Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 14:12:45 Player: FrostySpirit Result: Destroyed by as-57254 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1046) 1046 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2341 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 80/100 System Corruption 4% Temperature Cool (98) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Shock Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Large Battery (200) Large Battery (200) Large Battery (200) Insulated Plating Insulated Plating Shock Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Battery Large Battery Large Battery Signal Interpreter Insulated Plating Insulated Plating Shock Rifle Shock Rifle Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 5 10 29 2 Power 7 | 1 3 3 . Engine 7 | 1 3 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 10 1 Treads 1 | . . 1 . Leg 12 | 2 . 9 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 3 8 1 Device 1 | . . 1 . Storage 4 | . 3 . 1 Processor 1 | . . 1 . Hackware 2 | . . 2 . Protection 4 | . . 4 . Artifact . | . . . . Weapon 14 | 2 4 8 . Energy Gun 7 | 1 2 4 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 24 | . 1 20 3 Power 4 | . . 3 1 Propulsion 7 | . . 6 1 Utility 6 | . . 5 1 Weapon 7 | . 1 6 . Highest Loss Streak 9 | . 1 9 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 93 100 Engine 11 | . 13 9 11 Leg 23 | . 28 20 22 Device 1 | . . 3 . Storage 19 | . 26 15 11 Processor 2 | . . 2 11 Hackware 5 | . . 7 22 Protection 6 | . . 14 . Energy Gun 11 | . 9 14 11 Ballistic Gun 10 | . 14 5 11 Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 47 | 6 37 47 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | . 1 13 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 15 | 2 15 15 9 Average Carried 9 | . 9 10 8 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 2 15 8 8 Class Distribution -------------------- 70% | Mutant 24% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 790 | 268 193 311 18 Remotely . | . . . . Salvage Created 1217 | 37 317 790 73 Parts 80 | 2 24 49 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 31 | 1 7 18 5 Guns 27 | 1 6 16 4 AOE 4 | . 1 2 1 Classes Destroyed 7 | 1 2 3 1 Worker 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . . 2 4 Grunt 20 | 1 7 12 . Sentry 4 | . . 4 . Assembled 1 | . . . 1 Best Kill Streak 5 | 1 4 5 4 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 3051 | 43 398 2288 322 Core 516 | 11 98 320 87 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 95 56 . . Volleys Fired 114 | 6 28 71 9 Largest 2 | 2 2 2 2 Hottest 100 | 60 90 100 70 Shots Fired 194 | 12 41 122 19 Gun 191 | 12 38 122 19 Cannon . | . . . . Launcher 3 | . 3 . . Special . | . . . . Kinetic 100 | 6 27 57 10 Thermal 32 | 6 1 25 . Explosive 3 | . 3 . . Electromagnetic 59 | . 10 40 9 Robot Hit Streak 13 | 3 11 13 3 Robot Miss Streak 6 | 1 3 6 3 Penetration Max . | . . . . Secondary Targets 6 | . . 4 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 126 | 9 28 80 9 Core Hits 67 | 2 18 42 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2058 | 105 428 1279 246 Guns 1504 | 105 328 953 118 Cannons . | . . . . Explosions 544 | . 96 326 122 Melee . | . . . . Ramming 10 | . 4 . 6 Kinetic 678 | 39 245 349 45 Thermal 752 | 66 . 564 122 Explosive 96 | . 96 . . Electromagnetic 522 | . 83 366 73 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 18 2 Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 25 | . . 3 22 Projectiles . | . . . . Explosions 25 | . . 3 22 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 162 | . . 162 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 4 | . 2 1 1 Kicked 4 | . 2 1 1 Crushed . | . . . . Highest Temperature 341 | 18 99 341 72 Average Temperature 99 | 13 36 115 46 Received Heat Transfer 1066 | 24 219 723 100 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1353 | 150 . 1053 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 229 | 20 180 229 117 Initial 24 | . 