Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:38:45 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (5714) 5714 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-482) -482 TOTAL SCORE: 10717 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 113 Entered Garrisons 200 Friendly Fire -1121 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (5) ---- Wave Gun Heavy Mass Driver Heavy Mass Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Cloaking Device Layered Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Plasma Rifle Minigun > --- INVENTORY -------- Xenon Bombardment Thruster Heavy Laser Gatling Laser Minigun Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . 2 . . Utility 6 | . . 1 . 1 2 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 301 | 6 7 16 29 55 55 8 3 65 5 52 Power 41 | 1 1 1 4 8 9 . . 10 . 7 Engine 28 | 1 1 1 4 3 5 . . 8 . 5 Core 13 | . . . . 5 4 . . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 117 | 2 2 8 12 25 20 3 . 26 . 19 Treads 16 | . . . . 2 3 1 . 6 . 4 Leg 55 | 2 . 3 7 19 8 2 . 6 . 8 Wheel 9 | . 2 5 2 . . . . . . . Hover 12 | . . . 3 4 5 . . . . . Flight 25 | . . . . . 4 . . 14 . 7 Utility 73 | 1 2 4 6 15 13 3 2 16 2 9 Device 49 | . 1 2 3 11 9 2 . 14 1 6 Storage 6 | 1 . . 1 1 2 . . . . 1 Processor 12 | . 1 . 2 2 1 1 2 1 1 1 Hackware 1 | . . . . 1 . . . . . . Protection 5 | . . 2 . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 70 | 2 2 3 7 7 13 2 1 13 3 17 Energy Gun 38 | 2 2 3 4 1 6 . 1 7 2 10 Energy Cannon 8 | . . . 2 4 2 . . . . . Ballistic Gun 16 | . . . 1 1 5 1 . 2 1 5 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 3 | . . . . 1 . . . 1 . 1 Special Weapon 3 | . . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 . . . . . Corrupted Parts 7 | . . 1 1 5 . . . . . . System Corruption 20 | . . 1 1 18 . . . . . . Parts Lost 100 | . . . 7 9 27 . . 9 . 48 Power 14 | . . . 2 1 2 . . 3 . 6 Propulsion 31 | . . . 2 3 8 . . . . 18 Utility 30 | . . . 1 2 9 . . 4 . 14 Weapon 25 | . . . 2 3 8 . . 2 . 10 Highest Loss Streak 17 | . . . 4 7 17 . . 2 . 9 To Critical Strikes 3 | . . . 1 . . . . 1 . 1 Average Slot Usage (%) 86 | . 96 98 96 94 88 94 100 93 95 66 Engine 8 | . 14 11 10 9 11 7 7 6 11 7 Core 2 | . . . . 7 2 7 7 2 . 1 Treads 1 | . . . . 2 2 2 7 2 . 1 Leg 9 | . 8 4 6 16 16 9 15 12 . 5 Wheel 4 | . 19 27 17 . . . . . . . Hover 2 | . . . 7 5 1 10 . . . . Flight 5 | . . . . . 1 . . 17 29 12 Device 17 | . 1 8 11 21 29 23 19 19 28 14 Storage 5 | . 14 11 11 9 6 7 7 4 . . Processor 7 | . 9 2 8 4 . 9 18 10 8 9 Protection 1 | . . 10 . . . . . 3 5 1 Energy Gun 7 | . 28 22 7 1 . 7 7 6 5 6 Energy Cannon 3 | . . . 13 15 4 . . . . . Ballistic Gun 2 | . . . . . 8 3 . 2 4 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 14 18 22 28 38 48 30 30 52 56 56 Greatest Support 150 | 20 24 39 39 40 84 20 20 150 36 51 Greatest Overweight (x) 8 | . 1 1 3 8 2 2 1 6 1 6 Average Overweight (x) . | . . . . . . 1 1 . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 9 8 7 8 8 7 5 5 Most Carried 10 | 6 8 8 10 10 8 8 8 8 5 5 Average Carried 6 | 2 7 7 8 8 7 7 8 6 4 3 Final Capacity 10 | 8 8 8 10 8 8 8 8 5 5 5 Final Carried 10 | 6 8 8 10 8 7 8 8 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 29% | Mutant 8% | Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Matter Collected 4097 | 156 219 150 339 711 647 260 25 648 . 942 Remotely . | . . . . . . . . . . . Salvage Created 6932 | . 372 644 955 1614 1376 203 . 682 . 1086 Parts 344 | . 18 41 57 79 82 2 . 30 . 35 Haulers Intercepted 5 | . 1 . 2 . 2 . . . . . Recyclers Shooed 8 | . . . 1 4 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 6 1 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Combat Hostiles Destroyed 118 | . 