Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 21:17:09 Player: Runia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (111) 555 Value Destroyed (4258) 4258 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 12173 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 581/1150 Matter 149/300 Energy 500/500 System Corruption 15% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Signal Interpreter Experimental Utility Shielding Relay Coupler [NC] (18) Relay Coupler [Sentry] (4) Relay Coupler [Hunter] (13) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Micro Fission Core Improved Trap Scanner Improved Target Analyzer Improved Core Analyzer Reaction Control System Improved Cloaking Device Relay Coupler [NC] (24) Relay Coupler [Sentry] (19) Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Cloaking Device Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Datajack Remote Datajack Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Linear Gravjet Advanced Heat Sink Improved Trap Scanner Improved Target Analyzer Improved Core Analyzer Reaction Control System Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [Sentry] Railgun Railgun Remote Datajack Powered Hammer [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 2 . . . . . . 1 Utility 7 | . . . 2 . . . . . . . . . . . 2 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 178 | . 6 7 14 2 . 5 7 10 4 11 3 7 5 5 29 4 59 Power 17 | . 1 . 1 1 . 1 . 1 1 2 1 1 . 1 2 . 4 Engine 9 | . 1 . 1 1 . 1 . 1 1 2 1 . . . . . . Core 5 | . . . . . . . . . . . . 1 . 1 2 . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 63 | . 2 . 4 . . 2 2 2 . 5 2 1 2 . 11 2 28 Treads 10 | . 1 . 2 . . 1 1 2 . . . . . . . . 3 Leg 7 | . . . . . . . . . . . . . . . 1 . 6 Wheel 10 | . 1 . 2 . . 1 1 . . . . . . . 1 . 4 Hover 14 | . . . . . . . . . . . . . . . 1 1 12 Flight 22 | . . . . . . . . . . 5 2 1 2 . 8 1 3 Utility 43 | . 1 2 3 . . 1 2 1 . 3 . 2 2 . 6 1 19 Device 17 | . 1 1 . . . . . 1 . 1 . . 2 . 3 . 8 Storage 4 | . . 1 . . . . . . . 1 . . . . . . 2 Processor 3 | . . . 1 . . . . . . . . . . . . 1 1 Hackware 9 | . . . . . . . 1 . . . . 2 . . 2 . 4 Protection 10 | . . . 2 . . 1 1 . . 1 . . . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | . 2 5 6 1 . 1 3 6 3 1 . 3 1 4 10 1 8 Energy Gun 14 | . . . 2 1 . . 1 3 1 . . 1 . 1 3 . 1 Energy Cannon 2 | . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 2 2 . . 1 2 1 1 . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 2 . . . . 1 1 . . . 1 1 . . . Special Weapon 7 | . . . . . . . . . . . . 2 . 1 1 . 3 Impact Weapon 2 | . . . . . . . . . . . . . . . 2 . . Slashing Weapon 6 | . . . . . . . . 1 . 1 . . . 1 2 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 2 . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . . Parts Lost 59 | . . 1 4 2 . 5 . 6 2 . 2 . 4 6 2 2 23 Power 9 | . . . 1 1 . 1 . 1 1 . . . . 1 1 . 2 Propulsion 29 | . . . 1 . . 2 . 2 . . 2 . 4 3 . 1 14 Utility 7 | . . . 1 . . 1 . 1 . . . . . 1 . 1 2 Weapon 14 | . . 1 1 1 . 1 . 2 1 . . . . 1 1 . 5 Highest Loss Streak 16 | . . 1 2 2 . 4 . 2 1 . 2 . 3 5 2 1 16 Average Slot Usage (%) 88 | . 91 100 94 100 100 98 96 99 97 83 71 82 70 31 70 69 91 Engine 6 | . 14 14 10 11 11 11 9 8 7 7 7 5 . . . . . Core 1 | . . . . . . . . . . . . 1 4 5 5 5 1 Treads 8 | . . 