Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 03:41:35 Player: FL-IST Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (254) 1270 Value Destroyed (10102) 10102 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (1568) 1568 TOTAL SCORE: 21560 Bonus ------- High Alert Combat Kills 854 Follower Combat Kills 607 Met Zhirov 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1450 Matter 247/300 Energy 100/100 System Corruption 12% Temperature Cool (11) Movement Flying (40) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Q-thruster > --- UTILITY (13) ----- Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum-Deuterium Reactor > --- PROPULSION ------- Hovering Biometal-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Force Field > --- WEAPON ----------- Dirty Datajack Hvy. Kinetic Linear Construct/C > --- INVENTORY -------- Light Quantum Reactor Advanced Myomer Leg Advanced Matter Compressor Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Precision Energy Filter Advanced Force Field Advanced Force Field Improved Hacking Suite Advanced Hacking Suite Precision Phase Gun Dirty Datajack Dirty Datajack Dirty Datajack Improved Plasma Cutter [Rating: 178] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Slots Evolved 16 | . . . 4 2 . . 4 . . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . . . Utility 11 | . . . 1 2 . . 2 . . . . 2 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 134 | 7 2 9 15 14 8 14 8 9 7 2 2 7 9 20 1 Power 12 | 1 . 1 2 1 1 . . 1 4 . . . . 1 . Engine 9 | 1 . 1 2 1 1 . . . 3 . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 . 1 6 5 4 6 . . . . . . . 1 1 Treads 15 | 2 . . 4 5 1 3 . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . Wheel 3 | . . 1 . . 2 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight 6 | . . . 2 . . 2 . . . . . . . 1 1 Utility 60 | 2 1 1 4 7 . 5 8 1 3 2 1 5 7 13 . Device 28 | 1 . . 1 1 . 3 4 1 2 1 . 4 4 6 . Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . Processor 12 | . . . . 2 . . 2 . 1 . 1 . 2 4 . Hackware 4 | . . . . 2 . . . . . . . . 1 1 . Protection 12 | . . 1 2 2 . 2 1 . . 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 1 6 3 1 3 3 . 7 . . 1 2 2 5 . Energy Gun 6 | . . . . . 3 . . 1 . . 1 1 . . . Energy Cannon 6 | . . 1 . 1 . . . 1 . . . 1 1 1 . Ballistic Gun 12 | 2 1 4 2 . . 1 . 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . . Launcher 3 | . . 1 1 . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 3 . . . . . 2 . Unidentified Prototypes 25 | . . . 3 . 3 2 . 2 . 3 . 4 4 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . 2 . Parts Lost 67 | . 2 2 1 8 9 7 6 4 1 . . . 4 23 . Power 10 | . 1 . . 1 1 . . 2 1 . . . . 4 . Propulsion 17 | . . 2 . 3 4 4 1 . . . . . . 3 . Utility 21 | . . . . 1 3 . 2 1 . . . . 2 12 . Weapon 19 | . 1 . 1 3 1 3 3 1 . . . . 2 4 . Highest Loss Streak 11 | . 1 1 1 4 7 6 3 2 1 . . . 1 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 2 7 11 13 15 11 13 13 13 19 20 20 19 14 16 1 Power . | . 1 1 . . . . . . . 1 1 1 1 . . Propulsion 3 | . 1 1 2 7 5 6 3 . 1 2 2 2 1 . . Utility 6 | . 3 5 5 4 3 5 7 9 11 11 11 9 7 7 . Weapon 1 | . 1 3 4 2 2 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 3 2 . . 8 4 3 6 2 . 1 3 9 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 17 | . . 1 . . . 6 3 . 2 2 . . 2 1 . Utility 13 | . . 2 1 . . 1 . 2 3 . . 1 . 3 . Weapon 9 | . 1 . . . . 1 . 1 1 . . . 1 3 1 Tool/Special 4 | . . . 1 . . . . . . . . . . 2 1 Average Slot Usage (%) 67 | . 86 94 91 99 75 59 52 55 58 59 58 56 56 52 6 Engine 4 | . 1 9 9 6 6 5 1 1 6 8 5 2 . . . Treads 9 | . 28 19 25 29 11 10 4 . 2 4 . . . . . Leg 1 | . . . . . . . . 1 . . 5 5 4 . . Device 12 | . 14 13 9 6 3 5 11 10 10 9 11 14 22 21 . Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 4 3 . Processor 11 | . . . . 