Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 15:24:24 Player: NeoBioHazard Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (5261) 5261 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 11537 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 627 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 866/875 System Corruption 32% Temperature Cool (5) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Energy Well Phase Shifter Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Laser Heavy Laser Heavy Laser Bore Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Flexi-carbon Leg Gauss Rifle Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Particle Charger > --- WEAPON ----------- Heavy Laser Heavy Beamcaster Phase Cannon Compact Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heavy Missile Launcher Plasma Cutter [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 155 | 6 7 . 34 13 . . 59 36 Power 22 | 1 . . 5 1 . . 9 6 Engine 17 | 1 . . 5 1 . . 8 2 Core 4 | . . . . . . . . 4 Reactor 1 | . . . . . . . 1 . Propulsion 49 | 2 3 . 8 7 . . 19 10 Treads . | . . . . . . . . . Leg 47 | . 3 . 8 7 . . 19 10 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 2 . 5 4 . . 20 11 Device 35 | . 2 . 3 4 . . 17 9 Storage 5 | 1 . . 1 . . . 2 1 Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 41 | 2 2 . 16 1 . . 11 9 Energy Gun 27 | 2 2 . 12 . . . 6 5 Energy Cannon 9 | . . . 3 . . . 5 1 Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 5 . Parts Lost 45 | . . . 5 . . . 20 20 Power 7 | . . . 2 . . . 3 2 Propulsion 11 | . . . . . . . 7 4 Utility 17 | . . . 1 . . . 7 9 Weapon 10 | . . . 2 . . . 3 5 Highest Loss Streak 16 | . . . 2 . . . 6 16 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 8 8 10 10 10 8 7 Power 1 | . 1 1 1 2 2 2 . 2 Propulsion 1 | . . 1 2 2 2 2 . 2 Utility 1 | . . 1 1 1 1 1 3 . Weapon 2 | . 3 5 3 4 4 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 6 . 3 3 . . 5 5 Power 6 | . 1 . 2 3 . . . . Propulsion 7 | . 1 . . . . . 2 4 Utility 1 | . 1 . . . . . . . Weapon 8 | . 3 . 1 . . . 3 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 100 100 100 97 93 Engine 9 | . 14 14 10 11 11 11 12 1 Core 1 | . . . . . . . . 7 Leg 23 | . 23 28 22 22 22 22 25 25 Device 12 | . 10 14 10 11 11 11 12 18 Storage 10 | . 14 14 11 11 11 11 12 7 Processor 6 | . . . 10 11 11 11 5 . Energy Gun 9 | . 28 28 25 . . . 8 7 Energy Cannon 16 | . . . 7 25 33 33 16 6 Launcher 1 | . . . . 7 . . . . Peak Build Rating 77 | 6 7 7 19 20 20 20 63 77 Average Rating 32 | 4 6 7 13 18 20 20 49 62 On Entrance 17 | . 6 7 7 19 20 20 20 59 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 14 14 14 31 31 31 31 69 65 Greatest Support 79 | 26 26 20 20 23 23 23 74 79 Greatest Overweight (x) 1 | 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 9 Most Carried 10 | 2 8 8 10 10 10 10 10 10 Average Carried 8 | 1 5 8 8 10 10 10 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 8 8 10 10 10 10 4 5 Class Distribution -------------------- 35% | Scavenger-Gunner 25% | Commander-Gunner 22% | Gunner 7% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Matter Collected 2846 | 241 89 . 485 315 48 35 696 937 Remotely . | . . . . . . . . . Salvage Created 7084 | . 381 . 1615 1574 119 . 2721 674 Parts 345 | . 29 . 85 94 8 . 102 27 Haulers Intercepted 12 | . . . 6 5 . . 1 . Recyclers Shooed 7 | . . . 1 3 . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 115 | . 11 . 28 27 2 . 36 11 Guns 44 | . 11 . 21 . . . 7 5 Cannons 48 | . . . 1 19 2 . 21 5 AOE 15 | . . . 4 8 . . 3 . Classes Destroyed 17 | . 6 . 4 3 . . 3 1 Worker 11 | . 1 . 2 4 . . 4 . Builder 5 | . . . . . . . 5 . Tunneler 3 | . 1 . 1 . . . 1 . Hauler 12 | . . . 6 5 . . 1 . Recycler 7 | . . . 2 1 . . 4 . Carrier 1 | . . . . 1 . . . . Mechanic 3 | . . . . 