Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 16:30:16 Player: KeepAwake2 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1915) 1915 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 7790 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 861 Entered Garrisons 200 Friendly Fire -243 Cogmind --------- Core Integrity 942/1000 Matter 285/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Enhanced Optical Array Long-range Terrain Scanner Armor Integrity Analyzer Utility Shielding Improved Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Armor Integrity Analyzer Utility Shielding Improved Shield Generator Improved Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Force Rifle Remote Datajack > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Advanced Sensor Array Long-range Terrain Scanner [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Dynamic Insulation System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Remote Datajack Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . 2 . . . 4 . . 2 . 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 3 | . . 2 . . . . . . . . 1 Utility 4 | . . . . . . 3 . . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 121 | 5 15 11 20 1 1 9 2 30 9 15 3 Power 17 | 1 2 1 2 . . 1 . 5 2 2 1 Engine 12 | 1 1 1 2 . . . . 5 1 1 . Core 5 | . 1 . . . . 1 . . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 2 7 10 1 . . 2 10 4 7 2 Treads . | . . . . . . . . . . . . Leg 36 | 2 2 7 10 1 . . 2 1 3 6 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . . 9 1 1 . Utility 26 | 1 6 . 2 . . 5 . 10 1 1 . Device 12 | . 1 . . . . 4 . 6 . 1 . Storage 4 | 1 3 . . . . . . . . . . Processor 5 | . 2 . 1 . . . . 2 . . . Hackware 2 | . . . 1 . . . . . 1 . . Protection 3 | . . . . . . 1 . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 1 5 3 6 . 1 3 . 5 2 5 . Energy Gun 11 | . 4 1 1 . . . . 2 2 1 . Energy Cannon 3 | . . . . . . 2 . . . 1 . Ballistic Gun 10 | 1 . 1 5 . 1 . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . 1 . . . Special Weapon 2 | . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 31 | . . 3 5 . . . 3 3 4 10 3 Power 4 | . . . 1 . . . . . 1 1 1 Propulsion 15 | . . 1 3 . . . 2 3 . 6 . Utility 2 | . . . . . . . 1 . 1 . . Weapon 10 | . . 2 1 . . . . . 2 3 2 Highest Loss Streak 5 | . . 3 2 . . . 3 2 3 5 3 Average Slot Usage (%) 81 | . 93 95 75 100 100 92 73 69 82 66 73 Engine 6 | . 5 7 10 11 11 7 4 7 2 2 . Core 2 | . 8 3 . . . 1 4 . 6 2 3 Leg 22 | . 27 41 20 44 44 30 23 5 11 13 23 Flight 3 | . . . . . . . . 16 14 2 . Device 5 | . 2 . . . . 16 10 8 10 11 11 Storage 6 | . 14 11 11 11 11 7 4 . . . . Processor 8 | . 8 11 9 . . . . 14 13 13 11 Hackware 3 | . . . 1 11 11 7 5 . 5 6 5 Protection 2 | . . . . . . 4 4 2 6 6 5 Energy Gun 3 | . 16 13 . . . . . 2 2 . . Ballistic Gun 8 | . 9 . 20 22 22 . . 1 . . 3 Special Weapon 2 | . . . . . . 6 5 6 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 11 20 20 21 21 21 39 39 27 33 22 17 Greatest Support 60 | 20 20 40 40 40 40 40 50 30 45 60 60 Greatest Overweight (x) 3 | . 1 . 2 . . . 1 3 1 3 . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 4 4 4 4 Average Capacity 6 | 5 7 8 8 8 8 8 6 4 4 4 4 Most Carried 8 | 4 7 8 8 8 8 8 8 4 4 4 3 Average Carried 5 | 1 3 7 7 7 8 7 6 2 3 2 1 Final Capacity 8 | 6 8 8 8 8 8 8 4 4 4 4 4 Final Carried 8 | 1 7 7 7 8 8 8 4 4 4 4 1 Class Distribution -------------------- 49% | Mutant 37% | Scavenger-Mutant 8% | Sprinter 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Matter Collected 2136 | 228 314 120 486 83 44 . 100 323 256 182 . Remotely . | . . . . . . . . . . . . Salvage Created 2011 | . 197 375 494 106 . . . 340 334 165 . Parts 114 | . 13 32 27 7 . . . 19 16 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 37 | . 4 8 9 3 . . . 9 3 1 . Melee 1 | . . . . . . . . . . 