14 15 11 13 16 16 16 16 15 13 12 4 Protection 1 | . . . 8 7 3 . 2 . . . . 5 . 2 . Energy Gun 1 | . . . . . 12 4 . 1 1 . . . . . . Energy Cannon 2 | . . 8 . 2 3 . 2 1 . . 1 5 2 2 . Ballistic Gun 6 | . 28 17 26 20 3 1 . . . 5 3 . . . . Ballistic Cannon 1 | . . . . . . 5 1 3 3 . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 2 6 6 8 1 1 . . Peak Build Rating 178 | 7 7 16 28 32 38 59 71 82 97 101 110 133 152 178 19 Average Rating 70 | 5 6 10 22 31 32 40 63 68 80 92 106 122 139 144 16 On Entrance 54 | . 7 7 15 26 30 34 56 54 63 87 101 110 127 153 8 Avg Prop Armor Cover (%) 11 | . . 12 3 . 10 7 . . . . . . . . . Naked Turns 69 | . . . . . . . . . . . . . . 69 . Heaviest Build 115 | 13 28 37 61 74 79 68 68 72 80 79 84 93 96 115 . Greatest Support 209 | 40 40 40 83 83 60 80 80 70 143 173 173 173 209 209 9 Greatest Overweight (x) 9 | 2 . 3 3 1 6 9 1 1 . . . . . 1 . Average Overweight (x) . | . . 1 . . 2 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 15 18 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 4 10 15 20 20 19 20 17 19 20 20 20 20 20 20 2 Average Carried 15 | 2 7 13 16 18 14 15 14 13 19 19 19 19 14 16 1 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 9 15 20 14 19 11 13 18 20 20 20 20 18 1 2 Scrap Engine Consumption 114 | . . . . . . 29 12 18 14 2 3 9 15 12 . Constructs Created 6 | . . . . . . 3 . 2 1 . . . . . . Constructs Modified 44 | . . . . . . 9 5 5 5 2 2 4 8 4 . Class Distribution -------------------- 34% | Construct 29% | Mutant 11% | Commander-Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Commander-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -3/Research Construct | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Matter Collected 6552 | 273 321 142 578 640 391 443 286 680 331 . 112 146 342 1867 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13101 | 109 665 140 826 1062 336 1072 350 463 726 . 361 1800 2546 2645 . Parts 614 | 9 50 14 41 55 13 31 26 17 22 . 14 58 133 131 . Haulers Intercepted 17 | . 2 . 2 3 1 . 1 . . . . 6 2 . . Recyclers Shooed 6 | 1 2 . . . 1 . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 14 . . . . . 11 5 . 3 . . . . Prevented 8 | . . . . . . . . 1 . . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Combat Hostiles Destroyed 162 | . 11 5 10 17 7 12 6 11 3 . 4 18 30 28 . Melee 5 | . . . . . . 3 1 . . . . . . 1 . Guns 38 | . 11 1 10 9 3 2 . 1 1 . . . . . . Cannons 85 | . . 4 . 1 . 3 5 7 2 . 2 14 28 19 . AOE 25 | . . . . 7 4 4 . 3 . . 1 1 1 4 . Classes Destroyed 23 | 2 6 1 4 2 . 2 . 1 2 . . . . 3 . Worker 16 | . 2 . 2 2 4 . 2 . . . . 1 . 3 . Builder 18 | . . . 1 5 2 1 2 . . . . . 2 5 . Tunneler 4 | 2 1 . . 1 . . . . . . . . . . . Hauler 17 | . 2 . 2 3 1 . 1 . . . . 6 2 . . Recycler 7 | 1 1 . 1 1 . . . . . . . . . 3 . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . . . . 2 . . Watcher 12 | . 3 . 1 . . . . . . . . 2 5 1 . Swarmer 26 | . 3 3 . . . 2 1 5 . . . 4 5 3 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 73 | . 8 . 6 12 4 2 2 5 3 . 3 12 11 5 . Brawler 6 | . . . 1 1 1 2 . 1 . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . 2 . . Protector 3 | . . . . . . 2 . . . . . . 1 . . Researcher 1 | . . . . . . . . 1 . . . . . . . Sentry 16 | . . . 3 1 2 5 1 . . . . 1 2 1 . Specialist 4 | . . . . . . . . . . . . . . 4 . Hunter 11 | . . . . 1 . 2 . . . . . . 2 6 . Programmer 22 | . . . . 2 . 1 2 . . . 1 2 7 7 . Heavy 1 | . . . . . . . . . . . . . . 1 . Subdweller 4 | . . 2 . . . 2 . . . . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . Samaritan 5 | . . . . . . . . . 3 . 2 . . . . Savage 1 | . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 6 3 6 6 5 6 3 5 2 . 2 9 6 10 . Combat Bots Only 7 | . 6 3 4 4 4 6 2 5 2 . 2 4 5 7 . Max Kills in Single Turn 4 | 1 2 1 1 4 2 3 1 1 1 . 