Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 19:35:50 Player: Daffa0360 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1504) 1504 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 6715 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 226 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 89/100 System Corruption 10% Temperature Warm (163) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Hypervelocity Coil Gun > --- INVENTORY (5) ---- Light Quantum Reactor Armored Medium Treads Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Gravmag System Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Gravity Neutralizer Machine Analyzer Advanced Signal Interpreter Improved Terrain Scan Processor Target Analyzer Advanced ECM Suite Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Falx > --- INVENTORY -------- Micro Fission Core A0-MCA's Component Scanner Plasma Rifle Heavy Machine Gun Gauss Cannon Remote Datajack Junk Cannon Great Axe DRS Beacon [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Gravity Neutralizer Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Junk Cannon Impact Weapon Heavy Hammer Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 8 | . . . 2 . . . 5 1 Weapon 1 | . . . . . . . . 1 Parts Attached 79 | . 1 . 6 15 . 7 36 14 Power 15 | . . . 1 3 . 1 5 5 Engine 5 | . . . 1 2 . 1 1 . Core 8 | . . . . 1 . . 3 4 Reactor 2 | . . . . . . . 1 1 Propulsion 18 | . . . . 7 . 1 8 2 Treads 2 | . . . . 1 . . . 1 Leg 9 | . . . . 5 . 1 2 1 Wheel 1 | . . . . 1 . . . . Hover 4 | . . . . . . . 4 . Flight 2 | . . . . . . . 2 . Utility 29 | . 1 . 3 2 . 3 16 4 Device 14 | . 1 . . . . . 10 3 Storage 3 | . . . . 1 . 2 . . Processor 9 | . . . 3 . . 1 4 1 Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 17 | . . . 2 3 . 2 7 3 Energy Gun 4 | . . . . 1 . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon 4 | . . . . . . . 3 1 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 1 3 1 Parts Lost 37 | . . . 3 6 . . 12 16 Power 5 | . . . . 1 . . 2 2 Propulsion 11 | . . . 1 4 . . 2 4 Utility 16 | . . . 1 . . . 8 7 Weapon 5 | . . . 1 1 . . . 3 Highest Loss Streak 8 | . . . 3 3 . . 4 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 87 100 98 72 100 79 74 56 Engine 8 | . 14 14 11 9 11 11 1 . Leg 15 | . 28 28 22 8 22 22 4 . Hover 1 | . . . . . . . 5 2 Device 4 | . 2 14 11 . . . 12 14 Storage 9 | . 14 14 11 11 11 11 6 3 Processor 20 | . . . 20 22 22 23 23 18 Hackware 1 | . . . . . . . 5 5 Protection 5 | . . . . 3 11 9 . . Energy Gun 4 | . 14 14 8 . 11 . 1 . Ballistic Gun 2 | . 14 14 11 . . . 2 . Impact Weapon 3 | . . . 2 11 11 . . . Peak Build Rating 71 | 6 7 7 13 15 15 22 65 71 Average Rating 21 | 6 6 7 11 10 15 13 48 44 On Entrance 15 | 6 6 7 7 10 15 15 20 53 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 10 11 11 19 22 22 24 29 35 Greatest Support 32 | 20 20 20 20 20 20 20 30 32 Greatest Overweight (x) 10 | . . . 1 4 1 1 2 10 Average Overweight (x) . | . . . . 1 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 8 8 8 8 8 8 9 10 8 Most Carried 10 | 8 8 8 8 8 8 10 10 10 Average Carried 8 | 6 7 8 7 7 7 8 9 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 Final Carried 10 | 8 8 8 8 8 8 9 10 4 Class Distribution -------------------- 58% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 1026 | 209 22 . 115 146 33 82 287 132 Remotely . | . . . . . . . . . Salvage Created 1932 | 133 169 . 225 571 52 . 598 184 Parts 86 | 7 13 . 17 16 3 . 23 7 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 33 | . 3 . 5 11 1 . 10 3 Melee 10 | . . . 2 1 1 . 4 2 Guns 12 | . 3 . 3 . . . 5 1 AOE 3 | . . . . 3 . . . . Classes Destroyed 12 | 2 3 . 4 . . . 3 . Worker 2 | . 1 . 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 4 | 1 1 . . 2 . . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 6 | . 3 . . . . . 3 . Grunt 14 | . . . 4 7 . . 3 . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . 1 4 1 . 1 1 Programmer 4 | . . . . . . . 2 2 Best Kill Streak 6 | 2 4 . 3 6 1 . 2 1 Combat Bots Only 4 | . 3 . 2 4 1 . 2 1 Max Kills in Single Turn 4 | 1 2 . 2 4 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 499 | . 7 . 51 77 10 . 212 142 Missed 164 | . 1 . 16 22 2 . 