Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 12:54:10 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (211) 1055 Value Destroyed (7740) 7740 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (3721) 3721 TOTAL SCORE: 21916 Bonus ------- High Alert Combat Kills 148 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1437/1600 Matter 279/300 Energy 79/350 System Corruption 13% Temperature Cool (-101) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (8) --- Diametric Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Layered Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- Lance > --- INVENTORY (10) --- Centrium Wheel Diametric Drive Q-thruster Q-thruster Experimental Q-thruster Heavy Shock Bomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Transmission Jammer Improved Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Heavy Shock Bomb Launcher Ionic Axe Lance > --- INVENTORY -------- Centrium Wheel Diametric Drive Q-thruster Q-thruster Experimental Q-thruster Improved Phase Shifter Layered Medium Armor Plating Advanced Shield Generator [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Shield Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Ionic Axe Energy Gun Makeshift Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . . 1 1 . . . . . 2 . Utility 8 | . . . 1 . . . . 1 2 . 1 . . . . 2 . 1 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . Parts Attached 182 | 8 10 . 17 3 . 9 4 5 5 3 2 9 19 7 5 43 6 27 Power 35 | 1 2 . 1 . . 1 . 1 2 . 1 3 2 2 1 8 1 9 Engine 9 | 1 1 . 1 . . 1 . 1 1 . . 1 . . . . 1 1 Core 6 | . 1 . . . . . . . 1 . 1 2 . . 1 . . . Reactor 20 | . . . . . . . . . . . . . 2 2 . 8 . 8 Propulsion 56 | 2 . . 10 3 . 2 1 . . 1 . 3 6 3 . 20 2 3 Treads 32 | 2 . . 10 3 . 2 1 . . 1 . 2 3 . . 8 . . Leg 5 | . . . . . . . . . . . . . . . . 5 . . Wheel 4 | . . . . . . . . . . . . 1 3 . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . . Flight 12 | . . . . . . . . . . . . . . . . 7 2 3 Utility 59 | 2 5 . 3 . . 2 . 2 2 1 1 2 4 2 2 15 3 13 Device 32 | 1 3 . . . . . . 1 2 . . 1 2 . 1 10 2 9 Storage 5 | 1 2 . . . . . . . . . . . . 1 . . . 1 Processor 14 | . . . 1 . . 2 . 1 . 1 1 . 1 . . 4 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 2 . . . . . . . . 1 1 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 3 . 3 . . 4 3 2 1 1 . 1 7 . 2 . . 2 Energy Gun 3 | 1 . . . . . . 1 . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 10 | 2 . . 2 . . 1 . 2 1 1 . 1 . . . . . . Ballistic Cannon 7 | . 3 . . . . 2 2 . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 4 . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . 1 . . . 1 1 6 . 1 1 1 Parts Lost 72 | . 1 . 3 1 . 10 . . . 1 . 12 10 . 8 10 1 15 Power 16 | . . . 1 . . 1 . . . 1 . 2 3 . 1 2 . 5 Propulsion 22 | . . . . 1 . 4 . . . . . 7 1 . 2 5 . 2 Utility 22 | . 1 . 2 . . 2 . . . . . . 3 . 3 3 1 7 Weapon 12 | . . . . . . 3 . . . . . 3 3 . 2 . . 1 Highest Loss Streak 10 | . 1 . 1 1 . 4 . . . 1 . 7 7 . 4 3 1 10 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . 1 . . Average Backups 16 | 3 15 19 19 19 20 19 17 16 17 17 17 18 17 18 18 17 4 8 Power . | . 1 1 . 1 1 . 1 . 1 1 . . . 1 1 . . . Propulsion 2 | 1 2 1 4 5 5 3 . . . . . . 1 2 2 3 1 6 Utility 7 | . 6 9 7 6 6 7 9 9 7 8 9 10 8 9 9 8 1 1 Weapon 5 | 1 5 7 7 7 7 8 7 7 7 6 6 6 5 5 4 5 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 4 12 . 1 2 2 1 2 1 2 . . 1 . 13 2 7 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 12 | . . 2 1 . . . . . . . . . . 