1 1 2 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 1 3 . 1 . . 1 1 1 1 . Melee 1 | . . . . . . 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Hostile Shots Fired 1521 | . 45 31 28 212 101 65 85 50 11 . 8 105 139 639 2 Missed 514 | . 4 7 7 68 36 18 14 11 7 . 4 38 38 261 1 Hits 1007 | . 41 24 21 144 65 47 71 39 4 . 4 67 101 378 1 Melee 4 | . . . . . . . . . 1 . . . 3 . . Projectile 1003 | . 41 24 21 144 65 47 71 39 3 . 4 67 98 378 1 Critical Strikes 45 | . 2 . 1 4 2 2 4 2 1 . . 5 9 13 . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Damage Taken 16562 | . 518 240 307 1998 712 608 1438 848 201 . 99 1114 1760 6700 19 Core 2474 | . 66 16 29 174 114 125 202 103 46 . . 106 34 1440 19 Absorbed by Shields 3321 | . . . . . . . 53 . . . . . 1022 2246 . Redirected to Shielding 212 | . . . . . . . . . . . . . 212 . . Regen/Repaired (Parts) 3011 | . . . . 83 . 5 264 44 367 . . 381 1361 506 . Core Remaining (%) 77 | 100 . 67 94 . . 41 . . . . 64 90 88 . . Volleys Fired 761 | 5 50 25 40 67 35 32 41 45 97 . 26 69 101 128 . Largest 3 | 2 2 2 3 3 3 3 1 3 1 . 1 1 1 1 . Hottest 295 | 40 40 100 83 120 230 230 112 193 88 . 170 197 295 233 . Shots Fired 1063 | 10 100 42 118 173 61 46 41 52 97 . 26 69 101 127 . Gun 538 | 10 100 21 117 148 45 25 . 7 51 . 14 . . . . Cannon 495 | . . 16 . 15 10 19 41 45 46 . 12 69 101 121 . Launcher 30 | . . 5 1 10 6 2 . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . Kinetic 687 | 10 100 21 118 158 19 28 13 45 46 . 14 20 53 42 . Thermal 315 | . . 16 . 15 42 18 28 . 51 . . 18 48 79 . Explosive 5 | . . 5 . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . . . 7 . . 12 31 . 6 . Robot Hit Streak 18 | 3 8 8 12 16 8 15 9 8 13 . 18 6 14 11 . Robot Miss Streak 5 | 1 3 2 4 3 5 4 1 2 2 . 1 4 2 4 . Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . Secondary Targets 8 | . 4 . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 745 | 5 63 11 68 119 37 65 37 43 70 . 19 43 68 97 . Core Hits 439 | 4 33 6 34 60 42 47 14 28 34 . 8 26 36 67 . Critical Kills 9 | . . . 1 1 . . . . 2 . . 1 4 . . Critical Parts Destroyed 10 | . 1 . 1 2 . . . . 2 . . 1 3 . . Critical Strikes 33 | . 1 . 2 3 . 2 . 1 4 . 1 2 7 10 . Burn 10 | . . . . . . . . . . . . . . 10 . Meltdown 1 | . . . . 1 . . . . . . . . . . . Destroy 19 | . 1 . 2 2 . . . . 4 . 1 2 7 . . Blast 1 | . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 98 | . . . . . . 33 6 20 . . 1 6 3 29 . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 33 6 . . . . . . . . Piercing 59 | . . . . . . . . 20 . . 1 6 3 29 . Sneak Attacks 37 | . . . . . . 23 3 3 . . 1 . 1 6 . Combat Hostiles 9 | . . . . . . . . 2 . . 1 . 1 5 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32180 | 63 872 217 1121 2639 1738 3564 1951 853 1629 . 718 3409 7543 5863 . Guns 5769 | 63 872 41 1121 1320 573 630 . 82 807 . 260 . . . . Cannons 19536 | . . 176 . 206 124 275 1696 734 547 . 350 3315 7537 4576 . Explosions 4302 | . . . . 1108 1035 484 . . 275 . 102 87 . 1211 . Melee 2537 | . . . . . . 2175 251 37 . . 6 7 6 55 . Ramming 36 | . . . . 5 6 . 4 . . . . . . 21 . Kinetic 16765 | 63 872 41 1121 2428 1023 933 784 768 547 . 260 1139 5135 1651 . Thermal 9844 | . . 176 . 206 650 456 912 . 1009 . 102 762 2402 3169 . Explosive 146 | . . . . . 59 . . . . . . 87 . . . Electromagnetic 2852 | . . . . . . . . 48 73 . 350 1414 . 967 . Impact . | . . . . . . . . . . . . . . . . Slashing 2426 | . . . . . . 2175 251 . . . . . . . . Piercing 111 | . . . . . . . . 37 . . 6 7 6 55 . Highest Corruption 12 | . . . . 3 3 3 2 2 3 3 3 3 3 12 12 Average Corruption 2 | . . . . 1 3 2 2 2 2 3 3 1 2 5 12 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 153 | . . . . 11 4 34 5 23 16 . 9 3 18 29 1 Message Errors 35 | . . . . 3 1 9 . 4 4 . . . 9 5 . Matter Fused 48 | . . . . 3 2 14 2 9 5 . 