3 . . . . Operator 4 | . 1 . . 2 . . 1 . Watcher 9 | . 1 . 3 2 . . 3 . Swarmer 21 | . 6 . 9 . . . 6 . Grunt 56 | . 5 . 11 15 . . 18 7 Brawler 3 | . . . 1 . . . 2 . Duelist 2 | . . . . 2 . . . . Sentry 25 | . . . 7 10 2 . 4 2 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . . 4 . Best Kill Streak 11 | . 7 . 7 11 1 . 9 2 Combat Bots Only 8 | . 3 . 5 8 1 . 6 2 Max Kills in Single Turn 3 | . 2 . 3 3 1 . 3 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . . . 3 2 . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 729 | . 48 . 134 53 . . 274 220 Missed 227 | . 15 . 41 13 . . 93 65 Hits 502 | . 33 . 93 40 . . 181 155 Melee 4 | . . . 1 . . . 3 . Projectile 498 | . 33 . 92 40 . . 178 155 AOE 1 | . . . . . . . 1 . Critical Strikes 11 | . . . . 1 . . 3 7 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 8185 | . 374 . 1085 560 . . 3904 2262 Core 1357 | . 130 . 220 151 . . 556 300 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 121 | . . . . . . . 121 . Core Remaining (%) 51 | 100 . 48 . . . 7 . . Volleys Fired 343 | . 34 . 88 70 2 . 97 52 Largest 4 | . 2 . 3 3 3 . 4 4 Hottest 334 | . 90 . 204 204 204 . 334 334 Shots Fired 1008 | . 68 . 256 150 7 . 365 162 Gun 550 | . 68 . 243 . . . 149 90 Cannon 440 | . . . 9 136 7 . 216 72 Launcher 18 | . . . 4 14 . . . . Special . | . . . . . . . . . Kinetic 49 | . . . . . . . . 49 Thermal 929 | . 61 . 252 136 7 . 365 108 Explosive 18 | . . . 4 14 . . . . Electromagnetic 12 | . 7 . . . . . . 5 Robot Hit Streak 39 | . 10 . 19 16 3 . 39 6 Robot Miss Streak 8 | . 3 . 5 8 . . 6 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 595 | . 44 . 161 82 3 . 217 88 Core Hits 276 | . 21 . 65 57 2 . 96 35 Critical Kills 4 | . . . . 1 . . 2 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 18 | . 2 . 4 1 . . 4 7 Burn 11 | . 2 . 4 . . . 2 3 Meltdown 3 | . . . . 1 . . 2 . Destroy 4 | . . . . . . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14072 | . 538 . 2222 2737 67 . 5834 2674 Guns 5742 | . 538 . 1991 . . . 2076 1137 Cannons 6727 | . . . 63 1722 67 . 3338 1537 Explosions 1603 | . . . 168 1015 . . 420 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 573 | . . . . . . . . 573 Thermal 11856 | . 457 . 2054 1722 67 . 5519 2037 Explosive 1498 | . . . 168 1015 . . 315 . Electromagnetic 145 | . 81 . . . . . . 64 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . . . 2 7 7 . 30 31 Average Corruption 11 | . . . 2 4 7 . 6 30 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 206 | . . . 9 33 21 . 53 90 Message Errors 37 | . . . 2 10 . . 8 17 Matter Fused 40 | . . . 3 5 6 . 10 16 Heat Flow Errors 36 | . . . 2 6 5 . 7 16 Energy Discharges 20 | . . . . 5 2 . 5 8 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 29 | . . . 1 3 4 . 11 10 Data Loss (major) 7 | . . . 1 . 2 . 2 2 Misfires 10 | . . . . 2 1 . 2 5 Alerts 4 | . . . . 1 1 . 1 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 19 | . . . . 1 . . 5 13 Overload Shots . | . . . . . . . . . Overflow Damage 204 | . . . . 19 . . 164 21 Projectiles 74 | . . . . 9 . . 44 21 Explosions 130 | . . . . 10 . . 120 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 301 | . . . . 10 . . 291 . Shots 6 | . . . . 2 . . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 672 | . 252 . 389 396 250 . 672 539 Average Temperature 116 | . 72 . 118 95 94 . 134 122 Received Heat Transfer 2428 | . 144 . 306 258 . . 801 919 Effects 26 | . . . 1 2 . . 17 6 Shutdowns 6 | . . . . . . . 4 2 Energy Bleed 3 | . . . . 1 . . 2 . Interference 7 | . . . . . . . 5 2 Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 5 | . . . 1 1 . . 1 2 Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . 3 1 . . 6 1 Combat Hostiles 8 | . . . 2 . . . 5 1 Parts Melted 43 | . 3 . 3 4 1 . 27 5 Heat Transferred 21432 | . 