7 15 18 15 25 3 . 13 . 22 Melee 1 | . . . . . . . . 1 . . Guns 62 | . 7 11 4 1 15 . . 4 . 20 Cannons 32 | . . . 11 11 7 3 . . . . AOE 11 | . . 3 . 2 3 . . 2 . 1 Classes Destroyed 19 | . 4 4 1 4 1 1 . 3 . 1 Worker 12 | . . 1 . 1 7 . . 3 . . Builder 10 | . . . . 3 5 . . 2 . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 5 | . 1 . 2 . 2 . . . . . Recycler 12 | . 1 . . 6 5 . . . . . Mechanic 2 | . . . 1 1 . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . . 1 2 1 . . . . . . Swarmer 20 | . 2 4 3 . 6 . . . . 5 Grunt 70 | . 5 6 7 18 16 3 . 5 . 10 Brawler 2 | . . . . 1 . . . . . 1 Duelist 2 | . . 1 . . 1 . . . . . Sentry 19 | . . 4 8 2 1 . . 1 . 3 Specialist 2 | . . . . . . . . 2 . . Hunter 5 | . . . . 1 . . . 2 . 2 Programmer 2 | . . . . . 1 . . 1 . . Heavy 2 | . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 Packrat 1 | . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . Best Kill Streak 12 | . 8 7 6 9 12 3 . 4 . 5 Combat Bots Only 7 | . 7 7 6 5 6 3 . 2 . 5 Max Kills in Single Turn 8 | . 1 3 2 4 8 1 . 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 3 . 2 3 . . 1 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Hostile Shots Fired 1064 | . 35 41 116 83 267 15 . 161 . 346 Missed 295 | . 9 10 28 23 73 4 . 53 . 95 Damage Taken 12867 | . 264 368 1234 1198 3098 179 . 2015 . 4511 Core 2520 | . 76 79 261 223 624 28 . 215 . 1014 Absorbed by Shields 290 | . . . . . . . . 250 . 40 Redirected to Shielding 90 | . . 44 46 . . . . . . . Regen/Repaired (Parts) 105 | . . 89 . . . . . 16 . . Core Remaining (%) 53 | 100 69 . 15 59 . . 6 74 . . Volleys Fired 461 | . 25 34 66 61 88 12 . 54 . 121 Largest 2 | . 2 2 2 2 2 2 . 2 . 2 Hottest 160 | . 112 112 136 136 136 104 . 160 . 150 Shots Fired 834 | . 50 65 123 114 152 26 . 98 . 206 Gun 562 | . 50 65 62 12 90 19 . 70 . 194 Cannon 229 | . . . 61 97 62 7 . . . 2 Launcher 25 | . . . . 5 . . . 10 . 10 Special 18 | . . . . . . . . 18 . . Kinetic 178 | . . . 7 2 73 14 . 16 . 66 Thermal 566 | . 26 37 104 107 78 12 . 72 . 130 Explosive 20 | . . . . . . . . 10 . 10 Electromagnetic 70 | . 24 28 12 5 1 . . . . . Robot Hit Streak 28 | . 9 9 9 8 9 8 . 11 . 28 Robot Miss Streak 10 | . 6 3 4 4 10 3 . 7 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . 1 2 . . 2 . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . 1 Shots Hit Robots 543 | . 26 49 81 59 103 19 . 68 . 138 Core Hits 333 | . 15 29 27 47 89 22 . 44 . 60 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . . 5 3 1 . . . 5 . 4 Burn 17 | . . 5 3 . . . . 5 . 4 Meltdown 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14307 | . 352 962 1485 2001 3518 386 . 2029 . 3574 Guns 7407 | . 352 790 641 180 1301 254 . 1021 . 2868 Cannons 2929 | . . . 844 1170 783 132 . . . . Explosions 3791 | . . 172 . 644 1424 . . 861 . 690 Melee . | . . . . . . . . . . . Ramming 43 | . . . . 7 10 . . 10 . 16 Kinetic 2298 | . . . 44 28 1050 205 . 155 . 816 Thermal 8047 | . 135 574 1308 1512 1157 181 . 1128 . 2052 Explosive 2709 | . . . . . 1283 . . 736 . 690 Electromagnetic 1210 | . 217 388 133 454 18 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . 1 5 19 5 5 5 4 . 3 Average Corruption 6 | . . 1 4 14 4 5 5 3 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 143 | . . 5 28 44 8 29 4 8 . 17 Message Errors 32 | . . 3 7 8 1 6 1 3 . 3 Matter Fused 33 | . . . 12 6 . 9 2 1 . 3 Heat Flow Errors 17 | . . . 3 5 1 2 1 2 . 3 Energy Discharges 17 | . . . 3 6 1 4 . . . 3 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 3 | . . . . 1 1 1 . . . . Data Loss (minor) 18 | . . 1 2 8 1 3 . 1 . 2 Data Loss (major) 6 | . . . . 