3 1 3 5 1 Heat Flow Errors 22 | . . . . 1 . 1 1 4 2 . 3 1 3 6 . Energy Discharges 11 | . . . . 2 . 3 1 2 1 . . 1 . 1 . Parts Rejected 6 | . . . . . . . . 1 . . . . 1 4 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . 1 1 1 . 1 3 . 1 . 1 3 . Data Loss (major) 8 | . . . . . . 3 1 2 1 . . . . 1 . Misfires 2 | . . . . . . 2 . . . . . . . . . Alerts 3 | . . . . . . . . . . . 2 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2705 | . . 13 . 11 . 488 100 40 20 . 65 366 1193 409 . Projectiles 2098 | . . 13 . . . 26 31 40 12 . 8 366 1193 409 . Explosions 153 | . . . . 11 . 77 . . 8 . 57 . . . . Melee 454 | . . . . . . 385 69 . . . . . . . . Knockbacks 58 | . . . . . . 2 1 7 9 . . 4 19 16 . Impact . | . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . 2 1 7 9 . . 4 16 15 . Secondary 4 | . . . . . . . . . . . . . 3 1 . Self-Inflicted Damage 503 | . . 9 . 214 . 38 2 . 99 . 25 . 106 10 . Shots 11 | . . 1 . 4 . 2 . . 2 . 1 . 1 . . Rammed 8 | . . . . 1 1 . 1 . . . . . . 5 . Targets Rammed 8 | . . . . 1 1 . 1 . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 423 | . 15 32 99 334 393 330 326 267 373 . 399 387 423 210 . Average Temperature 98 | . 6 10 21 63 171 102 118 94 115 . 121 132 98 25 . Received Heat Transfer 3224 | . 291 12 189 618 333 195 379 189 9 . 9 115 198 678 9 Effects 12 | . . . . 2 6 . . 3 1 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . 1 1 . . . 1 . . . . . . Interference 7 | . . . . 1 3 . . 3 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 4 . 4 . Combat Hostiles 8 | . . . . . . . . . . . 1 3 . 4 . Parts Fried 13 | . . . . . . . . . 1 . 2 5 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 17 | . . . . . . . 1 1 . . . . 4 11 . Heat Transferred 6628 | . . 222 . 400 812 431 600 . 200 . 50 500 982 2431 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 4 . 1 . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Maximum Alert Level 3 | . . . . 1 2 1 2 . . . . 2 2 3 1 Low Security (%) 58 | 100 100 . 100 91 55 87 . . . . . 30 33 . . Level 1 16 | . . . . 8 3 12 . . . . . 42 15 47 100 Level 2 23 | . . . . . 40 . 100 . . . . 26 50 43 . Level 3 1 | . . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 755 | 10 177 . 119 239 591 299 677 . . . . 466 678 755 391 Initial 449 | . . . . 25 92 226 449 . . . . 71 232 358 391 Average 220 | 1 80 . 75 43 261 68 574 . . . . 255 398 428 387 Influence Increases 7169 | 15 368 100 366 599 929 504 912 257 21 . 216 723 1032 1127 . Destroy 0b10 Robot/C 3360 | . 220 60 200 340 380 200 120 220 20 . 80 380 580 560 . Destroy 0b10 Robot/NC 450 | 15 50 . 45 60 40 45 30 . . . . 45 60 60 . Destroy Leader 668 | . 50 10 56 76 112 . 32 20 . . 10 66 114 122 . Allied During Kill 288 | . . . . . 223 52 . 2 1 . 6 2 2 . . Successful Hack 146 | . 48 . . 13 . 28 44 . . . . . . 13 . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . Disable Machine 315 | . . . 15 30 105 . 15 . . . . 60 75 15 . Destroy Structure 552 | . . . 20 80 69 29 16 . . . . 80 126 132 . Advance Influence 400 | . . . . . . . 400 . . . . . . . . Partial Spotted 75 | . . . . . . . 60 . . . . 15 . . . Lose Combat Pursuer 765 | . . 30 30 . . . 195 15 . . 120 75 75 225 . Influence Decreases 6788 | 15 368 100 310 452 551 966 476 775 58 . 102 393 838 1068 316 Entered New Map 1622 | . . . . 31 111 355 70 206 8 . . 43 212 280 306 Time Decay 4161 | 15 348 90 300 346 170 541 246 509 30 . 102 350 586 518 10 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . Lost Part 645 | . 20 10 10 75 90 70 60 40 . . . . 40 230 . Lost Ally 260 | . . . . . 180 . . 20 20 . . . . 40 . Squads Dispatched 53 | . 1 . 1 7 6 . 3 . . . . 7 10 18 . Investigation 5 | . . . . 1 . . 1 . . . . 1 1 1 . Extermination 12 | . . . . 3 . . 1 . . . . 2 3 3 . Reinforcement 23 | . 1 . 1 2 4 . 1 . . . . 2 2 10 . Assault 7 | . . . . . . . . . . . . 