14 10 11 11 10 18 17 18 . . . . . . . 1 Leg 3 | . 26 . . . . . . . . . . . . . 3 . 7 Wheel 6 | . . 14 10 11 11 10 8 9 9 . . . . . 2 . 3 Hover 1 | . . . . . . . . . . . . . . . 2 3 6 Flight 5 | . . . . . . . . . . 38 38 38 32 2 13 24 7 Device 6 | . 5 14 4 . . . . 7 9 6 7 7 3 . 3 11 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 6 Processor 5 | . . . 11 11 11 11 9 9 9 . . . . . . 1 6 Hackware 6 | . . . . . . . 3 9 9 7 7 15 15 1 11 10 17 Protection 6 | . . . 14 22 22 22 13 1 . 4 . . . . 4 . 3 Energy Gun 7 | . 2 . 7 20 22 13 7 9 17 3 . 1 . 6 2 . 1 Ballistic Gun 8 | . 14 24 14 1 . 8 17 16 8 . . . . . 6 . . Special Weapon 1 | . . . . . . . . . . . . 3 4 6 1 . 3 Slashing Weapon 1 | . . . . . . . . . . 4 2 . . . 3 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 16 91 92 95 95 97 101 100 97 30 30 33 31 31 44 31 52 Greatest Support 91 | 20 20 10 10 10 10 10 10 40 10 30 30 30 30 18 30 33 91 Greatest Overweight (x) 10 | . 1 9 9 9 9 9 10 9 9 . . 1 1 10 10 1 2 Average Overweight (x) 3 | . . 6 8 9 9 9 9 8 8 . . . . 7 1 . . Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 19 | . 8 23 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 Most Carried 25 | . 8 21 25 24 24 25 23 25 25 25 15 15 15 15 15 15 15 Average Carried 17 | . 7 13 21 23 24 22 21 23 22 15 13 13 14 13 14 14 13 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 Final Carried 25 | 6 8 21 24 24 24 23 23 22 25 15 13 15 15 15 15 15 10 Class Distribution -------------------- 21% | Mutant 21% | Scavenger-Mutant 19% | Bothacker-Mutant 13% | Scavenger-Skirmisher 7% | Bothacker-Sprinter 4% | Bothacker-Assassin 4% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Bothacker-Sprinter | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Matter Collected 2898 | 190 115 235 240 68 . 86 168 317 76 28 . . 131 169 338 . 737 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4310 | . 228 259 385 93 . 144 415 562 197 28 . . 53 93 205 . 1648 Parts 227 | . 10 16 28 4 . 4 12 23 17 1 . . 4 1 15 . 92 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . 2 . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 3 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 92 | . 5 8 13 3 . 4 6 15 6 . . . 4 3 4 . 21 Melee 20 | . . . . . . . . . . . . . . . 1 . 19 Guns 47 | . 2 5 8 3 . 4 6 10 3 . . . . 2 2 . 2 Cannons 3 | . 3 . . . . . . . . . . . . . . . . AOE 21 | . . 3 5 . . . . 5 3 . . . 4 1 . . . Classes Destroyed 14 | . 2 3 2 1 . 1 2 . . 1 . . . . 1 . 1 Worker 3 | . . 1 . . . . . . 1 . . . . . . . 1 Builder 3 | . . . . . . . 2 . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . 1 1 . . . 1 . . . . . . . . . 3 Operator 2 | . . . 1 . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . 1 . 1 . . . . . . . . Swarmer 25 | . . 6 7 . . . . . 3 . . . 4 . . . 5 Grunt 33 | . 5 2 2 2 . 2 4 9 2 . . . . 2 2 . 1 Brawler 3 | . . . . . . . 1 2 . . . . . . . . . Duelist 4 | . . . . 1 . 1 . 1 . . . . . 1 . . . Sentry 12 | . . . 4 . . . 1 3 . . . . . . . . 4 Hunter 3 | . . . . . . 1 . . 1 . . . . . . . 1 Programmer 12 | . . . . . . . . . . . . . . . 2 . 10 Best Kill Streak 9 | . 2 4 6 3 . 1 9 5 3 1 . . 4 2 2 . 5 Combat Bots Only 5 | . 2 3 5 3 . 1 3 5 3 . . . 4 2 2 . 4 Max Kills in Single Turn 4 | . 1 3 4 1 . 1 2 2 2 1 . . 3 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . 2 3 . . . . 2 2 . . . 3 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Damage Taken 7634 | . 295 369 426 125 . 554 142 896 309 15 57 . 319 629 370 101 3027 Core 1528 | . 45 45 38 22 . 134 14 48 38 . . . 73 327 153 22 569 Absorbed by Shields 52 | . . . . . . . . 52 . . . . . . . . . Core Remaining (%) 73 | 100 . 64 . . . 51 . . 81 . . . . 42 82 97 . Volleys Fired 262 | . 33 26 30 8 . 26 14 39 21 . . 3 2 15 16 . 29 Largest 3 | . 2 2 2 2 . 2 3 3 3 . . 1 1 1 3 . 2 Hottest 153 | . 80 80 85 130 . 130 116 153 144 . . 65 39 65 128 . 70 Shots Fired 499 | . 66 46 56 16 . 40 42 94 49 . . 3 2 15 29 . 41 Gun 426 | . 36 42 52 16 . 40 42 86 45 . . 3 . 9 28 . 27 Cannon 31 | . 30 1 . . . . . . . . . . . . . . . Launcher 23 | . . 3 4 . . . . 8 4 . . . 2 2 . . . Special 19 | . . . . . . . . . . . . . . 4 1 . 14 Kinetic 258 | . 33 42 31 1 . 17 28 54 13 . . . . . 12 . 27 Thermal 199 | . 33 1 21 15 . 23 14 32 32 . . 3 . 9 16 . . Explosive 23 | . . 3 4 . . . . 8 4 . . . 2 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 10 10 3 . 10 8 11 12 . . 7 . 10 10 . 8 Robot Miss Streak 7 | . 3 6 2 5 . 7 6 7 4 . . 2 2 3 2 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . . . 2 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . . . . 1 Shots Hit Robots 406 | . 44 23 40 14 . 30 34 71 29 2 . 3 . 12 26 . 78 Core Hits 280 | . 11 18 32 13 . 19 33 58 25 1 . 4 5 14 12 . 35 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . 2 . . 1 . . . . . 1 . 3 Burn 3 | . . . . . . 1 . . 1 . . . . . 1 . . Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 Puncture 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 118 | . . . . . . . . 1 . 6 . . . 3 17 6 85 Impact 12 | . . . . . . . . . . . . . . . 6 6 . Slashing 79 | . . . . . . . . 1 . 6 . . . 3 11 . 58 Piercing 26 | . . . . . . . . . . . . . . . . . 26 Sneak Attacks 21 | . . . . . . . . . . 1 . . . . . . 20 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . 14 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10632 | . 615 465 766 173 . 382 685 1435 499 103 . 49 186 375 578 . 4321 Guns 4807 | . 279 270 543 173 . 382 685 960 391 . . 49 . 94 433 . 548 Cannons 336 | . 336 . . . . . . . . . . . . . . . . Explosions 1513 | . . 195 223 . . . . 475 108 . . . 186 228 . . 98 Melee 3976 | . . . . . . . . . . 103 . . . 53 145 . 3675 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2794 | . 256 270 245 . . 127 489 571 96 . . . . . 192 . 548 Thermal 2447 | . 359 . 298 173 . 255 196 389 295 . . 49 . 94 241 . 98 Explosive 1415 | . . 195 223 . . . . 475 108 . . . 186 228 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3278 | . . . . . . . . . . 103 . . . 53 145 . 2977 Piercing 698 | . . . . . . . . . . . . . . . . . 698 Highest Corruption 15 | . . . . . . . . . . . 5 7 7 7 . . 15 Average Corruption 5 | . . . . . . . . . . . 5 5 7 7 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . . . 2 6 17 . . 18 Message Errors 11 | . . . . . . . . . . . . . 2 4 . . 5 Matter Fused 13 | . . . . . . . . . . . . 1 . 5 . . 7 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 1 . . 1 Energy Discharges 5 | . . . . . . . . . . . . 1 . 3 . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . 3 1 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 342 | . . . 9 . . . . . . 43 . . . . . . 