Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.22 @ 14:48:59 Player: Lunatic Blue Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (3958) 3958 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2090) 2090 TOTAL SCORE: 10418 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 347 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 79/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Relay Coupler [Swarmer] (57) Relay Coupler [Grunt] (24) > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Structural Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Assault Rifle Improved Datajack Hammer Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . . . . 2 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 132 | 7 5 4 . 3 20 14 30 16 15 7 11 Power 6 | 1 . 1 . . . . 1 1 2 . . Engine 5 | 1 . 1 . . . . 1 1 1 . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 . . 1 4 1 7 3 2 . 2 Treads 21 | 1 1 . . . 4 1 7 3 2 . 2 Leg . | . . . . . . . . . . . . Wheel 3 | 1 1 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 3 2 . . 8 2 2 4 3 2 4 Device 16 | 1 1 2 . . 6 . 1 2 2 1 . Storage 3 | 1 2 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 5 | . . . . . . 1 . 1 . 1 2 Protection 7 | . . . . . 1 1 1 1 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 . 1 . 2 8 11 20 8 8 5 5 Energy Gun 19 | . . 1 . . . . 16 1 1 . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 15 | 2 . . . 1 1 . . 1 5 2 3 Ballistic Cannon 13 | . . . . . 6 6 1 . . . . Launcher 6 | . . . . 1 1 . 2 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . . . . 5 . 3 2 . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . 3 . Unidentified Prototypes 4 | . . . . . . . 4 . . . . Parts Lost 27 | . 1 2 . 1 1 1 5 4 3 . 9 Power 3 | . . 1 . . . . 1 . . . 1 Propulsion 8 | . 1 . . 1 . . . 1 2 . 3 Utility 7 | . . . . . 1 . 1 1 . . 4 Weapon 9 | . . 1 . . . 1 3 2 1 . 1 Highest Loss Streak 4 | . 1 1 . 1 1 1 3 2 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 99 99 99 95 98 100 81 Engine 10 | . 14 14 14 14 9 9 8 7 7 7 4 Core 1 | . . . . . . . . . 7 7 5 Treads 21 | . 16 14 14 14 24 27 27 27 22 23 14 Wheel 4 | . 11 14 14 14 2 . . . . . . Device 11 | . 14 14 14 14 20 9 8 6 15 7 6 Storage 10 | . 14 14 14 14 9 9 9 9 7 7 4 Processor 5 | . . . . . 5 9 9 9 7 7 7 Protection 4 | . . . . . 1 9 9 9 7 7 4 Energy Gun 8 | . . 2 14 14 . . 21 18 8 . . Ballistic Gun 9 | . 28 25 14 13 1 . . 2 10 17 15 Ballistic Cannon 6 | . . . . . 25 24 4 . . . . Impact Weapon 1 | . . . . . . 2 . 4 1 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 13 48 50 50 53 66 66 66 65 78 72 72 Greatest Support 60 | 20 40 10 10 20 60 60 60 60 60 60 60 Greatest Overweight (x) 21 | . 4 4 4 4 6 1 1 1 1 1 21 Average Overweight (x) 2 | . 2 4 4 3 2 1 . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 5 20 20 19 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 19 19 19 19 19 16 18 20 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 19 19 20 20 20 20 20 20 20 2 Class Distribution -------------------- 38% | Mutant 33% | Bothacker-Gunner 12% | Bothacker-Mutant 8% | Gunner 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Matter Collected 2549 | 283 164 54 . 26 550 399 548 191 206 . 128 Remotely . | . . . . . . . . . . . . Salvage Created 3873 | 51 588 134 . . 547 346 1519 199 216 . 273 Parts 202 | 6 33 10 . . 26 12 91 7 17 . . Haulers Intercepted 8 | . 1 . . . 2 . 4 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 87 | . 13 4 . . 13 14 26 6 8 . 3 Melee 3 | . . . . . . 1 . 1 1 . . Guns 46 | . 13 4 . . . . 19 2 7 . 1 Cannons 24 | . . . . . 11 13 . . . . . AOE 11 | . . . . . 2 . 7 2 . . . Classes Destroyed 16 | 1 5 . . . 3 4 3 . . . . Worker 5 | . . . . . 2 . 3 . . . . Builder 6 | . 2 . . . 2 . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 8 | . 1 . . . 2 . 4 . . . 1 Recycler 3 | . . . . . 1 . 1 . . . 1 Mechanic 1 | . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . 2 . . . . Watcher 3 | . . . . . . . 3 . . . . Swarmer 30 | . 3 2 . . 4 4 10 . 7 . . Grunt 35 | . 10 2 . . 6 3 9 5 . . . Brawler 2 | . . . . . . 1 1 . . . . Duelist 2 | . . . . . . 1 . . . . 1 Sentry 9 | . . . . . 3 1 4 1 . . . Specialist 1 | . . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 1 . . . 1 Programmer 5 | . . . . . . 3 . . 1 . 1 Best Kill Streak 9 | 1 5 2 . . 5 4 9 2 7 . 1 Combat Bots Only 7 | . 5 2 . . 4 4 6 2 7 . 1 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 3 1 2 . 1 Gunslinging 1 | . . . . . . . 1 . 1 . . Exploded 3 | . . . . . 2 . 3 1 . . . Melee 1 | . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Damage Taken 5962 | . 438 149 . 18 480 447 1263 745 673 . 1749 Core 1243 | . 77 12 . . 50 95 186 118 211 . 494 Absorbed by Shields 231 | . . . . . . 15 . 56 160 . . Regen/Repaired (Parts) 37 | . . . . . . . 37 . . . . Core Remaining (%) 60 | 100 . . . 64 . . . 18 . . . Volleys Fired 223 | 10 58 13 . 1 29 22 48 12 9 17 4 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 2 Hottest 207 | 40 40 85 . 85 132 132 207 161 194 69 46 Shots Fired 547 | 20 116 25 . 2 86 65 127 21 27 51 7 Gun 371 | 20 116 25 . 2 . . 107 16 27 51 7 Cannon 165 | . . . . . 85 65 15 . . . . Launcher 11 | . . . . . 1 . 5 5 . . . Special . | . . . . . . . . . . . . Kinetic 392 | 20 116 24 . 1 85 65 15 2 6 51 7 Thermal 64 | . . 1 . 1 . . 27 14 21 . . Explosive 11 | . . . . . 1 . 5 5 . . . Electromagnetic 80 | . . . . . . . 80 . . . . Robot Hit Streak 13 | 5 13 7 . 1 11 10 9 7 5 13 6 Robot Miss Streak 7 | 7 6 3 . 1 3 3 3 2 2 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 1 . . . . 3 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . . Shots Hit Robots 403 | 11 79 15 . 1 50 35 92 26 19 49 26 Core Hits 195 | 3 39 9 . . 24 17 71 11 9 7 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . 2 . . . . . . 1 . . 4 Critical Strikes 17 | . 2 . . . 4 3 1 2 1 . 4 Burn 3 | . . . . . . . 1 1 1 . . Destroy 2 | . 2 . . . . . . . . . . Blast 7 | . . . . . 4 3 . . . . . Smash 5 | . . . . . . . . 1 . . 4 Melee Attacks 63 | . . . . . . 11 . 13 3 7 29 Impact 50 | . . . . . . 11 . 7 3 . 29 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9096 | 103 661 127 . 11 1509 852 2950 823 368 668 1024 Guns 3844 | 103 657 127 . 11 . . 1673 201 303 668 101 Cannons 2288 | . . . . . 1219 849 220 . . . . Explosions 1816 | . . . . . 290 . 1052 474 . . . Melee 1121 | . . . . . . . . 148 55 . 918 Ramming 27 | . 4 . . . . 3 5 . 10 . 5 Kinetic 4063 | 103 657 127 . 11 1219 849 220 28 80 668 101 Thermal 1236 | . . . . . . . 840 173 223 . . Explosive 1349 | . . . . . 290 . 585 474 . . . Electromagnetic 1300 | . . . . . . . 1300 . . . . Impact 1121 | . . . . . . . . 148 55 . 918 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . 1 25 26 Average Corruption 18 | . . . . . . . . . 1 10 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . . . . 9 22 Message Errors 10 | . . . . . . . . . . 3 7 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . . . . . 2 4 Energy Discharges 4 | . . . . . . . . . . 1 3 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 448 | . . . . . 35 17 8 55 . . 333 Projectiles 25 | . . . . . 8 17 . . . . . Explosions 53 | . . . . . 27 . 8 18 . . . Melee 370 | . . . . . . . . 37 . . 333 Knockbacks 26 | . . . . . 10 6 1 1 . . 8 Impact 9 | . . . . . . . . 1 . . 8 Kinetic 17 | . . . . . 10 6 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 131 | . 2 . . . 20 . 72 37 . . . Shots 7 | . . . . . 1 . 4 2 . . . Rammed 6 | . 1 . . . . 1 1 . 2 . 1 Targets Rammed 7 | . 1 . . . . 2 1 . 2 . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 564 | . 18 44 . 44 126 127 272 266 564 368 244 Average Temperature 80 | . 7 13 . 23 41 50 73 94 239 126 108 Received Heat Transfer 1647 | . 222 54 . . 225 90 459 381 . . 216 Effects 15 | . . . . . . . 1 . 10 3 1 Shutdowns 4 | . . . . . . . . . 3 1 . Energy Bleed 2 | . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . 1 . . 2 . Matter Decay 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 6 1 . . 4 Impact Corruptions 12 | . . . . . . . . 1 . . 11 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . Heat Transferred 2289 | . . . . . . . 1327 407 555 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Peak Influence 916 | 10 195 181 . 71 325 660 830 916 623 148 150 Initial 520 | . 6 66 . . . 213 321 520 480 148 103 Average 306 | 3 93 89 . 25 129 481 432 736 537 148 94 Maximum Alert Level 3 | . . . . . 1 2 3 3 2 . . Low Security (%) 46 | 100 100 100 . 100 69 . 2 . . 100 100 Level 1 17 | . . . . . 30 22 52 . . . . Level 2 29 | . . . . . . 77 34 48 100 . . Level 3 6 | . . . . . . . 9 51 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 3 . 5 . 1 . 2 Investigation 6 | . 2 . . . 2 . 2 . . . . Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 4 | . 1 . . . . . 2 . . . 1 Assault 1 | . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Distress Signals 5 | . 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 22 5 . 3 19 13 38 16 9 6 6 Peak Tracking Total 6 | . 5 3 . 3 5 6 6 6 6 3 5 Tactical Retreats 6 | . . . . . 1 1 1 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Traps Triggered 6 | . 1 . . . . 1 1 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Disabled 11 | . . 3 . . 1 1 3 2 . . 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . . 1 Garrison Relay 3 | . . . . . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Accessed 29 | . 5 2 1 . 4 3 10 3 1 . . Terminals 19 | . 4 1 . . 2 3 6 3 . . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 76 | . 11 5 1 . 10 6 36 5 2 . . Successful 49 | . 7 2 1 . 7 2 27 2 1 . . Failed 27 | . 4 3 . . 3 4 9 3 1 . . Catastrophic 4 | . 1 . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 8 3 . . 7 . 5 . . . . Terminals 46 | . 10 4 . . 7 6 14 5 . . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . Scanalyzers 17 | . . . . . . . 17 . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . Terminal Hacks 21 | . 5 2 1 . 4 2 5 2 . . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 6 | . 1 1 . . 2 . 2 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 17 . . . . Insert Component 8 | . . . . . . . 8 . . . . Analyze 9 | . . . . . . . 9 . . . . Garrison Access Hacks 4 | . . . . . 2 . 2 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Coupler Status 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 4 | . 2 . . . 1 . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . Tunnel 3 | . 1 . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 1 . . 2 3 9 3 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 8 . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . Watcher Feeds 1 | . . . . . . . . 1 . . . Robots Hacked 9 | . . . . . . . . 3 . 6 . Non-combat . | . . . . . . . . . . . . Combat 9 | . . . . . . . . 3 . 6 . Robot Hacks Applied 9 | . . . . . . . . 3 . 6 . ignore_targets 6 | . . . . . . . . . . 6 . formatsys_high 3 | . . . . . . . . 3 . . . Relay Couplers Released 14 | . . . . . . 5 . 9 . . . Machine Destruction 14 | . . . . . . 5 . 9 . . . Attached 4 | . . . . . . . . 1 . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total Allies 8 | . . 4 . . . 1 . 3 . . . Largest Group 3 | . . 3 3 3 3 1 1 3 2 . . Highest-Rated Group 61 | . . 40 40 40 40 20 20 61 45 . . Highest-Rated Ally 31 | . . 31 16 16 16 20 20 29 29 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 77 | . . 4 . 8 23 . 5 33 4 . . Total Damage 935 | . . 21 . 94 247 . 142 373 58 . . Kills 16 | . . 1 . 3 3 . 3 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Turns Passed 7260 | 129 659 664 439 563 608 1009 1516 578 432 232 431 Spaces Moved 3261 | 85 329 438 313 394 219 358 537 225 153 67 143 Core 35 | 4 . . . . . . . . . . 31 Treads 1604 | 1 27 . . 