Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 20:27:58 Player: Spoodle Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (251) 1255 Value Destroyed (7771) 7771 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1310) 1310 TOTAL SCORE: 16176 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 425 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Makeshift Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Battery (200) Recoil Stabilizer Advanced ECM Suite Improved System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Cloaking Device Improved Light Armor Plating Force Field > --- WEAPON ----------- Coil Gun Heavy Machine Gun > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Compact Battery Machine Analyzer Core Analyzer Recoil Stabilizer Improved Weapon Cycler Advanced ECM Suite Makeshift Utility Shielding Makeshift Light Armor Plating Improved System Shield Drone Bay High-powered Shock Rifle Beamcaster Heavy Particle Cannon Precision Assault Rifle Phasing Sabre Spear Spear CR-A16's Pointy Stick [Rating: 71] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 316 | 8 12 6 30 10 6 10 29 38 26 11 2 46 30 17 5 2 28 Power 42 | 1 1 . 4 1 . 3 6 9 2 . . 4 3 4 1 . 3 Engine 35 | 1 1 . 4 1 . 1 4 9 2 . . 4 3 3 . . 2 Core 7 | . . . . . . 2 2 . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 58 | 3 3 3 4 . . 1 7 6 2 1 . 13 2 5 3 1 4 Treads 25 | 1 3 1 3 . . 1 5 5 1 1 . 4 . . . . . Leg 22 | 2 . . . . . . . . 1 . . 5 1 5 3 1 4 Wheel 11 | . . 2 1 . . . 2 1 . . . 4 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 95 | 2 2 1 7 . 3 4 8 14 8 3 . 14 12 5 1 1 10 Device 57 | 1 . 1 . . 1 2 5 11 6 3 . 10 6 4 1 . 6 Storage 4 | 1 1 . . . 1 . . 1 . . . . . . . . . Processor 4 | . . . . . . . 1 . 1 . . . 2 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 29 | . 1 . 7 . 1 2 2 2 1 . . 4 3 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 121 | 2 6 2 15 9 3 2 8 9 14 7 2 15 13 3 . . 11 Energy Gun 19 | . 2 . . . . 2 5 . 1 . . 5 2 . . . 2 Energy Cannon 19 | . . . . . . . 2 6 5 . . 2 4 . . . . Ballistic Gun 11 | 2 . . 1 . . . . . . . . 1 2 . . . 5 Ballistic Cannon 30 | . 3 1 9 5 2 . . . 1 4 2 3 . . . . . Launcher 24 | . 1 1 4 3 . . 1 3 4 3 . 1 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 1 . . . 3 . . 3 3 . . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . . . 7 Parts Lost 78 | . . . . 1 . 3 6 7 8 . . 14 13 8 . . 18 Power 14 | . . . . . . 1 1 . 2 . . 2 3 2 . . 3 Propulsion 23 | . . . . . . . . 3 2 . . 5 3 3 . . 7 Utility 29 | . . . . 1 . 1 4 3 3 . . 4 5 2 . . 6 Weapon 12 | . . . . . . 1 1 1 1 . . 3 2 1 . . 2 Highest Loss Streak 12 | . . . . 1 . 2 3 2 3 . . 6 6 5 . . 12 To Critical Strikes 3 | . . . . . . . . . 1 . . 1 . 1 . . . Average Slot Usage (%) 94 | . 100 100 99 98 88 99 99 95 90 92 82 88 95 74 97 99 91 Engine 12 | . 14 14 21 22 22 8 8 14 14 15 15 13 12 3 8 6 5 Core 2 | . . . . . . 13 9 . . . . . . 2 4 6 5 Treads 10 | . 22 14 11 11 11 11 18 22 9 9 15 10 . . . . . Leg 7 | . 5 . . . . . . . 4 4 . 6 12 14 25 25 21 Wheel 5 | . . 13 11 11 11 11 9 3 7 7 7 4 12 2 . . . Device 15 | . 13 8 4 . 10 10 17 22 15 15 15 14 20 18 17 19 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 Processor 4 | . . . . . . . . . 6 7 7 1 10 13 13 13 13 Protection 8 | . . 