1 . 2 . . . 3 Misfires 8 | . . . 1 5 . 2 . . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 7 | . . 1 . 3 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 342 | . . . 2 3 189 . . 98 . 50 Projectiles 28 | . . . 2 . 26 . . . . . Explosions 314 | . . . . 3 163 . . 98 . 50 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 408 | . . . . 96 226 . . 85 . 1 Shots 10 | . . . . 4 4 . . 2 . . Rammed 22 | . . . . 1 . . . . . 21 Targets Rammed 27 | . . . . 1 2 . . 3 . 21 Kicked 4 | . . . . . 2 . . 2 . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 563 | . 465 350 455 538 204 223 . 554 . 563 Average Temperature 134 | . 166 96 118 173 41 87 . 163 . 119 Received Heat Transfer 3249 | . 129 147 417 483 795 117 . 293 . 868 Effects 54 | . 3 5 2 17 . . . 18 . 9 Shutdowns 16 | . . 1 1 4 . . . 6 . 4 Energy Bleed 6 | . . 1 . 1 . . . 3 . 1 Interference 12 | . . 3 1 2 . . . 6 . . Matter Decay 2 | . 1 . . 1 . . . . . . Short Circuit 4 | . 1 . . 2 . . . 1 . . Damage (minor) 7 | . 1 . . 3 . . . 2 . 1 Damage (major) 7 | . . . . 4 . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 12 | . . 1 3 1 . . . 6 . 1 Combat Hostiles 12 | . . 1 3 1 . . . 6 . 1 Parts Melted 38 | . . 2 9 6 1 . . 14 . 6 Heat Transferred 17633 | . 407 1506 2923 2681 1818 215 . 3709 . 4374 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Peak Influence 1328 | . 183 277 481 491 384 . . 244 114 1328 Initial 148 | . . . 117 148 117 . . . 114 79 Average 291 | . 124 146 294 318 187 . . 131 114 460 Maximum Alert Level 4 | . . 1 2 2 1 . . 1 . 4 Low Security (%) 47 | 100 100 59 30 5 66 . . 73 100 40 Level 1 33 | . . 40 46 77 33 . . 26 . 17 Level 2 11 | . . . 22 16 . . . . . 18 Level 3 4 | . . . . . . . . . . 15 Level 4 2 | . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 1 1 5 . . 5 . . Investigation 2 | . . . . . 2 . . . . . Extermination 2 | . . . . . 1 . . 1 . . Reinforcement 10 | . 1 1 1 1 2 . . 4 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Distress Signals 8 | . 1 1 2 . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 9 23 25 22 44 4 . 22 . 35 Peak Tracking Total 9 | . 7 8 7 4 9 3 . 3 . 5 Tactical Retreats 17 | . . 1 1 . 5 1 . 2 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Traps Triggered 9 | . . . 3 . . . . . . 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Machines Disabled 14 | . . . 1 1 9 . . 2 . 1 Max in Single Turn 5 | . . . 1 1 5 . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Machines Accessed 15 | . . 1 2 2 3 . 1 2 1 3 Terminals 9 | . . . 2 1 2 . . 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 28 | . . 4 4 2 7 . 1 4 2 4 Successful 14 | . . 4 1 1 1 . 1 3 1 2 Failed 14 | . . . 3 1 6 . . 1 1 2 Catastrophic 2 | . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 3 1 . . . . . . Terminals 15 | . . . 4 1 4 . . 2 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 4 . . 3 . . 2 . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 5 | . . . 1 . . . 1 1 . 2 Open Door 2 | . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . 4 . . 1 . . 2 . . Scan Component 4 | . . 2 . . 1 . . 1 . . Repair 3 | . . 2 . . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . 1 1 . 3 . . 2 1 2 Full Trace Events 3 | . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . 1 . . Time 77 | . . 58 . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 10 . . . . . . Highest-Rated Group 88 | . . . 88 88 . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 46 | . . . . 46 . . . . . . Total Damage 424 | . . . . 424 . . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Turns Passed 10243 | 94 455 746 1026 1341 1186 964 240 1164 82 2945 Spaces Moved 5876 | 70 359 567 539 719 593 676 124 849 65 1315 Core 77 | 6 . . . 