Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 22:28:47 Player: SnaveSutit Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (612) 612 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1557) 1557 TOTAL SCORE: 8219 Bonus ------- Follower Combat Kills 57 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Sensor Array Microactuators Microactuators Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Backup Power III Makeshift Power Source Reinforced Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Core Analyzer Improved Armor Integrity Analyzer Transmission Jammer Focal Shield Improved Shock Absorption System System Shield > --- WEAPON ----------- Backup Laser III Vortex Rifle > --- INVENTORY -------- Compact Matter Pod Microactuators Microactuators Vortex Rifle HERF Cannon [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility System Shield Device Focal Shield Storage Compact Matter Pod Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Vortex Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . 2 2 2 . 2 2 . . . . 2 . Power 2 | . . . . 1 . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . 1 . Utility 6 | . . . 1 . 1 . 2 1 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 102 | 6 2 5 9 21 6 6 12 . 6 5 12 3 5 4 Power 19 | 1 . 2 1 5 . 1 2 . . 1 3 . 1 2 Engine 10 | 1 . 1 1 2 . . 1 . . 1 2 . 1 . Core 8 | . . 1 . 3 . 1 1 . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 18 | 2 . 2 1 4 3 2 1 . . . 2 . . 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 15 | . . 2 1 4 3 2 1 . . . 2 . . . Utility 30 | 1 1 . 1 6 2 2 7 . 1 2 1 1 4 1 Device 18 | . 1 . 1 3 2 . 6 . . . 1 . 3 1 Storage 3 | 1 . . . 2 . . . . . . . . . . Processor 4 | . . . . . . . . . 1 2 . . 1 . Hackware 4 | . . . . 1 . 2 . . . . . 1 . . Protection 1 | . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 1 1 6 6 1 1 2 . 5 2 6 2 . . Energy Gun 9 | 1 . 1 . . . . 1 . 1 1 3 1 . . Energy Cannon 3 | . . . . . . . . . . 1 2 . . . Ballistic Gun 6 | 1 1 . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 5 | . . . 2 3 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 1 . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 4 | . . . . . . 1 . . 3 . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . . 4 . . . Parts Lost 30 | . . 2 2 3 . 4 4 . 2 . 5 4 . 4 Power 4 | . . . 1 . . . 2 . . . 1 . . . Propulsion 11 | . . . 1 3 . 1 1 . . . 3 2 . . Utility 9 | . . 1 . . . 2 . . 1 . 1 1 . 3 Weapon 6 | . . 1 . . . 1 1 . 1 . . 1 . 1 Highest Loss Streak 6 | . . 2 1 3 . 4 3 . 2 . 4 6 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 94 94 51 23 36 49 67 52 51 64 74 27 19 19 Engine 3 | . 14 14 10 . . . 4 . . 4 7 . . . Core 2 | . . . . 4 . 3 7 . . . . . . . Treads 2 | . 28 25 . . . . . . . . . . . . Flight 7 | . . 2 23 2 5 26 22 17 17 17 17 3 . . Device 6 | . 9 12 1 1 7 . 13 23 19 17 17 3 7 8 Storage 4 | . 14 14 11 5 . . . . . . . . . . Processor 2 | . . . . . . . . . . 11 17 9 1 5 Hackware 1 | . . . . . 7 9 6 5 5 5 5 4 5 2 Energy Gun 1 | . 4 4 . . . . . . 1 . 4 . . . Ballistic Gun 2 | . 23 20 3 . . . . . . . . . . . Launcher 4 | . . . 2 8 9 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 5 5 4 5 1 . . . 5 1 Peak Build Rating 73 | 6 7 7 8 20 27 34 58 37 49 64 73 42 21 30 Average Rating 17 | 1 6 6 5 6 14 26 40 37 39 50 60 23 16 17 On Entrance 21 | . 6 7 5 4 11 24 23 37 37 42 57 42 9 21 Naked Turns 75 | . . . . 62 . . . . . . . 13 . . Heaviest Build 44 | 11 11 12 10 16 4 7 29 7 13 9 44 8 6 11 Greatest Support 40 | 40 40 40 12 16 12 24 23 17 17 12 20 8 3 28 Greatest Overweight (x) 3 | . . . 1 3 1 . 1 . . . 