1 . 1 1 6 Utility 18 | . 1 . 3 . 1 2 2 . 1 1 . . . . . 5 1 1 Weapon 20 | . 1 2 8 . . . . 1 1 . 2 . . . . 5 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 100 100 99 99 80 99 99 99 99 95 93 81 67 97 89 94 81 86 Engine 4 | . 13 . 6 11 11 10 9 15 11 1 . . . . . . 2 2 Core 2 | . . 14 3 . . . . . 1 5 10 7 4 . 1 . . . Reactor 2 | . . . . . . . . . . . . . 3 9 7 8 4 9 Treads 20 | . 28 28 33 32 33 32 36 30 26 29 26 18 2 15 11 16 . . Flight 3 | . . . . . . . . . . . . . . . . . 23 23 Device 11 | . 14 14 8 . . . . 6 19 17 15 10 7 6 5 14 20 22 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 3 . 3 Processor 12 | . . . 2 11 11 19 18 14 13 11 14 15 17 21 21 19 17 13 Protection 2 | . . . 10 11 11 2 . . . . . 2 2 2 2 3 . . Ballistic Gun 6 | . 18 . 11 22 3 11 . 6 6 10 10 10 3 . . . . . Ballistic Cannon 6 | . 9 28 10 . . 10 18 15 13 11 10 6 . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 8 15 18 18 13 8 Peak Build Rating 171 | 7 13 14 22 21 21 23 30 42 50 57 62 68 98 115 113 148 154 171 Average Rating 68 | 5 8 13 18 20 16 21 29 40 48 54 61 62 69 103 99 132 138 159 On Entrance 51 | . 7 13 14 20 20 21 21 30 42 50 54 62 60 92 113 96 122 146 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 54 54 59 59 59 59 63 73 76 80 75 83 92 90 92 120 49 86 Greatest Support 171 | 40 46 40 63 63 60 63 80 80 80 100 100 128 84 84 54 171 60 79 Greatest Overweight (x) 8 | . 1 1 . 1 . . . . . . . 5 7 8 2 2 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . 1 3 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 9 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Carried 17 | 3 15 19 19 19 20 19 19 18 19 19 19 19 17 19 19 19 4 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 Final Carried 20 | 5 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 2 5 7 Class Distribution -------------------- 38% | Mutant 16% | Scavenger-Gunner 9% | Gladiator 9% | Scavenger-Scout 9% | Scavenger-Gladiator 4% | Gunner 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5591 | 308 364 96 878 205 . 599 141 126 132 225 192 530 284 . 438 607 31 435 Remotely 188 | . 188 . . . . . . . . . . . . . . . . . Salvage Created 8786 | 85 452 27 1485 403 . 622 177 88 36 158 173 614 273 . 453 2921 31 788 Parts 497 | 6 37 4 112 22 . 34 11 6 5 9 6 23 5 . 16 137 8 56 Haulers Intercepted 12 | . 2 . 5 . . . 2 1 . . 1 . . . . 1 . . Recyclers Shooed 3 | 1 . . . . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 18 8 . 14 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 153 | . 8 4 37 11 . 19 2 1 1 4 4 14 4 . 3 35 . 6 Melee 46 | . . . . . . . . . . . . . 4 . 3 35 . 4 Guns 45 | . 5 . 11 11 . 8 . . . 2 1 7 . . . . . . Cannons 55 | . 3 4 26 . . 8 2 1 1 2 1 7 . . . . . . AOE 7 | . . . . . . 3 . . . . 2 . . . . . . 2 Classes Destroyed 18 | 2 6 . 4 1 . . . . 1 1 . 1 . . 1 . . 1 Worker 9 | . 2 . 1 . . 1 1 . . . . . . . . 3 1 . Builder 6 | . 1 . 1 . . 1 . 1 . . . . . . . . . 2 Tunneler 4 | 1 . . 1 . . . . . . . 1 . . . . . 1 . Hauler 12 | . 2 . 5 . . . 2 1 . . 1 . . . . 1 . . Recycler 8 | 1 1 . . . . 1 . . . . . . . . . 4 . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . Operator 2 | . . . 1 . . . . . . . 1 . . . . . . . Watcher 15 | . 3 . 5 . . . . . . . . . . . . 1 . 6 Swarmer 49 | . 3 4 13 3 . 7 . . . . 4 5 . . . 10 . . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 43 | . 5 . 14 6 . 11 1 1 . . . 2 2 . . 1 . . Brawler 4 | . . . . 2 . 1 . . . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . . . Sentry 17 | . . . 9 . . . 