutant 4893 | -8/Materials | Repaired Heat Sink 5179 | -8/Materials | Identified exit to Factory 5305 | -8/Materials | Entered Factory 5305 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5828 | -7/Factory | Identified exit to Lower Caves 5903 | -7/Factory | Repaired Imp. Treads 6103 | -7/Factory | Destroyed 7 combat bots 6244 | -7/Factory | Fabricated Tesla Rifle (x2) 6390 | -7/Factory | Build established: Scavenger-Mutant 7013 | -7/Factory | Discovered new exit (range 16) 7065 | -7/Factory | Cargo convoy interrupted 7096 | -7/Factory | Entered Lower Caves 7101 | -7/Lower Caves | Build established: Mutant 7688 | -7/Lower Caves | Discovered new exit (range 3) 7783 | -7/Lower Caves | Entered another Lower Caves area 8355 | -7/Lower Caves | Encountered a Warlord checkpoint 8404 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8471 | -7/Lower Caves | Identified exit to Factory 8826 | -7/Lower Caves | Discovered new exit (range 12) 8926 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8940 | -7/Lower Caves | Found Prototype Special Weapon 8940 | -7/Lower Caves | Identified Molecular Deconstructor 8999 | -7/Lower Caves | Entered Zion 9070 | -7/Zion | System corruption cleaned by Quarantine Array 9115 | -7/Zion | Build established: Scavenger-Mutant 9257 | -7/Zion | Discovered new exit (range 13) 9313 | -7/Zion | Gained Derelict followers 9376 | -7/Zion | Learned location of Quarantine (-2) 9522 | -7/Zion | Build established: Mutant 9675 | -7/Zion | Given the Hacking Drone Bay 9783 | -7/Zion | Learned location of Warlord (-5) 10014 | -7/Zion | Learned Factory terminal intel 10020 | -7/Zion | Learned Factory non-interactive machine intel 10685 | -7/Zion | Rebuked by Imprinter 10866 | -7/Zion | Discovered new exit (range 4) 10866 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10881 | -7/Zion | Entered Deep Caves 10881 | -7/Deep Caves | Accompanied by 3 allies 11173 | -7/Deep Caves | Z-Facility disabled 11178 | -7/Deep Caves | Attacked by Z-Imprinter 11257 | -7/Deep Caves | Lost 10 parts (1p6n2u1w) 11420 | -7/Deep Caves | Found Prototype Protection 11799 | -7/Deep Caves | Core integrity fell below 50% 11843 | -7/Deep Caves | Lost 3 parts (1n1u1w) 12018 | -7/Deep Caves | Found Prototype Protection 12018 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 12557 | -7/Deep Caves | Discovered new exit (range 15) 12826 | -7/Deep Caves | Spotted AG-09118 12865 | -7/Deep Caves | Core integrity fell below 20% 12877 | -7/Deep Caves | Destroyed by AG-09118 with Assembled Focal Cannon Last Messages --------------- as-67054 destroyed. as-42674 destroyed. The unstable cave ceiling collapses. Coolant Injector destroyed. Zio. Light Carapace destroyed. AG-09118: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Entropy package works its way towards AG-09118 core. Imp. Ion Engine destroyed. Entropy package works its way towards AG-09118 core. AG-09118 core destabilizing. AG-09118 core entropy levels peaking. AG-09118 core destabilizing. Zio. Glidesys I destroyed. AG-09118 core entropy levels peaking. Kicked AG-09118. Zio. Light DM Reactor destroyed. Kicked AG-09118. Map ----- +----------------------------------------------------+ | ???????????????????????????????????###### | | ??????????????????????????????????## ## | | ??????????????????????????????????# ## | | ??????????????????????????????????# ### | | ???????????????????????? #??????# ## | | ?????????????????????? ??????# ## # | | ??????????????????? #?????# ##### | | ????????????????? * * #????# ##???## | | ??????????????? * #????# ##?????# | | ?????????????* * ! #????## #???????# | | ???????????? !! #?????##?????#### | | ???????????? ! l #??????####### | | ??????????? ##????## | | ??????????? * * #????# ## | | ?????????? ] ] #???## ####### | | ?????????? #???# ##?????? | | ?????????? ! ##### ##??### | | ????????? !! ### | | ?????????"" ]] # | | ????????" ## | | ?????????" # ### | | ????????" # ##??? | | ?????????" ## ##?????? | | ????????" #G# ## #????????? | | ????????" #### ## ;# #### ##????????? | | ?????????"" ?????# ?#@####??########?????????? | | ??????????? ???????#??# #??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 65 Energy Generation 34 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive H-55 Commando | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Tesla Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Utility Shielding | 28% | -8/Materials Heat Sink | 33% | -8/Materials Imp. Treads | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkGaussRipteeth Manual? 0 Play Time 00:55:44 Cumulative 119.0 hours Start 2025.07.28 @ 10:53:05 End 2025.07.28 @ 14:25:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 0 Adventurer 99 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 326da99a-0fbf-4d86-abf2-845615c2cf7b