290 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 9 | . . . 9 . . . . . . . . . . . . . . Melee 333 | . . . . . . . . . . 43 . . . . . . 290 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 32 42 . . . . 86 . . . . . . . . . Shots 7 | . . 1 2 . . . . 4 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 198 2 87 365 . 189 204 120 87 . . . 308 150 372 110 392 Average Temperature 89 | . 59 2 31 185 . 87 95 30 28 . . . 141 33 160 57 137 Received Heat Transfer 1509 | . 129 63 132 36 . 225 54 423 81 9 . . 36 81 150 . 90 Effects 8 | . . . . 1 . . . . . . . . . . 4 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . 1 . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . 1 1 . 2 . . 1 . . . . . 1 . . Heat Transferred 4249 | . 753 . 543 312 . 506 250 487 612 . . 70 . 125 541 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Peak Influence 771 | . 165 90 233 132 . 105 269 771 538 291 116 77 . . 156 82 339 Initial 375 | . . 25 27 82 . . 40 176 375 172 101 77 . . . 76 32 Average 176 | . 40 43 115 121 . 83 81 555 387 227 102 77 . . 18 74 124 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 1 . . . . . . 1 Low Security (%) 69 | . 100 100 88 100 . 100 87 2 . 37 100 100 . . 100 100 79 Level 1 15 | . . . 11 . . . 12 11 70 62 . . . . . . 20 Level 2 12 | . . . . . . . . 71 29 . . . . . . . . Level 3 1 | . . . . . . . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 1 . . 1 . 1 . . 2 . 4 Investigation 1 | . . . . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . 1 . 3 Reinforcement 6 | . 1 . 2 . . . . . . . . 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Distress Signals 7 | . 2 . . . . . . . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 14 10 19 3 . 6 8 15 11 4 5 2 5 8 16 3 42 Peak Tracking Total 8 | . 5 3 6 3 . 3 4 6 3 3 5 . 5 4 4 4 8 Tactical Retreats 10 | . 2 . . . . 1 . 2 . 2 . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Traps Triggered 7 | . . . . . . . . 5 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Machines Disabled 6 | . . . 1 . . . . 1 . . . . . . 1 . 3 Max in Single Turn 3 | . . . 1 . . . . 1 . . . . . . 1 . 3 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Machines Accessed 31 | . 1 . 5 . 1 . 4 . 2 3 . . 2 . 5 2 6 Terminals 18 | . 1 . 3 . . . 2 . 2 1 . . 1 . 4 1 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 1 1 Repair Stations 4 | . . . 2 . . . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Total Hacks 68 | . 1 . 13 . 1 . 14 . 4 7 . . 3 . 9 5 11 Successful 37 | . . . 8 . 1 . 10 . 1 4 . . 3 . 5 1 4 Failed 31 | . 1 . 5 . . . 4 . 3 3 . . . . 4 4 7 Catastrophic 6 | . 1 . 1 . . . . . . 1 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . 2 . 4 . . . . . 1 . 1 Terminals 30 | . 1 . 6 . . . 3 . 4 1 . . 2 . 7 1 5 Fabricators 7 | . . . . . . . . . . . . . . . 2 4 1 Repair Stations 20 | . . . 7 . . . 10 . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 12 | . . . 3 . 1 . 1 . 1 . . . 3 . 3 . . Record 3 | . . . . . 1 . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 1 1 Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 14 | . . . 5 . . . 8 . . . . . . . . . 1 Scan Component 8 | . . . 3 . . . 4 . . . . . . . . . 1 Repair 6 | . . . 2 . . . 4 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Restock 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 5 . . . 