5 17 20 11 11 9 6 6 7 7 13 3 . 6 6 9 Energy Gun 3 | . 1 . . . . 11 17 . . . . 7 . . . . . Energy Cannon 2 | . . . . . . . . 14 8 . . . 10 . . . . Ballistic Cannon 6 | . 22 19 21 20 . 10 . . 2 14 6 1 . . . . . Slashing Weapon 1 | . . . . . 10 . . . 1 . . 1 1 5 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 13 13 2 Peak Build Rating 71 | 7 9 9 19 22 23 28 36 53 51 52 52 57 67 59 66 69 71 Average Rating 41 | 6 8 8 13 19 20 25 33 47 49 50 47 49 59 46 63 68 64 On Entrance 34 | . 7 8 9 17 19 22 28 36 50 49 52 52 52 33 59 64 69 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 13 34 34 54 56 77 77 73 122 121 122 119 131 127 113 121 122 132 Greatest Support 94 | 20 40 40 20 16 16 16 16 94 28 28 28 76 24 64 63 73 73 Greatest Overweight (x) 40 | . . 2 3 3 4 4 4 4 7 4 4 40 8 9 2 2 3 Average Overweight (x) 2 | . . 1 2 3 3 3 3 1 3 4 3 3 4 4 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 17 20 20 22 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 15 15 15 15 16 20 20 25 25 25 25 25 25 22 24 25 25 Average Carried 20 | 4 12 14 14 15 15 18 19 21 22 23 25 22 24 17 22 24 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 14 15 15 15 20 20 24 22 25 25 25 23 20 23 25 5 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Mutant 10% | Derelict-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 5929 | 316 309 176 876 307 40 370 275 494 310 516 . 921 249 250 107 30 383 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9188 | 139 461 263 1217 313 . 397 1675 1597 325 194 . 1162 881 139 31 . 394 Parts 471 | 14 25 16 78 24 . 13 81 82 10 16 . 39 49 8 2 . 14 Haulers Intercepted 8 | . 1 . 3 . . . 4 . . . . . . . . . . Recyclers Shooed 7 | . 1 1 . 1 . . 2 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 9 12 . 43 . 2 . . 18 Prevented 8 | . . . . . . . . . 2 . . . . . 2 . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 184 | . 9 5 28 15 . 9 22 30 10 12 . 16 15 5 . . 8 Melee 4 | . . . . . . . . 1 . . . . . 2 . . 1 Guns 40 | . . . . . . 2 20 . 1 . . 10 . . . . 7 Cannons 85 | . 9 3 18 4 . 7 . 22 5 1 . 5 11 . . . . AOE 52 | . . 2 10 11 . . . 6 4 11 . 1 4 3 . . . Classes Destroyed 16 | 2 5 1 3 . . . 1 1 . . . . 1 . 1 . 1 Worker 15 | . . 2 1 . . . 4 3 . . . . 5 . . . . Builder 4 | . . . . . . . . . . . . . 4 . . . . Tunneler 7 | 4 . . . . . 1 1 1 . . . . . . . . . Hauler 8 | . 1 . 3 . . . 4 . . . . . . . . . . Recycler 18 | 1 2 2 4 2 . 1 3 1 . . . 2 . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 2 . 2 . . . 2 4 . . . 1 1 . . . . Swarmer 51 | . 3 2 11 11 . . 3 . 1 7 . 9 1 3 . . . Grunt 82 | . 6 3 9 2 . 8 11 17 5 4 . 1 8 2 . . 6 Brawler 6 | . . . 1 . . 1 . 1 1 1 . 1 . . . . . Duelist 7 | . . . 1 2 . . . 1 1 . . 1 . . . . 1 Sentry 25 | . . . 6 . . . 6 4 1 . . 4 4 . . . . Hunter 7 | . . . . . . . 2 3 1 . . . 1 . . . . Programmer 5 | . . . . . . . . 4 . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 3 6 3 6 5 . 4 7 5 3 4 . 5 7 3 . . 3 Combat Bots Only 6 | . 5 2 5 4 . 3 6 5 3 4 . 5 3 3 . . 3 Max Kills in Single Turn 4 | 1 1 2 3 2 . 1 1 3 1 4 . 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . . . 2 1 4 . 1 2 1 . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1720 | . 35 26 77 41 . 52 134 363 141 16 . 371 230 47 2 . 185 Missed 521 | . 11 12 21 12 . 11 36 125 40 3 . 