13 12 24 Average 76 | 3 63 99 67 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 97 100 Level 1 1 | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | 1 17 24 16 Peak Tracking Total 13 | 1 4 7 13 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 5 | . 1 4 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 14 . Successful 15 | . 10 5 . Failed 10 | . 1 9 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 3 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 2 | . 2 . . Recycling Unit Index 1 | . . 1 . Locate Traps 1 | . . 1 . Security Status 1 | . . 1 . Transport Status 2 | . 1 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 4 | . 4 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 7 | . 7 . . Retrieved Matter 7 | . 7 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 2033 | 122 814 896 201 Spaces Moved 871 | 85 409 289 88 Core 18 | 17 . 1 . Treads . | . . . . Legs 853 | 68 409 288 88 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 185 | 106 171 228 190 Slowest Speed 700 | 120 190 700 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 43 33 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 71 | . 22 46 3 Melee . | . . . . Projectile . | . . . . AOE 71 | . 22 46 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1099 | 102 482 409 106 Wait 20 | 5 4 7 4 Move 868 | 84 408 288 88 Hop . | . . . . Pick Up 31 | 2 19 9 1 Fast Attach 17 | 5 5 7 . Attach 22 | . 2 19 1 Detach 6 | . 3 3 . Swap 7 | . 3 3 1 Drop 10 | . 8 1 1 Fire 114 | 6 28 71 9 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 79 | -11/Junkyard | Discovered new exit (range 8) 123 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 903 | -10/Materials | Discovered new exit (range 14) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Lost 9 parts (1p4n2u2w) 1546 | -9/Materials | Core integrity fell below 50% 1629 | -9/Materials | Lost 9 parts (1p2n3u3w) 1798 | -9/Materials | Discovered new exit (range 16) 1831 | -9/Materials | Identified exit to Mines 1832 | -9/Materials | Build established: Hacker-Mutant 1833 | -9/Materials | Entered Mines 1915 | -9/Mines | Learned Materials security intel 1933 | -9/Mines | Core integrity fell below 20% 2004 | -9/Mines | Assembled infested the area 2009 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2034 | -9/Mines | Destroyed by as-57254 with Assembled Blade Last Messages --------------- HV Slug penetrates Matter Pump. Matter Pump disabled. HV Slug penetrates Wall. as-55022 destroyed. U-05 Engineer destroyed. HV Slug penetrates as-99750. as-60970 suffers critical hit (Destroy). HV Slug penetrates Wall. U-05 Engineer builds a Wall. WV-H5O(h) shuts down. WV-H5O(h) destroyed. U-05 Engineer suffers critical hit (Destroy). U-05 Engineer destroyed. Aluminum Leg destroyed. as-59608 sneak attacks. T-07 Excavator destroyed. Ion Engine destroyed. System Shield destroyed. as-59608 destroyed. Switching to secondary target: as-47856. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????####????#####???????????????? | | ?????????????## ##???# ????????????????? | | ?????"??????## ##??# #????????????????? | | ???# %%" !# #! a ##?# #????????????????? | | ???# |%=a=% a ### #????????????????? | | ????# *% a ## #????????????????? | | ?????# %=#####a a ##??#### #??????? | | ???? #???????# # aa ## #??????? | | ???????????????### %a@ #??????? | | ??????????????## =% ###???????? | | ??????????????# ! #?????????? | | ?????????????## #### #?????????? | | ?????????????# ##???# #?????????? | | ?????????????# #????? #?????????? | | ?????????????## #?????? #?????????? | | ??????????????# ##??????? #?????????? | | ??????????????# #?????????#?????????? | | ??????????????# %%# #???????????????????? | | ??????????????### ####???????????????????? | | ???????????????## ##?????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #####????#####????????? | | ?????????????????# #???## ##???????? | | ?????????????????## #??## #???????? | | ??????????????????# """ #??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCloakingField Manual? 0 Play Time 00:32:22 Cumulative 2.4 hours Start 2023.10.22 @ 13:41:46 End 2023.10.22 @ 14:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 448aac44-705b-4dd6-b3d3-efeaa161c079