2 4 1 . Garrison 6 | . . . . 1 2 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . . . . 1 2 . Haulers Reinforced 5 | . . . . 1 2 . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Distress Signals 9 | . 1 . . . 2 1 . 1 . . . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 296 | . 15 6 16 27 17 10 18 19 12 . 10 34 45 65 2 Peak Tracking Total 12 | . 5 3 4 4 5 5 9 5 4 . 4 7 6 12 . Tactical Retreats 27 | . . 1 2 . . . 4 1 . . 5 2 3 9 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Traps Triggered 3 | . . 1 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . 1 . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Disabled 24 | . . 1 1 2 7 . 1 . 2 . . 4 5 1 . Max in Single Turn 3 | . . 1 1 1 3 . 1 . 1 . . 1 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Accessed 61 | . 7 3 1 4 2 10 9 2 2 5 . 4 8 4 . Terminals 29 | . 6 . 1 1 2 4 5 . . . . 2 5 3 . Fabricators 2 | . . . . 1 . . 1 . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . Recycling Units 12 | . . . . . . 5 2 . . . . 2 2 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Total Hacks 150 | . 27 11 4 9 3 22 15 2 8 18 . 8 15 8 . Successful 90 | . 16 11 1 7 1 12 9 2 8 18 . 1 2 2 . Failed 60 | . 11 . 3 2 2 10 6 . . . . 7 13 6 . Catastrophic 16 | . 1 . . . 1 4 2 . . . . 1 5 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 24 . 4 3 6 14 7 . . . . 5 10 7 . Terminals 76 | . 26 . 4 2 3 9 10 . . . . 5 10 7 . Fabricators 2 | . . . . 1 . . 1 . . . . . . . . Repair Stations 5 | . 1 . . 4 . . . . . . . . . . . Recycling Units 21 | . . . . . . 10 3 . . . . 3 4 1 . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Terminal Hacks 54 | . 6 11 1 1 . 3 3 2 8 18 . . . 1 . Record 23 | . . 9 . . . 1 . . 7 6 . . . . . Part Schematic 5 | . 1 . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open Door 4 | . . 1 . . . . . 2 1 . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . . . . . Network Status 2 | . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . . . 1 1 . . Retrieve Components 4 | . . . . . . 2 . . . . . 1 1 . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 24 | . 10 . . 1 1 7 4 . . . . . . 1 . Terminals 18 | . 10 . . . 1 2 4 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 7 | . 5 . . . . 1 1 . . . . . . . . Skim 10 | . 5 . . . 1 1 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 . 1 3 3 7 4 . . . . 4 7 4 . Full Trace Events 7 | . . . . . . 3 1 . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 3 . . . . . 3 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Total Allies 31 | . . . . . 10 7 . 3 3 . 1 2 1 4 . Largest Group 10 | . . . . . 10 7 . 1 3 . 1 1 1 1 . Highest-Rated Group 176 | . . . . . 173 176 . 29 75 . 58 47 47 58 . Highest-Rated Ally 58 | . . . . . 29 40 . 29 25 . 58 47 47 58 . Total Orders 9 | . . . . . 2 7 . . . . . . . . . STAY 6 | . . . . . 1 5 . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 165 | . . . . . 115 13 . 10 9 . 4 4 4 6 . Total Damage 2337 | . . . . . 1335 238 . 152 136 . 104 61 154 157 . Kills 20 | . . . . . 13 4 . . 2 . . 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Active Infowar (turns) 11199 | 63 926 978 699 1108 164 182 277 1278 894 89 618 774 1820 1329 . Optics 492 | . . . . . . . . . . . . . . 492 . Sensors 8197 | . . . . 1108 164 . 277 1278 894 89 618 774 1820 1175 . Structural 48 | . . . . . . . . . . . . . . 48 . Seismic 2850 | 63 926 978 699 2 . 182 . . . . . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Turns Passed 14537 | 134 926 1043 699 1303 356 2419 523 1431 921 98 618 780 1824 1432 30 Spaces Moved 10037 | 71 473 692 306 628 122 1048 628 979 1107 181 1074 753 1042 867 66 Core 179 | 13 . . . . . . . . . . . . . 156 10 Treads 4064 | 58 473 234 273 628 58 956 594 . 638 152 . . . . . Legs 2940 | . . . . . . . . 43 . 