4 . 2 2 . . 1 . 5 2 6 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . 2 Matter 402 | . . . . . . . . . . . . . . . 168 . 234 Time 159 | . . . . . . . . . . . . . . . 42 . 117 Total Part Build Rating 22 | . . . . . . . . . . . . . . . 8 . 14 Parts Repaired 6 | . . . 2 . . . 4 . . . . . . . . . . Time 168 | . . . 52 . . . 116 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . 2 1 . 10 Non-combat 3 | . . . . . . . . . . . . . . . 1 . 2 Combat 10 | . . . . . . . . . . . . . . 2 . . 8 Robot Hacks Applied 15 | . . . . . . . . . . . . . . 2 1 . 12 find_chute 1 | . . . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . 1 reboot_system 6 | . . . . . . . . . . . . . . . . . 6 overwrite_iff 6 | . . . . . . . . . . . . . . 2 . . 4 Relay Couplers Released 8 | . . . . . . . . 5 . . . . . . . . 3 Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 Attached 6 | . . . . . . . . . . . . 1 . . 1 . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Total Allies 6 | . . . . . . . . . . . . . . 2 . . 4 Largest Group 2 | . . . . . . . . . . . . . . 1 . . 2 Highest-Rated Group 24 | . . . . . . . . . . . . . . 16 . . 24 Highest-Rated Ally 16 | . . . . . . . . . . . . . . 16 . . 12 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . 6 . . 10 Total Damage 190 | . . . . . . . . . . . . . . 94 . . 96 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Turns Passed 9557 | . 517 899 597 198 1121 305 335 1034 753 235 95 91 293 478 979 156 1471 Spaces Moved 5339 | 1 258 445 197 80 520 107 62 392 317 333 151 150 613 101 524 279 809 Core 90 | . . . . . . . . . . . . . . 74 16 . . Treads 25 | . . . . . . . . 25 . . . . . . . . . Legs 563 | 1 235 . . . . . . . . . . . . . 64 . 263 Wheels 2456 | . 23 445 197 80 520 107 62 367 317 . . . . . 203 . 135 Hover 184 | . . . . . . . . . . . . . . . . . 184 Flight 2021 | . . . . . . . . . . 333 151 150 613 27 241 279 227 Fastest Speed 17 | 120 95 95 200 215 215 215 215 200 200 28 28 28 28 114 23 17 20 Average Speed 136 | 120 117 180 214 215 215 215 221 224 211 28 28 40 38 428 145 47 96 Slowest Speed 550 | 120 120 215 215 215 215 215 230 360 215 28 28 108 114 550 550 107 200 Overloaded Moves 111 | . . . . . . . . . . . . . . . . 101 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 44 80 23 25 89 26 7 61 26 7 89 4 62 12 12 13 26 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 . . Scrap Searched 10 | . . 3 . 1 . 1 . . . . . . 4 1 . . . Spaces Dug 46 | . . . 8 . . . . . . 4 . . . . 13 5 16 Terrain Destroyed 202 | . . 26 15 . . . 1 12 27 4 . . 25 20 14 5 53 Melee 38 | . . . . . . . . . . 4 . . . . 13 5 16 Projectile 9 | . . . . . . . 1 2 . . . . . . 1 . 5 AOE 154 | . . 26 15 . . . . 10 27 . . . 25 20 . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Fac Total 6997 | . 405 495 314 91 524 143 227 473 361 472 203 178 669 131 690 289 1332 Wait 863 | . 99 1 60 . 5 2 138 2 4 98 48 3 40 3 77 . 283 Move 5316 | . 257 444 196 79 519 106 62 391 316 333 150 149 612 100 519 274 809 Hop 4 | . . . . . . . . . . . . . . . 2 2 . Pick Up 132 | . 5 15 12 2 . 4 6 12 10 3 1 8 2 5 13 2 32 Fast Attach 35 | . 1 . 1 . . . . . 1 1 . 2 2 . 11 2 14 Attach 89 | . . 1 7 2 . 5 6 6 1 8 3 3 3 5 12 2 25 Detach 14 | . . . . . . . . . . 5 . 2 3 . 4 . . Swap 54 | . 