1 . . . . 2 1 . . 3 . 1 Hunter 9 | . . . . . . . . . . 1 . 2 . . 2 4 . . Programmer 25 | . . . . . . . . . 1 3 . 1 . . . 17 . 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 3 2 6 3 . 4 2 1 1 2 2 5 2 . 2 6 1 2 Combat Bots Only 6 | . 2 2 6 3 . 4 2 1 1 2 2 5 2 . 2 5 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 2 1 1 1 2 2 1 . 1 2 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . . . 2 . . . . . . 1 Melee 2 | . . . . . . . . . . . . . 1 . 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1310 | . 39 11 126 53 . 151 6 4 2 22 27 191 118 . 106 327 7 120 Missed 401 | . 12 3 38 12 . 48 3 2 1 7 9 56 35 . 26 89 1 59 Damage Taken 14171 | . 299 66 876 540 . 1351 45 28 37 273 317 2018 1528 . 1678 3471 158 1486 Core 1577 | . 52 29 95 65 . 220 28 . . . 22 216 217 . 117 353 . 163 Absorbed by Shields 2207 | . . . . . . . . . . . . . . . 232 1787 29 159 Redirected to Shielding 268 | . . . 103 . . . . . . . . . . . 165 . . . Core Remaining (%) 79 | 100 . 67 . . . 5 94 100 100 100 . . . . 45 72 100 89 Volleys Fired 339 | 7 55 7 92 27 . 59 7 5 6 9 13 37 11 . . . . 4 Largest 4 | 2 2 2 2 2 . 2 3 3 3 4 4 4 3 . . . . 1 Hottest 164 | 40 66 66 66 46 . 66 143 143 108 136 136 136 164 . . . . 46 Shots Fired 757 | 14 111 14 184 54 . 111 21 15 14 36 37 115 27 . . . . 4 Gun 436 | 14 83 . 70 54 . 59 7 5 6 18 26 72 22 . . . . . Cannon 314 | . 28 14 114 . . 49 14 10 8 18 11 43 5 . . . . . Launcher 7 | . . . . . . 3 . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 727 | 14 111 14 184 54 . 108 14 14 14 36 37 115 12 . . . . . Thermal 18 | . . . . . . . 7 1 . . . . 10 . . . . . Explosive 3 | . . . . . . 3 . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . 5 . . . . 4 Robot Hit Streak 22 | 4 10 3 15 22 . 14 10 9 3 7 14 20 9 . . . . . Robot Miss Streak 4 | 2 3 1 4 1 . 3 1 2 1 3 3 2 2 . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 9 | . . . 1 4 . 3 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . 1 . . . . . . Shots Hit Robots 728 | 9 68 8 112 44 . 79 14 11 9 22 26 94 37 . 31 139 2 23 Core Hits 314 | 4 28 4 60 17 . 38 7 4 2 9 10 33 11 . 9 58 2 18 Critical Kills 2 | . 1 . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 10 | . . . . . . 1 . . . . 2 6 1 . . . . . Critical Strikes 55 | . 2 1 6 . . 2 1 . . 1 2 10 4 . 1 23 . 2 Burn 2 | . . . . . . . 1 . . . . . 1 . . . . . Destroy 12 | . 1 . . . . 1 . . . . 2 7 1 . . . . . Blast 13 | . 1 1 6 . . 1 . . . 1 . 3 . . . . . . Sever 27 | . . . . . . . . . . . . . 2 . 1 23 . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 358 | . . . 1 . . . . . . . . . 26 . 36 205 11 79 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . . . . 23 . 34 205 11 35 Piercing 49 | . . . . . . . . . . . . . 3 . 2 . . 44 Sneak Attacks 21 | . . . . . . . . . . . . . . . . 15 2 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 3 . 1 Follow-up Attacks 65 | . . . . . . . . . . . . . 7 . 9 47 . 2 Damage Inflicted 22227 | 94 812 190 2188 657 . 1580 370 246 166 559 840 1906 1165 . 1553 8078 179 1644 Guns 5155 | 94 492 . 765 657 . 699 102 67 58 276 368 1192 385 . . . . . Cannons 4470 | . 320 190 1423 . . 746 260 179 108 283 217 714 30 . . . . . Explosions 534 | . . . . . . 135 . . . . 176 . . . . . . 223 Melee 11981 | . . . . . . . . . . . . . 750 . 1553 8078 179 1421 Ramming 87 | . . . . . . . 8 . . . 79 . . . . . . . Kinetic 9325 | 94 812 190 2188 657 . 1445 260 228 166 559 585 1906 235 . . . . . Thermal 446 | . . . . . . . 102 18 . . 176 . 150 . . . . . Explosive 135 | . . . . . . 