112 83 16 . . 39 Damage Taken 13426 | . 272 145 748 275 . 681 1207 2040 1093 229 . 1942 1584 575 . . 2635 Core 1675 | . 40 35 144 55 . 95 56 199 45 . . 147 235 122 . . 502 Absorbed by Shields 2538 | . . . . . . . 163 909 93 9 . 782 280 36 . . 266 Redirected to Shielding 47 | . . . . . . . . . . . . . . . . . 47 Core Remaining (%) 65 | 100 . 70 . . . 26 89 . . . . 44 . . . . . Volleys Fired 641 | 18 48 16 85 22 . 36 105 105 43 13 . 65 44 5 . . 36 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 1 . . 2 Hottest 160 | 40 70 70 70 74 . 122 122 150 160 96 . 154 155 36 . . 60 Shots Fired 1122 | 36 67 26 134 36 . 67 207 202 73 18 . 114 78 5 . . 59 Gun 409 | 36 18 . . . . 11 206 . 3 . . 67 9 . . . 59 Cannon 659 | . 49 24 127 28 . 56 . 196 63 9 . 46 61 . . . . Launcher 54 | . . 2 7 8 . . 1 6 7 9 . 1 8 5 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 457 | 36 49 24 127 28 . 56 . . 18 9 . 57 3 . . . 50 Thermal 602 | . 18 . . . . 11 206 196 48 . . 56 67 . . . . Explosive 54 | . . 2 7 8 . . 1 6 7 9 . 1 8 5 . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 19 | 4 10 6 16 4 . 10 9 12 16 4 . 19 11 8 . . 14 Robot Miss Streak 6 | 2 3 2 5 2 . 3 6 3 2 2 . 4 2 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 2 . . . . 2 . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . 1 . . . . 1 Shots Hit Robots 757 | 23 46 14 76 17 . 46 122 139 41 10 . 93 63 8 2 . 57 Core Hits 402 | 11 20 12 48 20 . 21 49 62 20 20 . 44 50 5 1 . 19 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 3 2 5 1 . 5 11 . 1 1 . 8 . 1 . . 1 Burn 13 | . 2 . . . . . 11 . . . . . . . . . . Blast 19 | . 1 2 5 1 . 5 . . 1 1 . 3 . . . . . Sever 6 | . . . . . . . . . . . . 5 . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 87 | . . . 2 1 . . . . 8 . . 25 11 8 7 . 25 Impact 2 | . . . 2 . . . . . . . . . . . . . . Slashing 61 | . . . . 1 . . . . 8 . . 25 11 2 . . 14 Piercing 24 | . . . . . . . . . . . . . . 6 7 . 11 Sneak Attacks 5 | . . . . . . . . . . . . 1 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 1 . 4 Damage Inflicted 22995 | 182 776 407 2148 789 . 934 2737 4564 1557 1032 . 2942 2839 548 87 . 1453 Guns 5408 | 182 180 . . . . 172 2737 . 36 . . 848 192 . . . 1061 Cannons 9844 | . 589 304 1334 324 . 762 . 3490 931 106 . 855 1149 . . . . Explosions 5662 | . . 100 688 465 . . . 1035 590 926 . 220 1232 406 . . . Melee 1998 | . . . 105 . . . . . . . . 1015 266 142 87 . 383 Ramming 83 | . 7 3 21 . . . . 39 . . . 4 . . . . 9 Kinetic 5885 | 182 589 304 1334 324 . 762 . . 156 106 . 1161 61 . . . 906 Thermal 9212 | . 180 . . . . 172 2737 3490 811 . . 542 1280 . . . . Explosive 5662 | . . 100 688 465 . . . 1035 590 926 . 220 1232 406 . . . Electromagnetic 155 | . . . . . . . . . . . . . . . . . 155 Impact 105 | . . . 105 . . . . . . . . . . . . . . Slashing 1638 | . . . . . . . . . . . . 1015 266 . . . 357 Piercing 255 | . . . . . . . . . . . . . . 142 87 . 26 Highest Corruption 11 | . . . 1 1 1 1 . 3 9 9 9 11 3 3 . . 7 Average Corruption 5 | . . . 1 1 1 1 . 2 7 9 9 10 1 2 . . 6 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 251 | . . . 4 3 7 6 . 31 40 58 6 81 11 1 . . 3 Message Errors 69 | . . . 1 . 3 . . 9 9 21 2 19 4 1 . . . Matter Fused 49 | . . . . 2 . . . 9 6 11 1 18 2 . . . . Heat Flow Errors 25 | . . . 