Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:21:59 Player: Kinga Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (5714) 5714 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2120) 2120 TOTAL SCORE: 12899 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1794 Follower Combat Kills 140 Friendly Fire -314 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 136/700 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Coolant Injector Experimental Energy Well (600) Medium Matter Pod (100) Experimental Sensor Array Improved Thermal Shield Improved Thermal Shield Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Armored Treads Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Targeting Computer Improved Heavy Armor Plating Experimental Thermal Defense Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Gravity Neutralizer Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Focal Shield Improved Shield Generator Cooled Plasma Cannon Cooled Plasma Cannon Heavy Missile Launcher Heavy Pick [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . 2 . 2 1 Weapon 2 | . . . 2 . . . . Parts Attached 138 | 6 6 3 8 11 9 66 29 Power 10 | 1 . . 1 2 1 1 4 Engine 6 | 1 . . . 1 1 . 3 Core 3 | . . . 1 1 . . 1 Reactor 1 | . . . . . . 1 . Propulsion 31 | 2 3 . 1 4 4 12 5 Treads 20 | 2 2 . 1 4 2 6 3 Leg . | . . . . . . . . Wheel 11 | . 1 . . . 2 6 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 2 3 1 3 2 19 10 Device 24 | . . 3 1 2 . 12 6 Storage 6 | 1 2 . . . . 2 1 Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 8 | . . . . 1 2 4 1 Artifact . | . . . . . . . . Weapon 56 | 2 1 . 5 2 2 34 10 Energy Gun 25 | . . . 5 1 . 16 3 Energy Cannon 12 | . . . . . . 8 4 Ballistic Gun 12 | 2 1 . . 1 2 5 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . . . . 5 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . 1 1 . 1 11 . Corrupted Parts 5 | . . . . . . . 5 System Corruption 24 | . . . . . . . 24 Parts Lost 58 | . 1 . . 8 1 32 16 Power 5 | . . . . 2 . 1 2 Propulsion 22 | . 1 . . 4 1 11 5 Utility 12 | . . . . 1 . 8 3 Weapon 19 | . . . . 1 . 12 6 Highest Loss Streak 12 | . 1 . . 5 1 12 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 85 99 100 97 94 89 51 Engine 4 | . 14 14 2 . 4 3 2 Core 2 | . . . 8 8 2 . 2 Treads 14 | . 23 28 22 17 17 10 6 Wheel 6 | . 4 . . . 12 11 1 Device 10 | . . 13 11 20 11 11 8 Storage 9 | . 14 14 11 9 7 8 8 Processor 2 | . . . . . . 3 5 Protection 4 | . . . . 4 5 7 1 Energy Gun 11 | . . . 26 33 16 10 3 Energy Cannon 2 | . . . . . . 5 1 Ballistic Gun 11 | . 28 28 17 2 13 9 1 Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 27 28 38 42 66 77 71 Greatest Support 73 | 40 40 40 40 40 24 60 73 Greatest Overweight (x) 19 | . 1 . . 1 3 19 7 Average Overweight (x) 1 | . . . . . 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 13 | 6 9 15 15 15 15 14 8 Most Carried 15 | 4 10 10 15 15 15 15 8 Average Carried 11 | 2 8 9 12 12 13 13 4 Final Capacity 15 | 8 15 15 15 15 15 5 10 Final Carried 15 | 4 9 10 15 9 15 5 7 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Tank 14% | Scavenger-Gunner 12% | Tank 10% | Pyromaniac-Tank 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Pyromaniac-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2964 | 158 319 65 134 121 178 1403 586 Remotely . | . . . . . . . . Salvage Created 6718 | . 354 94 718 676 222 3668 986 Parts 285 | . 24 3 46 24 9 142 37 Haulers Intercepted 6 | . 1 . 2 . . 3 . Recyclers Shooed 9 | . 1 . . 1 . 