Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 19:53:14 Player: moonlol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1144) 1144 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2632 Bonus ------- Follower Combat Kills 251 Friendly Fire -208 Cogmind --------- Core Integrity 313/400 Matter 260/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (210) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (18) --- Ion Engine Flight Unit Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Large Storage Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 45 | 7 9 22 7 Power 6 | 2 . 2 2 Engine 6 | 2 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 8 2 Treads . | . . . . Leg 5 | . . 5 . Wheel 6 | 2 1 3 . Hover . | . . . . Flight 2 | . . . 2 Utility 11 | 1 5 5 . Device . | . . . . Storage 7 | 1 5 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 15 | 2 3 7 3 Energy Gun 4 | 2 2 . . Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | . . 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 9 | . 3 6 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 4 | . 3 1 . Highest Loss Streak 2 | . 2 2 . Average Slot Usage (%) 96 | . 97 96 91 Engine 12 | . 14 10 11 Leg 8 | . . 7 25 Wheel 20 | . 28 23 . Storage 23 | . 26 22 22 Protection 6 | . . 10 11 Energy Gun 9 | . 22 1 . Energy Cannon 2 | . 5 . . Ballistic Gun 11 | . . 19 17 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 70 | 13 58 69 70 Greatest Support 48 | 32 32 48 33 Greatest Overweight (x) 4 | . 1 4 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 16 | 5 14 18 18 Most Carried 18 | 2 16 18 18 Average Carried 14 | . 9 17 17 Final Capacity 18 | 6 18 18 18 Final Carried 18 | 2 16 18 18 Class Distribution -------------------- 72% | Mutant 16% | Commander-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1051 | 186 164 624 77 Remotely . | . . . . Salvage Created 1524 | . 325 1140 59 Parts 94 | . 27 62 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 40 | . 12 25 3 Guns 36 | . 9 24 3 Cannons 4 | . 3 1 . Classes Destroyed 9 | . 4 4 1 Worker 1 | . 1 . . Hauler 1 | . . 1 . Operator 1 | . . . 1 Watcher 5 | . 2 3 . Swarmer 16 | . 9 4 3 Grunt 19 | . 3 15 1 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 4 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1198 | . 417 701 80 Core 187 | . 100 55 32 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 109 | . 27 76 6 Largest 2 | . 2 2 2 Hottest 110 | . 110 110 46 Shots Fired 206 | . 49 146 11 Gun 183 | . 31 141 11 Cannon 23 | . 18 5 . Launcher . | . . . . Special . | . . . . Kinetic 135 | . . 124 11 Thermal 62 | . 40 22 . Explosive . | . . . . Electromagnetic 9 | . 9 . . Robot Hit Streak 27 | . 11 26 27 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets 10 | . 2 7 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 164 | . 36 119 9 Core Hits 64 | . 17 42 5 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 20 | . . 2 18 Impact . | . . . . Slashing 20 | . . 2 18 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2540 | . 500 1701 339 Guns 2018 | . 263 1649 106 Cannons 193 | . 141 52 . Explosions 96 | . 96 . . Melee 233 | . . . 233 Ramming . | . . . . Kinetic 1593 | . . 1487 106 Thermal 615 | . 401 214 . Explosive . | . . . . Electromagnetic 99 | . 99 . . Impact . | . . . . Slashing 233 | . . . 233 Piercing . | . . . . Highest Corruption 3 | . 2 3 3 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Effects 38 | . 5 26 7 Message Errors 10 | . 1 7 2 Matter Fused 9 | . . 7 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . 1 2 1 Data Loss (minor) 3 | . 1 1 1 Targeting Errors 10 | . 1 8 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 104 | . . . 104 Projectiles . | . . . . Explosions . | . . . . Melee 104 | . . . 104 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . 34 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 358 | . 358 144 . Average Temperature 77 | . 117 44 . Received Heat Transfer 462 | . 54 396 12 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1519 | . 927 592 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 381 | . 178 381 322 Initial 63 | . . 63 . Average 141 | . 66 211 161 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 51 68 Level 1 25 | . . 48 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 8 | . 1 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 15 35 12 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 17 | . 10 5 2 Terminals 14 | . 8 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 67 | . 39 15 13 Successful 49 | . 29 11 9 Failed 18 | . 10 4 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 53 | . 29 14 10 Terminals 61 | . 34 14 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 5 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 12 1 2 Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Machine Index 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 2 | . 1 1 . Locate Traps 2 | . 2 . . Dispatch Records 3 | . 2 . 1 Maintenance Status 1 | . 1 . . Transport Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Process 1 | . 1 . . Report Inventory 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 30 | . 14 9 7 Terminals 29 | . 13 9 7 Track 12 | . 6 4 2 Assimilate 1 | . . . 1 Botnet 13 | . 7 4 2 Detonate 1 | . . . 1 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 10 4 2 Full Trace Events 7 | . 4 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 10 | . 10 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 51 | . . . 51 Total Damage 477 | . . . 477 Kills 10 | . . . 10 Allies Corrupted 3 | . . . 3 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3021 | 63 1157 1217 584 Spaces Moved 1692 | 51 735 661 245 Core 8 | 8 . . . Treads . | . . . . Legs 388 | . . 143 245 Wheels 1296 | 43 735 518 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 103 150 Average Speed 127 | 92 107 126 201 Slowest Speed 210 | 100 110 180 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 82 33 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 2 5 Terrain Destroyed 16 | . 9 2 5 Melee 7 | . . 2 5 Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2315 | 63 1050 904 298 Wait 375 | 5 257 103 10 Move 1689 | 50 734 660 245 Hop . | . . . . Pick Up 41 | 1 19 19 2 Fast Attach 22 | 6 4 8 4 Attach 11 | . 4 6 1 Detach 3 | . 2 . 1 Swap 12 | 1 1 8 2 Drop 31 | . 2 22 7 Fire 109 | . 27 76 6 Melee 20 | . . 2 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 11) 182 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 962 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Identified exit to Mines 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -9/Materials | Discovered new exit (range 11) 1762 | -9/Materials | Discovered new exit (range 12) 2438 | -9/Materials | Entered Storage 2475 | -9/Storage | Build established: Scavenger-Mutant 2513 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2820 | -9/Storage | Build established: Commander-Mutant 3022 | -9/Storage | Self-destructed Last Messages --------------- Sneak attack on U-05 Engineer. Destroyed Wheel. Destroyed Lgt. Ion Engine. System corrupted: Katana targeting data glitched. U-05 Engineer Welding Torch severed. Sneak attack on Mercenary 2d. Destroyed Aluminum Leg. Destroyed Ion Engine. The unstable cave ceiling collapses. Mercenary 2d crushed by falling debris. Mercenary 2d destroyed. Acquired 7 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger collects Welding Torch. K-01 Serf collects debris. K-01 Serf cleans the Sealed Blast Doors. U-05 Engineer builds a Wall. Mercenary 2f destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????####???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ""?????????????????? | | ?????????????????????? 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