5 6 6 . . . 1 4 2 2 . 2 . . 6 . 20 Drop 99 | . 5 2 2 . . . . 7 6 16 1 6 5 . 13 1 35 Fire 262 | . 33 26 30 8 . 26 14 39 21 . . 3 2 15 16 . 29 Melee 118 | . . . . . . . . 1 . 6 . . . 3 17 6 85 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Entered Mines 574 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 909 | -10/Mines | Learned location of Zion (-6) 1019 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1367 | -10/Mines | Discovered new exit (range 8) 1417 | -10/Mines | Entered Materials 1417 | -9/Materials | Evolved 2 slots: Utility x2 1679 | -9/Materials | Repaired Lgt. Treads 1731 | -9/Materials | Repaired Wheel 1975 | -9/Materials | Discovered new exit (range 10) 2014 | -9/Materials | Entered Mines 2187 | -9/Mines | Learned 2 Materials zone layouts 2199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2202 | -9/Mines | Discovered new exit (range 5) 2212 | -9/Mines | Entered Exiles 2264 | -9/Exiles | Met 8R-AWN 2301 | -9/Exiles | Met EX-HEX 2343 | -9/Exiles | Build established: Scavenger-Mutant 2378 | -9/Exiles | Met EX-DEC 2617 | -9/Exiles | Met EX-BIN 2831 | -9/Exiles | Visited The Gauntlet 3314 | -9/Exiles | Discovered new exit (range 10) 3333 | -9/Exiles | Entered Mines 3463 | -8/Mines | Lost 4 parts (1p1n1u1w) 3625 | -8/Mines | Discovered new exit (range 5) 3638 | -8/Mines | Entered Materials 3638 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3686 | -8/Materials | Repaired Wheel 3720 | -8/Materials | Repaired Spread Laser 3748 | -8/Materials | Repaired Weapon Shielding 3782 | -8/Materials | Repaired Hvy. Assault Rifle 3860 | -8/Materials | Garrison activated, responded to threat 3973 | -8/Materials | Identified exit to Garrison 3973 | -8/Materials | Entered Garrison 4058 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Build established: Scavenger-Tank 4196 | -8/Garrison | Triggered checkpoint 4199 | -8/Garrison | Discovered new exit (range 17) 4440 | -8/Garrison | Build established: Scavenger-Skirmisher 4535 | -8/Garrison | Discovered new exit (range 16) 4646 | -8/Garrison | Triggered checkpoint 4727 | -8/Garrison | Discovered new exit (range 10) 4763 | -8/Garrison | Installed Relay Interface Framework 4822 | -8/Garrison | Triggered checkpoint 4915 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Entered Materials 5370 | -8/Materials | Discovered new exit (range 11) 5760 | -8/Materials | Entered Factory 5760 | -7/Factory | Evolved 2 slots: Propulsion x2 5841 | -7/Factory | Discovered new exit (range 5) 5995 | -7/Factory | Sucked down chute 5995 | -7/Factory | Entered Waste 5997 | -7/Waste | Spotted C-40 Crusher 6001 | -7/Waste | Spotted C-40 Crusher 6010 | -7/Waste | EMP discharged 6029 | -7/Waste | Spotted C-40 Crusher 6030 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6058 | -7/Waste | Build established: Sprinter 6061 | -7/Waste | Spotted C-40 Crusher 6077 | -7/Waste | Spotted C-40 Crusher 6086 | -7/Waste | Discovered new exit (range 10) 6090 | -7/Waste | Entered Factory 6156 | -7/Factory | Discovered new exit (range 11) 6181 | -7/Factory | Entered Lower Caves 6229 | -7/Lower Caves | Encountered a Warlord checkpoint 6243 | -7/Lower Caves | Spotted B-75 Beast 6375 | -7/Lower Caves | Lost 3 parts (3n) 6460 | -7/Lower Caves | Discovered new exit (range 13) 