3 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 115 | . 11 2 16 12 5 53 16 Guns 82 | . 11 2 16 10 4 32 7 Cannons 15 | . . . . . . 6 9 AOE 12 | . . . . . 1 11 . Classes Destroyed 17 | . 4 . 2 3 1 7 . Worker 13 | . . . . . 1 10 2 Builder 7 | . . . . . . 7 . Hauler 6 | . 1 . 2 . . 3 . Recycler 7 | . . . . 3 . 4 . Mechanic 3 | . . . . . . 3 . Operator 5 | . 1 . . . . 3 1 Watcher 3 | . . . 1 . . 1 1 Swarmer 24 | . 6 . 4 6 3 5 . Grunt 50 | . 5 2 9 2 . 24 8 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . . . . 1 2 Protector 1 | . . . . . . 1 . Sentry 14 | . . . 3 1 2 5 3 Specialist 2 | . . . . . . 2 . Hunter 8 | . . . . 2 . 5 1 Programmer 9 | . . . . . . 7 2 Heavy 3 | . . . . 1 . 2 . Thug 1 | . . . . . . 1 . Best Kill Streak 12 | . 3 2 5 6 4 12 4 Combat Bots Only 8 | . 3 2 4 5 2 8 4 Max Kills in Single Turn 6 | . 1 1 1 1 1 6 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 1083 | . 81 9 38 69 101 609 176 Missed 330 | . 23 2 10 14 33 206 42 Damage Taken 11783 | . 591 106 296 983 685 6048 3074 Core 2233 | . 111 . 57 107 52 844 1062 Absorbed by Shields 169 | . . . . . . 169 . Ignored by Resistances 209 | . . . . . . 203 6 Core Remaining (%) 68 | 100 . 55 85 80 92 . . Volleys Fired 340 | . 46 8 34 28 17 129 78 Largest 4 | . 2 2 4 4 4 4 4 Hottest 248 | . 40 40 224 224 168 224 248 Shots Fired 1016 | . 92 16 136 109 68 441 154 Gun 905 | . 92 16 136 109 68 384 100 Cannon 103 | . . . . . . 49 54 Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 431 | . 92 16 54 9 34 165 61 Thermal 553 | . . . 82 100 34 262 75 Explosive 8 | . . . . . . 8 . Electromagnetic 24 | . . . . . . 6 18 Robot Hit Streak 19 | . 8 6 11 12 7 19 8 Robot Miss Streak 9 | . 5 1 6 5 5 8 9 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 16 | . 2 . 1 3 1 9 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . Shots Hit Robots 648 | . 51 13 65 72 40 300 107 Core Hits 339 | . 23 6 30 22 13 172 73 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 39 | . . . 3 7 1 21 7 Burn 31 | . . . 3 7 1 17 3 Destroy 4 | . . . . . . 3 1 Corrupt 4 | . . . . . . 1 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17618 | . 478 111 850 1262 747 11203 2967 Guns 11122 | . 478 98 850 1260 731 6016 1689 Cannons 2472 | . . . . . . 1205 1267 Explosions 3935 | . . . . . 16 3919 . Melee . | . . . . . . . . Ramming 89 | . . 13 . 2 . 63 11 Kinetic 4774 | . 478 98 205 144 415 2223 1211 Thermal 9501 | . . . 645 1116 332 6167 1241 Explosive 2590 | . . . . . . 2590 . Electromagnetic 664 | . . . . . . 160 504 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . . . . 5 26 Average Corruption 8 | . . . . . . 3 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . . 35 33 Message Errors 12 | . . . . . . 7 5 Matter Fused 12 | . . . . . . 7 5 Heat Flow Errors 8 | . . . . . . 7 1 Energy Discharges 4 | . . . . . . 2 2 Parts Rejected 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 4 3 Data Loss (major) 1 | . . . . . . 1 . Misfires 4 | . . . . . . 1 3 Alerts 3 | . . . . . . 2 1 Weapon Failures 14 | . . . . . . 2 12 Overload Shots . | . . . . . . . . Overflow Damage 361 | . . . . . . 335 26 Projectiles 109 | . . . . . . 83 26 Explosions 252 | . . . . . . 252 . Melee . | . . . . . . . . Knockbacks 21 | . . 1 . . . 1 19 Impact 3 | . . 1 . . . 1 1 Kinetic 17 | . . . . . . . 17 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 369 | . . . . . . 369 . Shots 5 | . . . . . . 5 . Rammed 6 | . . 1 . 1 . 4 . Targets Rammed 7 | . . 1 . 1 . 