2 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 3 6 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 2 3 6 3 4 4 4 5 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 3 6 8 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 83% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Matter Collected 1217 | 192 77 102 140 195 20 10 63 . 205 20 163 . . 30 Remotely 135 | . 77 58 . . . . . . . . . . . . Salvage Created 620 | . 77 137 59 231 . . 63 . . . . 23 . 30 Parts 52 | . 7 17 5 22 . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 24 | . 2 9 3 6 . . 1 . . . . 2 . 1 Melee 9 | . . . . 6 . . 1 . . . . 1 . 1 Guns 11 | . 2 7 2 . . . . . . . . . . . AOE 4 | . . 2 1 . . . . . . . . 1 . . Classes Destroyed 6 | . 1 1 1 3 . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 14 | . . 9 2 . . . . . . . . 2 . 1 Cutter 2 | . . . . 2 . . . . . . . . . . Grunt 7 | . 2 . 1 3 . . 1 . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 6 2 3 . . 1 . . . . 1 . 1 Combat Bots Only 6 | . 2 6 2 3 . . 1 . . . . 1 . 1 Max Kills in Single Turn 3 | . 1 3 1 1 . . 1 . . . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . . 1 . . Melee 1 | . . . . 1 . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 424 | . 17 39 34 53 . 12 59 . 25 3 22 74 . 86 Missed 175 | . 4 10 13 31 . 4 31 . 10 3 11 35 . 23 Damage Taken 4653 | . 167 274 269 570 . 302 434 . 293 . 284 710 . 1350 Core 2892 | . 46 85 91 423 . 181 94 . 137 . 129 533 . 1173 Absorbed by Shields 79 | . . . . . . . 21 . . . . . . 58 Ignored by Resistances 175 | . . . . . . . 83 . . . 92 . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . . Core Remaining (%) 61 | 100 . 47 77 23 . 74 88 . . . . 20 . . Volleys Fired 54 | . 10 21 13 . . . . . 8 . . 2 . . Largest 2 | . 2 2 2 . . . . . 1 . . 1 . . Hottest 60 | . 40 60 40 . . . . . 53 . . 40 . . Shots Fired 82 | . 20 33 19 . . . . . 8 . . 2 . . Gun 70 | . 20 33 15 . . . . . . . . 2 . . Cannon 8 | . . . . . . . . . 8 . . . . . Launcher 4 | . . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 64 | . 20 21 15 . . . . . 8 . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . Electromagnetic 12 | . . 12 . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . 2 . . Robot Hit Streak 10 | . 10 7 4 . . . . . 2 . . 2 . . Robot Miss Streak 4 | . 1 3 4 . . . . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 76 | . 16 18 8 9 . 4 10 . 7 . . 4 . . Core Hits 41 | . 7 9 8 6 . . 1 . 1 . . 5 . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . Blast 1 | . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . 1 . . Melee Attacks 37 | . . . . 12 . 4 10 . 6 . . 2 3 . Impact . | . . . . . . . . . . . . . . . Slashing 26 | . . . . 12 . . 6 . 3 . . 2 3 . Piercing 3 | . . . . . . . . . 3 . . . . . Sneak Attacks 8 | . . . . . . 4 4 . . . . . . . Combat Hostiles 8 | . . . . . . 4 4 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1682 | . 132 276 147 289 . . 220 . 169 . . 382 . 67 Guns 490 | . 132 191 68 . . . . . . . . 99 . . Cannons 104 | . . . . . . . . . 104 . . . . . Explosions 376 | . . 85 79 . . . . . . . . 212 . . Melee 645 | . . . . 289 . . 220 . 65 . . 71 . . Ramming 67 | . . . . . . . . . . . . . . 67 Kinetic 392 | . 132 88 68 . . . . . 104 . . . . . Thermal 297 | . . 85 . . . . . . . . . 212 . . Explosive 79 | . . . 79 . . . . . . . . . . . Electromagnetic 103 | . . 103 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 641 | . . . . 289 . . 220 . 61 . . 71 . . Piercing 4 | . . . . . . . . . 4 . . . . . Entropic 99 | . . . . . . . . . . . . 99 . . Highest Corruption 4 | . . . . . . . . . 4 4 4 . . . Average Corruption 3 | . . . . . . . . . 