Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 19:23:02 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2185) 2185 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4637 Bonus ------- High Alert Combat Kills 92 Friendly Fire -40 Cogmind --------- Core Integrity 527/550 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Warm (108) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery (250) Medium Armor Plating Medium Armor Plating Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Particle Charger Medium Armor Plating > --- WEAPON ----------- Particle Cannon Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery Medium Armor Plating Medium Armor Plating Light EM Pulse Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 114 | 2 20 66 11 15 Power 14 | . 3 8 2 1 Engine 14 | . 3 8 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | . 4 11 4 2 Treads 4 | . . 4 . . Leg 17 | . 4 7 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 37 | 1 6 22 3 5 Device 25 | 1 5 14 3 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . 8 . 3 Artifact . | . . . . . Weapon 42 | 1 7 25 2 7 Energy Gun 6 | 1 4 1 . . Energy Cannon 27 | . 2 20 1 4 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 8 | . . 4 1 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 25 | . 6 12 2 5 Power 4 | . 1 2 . 1 Propulsion 9 | . 2 5 . 2 Utility 7 | . 1 3 2 1 Weapon 5 | . 2 2 . 1 Highest Loss Streak 5 | . 3 5 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 92 98 96 Engine 11 | . 13 10 11 8 Treads 4 | . . 8 . . Leg 24 | . 27 18 33 35 Device 12 | . 13 10 12 15 Storage 11 | . 14 11 11 9 Protection 6 | . . 10 8 9 Energy Gun 4 | . 16 . . . Energy Cannon 17 | . 10 20 21 16 Peak Build Rating 22 | 7 10 14 14 22 Average Rating 11 | 6 7 10 13 18 On Entrance 9 | 6 7 7 14 14 Naked Turns . | . . . . . Heaviest Build 40 | 12 21 30 30 40 Greatest Support 60 | 20 20 60 30 40 Greatest Overweight (x) 4 | . 1 4 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 6 7 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 9 10 10 8 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1782 | 220 190 980 216 176 Remotely . | . . . . . Salvage Created 3392 | 96 558 1831 265 642 Parts 208 | 9 30 116 15 38 Haulers Intercepted 8 | . 2 6 . . Recyclers Shooed 9 | . 1 7 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 68 | . 10 35 8 15 Guns 8 | . 8 . . . Cannons 25 | . 2 14 5 4 AOE 32 | . . 18 3 11 Classes Destroyed 14 | 2 4 6 1 1 Worker 6 | . . 3 1 2 Builder 4 | . . 4 . . Tunneler 3 | 2 . 1 . . Hauler 8 | . 2 6 . . Recycler 9 | 1 1 4 1 2 Mechanic 3 | . . 2 . 1 Operator 1 | . . 1 . . Watcher 7 | . 3 4 . . Swarmer 30 | . 3 16 3 8 Grunt 23 | . 7 9 4 3 Brawler 1 | . . 1 . . Sentry 12 | . . 9 . 3 Hunter 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 9 | 2 3 9 5 8 Combat Bots Only 8 | . 3 7 4 8 Max Kills in Single Turn 8 | 1 1 4 2 8 Gunslinging . | . . . . . Exploded 8 | . . 3 2 8 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 308 | . 55 166 24 63 Missed 79 | . 18 42 1 18 Damage Taken 3522 | . 772 1566 315 869 Core 449 | . 184 223 19 23 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 261 | . . 160 . 101 Core Remaining (%) 55 | 100 26 . 39 . Volleys Fired 239 | 9 55 116 33 26 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 120 136 136 136 Shots Fired 420 | 18 105 197 60 40 Gun 100 | 18 82 . . . Cannon 294 | . 22 182 57 33 Launcher 25 | . . 15 3 7 Special 1 | . 1 . . . Kinetic . | . . . . . Thermal 376 | 18 104 164 57 33 Explosive 19 | . . 15 3 1 Electromagnetic 25 | . 1 18 . 6 Robot Hit Streak 15 | 5 10 15 7 5 Robot Miss Streak 3 | 2 3 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 250 | 13 65 135 18 19 Core Hits 122 | 4 28 62 8 20 Critical Kills 3 | . . 3 . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 2 4 3 . . Burn 6 | 2 4 . . . Meltdown 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6920 | 168 867 3796 670 1419 Guns 842 | 168 674 . . . Cannons 3666 | . 193 2633 409 431 Explosions 2411 | . . 1162 261 988 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic . | . . . . . Thermal 4614 | 168 867 2330 409 840 Explosive 1680 | . . 1009 261 410 Electromagnetic 625 | . . 456 . 169 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . 10 15 1 Average Corruption 7 | . . 6 12 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 90 | . . 64 24 2 Message Errors 27 | . . 18 9 . Matter Fused 21 | . . 19 2 . Heat Flow Errors 11 | . . 9 2 . Energy Discharges 11 | . . 7 4 . Parts Rejected 2 | . . 2 . . Parts Fused 2 | . . 2 . . Data Loss (minor) 12 | . . 7 5 . Data Loss (major) 3 | . . . 1 2 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 560 | . . 226 90 244 Projectiles 194 | . . 169 25 . Explosions 366 | . . 57 65 244 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 342 | . . 154 17 171 Shots 12 | . . 7 1 4 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 596 | 150 410 459 596 108 Average Temperature 109 | 69 110 100 159 32 Received Heat Transfer 1014 | . 201 459 66 288 Effects 19 | . 3 4 12 . Shutdowns 2 | . 1 1 . . Energy Bleed 3 | . . 1 2 . Interference 6 | . 1 1 4 . Matter Decay 2 | . . 1 1 . Short Circuit 2 | . 1 . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 4 . . Combat Hostiles 3 | . . 