Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 00:36:37 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (353) 353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-190) -190 TOTAL SCORE: 2573 Bonus ------- Friendly Fire -190 Cogmind --------- Core Integrity 524/700 Matter 188/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Sensor Array Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Small Storage Unit Weight Redist. System Weight Redist. System Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Mining Claw > --- INVENTORY -------- Light Deuterium Engine Flight Unit Medium Storage Unit Weight Redist. System Mini Grenade Launcher Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 44 | 9 6 17 7 5 Power 5 | 2 . 1 1 1 Engine 5 | 2 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 4 1 11 2 2 Treads 2 | 1 1 . . . Leg 2 | 2 . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 15 | . . 11 2 2 Utility 10 | 1 1 3 3 2 Device 5 | . . 1 3 1 Storage 4 | 1 1 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 2 1 . Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 3 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 3 2 9 Power 3 | . . . 1 2 Propulsion 10 | . 1 2 1 6 Utility . | . . . . . Weapon 4 | . 2 1 . 1 Highest Loss Streak 9 | . 2 3 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 83 96 91 68 Engine 11 | . 14 11 9 1 Treads 6 | . 13 . . . Wheel 7 | . 14 . . . Flight 18 | . . 44 33 20 Device 5 | . . 7 16 15 Storage 12 | . 14 11 9 7 Processor 2 | . . 1 9 7 Energy Gun 7 | . 11 7 . . Ballistic Gun 11 | . 15 10 4 7 Slashing Weapon 2 | . . 3 9 7 Naked Turns . | . . . . . Heaviest Build 88 | 13 88 16 16 20 Greatest Support 20 | 20 16 16 18 20 Greatest Overweight (x) 5 | . 5 . 1 5 Average Overweight (x) . | . 4 . . 1 Largest Inventory Capacity 25 | 8 25 25 8 10 Average Capacity 15 | 6 24 8 8 9 Most Carried 14 | 6 14 12 8 7 Average Carried 8 | 2 11 7 6 5 Final Capacity 25 | 8 25 8 8 10 Final Carried 12 | 4 12 6 8 5 Class Distribution -------------------- 54% | Mutant 34% | Sprinter 6% | Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 685 | 248 230 143 17 47 Remotely . | . . . . . Salvage Created 462 | 27 195 80 56 104 Parts 42 | . 17 11 8 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 7 4 3 4 Guns 17 | . 6 4 3 4 AOE 1 | . 1 . . . Classes Destroyed 5 | 1 3 1 . . Worker 1 | 1 . . . . Operator 2 | . 1 . 1 . Watcher 1 | . . 1 . . Swarmer 15 | . 4 4 3 4 Grunt 3 | . 3 . . . Best Kill Streak 4 | 1 2 4 3 4 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1617 | . 612 300 121 584 Core 357 | . 143 23 15 176 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 42 94 97 . Volleys Fired 75 | 1 41 8 4 21 Largest 2 | 2 2 2 1 1 Hottest 90 | 90 90 60 23 23 Shots Fired 108 | 2 65 16 4 21 Gun 108 | 2 65 16 4 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 50 8 4 21 Thermal 25 | 2 15 8 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 1 6 8 5 7 Robot Miss Streak 7 | . 7 3 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 63 | 1 34 8 6 14 Core Hits 28 | 1 11 6 4 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 8 | . . 2 5 1 Impact . | . . . . . Slashing 8 | . . 2 5 1 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 835 | 12 311 94 217 201 Guns 665 | 12 311 94 47 201 Cannons . | . . . . . Explosions . | . . . . . Melee 170 | . . . 170 . Ramming . | . . . . . Kinetic 555 | . 245 62 47 201 Thermal 110 | 12 66 32 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 170 | . . . 170 . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . 45 . Projectiles . | . . . . . Explosions . | . . . . . Melee 45 | . . . 45 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 110 | 30 110 34 . . Average Temperature 25 | 17 34 14 . . Received Heat Transfer 234 | . 108 45 54 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 262 | 37 150 75 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 604 | 5 148 604 320 92 Initial 254 | . 3 22 254 72 Average 126 | . 67 274 194 71 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 78 | 100 100 34 52 100 Level 1 14 | . . 32 47 . Level 2 7 | . . 33 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 13 38 20 8 Peak Tracking Total 17 | . 5 17 10 4 Tactical Retreats 10 | . . 8 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 2 3 3 1 Terminals 8 | . 2 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 7 6 10 1 Successful 11 | . 3 2 5 1 Failed 13 | . 4 4 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 20 | . 7 5 8 . Terminals 23 | . 7 6 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . 1 4 . Level Access Points 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 3 1 1 . Terminals 5 | . 3 1 1 . Assimilate 2 | . . 1 1 . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 8 . Highest-Rated Ally 10 | . . 10 8 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1077 | 106 483 242 158 88 Spaces Moved 1215 | 77 206 580 317 35 Core 13 | 6 . . . 7 Treads . | . . . . . Legs 56 | 56 . . . . Wheels 221 | 15 206 . . . Hover . | . . . . . Flight 925 | . . 580 317 28 Fastest Speed 28 | 50 100 28 31 28 Average Speed 61 | 110 170 29 36 90 Slowest Speed 360 | 120 175 31 117 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 14 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 39 63 41 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 2 1 . Terrain Destroyed 3 | . . 2 1 . Melee 3 | . . 2 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1411 | 93 282 626 341 69 Wait 31 | . 19 4 3 5 Move 1181 | 76 205 553 312 35 Hop 14 | . . 12 2 . Pick Up 31 | 5 9 11 6 . Fast Attach 14 | 6 3 2 3 . Attach 21 | 2 2 8 4 5 Detach 5 | . 1 1 1 2 Swap 9 | 1 1 7 . . Drop 22 | 2 1 18 1 . Fire 75 | 1 41 8 4 21 Melee 8 | . . 2 5 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x2 829 | -9/Materials | Identified exit to Materials 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Utility x2 849 | -8/Materials | Lost 3 parts (2n1w) 984 | -8/Materials | Discovered new exit (range 16) 990 | -8/Materials | Entered Factory 990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -7/Factory | Self-destructed Last Messages --------------- Access door sealed. 01016_ Flight Unit destroyed. 01018_ Lgt. Ion Engine destroyed. 01021_ Flight Unit destroyed. 01028_ S-27 Virus destroyed. 01029_ Lgt. Deuterium Engine destroyed. 01030_ S-27 Virus destroyed. 01034_ Destroyed VTOL Module. 01036_ Flight Unit destroyed. 01038_ S-27 Virus destroyed. 01039_ R-06 Scavenger collects Lgt. Nuclear Core. 01041_ R-06 Scavenger collects Autogun. 01045_ Flight Unit destroyed. 01052_ S-27 Virus destroyed. 01054_ Acquired 21 matter. 01054_ R-06 Scavenger collects Lgt. Nuclear Core. 01057_ Flight Unit destroyed. 01057_ R-06 Scavenger collects VTOL Module. 01061_ Acquired 26 matter. 01074_ Hvy. Assault Rifle destroyed. 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