3 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . 4 1 1 . . . Message Errors 1 | . . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . . . 1 1 . . . . Heat Flow Errors 3 | . . . . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 48 | . . . 7 3 . . 14 . 18 . . 6 . . Projectiles 18 | . . . . . . . . . 18 . . . . . Explosions 13 | . . . 7 . . . . . . . . 6 . . Melee 17 | . . . . 3 . . 14 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . 31 46 . . . . . . . . 41 . 31 Shots 3 | . . 1 1 . . . . . . . . 1 . . Rammed 13 | . . . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 258 | . 18 52 21 5 . . 6 . 258 . 118 . . . Average Temperature 28 | . 8 27 12 5 . . 3 . 139 . 67 . . . Received Heat Transfer 547 | . 93 . 72 129 . . 70 . . . 21 69 . 93 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 400 | . . 150 . . . . . . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Peak Influence 467 | . 50 165 303 467 15 15 306 169 . . . . 234 169 Initial 189 | . . 19 19 123 . 10 7 149 . . . . 189 114 Average 97 | . 22 51 169 89 . 4 170 163 . . . . 211 121 Maximum Alert Level 2 | . . . 1 2 . . 1 . . . . . 1 . Low Security (%) 79 | 100 100 100 74 77 100 100 46 100 . . . . 21 100 Level 1 18 | . . . 25 18 . . 53 . . . . . 78 . Level 2 2 | . . . . 3 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 7 . . 4 . . . . . . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 9 | . 1 . 2 3 . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Distress Signals 8 | . 1 . 1 2 1 . 1 . . . . . . 2 Communications Jammed 5 | . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . 5 . . . Times Spotted 172 | . 6 9 24 19 1 2 25 3 2 1 43 22 4 11 Peak Tracking Total 15 | . 3 6 10 7 6 2 10 3 1 1 15 9 2 5 Tactical Retreats 24 | . . . 1 2 . 1 8 . 1 . 4 4 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Traps Triggered 2 | . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . 14 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Machines Disabled 1 | . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Machines Accessed 20 | . . . 1 7 1 . 4 1 1 1 2 . 2 . Terminals 16 | . . . 1 7 1 . 4 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 38 | . . . 3 18 1 . 7 1 1 1 3 . 3 . Successful 19 | . . . . 5 1 . 5 1 1 1 3 . 2 . Failed 19 | . . . 3 13 . . 2 . . . . . 1 . Catastrophic 3 | . . . . 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . Terminals 33 | . . . 3 18 1 . 7 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . . . . 5 1 . 5 1 1 1 3 . 2 . Record 5 | . . . . 1 . . 2 . . . 2 . . . Open Door 4 | . . . . . . . . . 1 1 1 . 1 . Open DSF 4 | . . . . . 1 . 2 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 6 . . 2 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Total Allies 5 | . . 3 . . . . 2 . . . . . . . Largest Group 3 | . . . 3 . . . 1 . . . . . . . Highest-Rated Group 40 | . . . 40 . . . 40 . . . . . . . Highest-Rated Ally 40 | . . . 16 . . . 40 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . . 31 . . . 3 . . . . . . . Total Damage 363 | . . . 307 . . . 56 . . . . . . . Kills 7 | . . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Turns Passed 6528 | 30 200 527 323 3085 84 48 324 59 350 135 581 187 145 450 Spaces Moved 5855 | 33 102 352 402 613 118 73 832 133 897 344 887 443 162 464 Core 1164 | 31 . . . 325 82 . . . . . . 130 162 434 Treads 328 | 2 102 224 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 30 | . . . . . . . . . . . . . . 30 Hover . | . . . . . . . . . . . . . . . Flight 4333 | . . 