84 39 Damage Taken 5256 | . 48 . 401 882 117 . 1754 2054 Core 1838 | . 8 . 58 284 . . 473 1015 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . . 39 . . Core Remaining (%) 63 | 100 . 96 . . . 14 44 . Volleys Fired 93 | 9 12 . 19 8 2 . 35 8 Largest 2 | 2 2 . 2 1 1 . 2 1 Hottest 105 | 60 60 . 60 45 45 . 105 75 Shots Fired 132 | 18 24 . 35 8 3 . 36 8 Gun 125 | 18 24 . 35 1 3 . 36 8 Cannon . | . . . . . . . . . Launcher 7 | . . . . 7 . . . . Special . | . . . . . . . . . Kinetic 48 | 9 12 . 19 . . . 6 2 Thermal 73 | 9 12 . 16 . . . 30 6 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . 8 3 . . . Robot Hit Streak 10 | 7 7 . 6 5 3 . 10 2 Robot Miss Streak 4 | 2 3 . 2 1 1 . 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 169 | 12 14 . 32 37 7 . 42 25 Core Hits 60 | 4 9 . 14 9 1 . 16 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . . 6 . . . . Critical Strikes 15 | . . . . 6 . . 5 4 Burn 3 | . . . . . . . 3 . Smash 6 | . . . . 6 . . . . Sever 6 | . . . . . . . 2 4 Melee Attacks 126 | . . . 13 51 6 . 22 34 Impact 70 | . . . 13 51 6 . . . Slashing 51 | . . . . . . . 17 34 Piercing 5 | . . . . . . . 5 . Sneak Attacks 3 | . . . 1 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4816 | 117 154 . 664 1576 168 . 1186 951 Guns 1386 | 117 154 . 338 . 27 . 672 78 Cannons . | . . . . . . . . . Explosions 596 | . . . . 596 . . . . Melee 2827 | . . . 325 980 141 . 514 867 Ramming 7 | . . . 1 . . . . 6 Kinetic 348 | 37 63 . 195 . . . 46 7 Thermal 1011 | 80 91 . 143 . . . 626 71 Explosive 398 | . . . . 398 . . . . Electromagnetic 225 | . . . . 198 27 . . . Impact 1446 | . . . 325 980 141 . . . Slashing 1200 | . . . . . . . 333 867 Piercing 181 | . . . . . . . 181 . Highest Corruption 10 | . . . . 1 1 1 7 10 Average Corruption 1 | . . . . 1 1 1 5 9 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . 6 14 15 6 9 Message Errors 16 | . . . . 3 4 6 1 2 Matter Fused 10 | . . . . 1 4 3 1 1 Heat Flow Errors 7 | . . . . . 2 2 2 1 Energy Discharges 7 | . . . . 2 2 1 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 1 1 Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 395 | . . . 70 255 . . 54 16 Projectiles . | . . . . . . . . . Explosions 33 | . . . . 33 . . . . Melee 362 | . . . 70 222 . . 54 16 Knockbacks 6 | . . . 3 3 . . . . Impact 6 | . . . 3 3 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . . . . 134 . . . 3 Shots 3 | . . . . 3 . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . 1 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | 40 40 . 15 7 270 168 202 37 Average Temperature 53 | 21 24 . 8 3 86 75 77 12 Received Heat Transfer 1095 | . . . 210 297 54 . 285 249 Siege Activations . | . . . . . . . . . Robots Corrupted 9 | . . . 1 8 . . . . Combat Hostiles 7 | . . . . 7 . . . . Parts Fried 5 | . . . 1 4 . . . . Impact Corruptions 16 | . . . 3 13 . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 8 | . . . . . . . 8 . Heat Transferred 2500 | 175 200 . 325 . . . 1650 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Peak Influence 407 | 15 118 45 111 392 109 . 407 161 Initial 144 | . 9 45 17 24 103 . . 144 Average 95 | 8 43 45 39 226 24 . 151 74 Maximum Alert Level 2 | . . . . 1 . . 2 . Low Security (%) 83 | 100 100 100 100 40 100 . 66 100 Level 1 16 | . . . . 59 . . 31 . Level 2 . | . . . . . . . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 4 5 . . 2 1 Investigation 3 | . . . 1 2 . . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 5 | . . . 3 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 5 | . 1 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 6 . 17 21 2 . 36 14 Peak Tracking Total 10 | . 4 . 4 4 2 . 10 6 Tactical Retreats 19 | . . . . 1 . . 14 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 5 | . . . . 4 . . 1 . Max in Single Turn 2 | . . . . 2 . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 16 | . 1 . 3 1 5 2 2 2 Terminals 11 | . 1 . 3 1 5 . . 1 Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 33 | . 2 . 6 3 7 9 2 4 Successful 22 | . 1 . 3 1 3 9 2 3 Failed 11 | . 1 . 3 2 4 . . 1 Catastrophic 3 | . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 12 | . . . 6 1 5 . . . Terminals 21 | . 2 . 6 3 7 . . 