135 . . . . . . . . . . . . Electromagnetic 253 | . . . . . . . . . . . . . 30 . . . . 223 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 11017 | . . . . . . . . . . . . . 689 . 1491 8078 179 580 Piercing 964 | . . . . . . . . . . . . . 61 . 62 . . 841 Highest Corruption 13 | . 1 1 . 3 3 8 . . . 2 . . . . . 8 . 13 Average Corruption 3 | . 1 1 . 3 3 6 . . . 1 . . . . . 4 . 1 Corruption Purged 15 | . . . . . . . . . . . . . . . . 15 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 107 | . 7 2 . 5 2 35 . . . 9 . . . . . 39 . 8 Message Errors 25 | . . 1 . 4 . 7 . . . 2 . . . . . 6 . 5 Matter Fused 31 | . 5 . . 1 . 9 . . . 4 . . . . . 11 . 1 Heat Flow Errors 17 | . . . . . 1 6 . . . 1 . . . . . 8 . 1 Energy Discharges 12 | . 1 . . . . 3 . . . . . . . . . 7 . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . 1 . . 1 4 . . . 1 . . . . . 5 . . Data Loss (major) 4 | . . . . . . 3 . . . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . 1 . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1299 | . . 3 7 . . 20 . 13 . . 7 . 19 . 176 707 . 347 Projectiles 40 | . . 3 7 . . 17 . 13 . . . . . . . . . . Explosions 22 | . . . . . . 3 . . . . . . . . . . . 19 Melee 1237 | . . . . . . . . . . . 7 . 19 . 176 707 . 328 Knockbacks 35 | . 3 5 10 . . 3 . . 2 . 3 9 . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . Kinetic 33 | . 3 4 10 . . 3 . . 2 . 2 9 . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . . . . . . . . . . 49 Shots 2 | . . . . . . . . . . . . . . . . . . 2 Rammed 8 | . . . . . . . 1 . . . 7 . . . . . . . Targets Rammed 8 | . . . . . . . 1 . . . 7 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 5 . 10 71 169 265 236 24 . 162 . . 66 . 4 256 4 351 Average Temperature 105 | . 2 . 5 26 85 45 98 16 . 95 . . 23 . 3 107 4 153 Received Heat Transfer 1881 | . 129 . 204 192 . 666 18 9 . . 30 96 284 . 138 72 13 30 Effects 4 | . . . . . . 1 . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 . . . . . . 1 Impact Corruptions 2 | . . 1 . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 . 1 . . . . . Heat Transferred 902 | . . . . . . . 296 37 . . 162 . 407 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . 2 1 1 Low Security (%) 78 | 100 100 100 35 72 . 100 100 100 100 100 100 . . . . 53 73 80 Level 1 14 | . . . 21 27 . . . . . . . . . . . 36 26 19 Level 2 7 | . . . 42 . . . . . . . . . . . . 9 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 566 | 5 65 105 566 287 . 90 51 30 31 50 162 . . . . 495 265 272 Initial 265 | . . 9 . 217 . . 8 . . . . . . . . . 265 16 Average 109 | . 13 13 304 183 . 33 8 2 2 5 106 . . . . 190 138 85 Influence Increases 5312 | 10 317 150 1125 275 . 489 72 57 32 116 239 340 105 . 145 1033 51 756 Destroy 0b10 Robot/C 3060 | . 160 80 740 220 . 380 40 20 20 80 80 280 80 . 60 700 . 120 Destroy 0b10 Robot/NC 295 | 10 45 . 75 . . 15 15 10 . . 15 . . . 5 50 10 45 Destroy Leader 694 | . 50 10 210 40 . 60 14 12 10 30 2 30 10 . 20 154 . 42 Successful Hack 32 | . . . . . . . . . . . . . . . . . 8 24 Disable Machine 180 | . 15 15 30 . . . . 15 . . 60 . . . . . . 45 Destroy Structure 226 | . 2 . 10 . . 19 3 . 2 6 52 . . . . 24 18 90 Partial Spotted 75 | . . . . . . . . . . . . . . . . 15 15 45 Lose Combat Pursuer 750 | . 45 45 60 15 . 15 . . . . 30 30 15 . 60 90 . 345 Influence Decreases 4316 | 10 293 159 568 378 . 467 80 57 32 116 204 319 130 . 145 560 288 510 Time Decay 3891 | 10 293 159 538 368 . 387 80 57 32 116 204 269 98 . 135 460 278 407 Lost Part 425 | . . . 