4 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 543 | . 22 25 407 292 404 543 542 Average Temperature 142 | . 11 11 145 113 188 134 179 Received Heat Transfer 2748 | . 213 63 126 126 96 1419 705 Effects 24 | . . . 3 2 1 13 5 Shutdowns 5 | . . . 1 . 1 2 1 Energy Bleed 6 | . . . 2 . . 3 1 Interference 6 | . . . . 2 . 2 2 Matter Decay 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . . 7 Impact Corruptions 1 | . . . . 1 . . . Robots Melted 5 | . . . . 1 . 4 . Combat Hostiles 5 | . . . . 1 . 4 . Parts Melted 55 | . . . 7 9 1 35 3 Heat Transferred 19064 | . . . 1739 3071 864 11498 1892 Parts Sabotaged 2 | . . . . . . 2 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 1664 | . 325 104 475 350 328 1664 1172 Initial 1100 | . . 54 40 137 116 70 1100 Average 577 | . 161 56 227 259 170 835 1003 Maximum Alert Level 5 | . 1 . 2 1 1 5 4 Low Security (%) 29 | 100 53 100 43 14 80 11 . Level 1 21 | . 46 . 49 85 19 11 . Level 2 8 | . . . 7 . . 19 . Level 3 22 | . . . . . . 26 76 Level 4 16 | . . . . . . 30 23 Level 5 . | . . . . . . . . High Security . | . . . . . . 2 . Max Security . | . . . . . . . . Squads Dispatched 33 | . 2 . 1 1 1 21 7 Investigation 7 | . 1 . 1 . 1 3 1 Extermination 5 | . . . . . . 4 1 Reinforcement 12 | . 1 . . 1 . 6 4 Assault 6 | . . . . . . 5 1 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 6 | . . . 2 1 . 2 1 Communications Jammed 62 | . . . . . . 62 . Distress Signals 54 | . . . . . . 54 . Times Spotted 197 | . 18 2 21 24 6 93 33 Peak Tracking Total 11 | . 3 2 8 6 3 11 5 Tactical Retreats 9 | . . . . 2 1 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 . . . . 6 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 27 | . . . . . 1 24 2 Max in Single Turn 6 | . . . . . 1 6 1 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 26 | . 3 . 2 2 2 10 7 Terminals 18 | . 3 . 2 2 1 4 6 Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Total Hacks 69 | . 7 . 9 6 4 19 24 Successful 30 | . 4 . 4 3 2 7 10 Failed 38 | . 3 . 4 3 2 12 14 Catastrophic 8 | . . . . 1 1 4 2 Database Lockouts 1 | . . . 1 . . . . Manual 32 | . 7 . 8 2 . 7 8 Terminals 56 | . 7 . 9 6 2 10 22 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 2 4 . Terminal Hacks 23 | . 4 . 4 3 1 3 8 Record 2 | . . . . . . 1 1 Robot Analysis 4 | . 2 . 2 . . . . Prototype ID Bank 3 | . 1 . . 1 . . 1 Fabricator Index 1 | . . . . . 1 . . Alert Level 4 | . . . 1 1 . 1 1 Unreport Threat 2 | . . . . . . . 2 Security Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Retrieve Components 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 . 2 2 2 9 6 Full Trace Events 8 | . . . 1 2 1 3 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 39 | . . . . . . 39 . Total Part Build Rating 7 | . . . . . . 7 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . 17 . Total Damage 276 | . . . . . . 276 . Kills 7 | . . . . . . 7 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 2 . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 5414 | 63 439 367 450 454 549 2262 830 Spaces Moved 2799 | 35 207 211 201 148 365 1045 587 Core 442 | 4 . . . . . 23 415 Treads 1036 | 31 129 211 201 148 . 220 96 Legs . | . . . . . . . . Wheels 1321 | . 78 . . . 365 802 76 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 105 160 160 160 105 50 50 Average Speed 142 | 147 139 160 160 229 123 157 94 Slowest Speed 1000 | 160 160 160 160 240 135 1000 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 52 60 35 23 10 35 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 246 | . . . . . 