3 Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 17 | . 1 . 1 1 3 9 . 2 Record 8 | . . . . . . 8 . . Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 3 | . . . . . 3 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 1 1 Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . Botnet 1 | . . . 1 . . . . . Skim 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 4 . . 2 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 69 | . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 3 . . . Highest-Rated Group 88 | . . . . 88 24 . . . Highest-Rated Ally 16 | . . . . 16 8 . . . Total Orders . | . . . . . . . . . Ally Attacks 74 | . . . . 62 12 . . . Total Damage 680 | . . . . 555 125 . . . Kills 10 | . . . . 9 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 7570 | 69 300 179 564 887 1514 1950 1268 839 Spaces Moved 4712 | 17 135 126 348 327 724 1231 1301 503 Core 499 | . . . . 70 . . 61 368 Treads 52 | . . . . 50 . . . 2 Legs 2903 | 17 135 126 348 186 724 1231 116 20 Wheels 21 | . . . . 21 . . . . Hover 1017 | . . . . . . . 904 113 Flight 220 | . . . . . . . 220 . Fastest Speed 37 | 120 120 120 120 95 190 120 37 50 Average Speed 132 | 120 120 120 120 178 190 156 76 119 Slowest Speed 550 | 120 120 120 190 250 190 190 200 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 28 30 29 41 95 63 34 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 7 | . . . . . . 7 . . Spaces Dug 10 | . . . 3 3 . . 2 2 Terrain Destroyed 30 | . . . 3 23 . . 2 2 Melee 10 | . . . 3 3 . . 2 2 Projectile . | . . . . . . . . . AOE 20 | . . . . 20 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Total 5733 | 49 251 154 441 544 851 1263 1507 673 Wait 630 | 22 102 29 42 129 118 5 81 102 Move 4704 | 16 134 125 347 326 723 1230 1300 503 Hop . | . . . . . . . . . Pick Up 51 | 2 1 . 6 8 1 8 16 9 Fast Attach 27 | . 1 . 2 7 . 1 13 3 Attach 34 | . . . 1 4 . 2 19 8 Detach 5 | . . . . . . . 5 . Swap 18 | . . . 3 4 . 4 4 3 Drop 41 | . 1 . 7 7 1 11 12 2 Fire 93 | 9 12 . 19 8 2 . 35 8 Melee 126 | . . . 13 51 6 . 22 34 Ram 1 | . . . . . . . . 1 Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 371 | -10/Mines | Assembled infested the area 543 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Discovered new exit (range 13) 1109 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Entered Storage 1144 | -9/Storage | Lost 3 parts (1n1u1w) 1256 | -9/Storage | Lost 3 parts (1p2n) 1339 | -9/Storage | Core integrity fell below 50% 1387 | -9/Storage | Lost 3 parts (2n1w) 1572 | -9/Storage | Core integrity fell below 20% 1634 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1680 | -9/Storage | Lost 3 allies 1813 | -9/Storage | Garrison activated, responded to threat 1875 | -9/Storage | Lost 3 allies 1992 | -9/Storage | Used back door to open Recycling access 1992 | -9/Storage | Discovered new exit (range 5) 1998 | -9/Storage | Identified exit to Recycling 2000 | -9/Storage | Entered Recycling 2000 | -9/Recycling | Accompanied by 3 allies 2158 | -9/Recycling | Build established: Scavenger-Mutant 2185 | -9/Recycling | Lost 3 allies 2336 | -9/Recycling | Discovered new exit (range 5) 3465 | -9/Recycling | Scanned before Scraplab entrance 3491 | -9/Recycling | Entered Scraplab 3506 | -9/Recycling | Discovered new exit (range 2) 3506 | -9/Recycling | Identified exit to Scraptown 3514 | -9/Recycling | Entered Scraptown 3640 | -9/Scraptown | Visited UFD Registry 3640 | -9/Scraptown | Registered with UFD as "Bladeforce" 3680 | -9/Scraptown | Visited Junk Cannon Lab 3689 | -9/Scraptown | Found Prototype Special Weapon 3689 | -9/Scraptown | Identified Junk Cannon 3713 | -9/Scraptown | Visited Curators Association 3732 | -9/Scraptown | Visited Derelict Rescue Squad 3754 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3759 | -9/Scraptown | Found DCF Scrap (30 items) 3790 | -9/Scraptown | Visited A0-MCA Data Center 3797 | -9/Scraptown | Given a B rating by A0-MCA 3805 | -9/Scraptown | Found A0-MCA's Component Scanner 3830 | -9/Scraptown | Visited Scrapoid Research Area 3871 | -9/Scraptown | Visited Supply Room 3946 | -9/Scraptown | Visited Science Guys 4022 | -9/Scraptown | Visited Chapter 10 4175 | -9/Scraptown | Visited