1350 . 4981 2960 111 . 9131 2899 Parts Sabotaged 2 | . . . . . . . 2 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Maximum Alert Level 2 | . . . 2 2 . . 2 2 Low Security (%) 58 | 100 100 100 24 26 100 . 73 63 Level 1 22 | . . . 58 22 . . 6 32 Level 2 18 | . . . 16 51 . . 20 3 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 657 | . 83 . 469 533 100 . 657 471 Initial 298 | . . . . 118 100 . . 298 Average 196 | . 28 . 293 330 25 . 172 154 Influence Increases 4640 | . 291 . 1020 1017 60 . 1218 1034 Destroy 0b10 Robot/C 2740 | . 220 . 620 620 40 . 720 520 Destroy 0b10 Robot/NC 295 | . 20 . 70 85 . . 95 25 Destroy Leader 646 | . 42 . 158 194 . . 168 84 Allied During Kill 235 | . . . 5 9 20 . 2 199 Successful Hack 44 | . 8 . 8 8 . . 12 8 Disable Machine 255 | . . . 30 30 . . 120 75 Destroy Structure 185 | . 1 . 24 56 . . 71 33 Lose Combat Pursuer 240 | . . . 105 15 . . 30 90 Influence Decreases 4162 | . 291 . 738 1042 317 . 609 1165 Entered New Map 632 | . . . . 164 157 . . 311 Time Decay 2344 | . 182 . 518 538 160 . 437 509 Lost Part 401 | . . . 50 . . . 172 179 Lost Ally 226 | . . . 20 40 . . . 166 Purge Threat 559 | . 109 . 150 300 . . . . Squads Dispatched 33 | . 2 . 2 6 . . 17 6 Investigation 11 | . 1 . 1 1 . . 6 2 Extermination 4 | . . . . . . . 4 . Reinforcement 13 | . 1 . 1 2 . . 5 4 Assault 4 | . . . . 2 . . 2 . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Distress Signals 15 | . 1 . 4 3 . . 3 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 15 . 42 44 . . 51 37 Peak Tracking Total 8 | . 5 . 5 8 . . 5 5 Tactical Retreats 12 | . . . 4 1 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Traps Triggered 8 | . 1 . . 5 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Disabled 17 | . . . 2 2 . . 8 5 Max in Single Turn 4 | . . . 1 1 . . 4 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 5 | . . . . 1 . . . 4 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Accessed 48 | . 6 . 6 10 4 3 12 7 Terminals 38 | . 6 . 6 10 4 . 6 6 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 6 | . . . . . . . 5 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 134 | . 17 . 16 21 9 25 30 16 Successful 53 | . 4 . 3 6 2 25 11 2 Failed 80 | . 12 . 13 15 7 . 19 14 Catastrophic 21 | . 4 . 2 4 3 . 4 4 Database Lockouts 1 | . 1 . . . . . . . Manual 84 | . 17 . 16 14 12 . 22 3 Terminals 92 | . 17 . 16 21 9 . 14 15 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . Recycling Units 10 | . . . . . . . 9 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 4 . 3 6 2 25 2 1 Record 25 | . . . . . . 25 . . Robot Analysis 3 | . 1 . 1 . 1 . . . Open Door 5 | . . . . 3 . . 1 1 Branch Access Points 4 | . 1 . 1 1 . . 1 . Unreport Threat 6 | . 2 . 1 2 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . Scan Component 3 | . . . . . . . 3 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 4 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . . 4 1 Fedlink 5 | . . . . . . . 4 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 6 . 6 7 4 . 8 5 Full Trace Events 9 | . 2 . 2 1 1 . 2 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 102 | . . . . . . . 102 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total Allies 31 | . . 3 . 12 . . . 16 Largest Group 10 | . . 3 3 10 10 10 10 7 Highest-Rated Group 200 | . . 40 40 88 88 88 88 200 Highest-Rated Ally 39 | . . 16 16 31 16 16 16 39 Initial UFD Resources 40 | . . . . . . . 22 40 Total Orders . | . . . . . . . . . Ally Attacks 175 | . . . 11 9 . . . 155 Total Damage 3151 | . . . 109 169 . . . 2873 Kills 26 | . . . 3 3 . . . 20 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Active Infowar (turns) 1 | . . . . . . . 1 . ECM 1 | . . . . . . . 1 . Robot Analysis Total 3 | . 1 . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Turns Passed 8925 | 48 589 55 1531 1533 679 672 2299 1519 Spaces Moved 4300 | 44 378 43 731 632 306 342 1043 781 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 4178 | . 300 43 731 632 306 342 1043 781 Wheels 116 | 38 78 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 120 190 190 190 120 120 Average Speed 153 | 85 114 120 150 190 190 190 155 120 Slowest Speed 190 | 100 190 120 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 48 | 3 71 13 75 90 53 38 32 63 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . 1 . 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug 15 | . . . . . . . 15 . Terrain Destroyed 196 | . . . 24 69 . . 81 22 Melee . | . . . . . . . . . Projectile 67 | . . . . 1 . . 44 22 AOE 129 | . . . 24 68 . . 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total 5785 | 51 469 46 976 823 400 366 1482 1172 Wait 709 | . 34 4 77 64 93 23 229 185 Move 4292 | 43 377 42 730 631 305 341 1042 781 Hop . | . . . . . . . . . Pick Up 46 | 2 10 . 10 4 . 1 12 7 Fast Attach 40 | 6 1 . 3 2 . . 12 16 Attach 34 | . . . 7 . . . 20 7 Detach 2 | . . . . . . . 1 1 Swap 126 | . 6 . 33 15 . . 43 29 Drop 95 | . 7 . 28 18 . 1 26 15 Fire 343 | . 34 . 88 70 2 . 97 52 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . Rewire 46 | . . . . . . . . 46 Trap . | . . . . . . . . . Miscellaneous 42 | . . . . 9 . . . 33 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 528 | -10/Materials | Discovered new exit (range 5) 552 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Central database locked down 638 | -10/Materials | Entered Mines 652 | -10/Mines | Discovered new exit (range 7) 673 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 693 | -10/Mines | Entered Materials 693 | -9/Materials | Accompanied by 3 allies 693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1010 | -9/Materials | Build established: Scavenger-Gunner 1279 | -9/Materials | Discovered new exit (range 16) 1600 | -9/Materials | Core integrity fell below 50% 1678 | -9/Materials | Discovered new exit (range 11) 1779 | -9/Materials | Identified exit to Mines 1779 | -9/Materials | Identified exit to Storage 2037 | -9/Materials | Discovered new exit (range 9) 2174 | -9/Materials | Build established: Gunner 2224 | -9/Materials | Entered Storage 2504 | -9/Storage | Core integrity fell below 20% 2561 | -9/Storage | Met a pair of Derelict thieves 2673 | -9/Storage | Destroyed 8 combat bots 2762 | -9/Storage | Garrison activated, responded to threat 3304 | -9/Storage | Identified exit to Recycling 3573 | -9/Storage | Discovered new exit (range 7) 3590 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3757 | -9/Storage | Entered Recycling 3757 | -9/Recycling | Accompanied by 10 allies 3758 | -9/Recycling | Met a Zionite searching for Scraptown 3896 | -9/Recycling | Build established: Commander-Gunner 3899 | -9/Recycling | Discovered new exit (range 9) 4294 | -9/Recycling | Scanned before Scraplab entrance 4323 | -9/Recycling | Entered Scraplab 4338 | -9/Recycling | Discovered new exit (range 3) 4436 | -9/Recycling | Entered Scraptown 4436 | -9/Scraptown | Accompanied by 10 allies 4436 | -9/Scraptown | System corruption cleaned by C-Scrubber 4626 | -9/Scraptown | Visited UFD Registry 4626 | -9/Scraptown | Registered with UFD as "Softface" 4655 | -9/Scraptown | Visited Supply Room 4688 | -9/Scraptown | Visited Bundlers 4946 | -9/Scraptown | Met Optimus 4946 | -9/Scraptown | Accepted into 0bPrime 5077 | -9/Scraptown | Discovered new exit (range 3) 5108 | -9/Scraptown | Entered Factory 5108 | -6/Factory | Accompanied by 10 allies 5108 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5331 | -6/Factory | Repaired Adv. Beam Cannon 5384 | -6/Factory | Repaired Adv. Beam Cannon 5483 | -6/Factory | Lost 6 allies 