2 . . . 22 . 47 Treads 229 | . . . . 86 18 . . 24 . 101 Legs 2281 | 64 53 38 132 451 364 156 124 227 . 672 Wheels 1202 | . 306 529 367 . . . . . . . Hover 868 | . . . 40 180 128 520 . . . . Flight 1219 | . . . . . 83 . . 576 65 495 Fastest Speed 27 | 50 90 90 90 112 34 116 190 28 108 27 Average Speed 119 | 114 97 92 99 146 124 133 190 84 108 139 Slowest Speed 520 | 120 190 120 260 450 260 260 190 520 108 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 43 30 55 29 16 75 14 11 1 57 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 3 1 . . . Spaces Dug 14 | . . . . . . . . . . 14 Terrain Destroyed 261 | . . 7 . 8 6 . . 107 . 133 Melee . | . . . . . . . . . . . Projectile 7 | . . . . 4 . . . . . 3 AOE 254 | . . 7 . 4 6 . . 107 . 130 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Gar Total 8257 | 81 427 731 914 919 880 717 131 1179 77 2201 Wait 1194 | . 9 86 220 6 114 9 . 136 . 614 Move 5841 | 69 358 566 538 718 592 675 123 826 64 1312 Hop 11 | . . . . . . . . 11 . . Pick Up 106 | 6 11 12 19 19 5 4 1 21 4 4 Fast Attach 172 | 6 6 7 12 27 28 6 2 41 1 36 Attach 64 | . . 6 11 10 15 1 . 10 3 8 Detach 44 | . 2 1 4 13 11 1 1 10 . 1 Swap 65 | . 1 3 6 18 12 1 1 14 1 8 Drop 190 | . 15 16 25 46 13 8 3 53 4 7 Fire 461 | . 25 34 66 61 88 12 . 54 . 121 Melee . | . . . . . . . . . . . Ram 12 | . . . . 1 . . . . . 11 Kick 4 | . . . . . 2 . . 2 . . Crush 11 | . . . . . . . . 1 . 10 Escape Stasis 82 | . . . 13 . . . . . . 69 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Repaired Propulsion Shielding 851 | -9/Materials | Discovered new exit (range 12) 920 | -9/Materials | Repaired Arm. Wheel 1106 | -9/Materials | Destroyed 7 combat bots 1296 | -9/Materials | Entered Storage 1384 | -9/Storage | Core integrity fell below 50% 1417 | -9/Storage | Lost 4 parts (1p1u2w) 1848 | -9/Storage | Core integrity fell below 20% 2112 | -9/Storage | Discovered new exit (range 16) 2133 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2322 | -9/Storage | Entered Materials 2322 | -8/Materials | Accompanied by 10 allies 2322 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2441 | -8/Materials | Build established: Commander-Mutant 2605 | -8/Materials | Lost 9 allies 2617 | -8/Materials | Lost 7 parts (1p3n1u2w) 2721 | -8/Materials | System corruption reached 10% 2854 | -8/Materials | Discovered new exit (range 16) 2936 | -8/Materials | Build established: Scavenger-Mutant 3663 | -8/Materials | Entered Factory 3663 | -7/Factory | Evolved 2 slots: Utility x2 4506 | -7/Factory | Lost 6 parts (3n2u1w) 4637 | -7/Factory | Core integrity fell below 50% 4678 | -7/Factory | Core integrity fell below 20% 4722 | -7/Factory | Lost 17 parts (2p4n5u6w) 4832 | -7/Factory | Discovered new exit (range 16) 4849 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Encountered a Warlord checkpoint 5800 | -7/Lower Caves | Discovered new exit (range 8) 5813 | -7/Lower Caves | Entered another Lower Caves area 5844 | -7/Lower Caves | Learned Factory interactive machine intel 5872 | -7/Lower Caves | Discovered new exit (range 14) 6053 | -7/Lower Caves | Entered Factory 6053 | -6/Factory | Evolved 2 slots: Propulsion x2 6054 | -6/Factory | Identified exit to Extension 6055 | -6/Factory | Loaded intel: 54 interactive machine locations 6235 | -6/Factory | Repaired Enh. Flamer 6570 | -6/Factory | Discovered new exit (range 16) 6919 | -6/Factory | Build established: Mutant 7217 | -6/Factory | Entered another Factory area 7217 | -5/Factory | Evolved 2 slots: Utility x2 7298 | -5/Factory | Identified exit to Garrison 7299 | -5/Factory | Entered