31 214 1 Melee . | . . . . . . . . Projectile 17 | . . . . . 2 14 1 AOE 229 | . . . . . 29 200 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3528 | 44 281 227 255 193 425 1358 745 Wait 99 | . 3 2 5 1 9 47 32 Move 2792 | 34 206 210 200 147 364 1044 587 Hop . | . . . . . . . . Pick Up 67 | 4 11 1 4 4 13 18 12 Fast Attach 66 | 6 3 2 3 1 4 30 17 Attach 49 | . 1 1 2 10 3 20 12 Detach 16 | . . 1 1 . 2 8 4 Swap 23 | . 2 . 3 . 2 16 . Drop 59 | . 9 1 3 1 11 32 2 Fire 340 | . 46 8 34 28 17 129 78 Melee . | . . . . . . . . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 5 | . . 1 . 1 . 2 1 Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered Mines 780 | -10/Mines | Learned location of 1 exit from Materials 791 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 795 | -10/Mines | Found Prototype Device 796 | -10/Mines | Identified Exp. Sensor Array 862 | -10/Mines | Discovered new exit (range 6) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Weapon x2 871 | -9/Materials | Identified exit to Materials 1104 | -9/Materials | Discovered new exit (range 13) 1214 | -9/Materials | Central database locked down 1312 | -9/Materials | Discovered exit to Materials (range 5) 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Utility x2 1596 | -8/Materials | Lost 5 parts (2p1n1u1w) 1765 | -8/Materials | Discovered new exit (range 5) 1774 | -8/Materials | Entered Factory 1774 | -7/Factory | Evolved 2 slots: Propulsion x2 1775 | -7/Factory | Identified exit to Storage 1939 | -7/Factory | Discovered new exit (range 10) 2149 | -7/Factory | Discovered new exit (range 12) 2295 | -7/Factory | Build established: Tank 2323 | -7/Factory | Entered another Factory area 2323 | -6/Factory | Evolved 2 slots: Utility x2 2867 | -6/Factory | Lost 4 parts (1u3w) 2989 | -6/Factory | Allied Derelicts emerged from ambush trap array 3362 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 3454 | -6/Factory | Build established: Scavenger-Gunner 3695 | -6/Factory | Cargo convoy interrupted 3739 | -6/Factory | Destroyed 8 combat bots 3747 | -6/Factory | Lost 4 parts (2n2u) 3768 | -6/Factory | Found Prototype Device 3768 | -6/Factory | Identified Exp. Thermal Defense Suite 4003 | -6/Factory | Build established: Pyromaniac-Tank 4073 | -6/Factory | First assault squad dispatched 4226 | -6/Factory | Destroyed 8 combat bots 4259 | -6/Factory | Lost 9 parts (4n3u2w) 4532 | -6/Factory | High security lockdown imminent 4542 | -6/Factory | Discovered new exit (range 16) 4576 | -6/Factory | Core integrity fell below 50% 4581 | -6/Factory | Core integrity fell below 20% 4585 | -6/Factory | Entered another Factory area 4585 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4611 | -5/Factory | Lost 12 parts (1p4n1u6w) 4851 | -5/Factory | Build established: Mutant 4927 | -5/Factory | System corruption reached 10% 5185 | -5/Factory | First assault squad dispatched 5202 | -5/Factory | Build established: Scavenger-Tank 5308 | -5/Factory | Core integrity fell below 50% 5358 | -5/Factory | Core integrity fell below 20% 5394 | -5/Factory | Lost 12 parts (2p4n2u4w) 5415 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05364_ R-10 Processor collects Wheel. 05365_ K-01 Serf collects debris. 05367_ G-50 Soldier heat damages Adv. Heat Sink. 05368_ Acquired 55 matter. 05378_ System corrupted: Matter fused (-9). 05393_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05396_ YTK0PQCDK9QN