5571 | -6/Factory | Lost 4 allies 5700 | -6/Factory | Lost 3 parts (1p1n1u) 5754 | -6/Factory | Build established: Scavenger-Gunner 6286 | -6/Factory | Loaded intel: 8 recycling unit locations 6416 | -6/Factory | Learned location of Protoforge (-3) 7193 | -6/Factory | Identified exit to Lower Caves 7193 | -6/Factory | Identified exit to Extension 7244 | -6/Factory | Crushed by falling debris 7244 | -6/Factory | System corruption reached 10% 7249 | -6/Factory | Crushed by falling debris 7249 | -6/Factory | System corruption reached 30% 7280 | -6/Factory | Lost 6 parts (1n4u1w) 7324 | -6/Factory | Core integrity fell below 50% 7407 | -6/Factory | Entered Extension 7485 | -6/Extension | Rescued a captive Derelict 7717 | -6/Extension | Lost 4 allies 7884 | -6/Extension | Spotted B-75 Beast 7975 | -6/Extension | Build established: Commander-Gunner 8128 | -6/Extension | Spotted B-75 Beast 8153 | -6/Extension | Core integrity fell below 20% 8166 | -6/Extension | Allies destroyed B-75 Beast 8177 | -6/Extension | Allies destroyed B-75 Beast 8193 | -6/Extension | Lost 16 parts (2p4n6u4w) 8518 | -6/Extension | Build established: Scavenger-Tank 8667 | -6/Extension | Rescued a captive Derelict 8668 | -6/Extension | Rescued a captive Derelict 8723 | -6/Extension | Rescued a captive Derelict 8740 | -6/Extension | Rescued a captive Derelict 8746 | -6/Extension | Rescued a captive Derelict 8816 | -6/Extension | Rescued a captive Derelict 8923 | -6/Extension | Loaded intel: 1 recycling unit location 8926 | -6/Extension | Destroyed by Proton Bomb Trap Last Messages --------------- \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<112> UFD!RESOURCES<42> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: We will take the Protoforge and destroy its connection to Complex 0b10, right as we open the final stretch of our newly-prepared link via the 0b1 caves. At the same time we'll trigger our entire 0b1 network to occupy that mostly-neglected complex, and with a new source of modern tech we will be in a much better position to hold it as our own. Connect Fedlink inside the Protoforge itself and we'll see you there. You're truly one of us now. We are 0bPrime. UFD!SANITIZING UFD!... Loading Extension recycling unit intel (x1)... 08923_ ALERT: Suspicious activity at Recycling Unit E001. Dispatching Investigation squad. 08926_ Triggered Proton Bomb Trap. 08926_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ??????????###########"###????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ##????????# %= #????????????????????????? | | ########## == ##????????????????????????? | | %= *!%*##????????????????????????? | | = ############### ###???????????????????????? | | #???????????#= [![#????????? ????????????? | | % #???????????#**=%%##### ????????????? | | #???????????# =%[=%==! ????????????? | | #???????????# [*! #########???????????????? | | #???????????# =*#???????????????????????? | | #####????######+##########????????????????? | | ## #????# * #????????????????? | | ?# #T###????# = @ #????????????????? | | ?#########????### ^ ""T"" #????????????????? | | ??????????????#;u ^|| """"" #????????????????? | | ??????????????###! | #????????????????? | | ????????????????######"T"##"Y"###????????????????? | | ?????????????????????######"""#??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 35 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 48% | -6/Factory Adv. Beam Cannon | 58% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullEncryptedPulseblaster Manual? 0 Play Time 01:01:57 Cumulative 262.1 hours Start 2026.08.13 @ 18:47:38 End 2026.08.14 @ 15:24:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 286 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cac2dc8-b97c-41a0-85c3-3fb4c4cf83d3