29 1074 753 1041 . . Wheels 555 | . . 458 33 . 64 . . . . . . . . . . Hover 673 | . . . . . . . 34 6 . . . . 1 632 . Flight 1626 | . . . . . . 92 . 930 469 . . . . 79 56 Fastest Speed 40 | 50 160 110 125 160 125 44 44 43 43 43 43 43 101 40 40 Average Speed 102 | 148 160 135 158 160 191 169 56 81 43 43 43 70 124 114 41 Slowest Speed 546 | 160 160 240 240 240 400 546 117 149 43 43 43 101 139 139 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 80 39 22 24 37 95 20 89 86 61 97 23 30 21 12 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 13 | . 2 2 . . . 5 . . 1 3 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . . . Scrap Searched 9 | . . 3 . . . . . 1 2 . 3 . . . . Spaces Dug 34 | . . . . . 3 2 1 1 . . 3 . 12 12 . Terrain Destroyed 448 | . . 37 16 90 74 29 8 3 13 . 9 39 70 60 . Melee 2 | . . . . . . 1 1 . . . . . . . . Projectile 148 | . . 2 . . 3 9 7 2 . . 7 18 53 47 . AOE 297 | . . 35 16 90 71 19 . . 13 . 2 21 17 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Res Tes Total 13300 | 86 544 753 437 805 186 1601 751 1577 1463 203 1205 947 1475 1199 68 Wait 1871 | . 11 11 47 66 3 369 44 494 229 2 97 85 294 119 . Move 10023 | 70 472 691 305 628 121 1047 627 978 1106 180 1073 752 1041 866 66 Hop . | . . . . . . . . . . . . . . . . Pick Up 117 | 4 7 9 11 7 8 10 13 12 9 4 1 6 6 9 1 Fast Attach 93 | 7 . 1 7 4 6 11 1 9 6 6 2 9 8 15 1 Attach 67 | . 1 1 5 12 6 6 6 3 3 1 . 3 8 12 . Detach 22 | . . . . 1 3 4 2 2 4 1 . 1 4 . . Swap 42 | . 1 10 10 9 2 2 3 1 . . 1 1 2 . . Drop 134 | . 2 5 12 11 1 24 7 12 9 9 4 15 8 15 . Fire 761 | 5 50 25 40 67 35 32 41 45 97 . 26 69 101 128 . Melee 98 | . . . . . . 33 6 20 . . 1 6 3 29 . Ram 7 | . . . . . . . 1 . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . 62 . . . . . . . . . Trap 2 | . . . . . . 1 . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 6) 721 | -10/Materials | Learned location of Mines (-8) 784 | -10/Materials | Learned 2 Mines zone layouts 835 | -10/Materials | Learned 4 Subcaves zone layouts 844 | -10/Materials | Discovered new exit (range 6) 876 | -10/Materials | Identified exit to Materials 876 | -10/Materials | Identified exit to Subcaves 906 | -10/Materials | Learned location of 3 exits from Materials 927 | -10/Materials | Learned 2 Storage zone layouts 960 | -10/Materials | Learned Storage trap positions 1061 | -10/Materials | Entered Subcaves 1062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1062 | -10/Subcaves | Approached by a straggling Scientist 1062 | -10/Subcaves | Identified exit to Materials 1103 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1274 | -10/Subcaves | Learned location of Zion (-7) 1276 | -10/Subcaves | Visited Clippyterm 1281 | -10/Subcaves | Identified exit to Recycling 1281 | -10/Subcaves | Learned location of Deep Caves (-7) 1645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1713 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1830 | -10/Subcaves | Visited 4L-MR0's lab 1850 | -10/Subcaves | Found Prototype Flight Unit 1876 | -10/Subcaves | Identified Flightbrick 2104 | -10/Subcaves | Entered Materials 2104 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2105 | -8/Materials | Identified exit to Factory 2666 | -8/Materials | Build established: Scavenger-Tank 2803 | -8/Materials | Entered Factory 2803 | -7/Factory | Evolved 2 slots: Utility x2 3108 | -7/Factory | Build established: Scavenger-Skirmisher 3261 | -7/Factory | Garrison activated, responded to threat 3548 | -7/Factory | Identified exit to Storage 3548 | -7/Factory | Identified exit to Lower Caves 3858 | -7/Factory | Repaired Imp. Sensor Array 4031 | -7/Factory | Lost 4 parts (1p2n1u) 4106 | -7/Factory | Entered Storage 4108 | -7/Storage | Loaded intel: 16 trap records 4142 | -7/Storage | Lost 3 parts (2n1w) 4165 