Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 02:07:16 Player: vilepis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (702) 702 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 1959 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 39 Friendly Fire -71 Cogmind --------- Core Integrity 0/400 Matter 53/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Structural Scanner Improved Terrain Scanner Seismic Detector Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Structural Scanner Seismic Detector Salvage Targeting Computer Salvage Targeting Computer Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 32 | 7 4 15 6 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 3 4 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 14 | 3 1 8 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . . 4 . Launcher 6 | . 1 4 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 99 72 Engine 12 | . 14 13 9 Leg 16 | . . 20 16 Wheel 8 | . 28 7 . Device 6 | . 6 8 2 Storage 13 | . 16 14 11 Processor 2 | . . . 8 Protection 5 | . 2 5 8 Ballistic Gun 4 | . 14 3 . Ballistic Cannon 14 | . . 18 13 Launcher 5 | . 10 5 1 Peak Build Rating 15 | 6 8 13 15 Average Rating 9 | 1 7 10 11 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 57 | 10 52 56 57 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 15 | . 1 2 15 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 17 20 20 Most Carried 10 | 5 8 7 10 Average Carried 4 | . 3 4 8 Final Capacity 20 | 8 20 20 20 Final Carried 9 | 1 7 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 638 | 180 33 375 50 Remotely . | . . . . Salvage Created 552 | . 59 302 191 Parts 46 | . 4 23 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 2 16 7 Guns 2 | . . 2 . Cannons 7 | . . 5 2 AOE 16 | . 2 9 5 Classes Destroyed 7 | . 2 4 1 Worker 4 | . 1 1 2 Builder 4 | . . 1 3 Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Swarmer 9 | . . 9 . Grunt 15 | . 2 6 7 Assembled 1 | . . 1 . Best Kill Streak 10 | . 3 6 10 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 148 | . 2 69 77 Missed 32 | . . 16 16 Damage Taken 1706 | . 21 686 999 Core 563 | . 10 142 411 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 39 . Volleys Fired 58 | . 3 36 19 Largest 2 | . 2 2 2 Hottest 78 | . 60 78 78 Shots Fired 99 | . 6 66 27 Gun 19 | . 4 15 . Cannon 57 | . . 42 15 Launcher 20 | . 2 9 9 Special 3 | . . . 3 Kinetic 75 | . 3 57 15 Thermal 4 | . 1 . 3 Explosive 20 | . 2 9 9 Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 4 7 Robot Miss Streak 5 | . . 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 2 20 19 Core Hits 58 | . 5 31 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Blast 1 | . . 1 . Sever 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2213 | . 165 918 1130 Guns 95 | . 27 68 . Cannons 451 | . . 267 184 Explosions 1631 | . 138 583 910 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 536 | . 17 335 184 Thermal 42 | . 10 . 32 Explosive 1631 | . 138 583 910 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 16 20 Projectiles 4 | . . 4 . Explosions 32 | . . 12 20 Melee . | . . . . Knockbacks 8 | . . 4 4 Impact . | . . . . Kinetic 8 | . . 4 4 Secondary . | . . . . Self-Inflicted Damage 447 | . . 125 322 Shots 14 | . . 5 9 Rammed 7 | . . . 7 Targets Rammed 8 | . . . 8 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 125 | . 20 92 125 Average Temperature 28 | . 11 22 47 Received Heat Transfer 537 | . 12 132 393 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 136 | . 25 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 441 | . 63 441 260 Initial 69 | . . 24 69 Average 171 | . 20 261 97 Maximum Alert Level 2 | . . 2 1 Low Security (%) 65 | 100 100 43 88 Level 1 27 | . . 43 11 Level 2 6 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 1 17 13 Peak Tracking Total 5 | . 1 5 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 . 1 Successful . | . . . . Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 6 | . . 6 . Largest Group 3 | . . 3 . Highest-Rated Group 74 | . . 74 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 208 | . . 208 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1940 | 95 309 1081 455 Spaces Moved 1019 | 97 275 529 118 Core 77 | 70 . . 7 Treads . | . . . . Legs 417 | . . 306 111 Wheels 525 | 27 275 223 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 190 Average Speed 159 | 61 101 180 283 Slowest Speed 800 | 90 105 260 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 29 75 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 130 | . 9 61 60 Melee . | . . . . Projectile 3 | . . 2 1 AOE 127 | . 9 59 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1188 | 132 298 590 168 Wait 42 | 20 6 5 11 Move 1016 | 96 274 528 118 Hop . | . . . . Pick Up 23 | 8 7 2 6 Fast Attach 4 | . 3 1 . Attach 10 | 6 . 1 3 Detach 1 | . 1 . . Swap 18 | 1 1 13 3 Drop 8 | 1 3 4 . Fire 58 | . 3 36 19 Melee . | . . . . Ram 7 | . . . 7 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered Mines 423 | -10/Mines | Discovered new exit (range 6) 496 | -10/Mines | Learned location of Storage (-7) 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -10/Mines | Discovered new exit (range 6) 588 | -10/Mines | Discovered new exit (range 9) 590 | -10/Mines | Met a Derelict testing a Signal Generator 832 | -10/Mines | Core integrity fell below 50% 844 | -10/Mines | Lost 3 allies 1139 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1300 | -10/Mines | Excavation squad dispatched 1300 | -10/Mines | A large section of the Mines collapsed 1423 | -10/Mines | Learned location of 1 exit from Materials 1486 | -10/Mines | Entered Materials 1486 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1487 | -9/Materials | Identified exit to Materials 1861 | -9/Materials | Lost 5 parts (2n1u2w) 1874 | -9/Materials | Core integrity fell below 50% 1914 | -9/Materials | Core integrity fell below 20% 1941 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01926_ U-05 Engineer lays Concrete. 01926_ U-05 Engineer builds a Wall. 01927_ Slammed into G-34 Mercenary. 01927_ U-05 Engineer lays Concrete. 01928_ U-05 Engineer builds a Wall. 01928_ U-05 Engineer lays Concrete. 01931_ U-05 Engineer builds a Wall. 01933_ U-05 Engineer lays Concrete. 01934_ Slammed into G-34 Mercenary. 01934_ Destabilizing: System interference. 01934_ Salvage Targeting Computer temporarily disabled. 01934_ U-05 Engineer lays Concrete. 01935_ U-05 Engineer builds a Wall. 01935_ U-05 Engineer lays Concrete. 01937_ M-13 Machinist repairs Wheel. 01938_ U-05 Engineer lays Concrete. 01941_ Slammed into G-34 Mercenary. 01941_ Salvage Targeting Computer broken. 01941_ Destabilizing: Short circuit. 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