6474 | -7/Lower Caves | Entered another Lower Caves area 6568 | -7/Lower Caves | Lost 5 parts (3n1u1w) 6709 | -7/Lower Caves | Build established: Bothacker-Mutant 6869 | -7/Lower Caves | Discovered new exit (range 15) 6945 | -7/Lower Caves | Core integrity fell below 50% 6952 | -7/Lower Caves | Entered Factory 6952 | -6/Factory | Evolved 2 slots: Utility x2 7071 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 7374 | -6/Factory | Spotted B-75 Beast 7899 | -6/Factory | Discovered new exit (range 17) 7931 | -6/Factory | Entered another Factory area 7931 | -5/Factory | Evolved 2 slots: Utility x2 8086 | -5/Factory | Discovered new exit (range 5) 8087 | -5/Factory | Identified exit to Factory 8087 | -5/Factory | Entered another Factory area 8087 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8495 | -4/Factory | Lost 3 parts (3n) 8530 | -4/Factory | Build established: Bothacker-Assassin 9130 | -4/Factory | Build established: Bothacker-Mutant 9317 | -4/Factory | Fabricated Railgun (x2) 9517 | -4/Factory | System corruption reached 10% 9558 | -4/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Slug penetrates P-70 Sage. Destroyed Tesla Rifle. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates P-70 Sage. Slug penetrates Wall. U-05 Engineer lays Concrete. Wall collapses. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Slug penetrates P-70 Sage. P-70 Sage destroyed. Switching to secondary target: G-67 Veteran. Slug penetrates Wall. U-05 Engineer builds a Door. Railgun destroyed. Slug penetrates G-67 Veteran. R-10 Processor collects Imp. Remote Datajack. Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+##?????????????????????????????????????????????? | | #???????????????????? ?????????????????????? | | #???????????????????? ???????????????????? | | #???????????????????? #????????????????? | | #???????????????????# ##;??????????????? | | #???????????????????# # ?????????????? | | #???????????????????#w ; ?!????????????? | | ##################### # ?]* ???????????? | | !!!! u? ???????????? | | !^! g# [ ??????????? | | T !!! R ; ???????????? | | ; ?????????????? | | %%% !=% ; ???????????????? | | %%% =%! #????????????????? | | % =!| #????????????????? | | #+######"######## % %!!%!;;##????????????????? | | ##?????## @ | #T"#????????????????? | | ##?????## # "#############????? | | " """ "#?????## ???? | | " """ ##?????## ! ???? | | " """ #???????# % = ???? | | " #???????# %% #######+#########+##???????? | | " / #?#########+######### == #??????????? | | #?# [|*! #=*= #??????????? | | #?# !!= #[= ! | #??????????? | | #?# !# #??????????? | | #?# # #??????????? | | #?# # " " ] #??????????? | | #########?# = # """" #??????????? | | ??????????# # #??????????? | | ??????????#############################??????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 65 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 45 Relay Coupler Value 3 Item Schematics ----------------- Datajack | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Railgun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed FrostSurgeClaw Manual? 0 Play Time 01:19:24 Cumulative 192.1 hours Start 2021.06.06 @ 18:56:58 End 2021.06.06 @ 21:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ced78494-122e-41df-a025-a21bc611d5b5