1 . Guns 24 | . 2 4 9 3 . . . 3 3 . . AOE 12 | . 2 4 . . . . . 6 . . . Classes Destroyed 12 | . 5 3 2 1 . . . 1 . . . Worker 4 | . . 1 . . . . . 2 1 . . Builder 1 | . . 1 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 3 | . . . 1 . . . . . 1 1 . Operator 3 | . 1 1 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 5 | . 2 2 . . . . . 1 . . . Grunt 22 | . 2 5 4 2 . . . 6 3 . . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . Sentry 6 | . . 1 4 . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 6 2 2 . . . 3 4 1 . Combat Bots Only 4 | . 2 4 2 2 . . . 3 3 1 . Max Kills in Single Turn 2 | . 2 2 1 1 . . . 2 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Damage Taken 4202 | . 278 429 748 39 . 45 121 547 859 964 172 Core 926 | . 40 10 137 8 . 45 48 148 232 200 58 Absorbed by Shields 330 | . . . . . . . . 86 145 99 . Core Remaining (%) 71 | 100 84 . . . 61 . . 65 . 49 . Volleys Fired 154 | . 20 21 41 9 8 . . 30 14 11 . Largest 2 | . 2 2 2 2 2 . . 1 2 1 . Hottest 149 | . 110 110 65 46 46 . . 63 149 75 . Shots Fired 239 | . 37 32 80 18 16 . . 30 15 11 . Gun 213 | . 33 25 80 18 16 . . 22 11 8 . Cannon 3 | . . . . . . . . . . 3 . Launcher 18 | . 4 7 . . . . . 7 . . . Special 5 | . . . . . . . . 1 4 . . Kinetic 128 | . 13 . 79 18 16 . . . . 2 . Thermal 48 | . 7 11 . . . . . 13 11 6 . Explosive 7 | . . . . . . . . 7 . . . Electromagnetic 51 | . 17 21 1 . . . . 9 . 3 . Robot Hit Streak 17 | . 13 16 17 3 2 . . 9 8 7 . Robot Miss Streak 9 | . 3 1 4 3 9 . . 2 1 6 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 174 | . 24 21 55 10 4 . . 18 13 29 . Core Hits 108 | . 10 21 26 4 . . . 32 7 8 . Critical Hits 2 | . . . . . . . . . 2 . . Critical Kills 2 | . . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . . . . 25 . Impact . | . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 11 . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . 14 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4330 | . 400 714 944 100 46 . . 1329 238 559 . Guns 2356 | . 319 333 942 100 46 . . 230 238 148 . Cannons 18 | . . . . . . . . . . 18 . Explosions 1552 | . 72 381 . . . . . 1099 . . . Melee 393 | . . . . . . . . . . 393 . Ramming 11 | . 9 . 2 . . . . . . . . Kinetic 1257 | . 117 . 924 100 46 . . . . 70 . Thermal 713 | . 81 165 . . . . . 151 238 78 . Explosive 906 | . . . . . . . . 906 . . . Electromagnetic 1050 | . 193 549 18 . . . . 272 . 18 . Impact . | . . . . . . . . . . . . Slashing 393 | . . . . . . . . . . 393 . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 1 . 4 4 4 . 14 15 . 3 . Average Corruption 6 | . 1 . 3 4 4 . 10 14 . 2 . Corruption Purged . | . . . . . . . . . . . . Effects 78 | . . . 8 4 7 . 8 33 . 18 . Message Errors 17 | . . . 2 1 1 . 2 6 . 5 . Matter Fused 19 | . . . 1 1 1 . 3 8 . 5 . Heat Flow Errors 4 | . . . . . . . 1 1 . 2 . Energy Discharges 8 | . . . 1 1 1 . . 1 . 4 . Data Loss (minor) 12 | . . . 3 1 3 . . 4 . 1 . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . . Misdirections 11 | . . . . . . . 2 9 . . . Targeting Errors 3 | . . . 1 . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . . 35 . 111 . Projectiles . | . . . . . . . . . . . . Explosions 35 | . . . . . . . . 35 . . . Melee 111 | . . . . . . . . . . 111 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 146 | . 30 58 1 . . . . 57 . . . Shots 11 | . 3 5 . . . . . 3 . . . Rammed 2 | . 1 . 1 . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 278 | . 104 126 7 . . . 180 278 163 128 . Average Temperature 73 | . 39 35 3 . . . 94 132 64 29 . Received Heat Transfer 834 | . 120 84 291 6 . . . 110 69 73 81 Effects 2 | . . . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 1 2 . . Heat Transferred 1297 | . 185 298 . . . . . 296 370 148 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Peak Influence 1026 | . 