Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 15:32:42 Player: LandRaider Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (574) 574 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1204 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 90/100 System Corruption 8% Temperature Cool (79) Movement Core (800) Ox15 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Combat Airjet Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Advanced Visual Processing Unit Sensor Array Seismic Detector ECM Suite Shock Absorption System Hacking Suite Particle Gun Particle Gun EM Pulse Cannon Improved Assault Rifle Flak Cannon Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Combat Airjet Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Seismic Detector ECM Suite Shock Absorption System Hacking Suite Particle Gun Particle Gun EM Pulse Cannon Improved Assault Rifle Flak Cannon Mini Grenade Launcher Scythe [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 13 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | . 2 . Leg 3 | 2 1 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | 1 . . Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 17 | 5 17 19 Power . | . . 1 Propulsion 3 | 3 3 2 Utility 5 | . 5 8 Weapon 8 | 1 8 7 Tool/Special . | . . . Unused Backups 23 | . 3 20 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 10 | . 1 9 Weapon 9 | . 1 8 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 14 | . 14 14 Treads 23 | . 24 23 Leg 2 | . 3 . Wheel 1 | . . 3 Device 12 | . 14 7 Storage 14 | . 14 14 Processor 1 | . . 6 Energy Gun 12 | . 11 14 Ballistic Gun 2 | . 3 . Launcher 12 | . 11 13 Peak Build Rating 12 | 8 11 12 Average Rating 9 | 5 9 10 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 92 | 12 92 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 17 | . 2 17 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 22 20 Most Carried 23 | 8 23 23 Average Carried 17 | 6 17 19 Final Capacity 25 | 8 25 20 Final Carried 23 | 8 23 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1260 | 322 478 460 Remotely . | . . . Salvage Created 818 | 152 560 106 Parts 61 | 13 42 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 11 10 Guns 3 | . . 3 AOE 18 | . 11 7 Classes Destroyed 10 | 3 6 1 Worker 3 | 1 2 . Builder 4 | . 3 1 Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 4 | 1 2 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Assembled 7 | . . 7 Best Kill Streak 6 | 2 6 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 71 | . 34 37 Missed 21 | . 10 11 Hits 50 | . 24 26 Melee 3 | . . 3 Projectile 47 | . 24 23 AOE 8 | . . 8 Critical Strikes 1 | . . 1 Damage Taken 1226 | . 593 633 Core 259 | . 118 141 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | 13 50 26 Largest 2 | 2 2 2 Hottest 130 | 40 130 95 Shots Fired 140 | 26 72 42 Gun 95 | 26 43 26 Cannon . | . . . Launcher 45 | . 29 16 Special . | . . . Kinetic 26 | 26 . . Thermal 69 | . 43 26 Explosive 45 | . 29 16 Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 3 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | 14 23 12 Core Hits 65 | 6 38 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2215 | 137 1499 579 Guns 621 | 137 326 158 Cannons . | . . . Explosions 1594 | . 1173 421 Melee . | . . . Ramming . | . . . Kinetic 137 | 137 . . Thermal 484 | . 326 158 Explosive 1594 | . 1173 421 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 3 8 Average Corruption 4 | . 2 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 43 | . 22 21 Message Errors 6 | . 4 2 Matter Fused 15 | . 7 8 Heat Flow Errors 7 | . 2 5 Energy Discharges 3 | . 2 1 Data Loss (minor) 8 | . 5 3 Data Loss (major) 4 | . 2 2 Overload Shots . | . . . Overflow Damage 93 | . 50 43 Projectiles . | . . . Explosions 93 | . 50 43 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 435 | . 359 76 Shots 13 | . 9 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 414 | . 414 305 Average Temperature 95 | . 98 90 Received Heat Transfer 109 | . 69 40 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1295 | . 851 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 264 | 5 264 96 Initial 15 | . 3 15 Average 62 | 1 83 11 Influence Increases 831 | 20 677 134 Destroy 0b10 Robot/C 280 | . 220 60 Destroy 0b10 Robot/NC 100 | 20 70 10 Destroy Leader 70 | . 60 10 Successful Hack 24 | . 24 . Select Force Hacks 30 | . 30 . Disable Machine 120 | . 120 . Destroy Structure 207 | . 153 54 Influence Decreases 831 | 15 641 175 Entered New Map 28 | . 2 26 Time Decay 764 | 15 613 136 Lost Part 39 | . 26 13 Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 20 12 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 10 | . 10 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 25 1 Successful 12 | . 11 1 Failed 14 | . 14 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2878 | 24 2397 457 Seismic 2878 | 24 2397 457 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3384 | 118 2397 869 Spaces Moved 1210 | 58 811 341 Core 12 | 10 . 2 Treads 821 | . 588 233 Legs 271 | 48 223 . Wheels 106 | . . 106 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 145 Average Speed 243 | 107 265 214 Slowest Speed 900 | 120 320 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 97 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 248 | . 155 93 Melee . | . . . Projectile . | . . . AOE 248 | . 155 93 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1515 | 86 988 441 Wait 131 | 1 84 46 Move 1208 | 57 810 341 Hop . | . . . Pick Up 37 | 8 19 10 Fast Attach 9 | 7 2 . Attach 5 | . 3 2 Detach 2 | . 2 . Swap 16 | . 11 5 Drop 18 | . 7 11 Fire 89 | 13 50 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 957 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Discovered new exit (range 8) 1351 | -10/Materials | Discovered new exit (range 9) 2516 | -10/Materials | Entered Mines 2603 | -10/Mines | Assembled infested the area 2633 | -10/Mines | Discovered new exit (range 10) 2736 | -10/Mines | Core integrity fell below 50% 2839 | -10/Mines | Discovered new exit (range 16) 2974 | -10/Mines | Identified exit to Materials 3075 | -10/Mines | Identified exit to Subcaves 3155 | -10/Mines | Learned Materials garrison access intel 3188 | -10/Mines | Core integrity fell below 20% 3292 | -10/Mines | Met a Derelict shopkeep closing up shop 3385 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- closing up shop. No more sales from me!" 03294_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 03295_ System corrupted: Matter fused (-9). 03296_ YH-2P7(g): "Grab stuff and run for it!" 03298_ Dropped Hammer. 03299_ Acquired Scythe. 03304_ Dropped Assault Rifle. 03305_ Acquired Flak Cannon. 03308_ Dropped EM Pulse Gun. 03309_ Acquired EM Pulse Cannon. 03312_ Dropped Huge Storage Unit. 03313_ Acquired Adv. Visual Processing Unit. 03317_ System corrupted: Component data lost. 03335_ Acquired 15 matter. 03348_ U-05 Engineer destroyed. 03374_ System corrupted: Matter fused (-8). 03379_ Lgt. Treads destroyed. 03381_ Ion Engine destroyed. 03382_ The unstable cave ceiling collapses. 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