128 402 288 36 73 832 133 897 344 887 313 . . Fastest Speed 28 | 50 160 37 34 29 32 28 28 32 32 37 28 32 50 50 Average Speed 49 | 56 160 115 36 46 61 31 31 32 34 37 46 39 75 78 Slowest Speed 200 | 160 160 160 117 200 100 32 112 32 37 37 192 150 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 29 71 31 49 5 73 37 4 73 60 93 76 6 33 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . . 1 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . . . . . . 3 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 40 | . . 6 25 . . . . . 4 . . 5 . . Melee . | . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . . . . . AOE 36 | . . 6 25 . . . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Ext Total 9339 | 43 122 443 562 3396 128 94 884 148 928 349 1061 450 182 549 Wait 3171 | . 6 59 129 2733 . 9 19 16 9 . 139 . 10 42 Move 5839 | 32 101 351 399 612 117 72 831 132 896 343 886 442 161 464 Hop 1 | . . . 1 . . . . . . . . . . . Pick Up 39 | 5 3 4 3 12 . 1 5 . . . 4 1 1 . Fast Attach 46 | 2 . . . 3 5 4 7 . 4 4 9 1 3 4 Attach 41 | 4 1 2 8 13 1 2 3 . 1 . 2 2 2 . Detach 22 | . . 1 7 3 2 1 1 . 1 . 3 . 2 1 Swap 15 | . 1 3 1 5 . . 2 . 1 1 1 . . . Drop 41 | . . 2 1 4 3 1 6 . 2 1 17 . . 4 Fire 54 | . 10 21 13 . . . . . 8 . . 2 . . Melee 36 | . . . . 11 . 4 10 . 6 . . 2 3 . Ram 13 | . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . 21 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp / DSF) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Ext) -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 13) 231 | -10/Materials | Entered Mines 291 | -10/Mines | Learned location of 2 exits from Materials 316 | -10/Mines | Build established: Mutant 525 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Discovered new exit (range 16) 717 | -10/Mines | Learned Materials terminal intel 752 | -10/Mines | Discovered new exit (range 14) 757 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Entered Materials 758 | -9/Materials | Accompanied by 3 allies 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Identified exit to Mines 759 | -9/Materials | Identified exit to Materials 760 | -9/Materials | Loaded intel: 12 terminal locations 1075 | -9/Materials | Discovered exit to Materials (range 16) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1176 | -8/Materials | Garrison activated, responded to threat 1308 | -8/Materials | Discovered new exit (range 7) 1314 | -8/Materials | Core integrity fell below 50% 1317 | -8/Materials | Released all parts (6) 1339 | -8/Materials | Lost 3 parts (3n) 1997 | -8/Materials | Garrison activated, responded to threat 4166 | -8/Materials | Entered Factory 4166 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4243 | -7/Factory | Identified exit to DSF 4250 | -7/Factory | Entered DSF 4278 | -7/DSF | Additional patrols routed to DSF 4280 | -7/DSF | Discovered new exit (range 16) 4298 | -7/DSF | Entered Factory 4298 | -6/Factory | Evolved 2 slots: Utility x2 4307 | -6/Factory | Lost 4 parts (1n2u1w) 4523 | -6/Factory | Build established: Sprinter 4592 | -6/Factory | Spotted B-75 Beast 4615 | -6/Factory | Discovered new exit (range 12) 4622 | -6/Factory | Entered another Factory area 4622 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4642 | -5/Factory | Discovered new exit (range 6) 4646 | -5/Factory | Lost 3 parts (2p1n) 4665 | -5/Factory | Identified exit to DSF 4681 | -5/Factory | Entered Upper Caves 4912 | -5/Upper Caves | Learned 12 Factory zone layouts 5028 | -5/Upper Caves | Discovered new exit (range 10) 5031 | -5/Upper Caves | Entered another Upper Caves area 5125 | -5/Upper Caves | Encountered a Warlord checkpoint 5161 | -5/Upper Caves | Discovered new exit (range 10) 5166 | -5/Upper Caves | Entered Warlord 5185 | -5/Warlord | System corruption cleaned by Quarantine Array 5186 | -5/Warlord | Build established: Mutant 5216 | -5/Warlord | Met Warlord 5241 | -5/Warlord | Warlord's base attacked by MAIN.C 5299 | -5/Warlord | Found Prototype Energy Gun 5300 | -5/Warlord | Identified Vortex Shotgun 5302 | -5/Warlord | Found Prototype Energy Cannon 5303 | -5/Warlord | Identified Vortex Driver 5308 | -5/Warlord | Found Prototype Energy Gun 5308 | -5/Warlord | Identified Vortex Rifle 5311 | -5/Warlord | Found Vortex Rifle 5512 | -5/Warlord | Spotted B-75 Beast 5591 | -5/Warlord | Warlord forces counterattacked 5593 | -5/Warlord | Spotted Striker 5604 | -5/Warlord | Spotted Executioner 5639 | -5/Warlord | Lost 9 allies 5672 | -5/Warlord | Spotted Executioner 5681 | -5/Warlord | Spotted Striker 5682 | -5/Warlord | Spotted Striker 5733 | -5/Warlord | Lost 20 allies 5741 | -5/Warlord | Spotted B-75 Beast 5741 | -5/Warlord | Spotted B-86 Titan 5741 | -5/Warlord | Spotted Executioner 5742 | -5/Warlord | Discovered new exit (range 12) 5747 | -5/Warlord | Entered Proximity Caves 5760 | -4/Proximity Caves | Spotted B-86 Titan 5798 | -4/Proximity Caves | Lost 6 parts (1p3n2u) 5856 | -4/Proximity Caves | Released all parts (6) 5902 | -4/Proximity Caves | Core integrity fell below 50% 5920 | -4/Proximity Caves | Discovered new exit (range 8) 5934 | -4/Proximity Caves | Entered Factory 5934 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5935 | -4/Factory | Identified exit to Extension 5935 | -4/Factory | Identified exit to Upper Caves 5935 | -4/Factory | Identified exit to Research 6059 | -4/Factory | Discovered exit to Research (range 13) 6079 | -4/Factory | Entered Extension 6257 | -4/Extension | Spotted B-86 Titan 6474 | -4/Extension | Core integrity fell below 50% 6492 | -4/Extension | Core integrity fell below 20% 6529 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 06415_ Stasis field depleted. 06416_ Penetrated by Slug. 06446_ U-05 Engineer exits Transfer Station. 06446_ R-10 Processor exits Transfer Station. 06446_ T-07 Excavator exits Transfer Station. 06454_ Penetrated by Slug. 06460_ K-01 Serf enters Transfer Station. 06463_ A-15 Conveyor enters Transfer Station. 06471_ R-10 Processor enters Transfer Station. 06479_ Adv. Sensor Array destroyed. 06481_ Slammed into S-27 Virus. 06483_ Adv. ECM Suite destroyed. 06484_ Slammed into S-27 Virus. 06491_ S-27 Virus destroyed. [Achievement: Fist Fight] 06491_ Destabilizing: Core damaged (-57). 06492_ Acquired 30 matter. 06494_ U-05 Engineer destroyed. 06495_ Slammed into S-27 Virus. 06498_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ? ????????? | | ############################# ????????? | | uu @ ????????? | | ????????? | | u ????????? | | BB ?????????? | | BB ?????????? | | +############################k R ??????????? | | #### #???????????????????? ??????????? | | * #????????????????????? ??????????? | | ##### #?????????????????????? ???????????? | | ?????####?????????????????????? ???????????? | | ????????????????????????????????##T#"????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 380 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: EX 50 Melee Speed Boost 20 Evasion (%) 72 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Fist Fight Leap Before You Look Slippery One Challenges ------------ None Game ------ Seed EncryptedOmegaCorpse Manual? 0 Play Time 01:43:12 Cumulative 15.3 hours Start 2024.10.02 @ 20:43:38 End 2024.10.02 @ 22:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53e0164e-0b78-4d20-b4f2-9bfcd392e968