30 10 . 80 . . . . . 50 32 . 10 100 10 103 Squads Dispatched 50 | . 2 1 5 . . . . 3 3 2 5 . . . . 15 4 10 Investigation 8 | . . 1 2 . . . . . . . 1 . . . . 3 . 1 Extermination 16 | . . . . . . . . 1 1 1 . . . . . 7 1 5 Reinforcement 18 | . 2 . 3 . . . . 1 2 1 1 . . . . 2 3 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . 1 . . 3 . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 16 | . . . 6 . . 1 2 . . . 2 . . . . 3 . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 19 6 49 12 . 20 5 6 6 5 10 15 5 . 8 49 5 47 Peak Tracking Total 17 | . 3 3 6 3 . 4 3 2 3 3 4 5 3 . 5 10 5 17 Tactical Retreats 32 | . 2 2 3 1 . 1 . . . . 2 2 1 . 2 5 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 14 | . 1 . 2 . . . . . . 1 1 . . . . 5 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . 2 1 2 . . . . 1 . . 4 . . . . . . 3 Max in Single Turn 4 | . 1 1 1 . . . . 1 . . 4 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 21 | . 1 1 . . 1 . . . 1 . . . . 7 . 3 1 6 Terminals 6 | . . . . . . . . . 1 . . . . . . . 1 4 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 72 | . 3 1 . . 1 . . . 2 . . . . 46 . 6 1 12 Successful 54 | . 2 1 . . 1 . . . 1 . . . . 46 . . 1 2 Failed 18 | . 1 . . . . . . . 1 . . . . . . 6 . 10 Catastrophic 5 | . . . . . . . . . . . . . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . . . 1 . . . 2 . . . . . . 3 1 6 Terminals 10 | . . . . . . . . . 2 . . . . . . . 1 7 Fabricators 6 | . . . . . . . . . . . . . . . . 3 . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . 2 Terminal Hacks 50 | . . 1 . . 1 . . . . . . . . 46 . . 1 1 Record 34 | . . . . . . . . . . . . . . 34 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . 1 . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . . . 1 . . . . . . 3 1 6 Full Trace Events 3 | . . . . . . . . . . . . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 8681 | 68 589 . . . . . . . 501 993 443 767 . . 78 2662 602 1978 Sensors 1924 | . . . . . . . . . . . . . . . . 1 595 1328 Structural 3241 | . . . . . . . . . . . . . . . . 1841 . 1400 Seismic 3479 | 68 589 . . . . . . . 341 915 443 767 . . . 82 274 . Cloaking 648 | . . . . . . . . . . . . . . . . . . 648 Jamming 264 | . . . . . . . . . . . . . . . . . . 264 ECM 1153 | . . . . . . . . . 160 78 . . . . 78 762 . 75 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19858 | 161 1797 1079 1925 845 403 1257 382 548 501 993 443 1301 1517 305 824 2985 602 1990 Spaces Moved 12815 | 80 724 435 945 464 249 623 201 325 264 588 210 633 867 197 393 1495 880 3242 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 6700 | 77 724 435 945 464 249 623 201 325 264 588 210 446 80 2 180 887 . . Legs 484 | . . . . . . . . . . . . . . . . 484 . . Wheels 1106 | . . . . . . . . . . . . 187 787 132 . . . . Hover 276 | . . . . . . . . . . . . . . 63 213 . . . Flight 4246 | . . . . . . . . . . . . . . . . 124 880 3242 Fastest Speed 21 | 50 160 240 160 160 160 160 160 160 160 162 162 161 115 115 120 24 21 22 Average Speed 121 | 155 193 240 160 160 160 160 160 160 160 162 162 182 162 146 193 148 22 23 Slowest Speed 510 | 160 240 240 160 240 160 160 160 160 160 162 162 490 246 510 250 250 24 105 Overloaded Moves 186 | . . . . . . . . . . . . . . . 186 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . . 4 8 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 6 89 95 80 97 43 97 21 9 9 22 7 91 86 62 56 37 12 56 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 3 . . . . Known Exits Taken 7 | . . 