1 1 . . . 3 6 5 . 7 2 . . . . Energy Discharges 33 | . . . 1 . 3 3 . 3 6 9 1 5 1 . . . 1 Parts Rejected 3 | . . . . . . . . . . . . 3 . . . . . Parts Fused 5 | . . . . . . . . 1 1 . . 3 . . . . . Data Loss (minor) 32 | . . . 1 . 1 1 . 3 5 6 2 12 . . . . 1 Data Loss (major) 7 | . . . . . . . . . 1 2 . 3 . . . . 1 Misfires 10 | . . . . . . . . 2 3 2 . 2 1 . . . . Alerts 9 | . . . . . . 1 . . 3 1 . 4 . . . . . Weapon Failures 9 | . . . . . . 1 . 1 . 1 . 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 504 | . 14 . 124 28 . . . 38 18 . . 83 135 48 . . 16 Projectiles 97 | . 14 . 7 15 . . . 28 18 . . . 15 . . . . Explosions 146 | . . . 23 13 . . . 9 . . . 19 34 48 . . . Melee 261 | . . . 94 . . . . 1 . . . 64 86 . . . 16 Knockbacks 22 | . 8 1 5 5 . 1 . . . 1 . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 21 | . 8 1 5 5 . 1 . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 6 9 . . . . 27 38 . 52 . 42 . . . Shots 7 | . . . . 1 . . . . 2 1 . 1 . 2 . . . Rammed 9 | . 2 1 2 . . . . 3 . . . 1 . . . . . Targets Rammed 11 | . 2 1 2 . . . . 4 . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 294 | . 220 110 231 231 . 224 218 287 294 172 . 285 285 8 . . 277 Average Temperature 71 | . 74 52 59 100 . 72 54 83 96 63 . 65 85 5 . . 73 Received Heat Transfer 4142 | . 99 66 261 36 . 405 382 711 162 66 . 273 440 208 . . 1033 Effects 4 | . . . . . . . . . . . . 1 . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . . . . . . Parts Melted 40 | . . . . . . 1 10 17 3 . . 2 7 . . . . Heat Transferred 15911 | . 592 . . . . 296 5550 5032 1247 . . 1229 1965 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 540 | 25 260 181 540 469 . 261 264 339 . . . . 316 . . . . Initial 210 | . 16 10 7 210 . . . 93 . . . . 25 . . . . Average 165 | 9 117 43 225 318 . 112 155 191 . . . . 121 . . . . Maximum Alert Level 2 | . 1 . 2 2 . 1 1 1 . . . . 1 . . . . Low Security (%) 63 | 100 87 100 52 . . 73 67 48 . . . . 80 . . . . Level 1 31 | . 12 . 21 85 . 26 32 51 . . . . 19 . . . . Level 2 5 | . . . 25 13 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 1 . . . 1 10 . . . . 6 . . . . Investigation 9 | . 2 1 1 . . . 1 2 . . . . 2 . . . . Extermination 5 | . . . . . . . . 4 . . . . 1 . . . . Reinforcement 3 | . . . . . . . . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 10 | . 1 . 3 . . . 2 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 264 | . 16 11 41 18 . 12 33 40 10 8 . 23 22 10 2 . 18 Peak Tracking Total 8 | . 8 4 5 4 . 4 4 6 3 4 . 6 5 5 2 . 5 Tactical Retreats 22 | . . . 1 1 . 4 3 3 . . . 2 1 4 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 12 | . . . . . . . 1 3 . . . . 8 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . . . 1 2 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 13 | . 2 . 1 . . 1 4 2 . . . 2 1 . . . . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 47 | . 9 1 12 . 1 . 6 8 . 1 3 2 4 . . . . Terminals 33 | . 7 . 12 . . . 6 4 . . . 1 3 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 137 | . 21 1 37 . 1 . 14 20 . 1 25 3 14 . . . . Successful 90 | . 15 1 23 . 1 . 10 8 . 1 25 1 5 . . . . Failed 47 | . 6 . 14 . . . 4 12 . . . 2 9 . . . . Catastrophic 8 | . 1 . 2 . . . . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 16 . 