Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 21:05:58 Player: Burt Bravo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1576 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- System Restoration Module EM Pulse Gun EM Pulse Gun EM Pulse Gun Precision Grenade Launcher Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Heavy Riot Gun > --- INVENTORY -------- System Restoration Module EM Pulse Gun EM Pulse Gun EM Pulse Gun Precision Grenade Launcher Rocket Array GAL Module [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 14 | 7 3 1 1 2 . Power 3 | 2 1 . . . . Engine 3 | 2 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 . . . 1 . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | 2 2 1 1 1 . Energy Gun 5 | . 2 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 2 . . 6 Power 2 | . 1 . . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . 1 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 84 72 . 76 22 Engine 10 | . 13 11 . 11 2 Wheel 14 | . 28 19 . 11 1 Storage 11 | . 14 11 . 11 11 Protection 6 | . . . . 10 2 Energy Gun 28 | . 24 31 . 33 5 Peak Build Rating 13 | 6 6 7 6 13 13 Average Rating 7 | 3 5 6 6 9 4 On Entrance 6 | . 6 6 5 6 13 Naked Turns . | . . . . . . Heaviest Build 21 | 10 12 14 14 21 21 Greatest Support 20 | 20 20 20 10 10 10 Greatest Overweight (x) 6 | . . 1 1 2 6 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 3 7 5 4 8 7 Average Carried 6 | 1 5 5 4 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 1 6 5 4 7 7 Class Distribution -------------------- 53% | Tank 34% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 323 | 267 23 . . 33 . Remotely . | . . . . . . Salvage Created 71 | . 71 . . . . Parts 9 | . 9 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 3 | . 3 . . . . Guns 3 | . 3 . . . . Classes Destroyed 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Best Kill Streak 4 | . 4 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | . 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 82 | . 19 20 . . 43 Missed 22 | . 6 5 . . 11 Damage Taken 1071 | . 183 209 . . 679 Core 434 | . 19 86 . . 329 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 9 | . 9 . . . . Largest 2 | . 2 . . . . Hottest 80 | . 80 . . . . Shots Fired 18 | . 18 . . . . Gun 18 | . 18 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 18 | . 18 . . . . Robot Hit Streak 2 | . 2 . . . . Robot Miss Streak 2 | . 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 9 | . 9 . . . . Core Hits 4 | . 4 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 173 | . 168 5 . . . Guns 118 | . 118 . . . . Cannons . | . . . . . . Explosions 42 | . 42 . . . . Melee . | . . . . . . Ramming 13 | . 8 5 . . . Kinetic . | . . . . . . Thermal 42 | . 42 . . . . Explosive . | . . . . . . Electromagnetic 118 | . 118 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . 22 . . . . Projectiles . | . . . . . . Explosions 22 | . 22 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 4 2 . . . Shots . | . . . . . . Rammed 3 | . 2 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 128 4 . . 294 Average Temperature 85 | . 66 4 . . 154 Received Heat Transfer 511 | . . 99 . . 412 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 115 | . 115 88 34 . . Initial 48 | . . 48 34 . . Average 60 | . 74 68 34 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 5 7 . . 9 Peak Tracking Total 11 | . 3 11 . . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1155 | 68 244 83 3 654 103 Spaces Moved 1146 | 75 248 95 3 631 94 Core 101 | 19 . . . . 82 Treads . | . . . . . . Legs . | . . . . . . Wheels 1045 | 56 248 95 3 631 12 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 100 Average Speed 91 | 72 80 84 95 96 109 Slowest Speed 350 | 80 80 95 95 110 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 28 15 4 76 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1232 | 88 275 97 3 675 94 Wait 34 | . 2 1 . 31 . Move 1141 | 74 247 94 2 630 94 Hop . | . . . . . . Pick Up 24 | 7 9 . . 8 . Fast Attach . | . . . . . . Attach 10 | 6 1 1 1 1 . Detach . | . . . . . . Swap 4 | 1 2 . . 1 . Drop 7 | . 3 . . 4 . Fire 9 | . 9 . . . . Melee . | . . . . . . Ram 3 | . 2 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 389 | -9/Materials | Discovered new exit (range 6) 396 | -9/Materials | Entered Mines 397 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 399 | -9/Mines | Entered Zion 447 | -7/Zion | Discovered new exit (range 15) 534 | -7/Zion | Learned location of Data Miner (-6) 546 | -7/Zion | Learned Factory emergency access door positions 570 | -7/Zion | Found Prototype Launcher 673 | -7/Zion | Found GAL Module 762 | -7/Zion | Build established: Tank 1053 | -7/Zion | Entered Proximity Caves 1053 | -6/Proximity Caves | Spotted B-75 Beast 1055 | -6/Proximity Caves | Spotter reported a threat 1056 | -6/Proximity Caves | Spotter reported a threat 1083 | -6/Proximity Caves | Core integrity fell below 50% 1110 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 1153 | -6/Proximity Caves | Core integrity fell below 20% 1156 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- cleaned 1. 01042_ Acquired 5 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01054_ N-01 Spotter is scanning... 01055_ N-01 Spotter sends a signal. 01055_ ALERT: Unidentified potential threat approaching Complex 0b10. 01056_ N-01 Spotter sends a signal. 01056_ ALERT: Unidentified potential threat approaching Complex 0b10. 01063_ Knocked back. 01066_ Wheel destroyed. 01069_ EM Pulse Gun destroyed. 01069_ SI-NQT(k) breaks down the debris. 01072_ Hvy. Riot Gun destroyed. 01076_ Hrd. Light Armor Plating destroyed. 01076_ Lgt. Ion Engine destroyed. 01079_ EM Pulse Gun destroyed. 01079_ Critical hit (Meltdown: +310). 01085_ SI-NQT(k) breaks down the debris. 01088_ SI-NQT(k) destroyed. 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