80 375 315 540 300 1026 289 554 400 354 126 Initial 1026 | . . 28 157 204 243 1026 289 181 268 191 126 Average 292 | . 44 186 154 402 264 1006 279 429 292 211 120 Maximum Alert Level 3 | . . 1 1 2 1 3 1 2 2 1 . Low Security (%) 43 | 100 100 53 68 . . . . 8 8 48 100 Level 1 37 | . . 46 31 47 100 . 100 39 89 51 . Level 2 9 | . . . . 52 . . . 52 1 . . Level 3 9 | . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 3 2 . . 1 . 5 4 2 . Investigation 5 | . . . . . . . . 1 2 2 . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . . 3 1 . . . . 2 1 . . Assault 2 | . . . . . . 1 . . 1 . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Distress Signals 5 | . . 3 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 11 20 17 10 11 . 6 17 8 18 6 Peak Tracking Total 8 | . 2 8 3 5 6 1 6 4 4 4 6 Tactical Retreats 7 | . 1 2 . . . . . 1 1 2 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Traps Triggered 13 | . 1 . 3 3 . 2 . 1 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Machines Disabled 9 | . . 1 . 1 . . . 5 1 1 . Max in Single Turn 2 | . . 1 . 1 . . . 2 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Machines Accessed 36 | . 4 . 7 . 6 2 . 6 4 7 . Terminals 23 | . 2 . 5 . 3 . . 3 3 7 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . 1 . . . . . Recycling Units 6 | . 1 . . . 3 . . 1 1 . . Scanalyzers 2 | . . . . . . 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 79 | . 8 . 13 . 17 8 . 11 8 14 . Successful 50 | . 8 . 6 . 10 7 . 5 6 8 . Failed 29 | . . . 7 . 7 1 . 6 2 6 . Catastrophic 4 | . . . 1 . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 54 | . 4 . 9 . 13 . . 7 7 14 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 6 | . 2 . 3 . . 1 . . . . . Recycling Units 8 | . 2 . . . 4 . . 1 1 . . Scanalyzers 9 | . . . . . . 7 . 2 . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 31 | . 4 . 4 . 7 . . 2 6 8 . Record 9 | . . . . . 4 . . 2 1 2 . Part Schematic 2 | . . . . . 1 . . . 1 . . Open Door 8 | . . . 1 . . . . . 1 6 . Branch Access Points 1 | . . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 4 | . 2 . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . 1 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 3 . . 1 . . . Report Inventory 5 | . 1 . . . 3 . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . . 7 . 2 . . . Insert Component 4 | . . . . . . 3 . 1 . . . Analyze 5 | . . . . . . 4 . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 21 | . 2 . 5 . 3 1 . 4 3 3 . Full Trace Events 6 | . . . . . 1 . . 1 2 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 3 . 1 1 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . 1 . . . Part Schematics Acquired 4 | . . . . . . 3 . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 2 2 . Non-combat 2 | . . . . . . . . 1 1 . . Combat 3 | . . . . . . . . . 1 2 . Robot Hacks Applied 5 | . . . . . . . . 1 2 2 . parse_system 4 | . . . . . . . . 1 1 2 . find_chute 1 | . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Total Allies 28 | . . . 10 . . . . 3 . 15 . Largest Group 10 | . . . 10 8 2 . . 3 . 9 . Highest-Rated Group 388 | . . . 88 72 16 . . 93 . 388 . Highest-Rated Ally 156 | . . . 16 16 8 . . 31 . 156 . Total Orders . | . . . . . . . . . . . . Ally Attacks 258 | . . . 34 58 40 . . 16 . 110 . Total Damage 4154 | . . . 330 537 179 . . 231 . 2877 . Kills 38 | . . . 6 8 5 . . 3 . 16 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Turns Passed 4607 | 39 709 204 950 204 273 442 175 593 251 679 88 Spaces Moved 3257 | 31 472 87 455 126 199 353 185 614 214 452 69 Core 316 | 12 . . . . . . 100 122 . 82 . Treads . | . . . . . . . . . . . . Legs 2299 | 19 472 87 455 126 199 353 85 56 105 273 69 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 642 | . . . . . . . . 