Garrison 7317 | -5/Garrison | Triggered checkpoint 7557 | -5/Garrison | Build established: Skirmisher 7605 | -5/Garrison | Spotted B-75 Beast 7607 | -5/Garrison | Triggered checkpoint 8104 | -5/Garrison | Lost 6 parts (2n4u) 8380 | -5/Garrison | Build established: Scavenger-Mutant 8514 | -5/Garrison | Destroyed B-75 Beast 8841 | -5/Garrison | Discovered new exit (range 13) 8916 | -5/Garrison | Identified exit to Factory 8991 | -5/Garrison | Lost 8 parts (1p2n2u3w) 9003 | -5/Garrison | Triggered checkpoint 9015 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9058 | -5/Garrison | Lost 5 parts (2p1n2u) 9190 | -5/Garrison | Lost 6 parts (3n1u2w) 9334 | -5/Garrison | Lost 3 parts (2p1n) 9412 | -5/Garrison | Core integrity fell below 50% 9471 | -5/Garrison | Lost 9 parts (4n4u1w) 9602 | -5/Garrison | Spotted B-75 Beast 9723 | -5/Garrison | Garrison Relay disabled 10065 | -5/Garrison | Triggered checkpoint 10083 | -5/Garrison | Core integrity fell below 20% 10139 | -5/Garrison | Lost 6 parts (1p2n3w) 10171 | -5/Garrison | Discovered exit to Factory (range 9) 10229 | -5/Garrison | Learned Factory security intel 10244 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10151_ Field strength at 25. 10152_ Field strength at 10. 10153_ Stasis field depleted. 10157_ Connecting with Garrison Terminal... >>Access(Emergency) Found 37 emergency access points. Map updated. 10171_ EXIT=FOUND: FACTORY 10186_ System corrupted: Heat flow error (+285). 10194_ Acquired Unknown Ballistic Cannon. 10194_ Identified Hvy. Mass Driver. 10200_ Acquired Hvy. Mass Driver. 10229_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. 10229_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 10232_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# #??#####???????????????????? | | ???????????????#"""" #?? #???????????????????? | | ???????????????#"" #???< #???????????????????? | | ???????????????#"" ] #??? #???????????????????? | | ???????????????#"""" #???# #???????????????????? | | ???????????????# #???# #???????????????????? | | ???????????????###### #???# #???????????????????? | | ????????????????????# #???# #???????????????????? | | ????????????????????#;##### #???????????????????? | | ????????????????????# s @ s ##############??????# | | ???????????????????#; #;### ##?????# | | ????????????????????# #???# T#?????# | | ????????????????????# #???#+## ###+##### ##?????# | | ????????????????????# #??????# #???????# #??????# | | ????????????????????# +??????# #???????#^^#??????# | | ????????????????????" #??????# #???????# ^#??????# | | ????????????????????" #?????## #???????# #??????# | | ????????????????????" #?????#" #???????# ######## | | ????????????????????# #?????#T #???????# ## ## | | ????????????????????? ??????#""#??????##%%## ## | | ????????????????????? ??????####??????# % | | ????????????????????? ????????????????+ | | ????????????????????? ????????????????# | | ????????????????????? ????????????????# ## ## | | ????????????????????? ????????????????# ## ## | | ?????????????????????#????????????????" ^^ | | ??????????????????????????????????????" ^ | | ??????????????????????????????????????" ^ | | ????????????????????????????????????+?" ^^ | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????# | | ??????????????????????????????????????+ | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 31 Energy Capacity 990 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonLinearCoupler Manual? 0 Play Time 01:19:01 Cumulative 136.4 hours Start 2024.04.28 @ 13:01:24 End 2024.04.28 @ 14:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9de9f18e-ed4c-4f48-a5a2-72123c85c346