Junk Repository 4415 | -9/Scraptown | Found DRS Beacon 4563 | -9/Scraptown | Build established: Mutant 4770 | -9/Scraptown | Visited Cave Peace 4848 | -9/Scraptown | Visited Shadow of the Wyrm 4882 | -9/Scraptown | Visited Bundlers 5054 | -9/Scraptown | Visited CR-KLE's Repair Center 5145 | -9/Scraptown | Visited Fellowship of the Rings 5241 | -9/Scraptown | CR-KLE repaired 3 parts 5457 | -9/Scraptown | Discovered new exit (range 5) 5463 | -9/Scraptown | Identified exit to Factory 5464 | -9/Scraptown | Entered Factory 5464 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6348 | -6/Factory | Lost 4 parts (1p1n2u) 6401 | -6/Factory | Spotted B-75 Beast 6633 | -6/Factory | Core integrity fell below 50% 6728 | -6/Factory | Discovered new exit (range 3) 6729 | -6/Factory | Identified exit to Factory 6732 | -6/Factory | Entered another Factory area 6732 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 6940 | -5/Factory | Lost 6 parts (1p3n1u1w) 7334 | -5/Factory | Core integrity fell below 50% 7366 | -5/Factory | System corruption reached 10% 7425 | -5/Factory | Lost 8 parts (1p1n4u2w) 7498 | -5/Factory | Spotted B-75 Beast 7501 | -5/Factory | Core integrity fell below 20% 7571 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07515_ System corrupted: Component data lost. 07524_ Acquired Arm. Medium Treads. 07527_ Slug penetrates Wall. 07534_ System corrupted: Imp. Coolant Injector rejected. 07534_ >> Machine Analyzer network decryption results: 07534_ Scanalyzer x1 07550_ Slug penetrates Nuclear Reactor. 07554_ System corrupted: Matter fused (-8). 07558_ Slug penetrates Wall. 07558_ Slammed into K-01 Serf. 07566_ ALERT: Rogue bot located, Programmers report to Factory Zone 5V. 07569_ HV Slug penetrates Wall. 07570_ Penetrated by Slug. 07571_ System corrupted: Heat flow error (+163). 07571_ HV Slug penetrates Y-64 Sentinel. 07571_ HV Slug penetrates Wall. 07571_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# " | | ???????????????????????????????????#?######### " | | ???????????????????????????????????# # " | | ???????????????????????????????????# """ T # " | | ???????????????????????????????????# """ # " | | ???????????????????????????????????# """ # " | | ???????????????????????????????????# === # " | | ???????????????????????? ??????# === # " | | ???????????????????????? ??????# == # " | | ???????????????????????? ??????# # | | ???????????????????????? ??????######+#####+## | | ????????????????????????# #????????# | | ????????????????????????# #????????# | | ????????????????????????# #????????# | | ??????????"""""""""?????# #????????# | | ????????????????????????# #?######## | | ??????????????????""?""?# #?# # ####### | | ??????????????????""S""?# #?# """ # #?????? | | ??????????????????""""??+ #?# """ # #?????? | | ????????????????????????# #?# """ # ###### | | ????????????????######### ### # + | | ????????????????# # ## # ###### | | ????????????????#! # = ######/## #?????? | | ????????????????# + h #?????? | | ????????????????# [ ! # ###### ######? | | ????????????????# # @ #????# != +? | | ????????????????# ! ! ###Y###????# |= ######? | | ????????????????########?# #??????# |= #?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????######+#######?? | | ?????????????????????????# #??????# #?? | | ?????????????????????????# #??????# #?? | | ?????????????????????????#+#??????# ### | | ??????????????????????????????????# + | | ????????????????????????????"""???# """"" # | | ????????????????????????????"""???# """"" # | | ????????????????????????????"""???# """ + | | ?????????????????????????????""???# ### | | ?????????????????????????????""???# """"" ]#?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# """ ## | | ??????????????????????????????????# ## | | ??????????????????????????????????############### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 2 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyUltimatePurifier Manual? 0 Play Time 00:50:36 Cumulative 96.8 hours Start 2024.09.15 @ 17:33:45 End 2024.09.15 @ 19:35:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 146 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c3f8fed-576a-43b1-8bda-8370e8de822d