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4285 | -7/Storage | Garrison activated, responded to threat 4345 | -7/Storage | Lost 7 parts (1p2n3u1w) 4423 | -7/Storage | Lost 4 allies 4457 | -7/Storage | Used back door to open Recycling access 4457 | -7/Storage | Discovered exit to Recycling (range 5) 4462 | -7/Storage | Entered Recycling 4487 | -7/Recycling | Core integrity fell below 50% 4515 | -7/Recycling | Lost 6 parts (3n3w) 4858 | -7/Recycling | Build established: Commander-Mutant 5065 | -7/Recycling | Discovered new exit (range 15) 5871 | -7/Recycling | Entered Scraplab 5878 | -7/Recycling | Found Prototype Device 5878 | -7/Recycling | Identified Scrap Engine 6470 | -7/Recycling | Build established: Commander-Construct 6820 | -7/Recycling | Murdered 6 allies 6841 | -7/Recycling | Found Unknown Protection 6841 | -7/Recycling | Identified Powered Armor 6843 | -7/Recycling | Found Powered Armor 6881 | -7/Recycling | Entered Factory 6881 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6888 | -5/Factory | Identified exit to Upper Caves 6888 | -5/Factory | Identified exit to Extension 7049 | -5/Factory | Build established: Construct 7148 | -5/Factory | Discovered new exit (range 15) 7154 | -5/Factory | Identified exit to Factory 7181 | -5/Factory | Search patrols dispatched 7335 | -5/Factory | Lost 3 parts (3w) 7404 | -5/Factory | Entered Upper Caves 7606 | -5/Upper Caves | Build established: Mutant 7807 | -5/Upper Caves | Identified exit to Upper Caves 7838 | -5/Upper Caves | Found DCF Scrap (15 items) 8129 | -5/Upper Caves | Build established: Gunner 8541 | -5/Upper Caves | Found Alien Artifact 8541 | -5/Upper Caves | Identified Core Expander 8541 | -5/Upper Caves | Installed Core Expander, added new Power slot 8605 | -5/Upper Caves | Build established: Mutant 8835 | -5/Upper Caves | Entered another Upper Caves area 8854 | -5/Upper Caves | Discovered exit to Factory (range 6) 9124 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9293 | -5/Upper Caves | Discovered new exit (range 10) 9297 | -5/Upper Caves | Identified exit to Zhirov 9310 | -5/Upper Caves | Encountered a Warlord checkpoint 9321 | -5/Upper Caves | Learned Factory emergency access door positions 9443 | -5/Upper Caves | Attacked by a faux Warlord 9506 | -5/Upper Caves | A Commander dispatched an escort 9507 | -5/Upper Caves | Entered an active Warlord outpost 9512 | -5/Upper Caves | Learned Research trap positions 9512 | -5/Upper Caves | Learned Research terminal intel 9512 | -5/Upper Caves | Learned Factory garrison access intel 9665 | -5/Upper Caves | Attracted the attention of an 0b10 base 9726 | -5/Upper Caves | Lost 5 allies 9756 | -5/Upper Caves | Entered Zhirov 9756 | -5/Zhirov | Discovered new exit (range 3) 9765 | -5/Zhirov | Met Zhirov 9772 | -5/Zhirov | Learned location of Quarantine (-3) 9772 | -5/Zhirov | Learned location of Testing (-2) 9772 | -5/Zhirov | Learned location of Command (-1) 9779 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9790 | -5/Zhirov | Found Alien Artifact 9790 | -5/Zhirov | Identified Integrated Dissipator 9790 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9825 | -5/Zhirov | Found Alien Artifact 9853 | -5/Zhirov | Identified exit to Proximity Caves 9854 | -5/Zhirov | Entered Proximity Caves 9904 | -4/Proximity Caves | Learned Research emergency access door positions 9948 | -4/Proximity Caves | Build established: Construct 10417 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10472 | -4/Proximity Caves | Entered Factory 10472 | -4/Factory | Evolved 2 slots: Utility x2 10473 | -4/Factory | Identified exit to Research 10475 | -4/Factory | Loaded intel: 4 garrison access locations 10584 | -4/Factory | Discovered exit to Research (range 10) 10993 | -4/Factory | Discovered