436 109 97 . Fastest Speed 31 | 50 120 120 120 120 120 120 50 31 31 40 120 Average Speed 103 | 92 120 120 152 120 120 120 82 48 75 101 120 Slowest Speed 210 | 120 150 120 180 120 120 120 150 210 150 200 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 67 8 61 36 55 11 93 21 9 51 4 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . 18 . . . Terrain Destroyed 90 | . . 12 . . . . . 78 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 90 | . . 12 . . . . . 78 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Fac Ext Fac Total 4236 | 40 570 153 629 161 216 372 210 881 292 638 74 Wait 493 | . 45 26 84 9 9 . 15 175 25 103 2 Move 3246 | 30 471 86 455 125 198 353 184 613 213 449 69 Hop 1 | . . . . . . . . . . 1 . Pick Up 80 | 5 15 5 14 3 . 3 1 14 9 11 . Fast Attach 27 | 1 . . 3 . . 7 1 11 3 1 . Attach 54 | 4 7 4 5 . . . . 13 6 12 3 Detach 6 | . . 1 . . . . . 3 . 2 . Swap 41 | . 8 7 12 1 1 2 1 7 . 2 . Drop 59 | . 3 3 9 2 . 7 8 15 8 4 . Fire 154 | . 20 21 41 9 8 . . 30 14 11 . Melee 25 | . . . . . . . . . . 25 . Ram . | . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 46 | . . . 5 12 . . . . 14 15 . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Repaired Ion Engine 313 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Discovered new exit (range 7) 953 | -9/Materials | Entered Storage 982 | -9/Storage | Lost 3 parts (1n2w) 1795 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1820 | -9/Storage | Garrison activated, responded to threat 1899 | -9/Storage | Identified exit to Garrison 1903 | -9/Storage | Entered Garrison 1903 | -9/Garrison | Accompanied by 8 allies 1946 | -9/Garrison | Triggered checkpoint 2015 | -9/Garrison | Discovered new exit (range 10) 2036 | -9/Garrison | Triggered checkpoint 2060 | -9/Garrison | Garrison Relay disabled 2107 | -9/Garrison | Entered Recycling 2107 | -9/Recycling | Accompanied by 2 allies 2164 | -9/Recycling | Spotter reported a threat 2171 | -9/Recycling | Spotter reported a threat 2173 | -9/Recycling | Spotter reported a threat 2208 | -9/Recycling | Spotter reported a threat 2209 | -9/Recycling | Spotter reported a threat 2210 | -9/Recycling | Spotter reported a threat 2215 | -9/Recycling | Spotter reported a threat 2246 | -9/Recycling | Spotter reported a threat 2253 | -9/Recycling | Spotter reported a threat 2258 | -9/Recycling | Discovered new exit (range 18) 2260 | -9/Recycling | Build established: Scavenger-Mutant 2263 | -9/Recycling | Spotter reported a threat 2268 | -9/Recycling | Spotter reported a threat 2291 | -9/Recycling | Spotter reported a threat 2292 | -9/Recycling | Spotter reported a threat 2297 | -9/Recycling | Spotter reported a threat 2297 | -9/Recycling | Spotter reported a threat 2299 | -9/Recycling | Spotter reported a threat 2316 | -9/Recycling | Spotter reported a threat 2321 | -9/Recycling | Spotter reported a threat 2350 | -9/Recycling | Spotter reported a threat 2369 | -9/Recycling | Spotter reported a threat 2376 | -9/Recycling | Spotter reported a threat 2380 | -9/Recycling | Entered Factory 2380 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 2780 | -7/Factory | First assault squad dispatched 2798 | -7/Factory | Discovered new exit (range 15) 2822 | -7/Factory | Sucked down chute 2822 | -7/Factory | Entered Waste 2837 | -7/Waste | EMP discharged 2875 | -7/Waste | Spotted C-40 Crusher 2878 | -7/Waste | Spotted C-40 Crusher 2929 | -7/Waste | Spotted C-40 Crusher 2933 | -7/Waste | Spotted C-40 Crusher 2934 | -7/Waste | Spotted C-40 Crusher 2937 | -7/Waste | EMP discharged 2937 | -7/Waste | System corruption reached 10% 2937 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2940 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2950 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2983 | -7/Waste | Lost 3 parts (2n1u) 2992 | -7/Waste | Discovered new exit (range 11) 2997 | -7/Waste | Entered Factory 3037 | -7/Factory | Discovered new exit (range 3) 3229 | -7/Factory | Build established: Mutant 3432 | -7/Factory | Allied Derelicts emerged from ambush trap array 3576 | -7/Factory | Discovered new exit (range 8) 3590 | -7/Factory | Entered another Factory area 3590 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3658 | -6/Factory | Build established: Sprinter 3707 | -6/Factory | Identified exit to Lower Caves 3707 | -6/Factory | Identified exit to Extension 3774 | -6/Factory | Lost 3 parts (1u2w) 3841 | -6/Factory | Entered Extension 3927 | -6/Extension | Spotted B-75 Beast 4024 | -6/Extension | Lost 5 parts (4n1w) 4057 | -6/Extension | Rescued A7 4132 | -6/Extension | Build established: Mutant 4192 | -6/Extension | Rescued a captive Derelict 4193 | -6/Extension | Rescued a captive Derelict 4202 | -6/Extension | Rescued a captive Derelict 4214 | -6/Extension | Rescued a captive Derelict 4378 | -6/Extension | Rescued a captive Derelict 4379 | -6/Extension | Rescued a captive Derelict 4466 | -6/Extension | Disrupted transfer network 4466 | -6/Extension | Rescued a captive Derelict 4467 | -6/Extension | Rescued a captive Derelict 4488 | -6/Extension | Spotted B-75 Beast 4515 | -6/Extension | Discovered new exit (range 3) 4518 | -6/Extension | Core integrity fell below 50% 4520 | -6/Extension | Entered Factory 4520 | -5/Factory | Accompanied by 1 ally (A7) 4520 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4541 | -5/Factory | Lost 4 parts (1p2n1w) 4608 | -5/Factory | Self-destructed Last Messages --------------- Knocked back. >#97>XJ= Flak Gun destroyed. Lgt. Fission Core destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #?????#?????????????? | | ??????????????????????# #???? #??###????????? | | ??????????????????????# #???? #??""T"???????? | | ??????????????????????# ##### ##""" "???##### | | ??????????????????????# # ?? | | ??????????????????????#"" # | | ??????????????????????#"F # """"""" """"""" | | ??????????????????????#"" # """"""" """"""" | | ??????????????????????#"" # """"""" """"""" | | ??????????????????????# # """"""" """"""" # | | ??????######+#############+### # | | ??? """"""" """"""" # | | ??? """"""" """"""" # | | ??? g """"""" """"""" # | | ???? g """"""" """"""" # | | ???? gg @ g # | | ?????#######+#############+### g # | | ????????????????????# # # | | ????????????????????# """# # | | ????????????????????# """# # | | ????????????????????# """# ]]] # | | ????????????????????# # ]]] + | | ????????????????????# """# ]]] # | | ????????????????????# """# ######### # | | ????????????????????# """# #???????# # | | ????????????????????# # #???????# | | ????????????????????########?# #???????# | | ?????????????????????????????# #???????# | | ?????????????????????????????# #???????# | | ?????????????????????????????# #???????# | | ?????????????????????????????# #?????######+## | | ?????????????????????????????# #?????# | | ?????????????????????????????# #?????# "" | | ?????????????????????????????# #?????# " " "" | | ?????????????????????????????# #?????# " " "" | | ?????????????????????????????# ??????# " " | | ?????????????????????????????? ??????# " " | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 10 EM Shielding 2 Heat Shielding 300 Armor Coverage 225 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Armor Integrity Analysis 33 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Adv. Assault Cannon | -9/Recycling | Hacked Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break \\IAMDERELICT Challenges ------------ None Game ------ Seed ContainmentBurstDoomcannon Manual? 0 Play Time 02:08:21 Cumulative 24.1 hours Start 2021.12.05 @ 18:58:00 End 2021.12.06 @ 16:30:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea80c5c4-3c25-40ec-b8d6-21d486b14bc5