1 . . . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 14 | . . 1 . 2 . 2 . . . . . 3 5 . 1 . . . Spaces Dug 49 | . . . 1 . . . . . . . . . 3 . 1 9 6 29 Terrain Destroyed 121 | . . . 6 . . 22 2 . 2 2 24 15 3 . 1 9 6 29 Melee 49 | . . . 1 . . . . . . . . . 3 . 1 9 6 29 Projectile 30 | . . . 5 . . 4 2 . 2 2 . 15 . . . . . . AOE 42 | . . . . . . 18 . . . . 24 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 16127 | 100 1016 459 1180 510 254 770 248 344 334 607 281 697 934 213 429 2117 1266 4368 Wait 2232 | 1 199 8 84 14 . 61 27 3 50 1 42 13 9 . . 369 366 985 Move 12750 | 79 723 434 944 463 248 622 200 324 263 587 209 632 866 196 392 1486 863 3219 Hop 23 | . . . . . . . . . . . . . . . . 4 8 11 Pick Up 133 | 5 20 5 17 1 1 11 3 3 4 4 5 2 9 1 4 18 5 15 Fast Attach 82 | 7 1 . 2 1 2 1 . 3 1 . . 5 9 7 2 22 6 13 Attach 72 | . 1 . 6 . . 10 2 2 2 2 2 2 11 1 4 14 1 12 Detach 15 | . . . . . . . . . . . . 1 3 1 . 2 2 6 Swap 80 | 1 8 . 12 3 . 4 3 . 3 2 . 2 1 2 3 22 2 12 Drop 133 | . 9 5 22 1 3 2 5 4 5 2 3 3 1 5 . 40 5 18 Fire 339 | 7 55 7 92 27 . 59 7 5 6 9 13 37 11 . . . . 4 Melee 248 | . . . 1 . . . . . . . . . 14 . 24 140 8 61 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . 1 . . . 7 . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 930 | -10/Materials | Discovered new exit (range 4) 1528 | -10/Materials | Discovered new exit (range 5) 1767 | -10/Materials | Discovered new exit (range 9) 1880 | -10/Materials | Discovered new exit (range 14) 1959 | -10/Materials | Entered Mines 2119 | -10/Mines | Met a Derelict shopkeep closing up shop 2297 | -10/Mines | Discovered new exit (range 5) 2390 | -10/Mines | Identified exit to Materials 2398 | -10/Mines | Learned location of Storage (-7) 2438 | -10/Mines | Discovered new exit (range 12) 2855 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3038 | -10/Mines | Entered Materials 3038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3423 | -9/Materials | Discovered new exit (range 16) 4016 | -9/Materials | Discovered new exit (range 8) 4618 | -9/Materials | Discovered new exit (range 12) 4963 | -9/Materials | Entered Mines 5009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5009 | -9/Mines | Discovered new exit (range 5) 5157 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5163 | -9/Mines | Found Prototype Device 5184 | -9/Mines | Found a hidden stash of uninstalled traps 5225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5349 | -9/Mines | Learned Materials interactive machine intel 5360 | -9/Mines | Identified exit to Materials 5605 | -9/Mines | Discovered exit to Materials (range 11) 5730 | -9/Mines | Build established: Scavenger-Mutant 5808 | -9/Mines | Entered Exiles 5849 | -9/Exiles | Met 8R-AWN 5875 | -9/Exiles | Met EX-HEX 5921 | -9/Exiles | Met EX-BIN 5944 | -9/Exiles | Aligned with FarCom system 5945 | -9/Exiles | Given EX-Vault access code 5982 | -9/Exiles | Opened EX-Vault 5992 | -9/Exiles | Found Longsword +1 6024 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6108 | -9/Exiles | Build established: Mutant 6190 | -9/Exiles | Discovered new exit (range 15) 6211 | -9/Exiles | Left Exiles lab with Longsword +1 6211 | -9/Exiles | Entered Mines 6560 | -8/Mines | Lost 4 parts (1n2u1w) 6628 | -8/Mines | Core integrity fell below 50% 7074 | -8/Mines | Core integrity fell below 20% 7207 | -8/Mines | Lost 3 parts (2n1w) 7441 | -8/Mines | Discovered exit to Materials (range 10) 7447 | -8/Mines | Discovered