1 123 358 537 225 153 67 112 Legs . | . . . . . . . . . . . . Wheels 1622 | 80 302 438 313 393 96 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 140 140 155 240 160 160 240 240 100 Average Speed 186 | 98 137 140 140 140 205 240 238 217 240 240 223 Slowest Speed 1100 | 160 240 140 140 320 240 240 240 240 240 240 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 53 90 66 91 27 38 66 39 4 65 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 1 1 1 . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . . . 9 . 1 . . Terrain Destroyed 92 | . . . . . 25 . 42 24 1 . . Melee 1 | . . . . . . . . . 1 . . Projectile 17 | . . . . . 15 . 2 . . . . AOE 74 | . . . . . 10 . 40 24 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total 3961 | 110 442 472 314 401 319 444 682 278 193 108 198 Wait 100 | 4 30 3 2 2 12 8 23 5 . 11 . Move 3252 | 84 328 437 312 393 219 357 537 223 153 66 143 Hop . | . . . . . . . . . . . . Pick Up 88 | 5 16 7 . 2 17 16 12 5 6 . 2 Fast Attach 32 | 7 1 1 . . 3 . 12 2 2 . 4 Attach 29 | . 1 2 . 1 5 2 2 6 5 . 5 Detach 6 | . 1 . . . 1 . 1 . . . 3 Swap 71 | . 3 1 . 2 12 12 16 8 8 7 2 Drop 84 | . 3 8 . . 21 12 30 . 5 . 5 Fire 223 | 10 58 13 . 1 29 22 48 12 9 17 4 Melee 63 | . . . . . . 11 . 13 3 7 29 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . . . 2 1 . 2 . 1 Escape Stasis 6 | . . . . . . 2 . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Entered Mines 792 | -10/Mines | Received a Mining Laser from a helpful Derelict 874 | -10/Mines | Found the Drone Emporium 883 | -10/Mines | Found Prototype Device 998 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Discovered new exit (range 13) 1212 | -10/Mines | Learned Materials terminal intel 1240 | -10/Mines | Found a hidden stash of uninstalled traps 1371 | -10/Mines | Learned Materials interactive machine intel 1385 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1453 | -10/Mines | Entered Exiles 1453 | -10/Exiles | Accompanied by 3 allies 1474 | -10/Exiles | Discovered new exit (range 15) 1491 | -10/Exiles | Met 8R-AWN 1512 | -10/Exiles | Met EX-HEX 1585 | -10/Exiles | Met EX-DEC 1617 | -10/Exiles | Learned location of Zion (-6) 1757 | -10/Exiles | Visited The Gauntlet 1879 | -10/Exiles | Discovered new exit (range 10) 1892 | -10/Exiles | Entered Mines 1892 | -9/Mines | Accompanied by 3 allies 1899 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1949 | -9/Mines | Discovered new exit (range 6) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 3 allies 2455 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2456 | -8/Materials | Loaded intel: 19 interactive machine locations 2457 | -8/Materials | Loaded intel: 12 terminal locations 2994 | -8/Materials | Build established: Gunner 3004 | -8/Materials | Garrison activated, responded to threat 3063 | -8/Materials | Identified exit to Garrison 3063 | -8/Materials | Entered Garrison 3100 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Installed Relay Interface Framework 3231 | -8/Garrison | Garrison Relay disabled 3616 | -8/Garrison | Triggered checkpoint 3917 | -8/Garrison | Discovered new exit (range 12) 3983 | -8/Garrison | Rescued a captive Derelict 4072 | -8/Garrison | Entered Materials 4072 | -8/Materials | Accompanied by 1 ally 4100 | -8/Materials | Build established: Bothacker-Gunner 4159 | -8/Materials | Repaired Imp. Heat Sink? 5001 | -8/Materials | Discovered new exit (range 8) 5272 | -8/Materials | First assault squad dispatched 5401 | -8/Materials | Discovered new exit (range 16) 5463 | -8/Materials | Core integrity fell below 50% 5588 | -8/Materials | Identified exit to Garrison 5588 | -8/Materials | Entered Garrison 5607 | -8/Garrison | Garrison Relay disabled 5615 | -8/Garrison | Lost 3 parts (1p1u1w) 5744 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5832 | -8/Garrison | Triggered checkpoint 5884 | -8/Garrison | Build established: Bothacker-Mutant 5904 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Triggered checkpoint 6003 | -8/Garrison | Core integrity fell below 20% 6053 | -8/Garrison | Garrison Relay disabled 6123 | -8/Garrison | Discovered new exit (range 10) 6166 | -8/Garrison | Entered Factory 6166 | -7/Factory | Accompanied by 2 allies 6166 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6351 | -7/Factory | Destroyed 7 combat bots 6356 | -7/Factory | Lost 3 parts (2n1w) 6598 | -7/Factory | Sucked down chute 6598 | -7/Factory | Entered Waste 6611 | -7/Waste | Spotted C-40 Crusher 6613 | -7/Waste | EMP discharged 6647 | -7/Waste | Spotted C-40 Crusher 6688 | -7/Waste | Spotted C-40 Crusher 6713 | -7/Waste | EMP discharged 6713 | -7/Waste | System corruption reached 10% 6721 | -7/Waste | Spotted C-40 Crusher 6721 | -7/Waste | Spotted C-40 Crusher 6725 | -7/Waste | Spotted C-40 Crusher 6809 | -7/Waste | Discovered new exit (range 10) 6813 | -7/Waste | EMP discharged 6830 | -7/Waste | Entered Factory 7138 | -7/Factory | Lost 4 parts (3n1u) 7211 | -7/Factory | Core integrity fell below 50% 7249 | -7/Factory | Core integrity fell below 20% 7261 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07240_ B <YZVP6RMJJ7VM|=C9 NVYW% 07240_ K-01 Serf collects debris. 07241_ Destroyed Axe. 07241_ L-41 Fighter system corrupted by crushing effect. 07243_ K-01 Serf collects debris. 07245_ Imp. Medium Armor Plating destroyed. 07247_ K-01 Serf collects debris. 07247_ L-41 Fighter knocked back. 07250_ K-01 Serf collects debris. 07252_ L-41 Fighter suffers critical hit (Smash). 07252_ Destroyed Carbon-fiber Leg. 07252_ L-41 Fighter system corrupted by crushing effect. 07252_ L-41 Fighter knocked back. 07253_ K-01 Serf collects debris. 07255_ Destroyed Imp. Deuterium Engine. 07255_ L-41 Fighter system corrupted by crushing effect. 07256_ L-41 Fighter system terminally corrupted. 07256_ K-01 Serf collects debris. 07258_ System corrupted: Energy discharge (-22). 07259_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # " | | ???????????????????????????????# # " | | ???????????????????????????????# # " | | ???????????????????????????????# + | | ???????????????????????????????# / # " | | ???????????????????????????????# # " | | ???????????????????????????????# # " | | ???????????????????????????????# *![/! # | | ???????????????????????????????# *[!!! ###### | | ???????????????????????????????# & !![ # | | ???????????????????????????????# !&& + | | ???????????????????????????????# # | | ???????????????????????????????# # """ | | ???????????????????????????????# # """ | | ???????????????????????????????# ######## """ | | ?????????????????###########+### #?? ! # | | ?????????????????# # # """ | | ?????????????????# / "# """ | | ?????????????????#""" """ # " ""# """ | | ?????????????????#"T """ # " ""# | | ?????????????????#""" """ #? " ""# """ | | ?????????????????# ! ! ########??" 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T?# """ | | ?????????????????# """ """!= #?????????????# ?? | | ?????????????????# """%k=[ #?????????????# ?? | | ?????????????????# %g@ #??????????????##??? | | #?#??????????????# """ ""% #??????????????????? | | """"?????????????# """ """ #??????????????????? | | "" F"????????????# u""" """ ! #??????????????????? | | "" ""#########+### #??????????????????? | | """ """ #??????????????????? | | """ """ #??????????????????? | | """ """ +??????????????????? | | #??????????????????? | | #??????????????????? | | """""" ############+### #??????????????????? | | ?"""""" ???????????????? #??????????????????? | | ??""""" ????????????????? #??????????????????? | | ??""""" ????????????????? #??????????????????? | | ??"""""??????????????????? ???????????????????? | | ???""""??????????????????????????????????????????? | | ???"""???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 104 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSmallMicroactuators Manual? 0 Play Time 01:03:03 Cumulative 164.2 hours Start 2022.12.22 @ 13:48:07 End 2022.12.22 @ 14:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d795954a-c606-4831-9201-6dfa2f484e6a