19 . . . 9 10 . . . . 7 . . . . Terminals 92 | . 19 . 37 . . . 14 11 . . . 1 10 . . . . Fabricators 6 | . . . . . . . . 6 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . 4 . . . . Terminal Hacks 61 | . 7 1 14 . 1 . 5 4 . 1 25 1 2 . . . . Record 8 | . . . 1 . 1 . . . . . 6 . . . . . . Part Schematic 14 | . . . . . . . 1 . . . 13 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 4 . . . 1 . . . 2 . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . Alert Level 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 7 | . 3 . 2 . . . 2 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 8 . 9 . . . 5 3 . . . . 3 . . . . Terminals 24 | . 6 . 9 . . . 5 1 . . . . 3 . . . . Track 3 | . 1 . 1 . . . . . . . . . 1 . . . . Botnet 8 | . 2 . 3 . . . 2 . . . . . 1 . . . . Skim 13 | . 3 . 5 . . . 3 1 . . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 10 . . . 5 5 . . . 2 3 . . . . Full Trace Events 4 | . . . 1 . . . . 2 . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 1 . . . 13 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 18 | . . 3 . 1 . . . . . . . 10 . . . 4 . Largest Group 6 | . . 3 1 1 . . . . . . . 6 . . . 4 4 Highest-Rated Group 196 | . . 40 8 31 . . . . . . . 196 . . . 148 148 Highest-Rated Ally 40 | . . 16 8 31 . . . . . . . 40 . . . 38 38 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 134 | . . 23 5 20 . . . . . . . 65 . . . . 21 Total Damage 1635 | . . 208 53 253 . . . . . . . 721 . . . . 400 Kills 14 | . . 4 . 2 . . . . . . . 5 . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 . . 1 . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 21334 | 199 1220 530 1940 662 548 810 2015 2205 1445 1620 205 1907 1229 1514 553 2007 725 Spaces Moved 10772 | 93 692 375 1120 395 367 351 976 1145 722 946 89 689 630 668 274 964 276 Core 48 | 3 . . . . . . . . . . . 1 . . . . 44 Treads 1274 | 2 512 1 82 . . . . 572 . . . 105 . . . . . Legs 2248 | 88 180 . . . . . . . 2 . . 103 . 405 274 964 232 Wheels 7202 | . . 374 1038 395 367 351 976 573 720 946 89 480 630 263 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 130 145 130 145 145 130 145 160 145 145 150 190 190 200 50 Average Speed 165 | 118 149 119 143 145 146 159 159 154 160 160 146 195 160 206 191 205 186 Slowest Speed 2050 | 160 160 160 240 145 160 160 160 160 610 160 160 2050 210 260 266 266 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 6 96 78 93 73 62 47 64 30 68 89 68 63 22 85 43 88 38 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 8 | . 2 1 2 . 1 . . . . . 1 . . . . 1 . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . 1 . . 3 1 . 4 . 2 2 4 . Spaces Dug 82 | . . . 6 1 . . 10 . 37 . . 4 13 2 1 . 8 Terrain Destroyed 509 | . . 6 40 61 . 1 10 78 93 106 . 22 38 45 1 . 8 Melee 27 | . . . 1 1 . . . . 8 . . 4 6 2 1 . 4 Projectile 20 | . . . . 2 . 1 . . 11 2 . . . . . . 4 AOE 462 | . . 6 39 58 . . 10 78 74 104 . 18 32 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 13067 | 149 807 426 1313 444 378 530 1226 1374 914 1030 164 1089 766 782 294 989 392 Wait 819 | 22 31 24 34 13 3 122 72 43 111 53 72 74 35 77 6 10 17 Move 10755 | 92 691 374 1119 394 366 350 975 1144 721 945 88 688 629 667 273 963 276 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 163 | 8 15 2 16 1 1 8 21 22 5 5 . 