exit to Materials (range 11) 7468 | -8/Mines | Entered Materials 7468 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7469 | -8/Materials | Loaded intel: 19 interactive machine locations 7750 | -8/Materials | Met 7R-MNS 7782 | -8/Materials | Build established: Gunner 7844 | -8/Materials | Discovered new exit (range 4) 7850 | -8/Materials | Entered Factory 7850 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7851 | -7/Factory | Caught up to 7R-MNS 7997 | -7/Factory | Garrison activated, responded to threat 8227 | -7/Factory | Discovered new exit (range 16) 8241 | -7/Factory | Build established: Scavenger-Gunner 8398 | -7/Factory | Entered another Factory area 8398 | -6/Factory | Evolved 2 slots: Utility x2 8399 | -6/Factory | Caught up to 7R-MNS 8523 | -6/Factory | Discovered new exit (range 11) 8806 | -6/Factory | Discovered new exit (range 8) 8899 | -6/Factory | Entered another Factory area 8899 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8900 | -5/Factory | Caught up to 7R-MNS 9855 | -5/Factory | Discovered new exit (range 15) 9892 | -5/Factory | Entered another Factory area 9892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9893 | -4/Factory | Caught up to 7R-MNS 10102 | -4/Factory | Garrison activated, responded to threat 10323 | -4/Factory | Discovered new exit (range 7) 10329 | -4/Factory | 7R-MNS successfully reached the Upper Caves 10335 | -4/Factory | Entered Upper Caves 10409 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10893 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11150 | -4/Upper Caves | Lost 7 parts (1p4n2w) 11398 | -4/Upper Caves | Learned 4 Research zone layouts 11615 | -4/Upper Caves | Discovered new exit (range 12) 11636 | -4/Upper Caves | Entered another Upper Caves area 11658 | -4/Upper Caves | Build established: Mutant 11872 | -4/Upper Caves | Encountered a Warlord checkpoint 11940 | -4/Upper Caves | Spotted B-86 Titan 12365 | -4/Upper Caves | Lost 7 parts (2p1n2u2w) 12450 | -4/Upper Caves | Discovered new exit (range 11) 12468 | -4/Upper Caves | Identified exit to Zhirov 12602 | -4/Upper Caves | Build established: Gladiator 12872 | -4/Upper Caves | Found DCF Scrap (13 items) 13057 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13153 | -4/Upper Caves | Entered Zhirov 13153 | -4/Zhirov | Discovered new exit (range 3) 13168 | -4/Zhirov | Build established: Derelict-Gladiator 13174 | -4/Zhirov | Met Zhirov 13215 | -4/Zhirov | Learned location of Quarantine (-2) 13215 | -4/Zhirov | Learned location of Testing (-3) 13215 | -4/Zhirov | Learned location of Command (-1) 13225 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13243 | -4/Zhirov | Found Alien Artifact 13243 | -4/Zhirov | Identified Integrated Reactor 13243 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13257 | -4/Zhirov | Found Alien Artifact 13257 | -4/Zhirov | Identified Transdimensional Reconstructor 13257 | -4/Zhirov | Warped through subspace 13456 | -4/Zhirov | Identified exit to Proximity Caves 13458 | -4/Zhirov | Entered Proximity Caves 13741 | -3/Proximity Caves | Spotted B-86 Titan 13779 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 13794 | -3/Proximity Caves | Core integrity fell below 50% 13825 | -3/Proximity Caves | Destroyed B-86 Titan 13848 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 14098 | -3/Proximity Caves | Build established: Gladiator 14207 | -3/Proximity Caves | Discovered new exit (range 2) 14210 | -3/Proximity Caves | Identified exit to Research 14282 | -3/Proximity Caves | Entered Research 14282 | -3/Research | Evolved 2 slots: Utility x2 14797 | -3/Research | Spotted B-86 Titan 14936 | -3/Research | Garrison activated, responded to threat 15114 | -3/Research | Found Prototype Device 15114 | -3/Research | Identified Exp. Thermal Defense Suite 15593 | -3/Research | Build established: Scavenger-Gladiator 17221 | -3/Research | Lost 3 parts (1p2u) 17263 | -3/Research | Discovered new exit (range 7) 17265 | -3/Research | Identified exit to Research 17267 | -3/Research | Entered another Research area 17267 | -2/Research | Evolved 2 slots: Propulsion x2 17377 | -2/Research | Identified exit to Access 17515 | -2/Research | Build established: Scavenger-Scout 17655 | -2/Research | Spotted B-90 Cyclops 17869 | -2/Research | Entered Access 17869 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19051 | -1/Access | Lost 5 parts (3p1n1w) 19557 | -1/Access | Found Prototype Device 19558 | -1/Access | Identified Exp. Transmission Jammer 19686 | -1/Access | Spotted B-99 Colossus 19834 | -1/Access | System corruption reached 10% 19841 | -1/Access | Garrison activated, responded to threat 19855 | -1/Access | Door terminal overloaded 19858 | -1/Access | Discovered new exit (range 6) 19859 | *** | Escaped! Last Messages --------------- 19845_ The unstable cave ceiling collapses. 19846_ Field strength at 17. 19847_ Stasis field depleted. 19848_ C-57 Dissector system corruption misinterpreted. 19848_ C-57 Dissector triggered Stasis Trap. 19848_ A bubble of rippling energy engulfs the area. 19848_ Field strength at 94. 19848_ Adv. Cloaking Device destroyed. 19849_ P-80 Master resets C-57 Dissector, system corruption cleaned. 19850_ System corrupted: Heat flow error (+100). 19855_ System overload, Sealed Barrier opened. [Achievement: Just Shoot The Terminal] 19855_ Terminal disabled. 19855_ C-57 Dissector destroyed. 19856_ Slug penetrates Wall. 19858_ The Access Shell folds into the floor. 19858_ EXIT=FOUND 19859_ Penetrated by Slug. 19859_ Slug penetrates H-88 Terminator. 19859_ Impulse Thruster Array destroyed. 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" ##???????? | | ##??????????????########## ####### ##???????? | | ##???????????????????????######### ##???????? | | ##??????????????????????????????## p##???????? | | ##????????????????########??????## ##???????? | | "" ##????????????????########??????## ##???????? | | "" ##??????????????#### # ## #######p ##???????? | | ##??????????????#### ########## ##???????? | | ##??????########## ==%!p p ##???????? | | ##??????########### =/ p ##???????? | | ##??????## ##*###/#######???????? | | "#####??????## ! # # ##???????? | | ######??????## " g # ? ##???????? | | ###?????????##""" g # ##???????? | | ##??????????## """ * ## ##???????? | | ##??????????## " # ## ##???????? | | ##??????????## = # ## " ##???????? | | ##??????????## # ## """ ##???????? | | ##??????????############ ## G ##???????? | | ##??????????############ ## """ ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Cloak Strength 4 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Power Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Force Boost 30 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed TerrainDamperWartreads Manual? 0 Play Time 03:20:23 Cumulative 113.1 hours Start 2025.03.20 @ 11:08:58 End 2025.03.22 @ 12:54:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e05c52fe-c870-4fc1-8bf9-2a298386860f