exit to Research (range 4) 11222 | -4/Factory | First assault squad dispatched 11252 | -4/Factory | Entered Research 11252 | -3/Research | Evolved 2 slots: Utility x2 11253 | -3/Research | Loaded intel: 85 trap records 11255 | -3/Research | Loaded intel: 24 terminal locations 11298 | -3/Research | Identified Transdimensional Reconstructor 11298 | -3/Research | Warped through subspace 12252 | -3/Research | First assault squad dispatched 12519 | -3/Research | Found Prototype Processor 12519 | -3/Research | Identified Exp. Signal Interpreter 12525 | -3/Research | Found Exp. Signal Interpreter 12722 | -3/Research | Crushed by falling debris 12994 | -3/Research | Discovered new exit (range 15) 13044 | -3/Research | Identified exit to Research 13076 | -3/Research | Entered another Research area 13076 | -2/Research | Evolved 2 slots: Utility x2 13662 | -2/Research | Found Prototype Device 13662 | -2/Research | Identified Exp. EM Disruption Field 13704 | -2/Research | Spotted B-90 Cyclops 14076 | -2/Research | First assault squad dispatched 14084 | -2/Research | System corruption reached 10% 14240 | -2/Research | Garrison activated, responded to threat 14309 | -2/Research | Lost 11 parts (3p1n5u2w) 14365 | -2/Research | Destroyed 7 combat bots 14373 | -2/Research | Released all parts (7) 14376 | -2/Research | Core integrity fell below 50% 14400 | -2/Research | Lost 7 parts (1p1n4u1w) 14413 | -2/Research | Identified exit to Testing 14458 | -2/Research | Found Prototype Device 14458 | -2/Research | Identified Exp. EM Shield 14497 | -2/Research | Core integrity fell below 20% 14508 | -2/Research | Entered Testing 14538 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14488_ Connecting with Terminal... 14488_ ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. 14495_ Technician 9a reveals location of Alarm Trap. 14496_ Xenon Bombardment Thruster destroyed. 14499_ Dirty Datajack destroyed. 14500_ Slammed into K-01 Serf. 14505_ Exp. EM Shield destroyed. 14505_ Slammed into K-01 Serf. 14505_ Destabilizing: System interference. 14505_ Exp. Signal Interpreter temporarily disabled. 14508_ System corrupted: Matter fused (-8). 14508_ Structural Scanner destroyed. 14508_ Adv. Hacking Suite destroyed. LOCATION=TESTING GOAL=ESCAPE 14514_ Acquired Prototype Flight Unit. 14514_ Identified Imp. Q-thruster. 14522_ Acquired HERF Cannon. 14525_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????#??????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# #########+######?????????? | | ??????????# g?????????? | | ??????????+ u ????????? | | ??????????# A ????????? | | ??????????# @ gc????????? | | ??????????#### ########??? ????????? | | ?????????????# #?????T"#? #???????? | | ?????????????# #?#### "## ????????? | | ?????????????# #?# ?????????? | | ?????????????# #?# ??????????? | | ?????????????# #?# ????????????? | | ???????#######+### ?????????????? | | ???????# # #??????????????? | | ???????# """" # #??????????????? | | ???????# ""S"" # #??????????????? | | ???????# "" "" + +??????????????? | | ???????# # #??????????????? | | ???????# # #??????????????? | | ???????# # #??????????????? | | ???????# #### #??????????????? | | ???????###########??# #??????######### | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 80 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 75 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 4% | -7/Factory Studied --------- Lgt. Assault Rifle | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GunSupersonicGun Manual? 0 Play Time 02:13:24 Cumulative 428.9 hours Start 2026.09.01 @ 21:02:54 End 2026.09.03 @ 03:41:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 30 Types 18/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81317fc4-85c3-45f2-86a4-bf74f28cae9e