24 10 8 5 8 4 Fast Attach 58 | 7 . . 7 1 . 2 6 3 1 1 2 16 6 4 . 1 1 Attach 71 | . . . 1 . 2 2 7 9 7 . . 11 7 11 2 . 12 Detach 5 | . . . . . 1 . . . . . . 2 1 . . . 1 Swap 187 | 1 12 6 22 9 4 6 16 26 18 10 . 19 17 2 3 1 15 Drop 129 | 1 8 3 25 3 1 4 24 18 . 3 2 17 6 . . 6 8 Fire 641 | 18 48 16 85 22 . 36 105 105 43 13 . 65 44 5 . . 36 Melee 81 | . . . 2 1 . . . . 8 . . 25 11 8 5 . 21 Ram 2 | . . . 1 . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 8 | . 2 1 1 . . . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 147 | . . . . . . . . . . . . 147 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 6) 656 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 10) 1420 | -10/Materials | Entered Mines 1445 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -10/Mines | Met a Derelict shopkeep closing up shop 1564 | -10/Mines | Discovered new exit (range 8) 1850 | -10/Mines | Discovered new exit (range 14) 1908 | -10/Mines | Learned location of Zion (-6) 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Accompanied by 1 ally 1950 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2543 | -9/Materials | Learned Storage trap positions 2619 | -9/Materials | Learned location of 1 exit from Storage 2687 | -9/Materials | Identified exit to Materials 2743 | -9/Materials | Learned location of Recycling (-8) 2878 | -9/Materials | Loaded intel: 2 recycling unit locations 2912 | -9/Materials | Discovered new exit (range 13) 3003 | -9/Materials | Learned location of 1 exit from Recycling 3627 | -9/Materials | Build established: Scavenger-Mutant 3667 | -9/Materials | Discovered exit to Materials (range 15) 3890 | -9/Materials | Entered Mines 3925 | -9/Mines | Met a Derelict bent on vengeance 3957 | -9/Mines | Received a Mining Laser from a helpful Derelict 4069 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4138 | -9/Mines | Discovered exit to Materials (range 6) 4233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4236 | -9/Mines | Learned 2 Materials zone layouts 4254 | -9/Mines | Discovered exit to Materials (range 7) 4545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4546 | -9/Mines | Discovered new exit (range 5) 4552 | -9/Mines | Entered Exiles 4589 | -9/Exiles | Met 8R-AWN 4610 | -9/Exiles | Met EX-HEX 4647 | -9/Exiles | Met EX-BIN 4708 | -9/Exiles | Met EX-DEC 5077 | -9/Exiles | Discovered new exit (range 10) 5100 | -9/Exiles | Entered Mines 5103 | -8/Mines | Core integrity fell below 50% 5599 | -8/Mines | Discovered exit to Materials (range 8) 5695 | -8/Mines | Found DCF Scrap (15 items) 5910 | -8/Mines | Entered Materials 5910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5980 | -8/Materials | Discovered new exit (range 9) 5989 | -8/Materials | Build established: Mutant 6576 | -8/Materials | Lost 3 parts (1p2u) 6703 | -8/Materials | Build established: Scavenger-Mutant 6869 | -8/Materials | Discovered new exit (range 8) 7043 | -8/Materials | Discovered new exit (range 5) 7229 | -8/Materials | Build established: Mutant 7658 | -8/Materials | Build established: Scavenger-Mutant 7924 | -8/Materials | Identified exit to Factory 7925 | -8/Materials | Entered Factory 7925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8081 | -7/Factory | Garrison activated, responded to threat 8303 | -7/Factory | Build established: Mutant 8457 | -7/Factory | Discovered new exit (range 11) 9015 | -7/Factory | Identified exit to Lower Caves 10130 | -7/Factory | Entered Lower Caves 10261 | -7/Lower Caves | Learned Factory security intel 10631 | -7/Lower Caves | Lost 3 parts (2n1u) 10833 | -7/Lower Caves | Lost 3 parts (2p1u) 11151 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11263 | -7/Lower Caves | Discovered new exit (range 15) 11299 | -7/Lower Caves | Learned Factory emergency access door positions 11475 | -7/Lower Caves | Identified exit to Lower Caves 11575 | -7/Lower Caves | Entered another Lower Caves area 11577 | -7/Lower Caves | Discovered new exit (range 13) 11692 | -7/Lower Caves | Identified exit to Factory 13087 | -7/Lower Caves | Discovered new exit (range 12) 13122 | -7/Lower Caves | Identified exit to Data Miner 13195 | -7/Lower Caves | Entered Data Miner 13196 | -7/Data Miner | Discovered new exit (range 6) 13224 | -7/Data Miner | Met Data Miner 13250 | -7/Data Miner | Learned location of Section 7 (-2) 13250 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13269 | -7/Data Miner | Received God Mode back door access code from Data Miner 13301 | -7/Data Miner | Identified exit to Proximity Caves 13400 | -7/Data Miner | Entered Proximity Caves 13444 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 13951 | -6/Proximity Caves | Learned Factory garrison access intel 14051 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14164 | -6/Proximity Caves | System corruption reached 10% 14196 | -6/Proximity Caves | Core integrity fell below 50% 14241 | -6/Proximity Caves | Lost 6 parts (1n3u2w) 14479 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14500 | -6/Proximity Caves | Lost 4 allies 14787 | -6/Proximity Caves | Lost 5 allies 15120 | -6/Proximity Caves | Build established: Scavenger-Mutant 15307 | -6/Proximity Caves | Entered Factory 15307 | -6/Factory | Evolved 2 slots: Utility x2 15310 | -6/Factory | Loaded intel: 4 garrison access locations 15656 | -6/Factory | Discovered new exit (range 13) 15681 | -6/Factory | Identified exit to Factory 15764 | -6/Factory | Identified exit to Lower Caves 16120 | -6/Factory | Discovered exit to Factory (range 16) 16420 | -6/Factory | Garrison activated, responded to threat 16499 | -6/Factory | Lost 6 parts (1p3n2u) 16536 | -6/Factory | Entered Lower Caves 16849 | -6/Lower Caves | Build established: Infiltrator-Mutant 17289 | -6/Lower Caves | Lost 5 parts (2p1n2u) 17386 | -6/Lower Caves | Learned 4 Factory zone layouts 17421 | -6/Lower Caves | Encountered a Warlord checkpoint 17498 | -6/Lower Caves | Build established: Scavenger-Mutant 17837 | -6/Lower Caves | Learned Factory terminal intel 18037 | -6/Lower Caves | Discovered new exit (range 7) 18046 | -6/Lower Caves | Identified exit to Lower Caves 18050 | -6/Lower Caves | Entered another Lower Caves area 18560 | -6/Lower Caves | Discovered new exit (range 8) 18572 | -6/Lower Caves | Identified exit to Zion 18603 | -6/Lower Caves | Entered Zion 18659 | -6/Zion | Found CR-A16's Pointy Stick 18804 | -6/Zion | Discovered new exit (range 16) 18892 | -6/Zion | Build established: Derelict-Mutant 19102 | -6/Zion | Received a visual enhancement algorithm 19274 | -6/Zion | Given A8's code to call for help 19430 | -6/Zion | Learned Factory emergency access door positions 20155 | -6/Zion | Met Imprinter 20191 | -6/Zion | Imprinted 20193 | -6/Zion | Declared Zion's savior 20599 | -6/Zion | Identified exit to Proximity Caves 20610 | -6/Zion | Entered Proximity Caves 20610 | -5/Proximity Caves | Accompanied by 4 allies 20702 | -5/Proximity Caves | Lost 3 allies 21045 | -5/Proximity Caves | Spotter reported a threat 21124 | -5/Proximity Caves | Core integrity fell below 50% 21200 | -5/Proximity Caves | Lost 12 parts (2p5n3u2w) 21308 | -5/Proximity Caves | Core integrity fell below 20% 21333 | -5/Proximity Caves | Spotted B-75 Beast 21335 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 21268_ Prc. Assault Rifle severed. 21274_ Angular Momentum Engine severed. 21275_ L-41 Fighter Imp. Deuterium Engine severed. 21276_ Drone Bay destroyed. 21278_ CR-A16's Pointy Stick follow-up attack on L-41 Fighter. 21283_ L-41 Fighter destroyed. 21286_ Dropped Huge Storage Unit. 21287_ Unknown Slashing Weapon fries itself beyond repair. 21290_ CR-A16's Pointy Stick follow-up attack on G-50 Soldier. 21292_ Lgt. Fission Core destroyed. 21294_ Flexi-carbon Leg destroyed. 21294_ CR-A16's Pointy Stick follow-up attack on G-50 Soldier. 21302_ System corrupted: Component data lost. 21305_ Flexi-carbon Leg destroyed. 21306_ Mak. Light Armor Plating destroyed. 21307_ Destroyed Carbon-fiber Leg. 21309_ CR-A16's Pointy Stick follow-up attack on G-50 Soldier. 21312_ Dropped CR-A16's Pointy Stick. 21313_ Dropped Phasing Sabre. 21313_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ??## #?????????###?####??????##???????????????? | | ?## ##?????? ## ?????## #???????????????? | | ## ##?????? ?????# #???????????????? | | # #??????# #?????# #####???????????? | | #?????## ##??## #??????????? | | #?????# #### ???????????? | | #????## ## #????????????? | | ? ##??## # #?????????????? | | ??????# #### #? #??????????????? | | ??????## ### #????????????????? | | ??????# """ ## #?????????????????? | | ??##### """""" @ ########??????????? | | ??# ## """ """ #??????????? | | ??# # """ # #??????????? | | ### # """ """ # #; #### #??????????? | | # """""" # ##?; ????????????? | | """ ### ##??? #?????????? | | #?# #????? BB #?????????? | | ##########?# ##?????? BB #?????????? | | #?????????# #????????? ???????????? | | ### #?????????# ?????????? ???????????? | | #### ###?????????## #??????????????????????? | | ##????????????## #??????????????????????? | | #### #??????????????# ##??????????????????????? | | #??# ??????????????#####???????????????????????? | | #??# ?????????????????????????????????????????? | | ???## ????????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# ###??????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 32 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 450 Utility Shielding 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Proton Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelAutogunSteel Manual? 0 Play Time 02:46:57 Cumulative 184.0 hours Start 2024.08.16 @ 15:33:17 End 2024.08.16 @ 20:27:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7ca313c-0694-4c54-a9b5-4e34ad38d3c4