3 . . Parts Melted 21 | 1 7 10 1 2 Heat Transferred 9437 | 582 2546 4566 740 1003 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 530 | 15 113 530 274 489 Initial 193 | . 9 47 193 38 Average 230 | 9 59 356 176 226 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 48 | 100 100 8 77 50 Level 1 36 | . . 61 22 40 Level 2 15 | . . 29 . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 4 . 5 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 8 | . 2 3 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 17 56 9 26 Peak Tracking Total 8 | . 4 6 3 8 Tactical Retreats 7 | . 1 3 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 8 | . . 4 . 4 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 11 | . . 5 . 6 Max in Single Turn 3 | . . 2 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 19 | . 6 11 . 2 Terminals 14 | . 5 8 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 65 | . 20 37 . 8 Successful 36 | . 9 23 . 4 Failed 28 | . 10 14 . 4 Catastrophic 7 | . 3 4 . . Database Lockouts 1 | . 1 . . . Manual 34 | . 12 19 . 3 Terminals 50 | . 18 27 . 5 Fabricators . | . . . . . Repair Stations 10 | . . 7 . 3 Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 6 . . Robot Analysis 2 | . 2 . . . Alert Level 2 | . . 2 . . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 6 . 2 Scan Component 4 | . . 3 . 1 Repair 4 | . . 3 . 1 Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 3 10 . 2 Terminals 13 | . 3 8 . 2 Botnet 5 | . 2 2 . 1 Skim 8 | . 1 6 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Reject 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 9 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 . 1 Time 110 | . . 78 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 17 | . . . 17 . Total Damage 130 | . . . 130 . Kills 1 | . . . 1 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4872 | 72 1448 2334 480 538 Spaces Moved 2495 | 19 794 1176 235 271 Core 4 | . . 4 . . Treads 437 | . . 437 . . Legs 2054 | 19 794 735 235 271 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 129 | 120 122 137 120 120 Slowest Speed 260 | 120 190 260 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 2 98 90 31 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 31 | . 1 28 . 2 Terrain Destroyed 183 | . 1 114 34 34 Melee . | . . . . . Projectile 5 | . 1 . . 4 AOE 178 | . . 114 34 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3715 | 49 1163 1689 370 444 Wait 772 | 18 265 282 88 119 Move 2491 | 18 793 1175 234 271 Hop . | . . . . . Pick Up 41 | 2 15 19 . 5 Fast Attach 33 | 1 5 22 2 3 Attach 18 | . 3 9 1 5 Detach 3 | . . 2 . 1 Swap 63 | 1 12 35 8 7 Drop 54 | . 15 28 4 7 Fire 239 | 9 55 116 33 26 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 650 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Lost 3 parts (1n1u1w) 717 | -10/Materials | Discovered new exit (range 4) 830 | -10/Materials | Discovered new exit (range 6) 904 | -10/Materials | Discovered new exit (range 15) 1375 | -10/Materials | Discovered new exit (range 12) 1378 | -10/Materials | Central database locked down 1521 | -10/Materials | Entered another Materials area 1521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -9/Materials | Lost 3 parts (2n1w) 1968 | -9/Materials | Lost 3 parts (1p1n1u) 2089 | -9/Materials | Destroyed 7 combat bots 2099 | -9/Materials | Lost 5 parts (1p2n1u1w) 2222 | -9/Materials | Repaired Beam Cannon 2249 | -9/Materials | Repaired Grenade Launcher 2310 | -9/Materials | Discovered new exit (range 9) 2409 | -9/Materials | Discovered new exit (range 14) 2428 | -9/Materials | Build established: Scavenger-Mutant 2894 | -9/Materials | Core integrity fell below 50% 3251 | -9/Materials | Discovered new exit (range 16) 3442 | -9/Materials | System corruption reached 10% 3639 | -9/Materials | Identified exit to Mines 3697 | -9/Materials | Identified exit to Materials 3787 | -9/Materials | Repaired Aluminum Leg 3814 | -9/Materials | Learned location of 2 exits from Materials 3832 | -9/Materials | Learned 2 Materials zone layouts 3855 | -9/Materials | Entered Mines 3921 | -9/Mines | Excavation squad dispatched 3921 | -9/Mines | A large section of the Mines collapsed 3942 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4145 | -9/Mines | Discovered exit to Materials (range 11) 4335 | -9/Mines | Entered Materials 4335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -8/Materials | Identified exit to Factory 4575 | -8/Materials | Repaired Particle Cannon 4628 | -8/Materials | Destroyed 8 combat bots 4771 | -8/Materials | Lost 3 parts (1p1n1u) 4873 | -8/Materials | Self-destructed Last Messages --------------- 04822_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 04858_ M-13 Machinist repairs Imp. Heat Sink. 04866_ Fusion Modulator explodes. 04866_ Destroyed Lgt. Nuclear Core. 04866_ Destroyed Aluminum Leg. 04866_ G-47 Trooper destroyed. 04866_ Aluminum Leg destroyed. 04866_ Destroyed Aluminum Leg. 04866_ Destroyed Unknown Device. 04866_ Destroyed Lgt. Ion Engine. 04866_ M-13 Machinist destroyed. 04866_ Fusion Modulator explodes. 04866_ Destroyed Lgt. Nuclear Core. 04866_ G-47 Trooper destroyed. 04866_ Terminal disabled. 04866_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04866_ K-01 Serf collects debris. 04872_ Particle Cannon destroyed. 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