Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.19 @ 00:17:22 Player: PerrySimm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (3068) 3068 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 8314 Bonus ------- Follower Combat Kills 287 Met Imprinter 300 Was Imprinted 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Plasma Cannon Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Medium Storage Unit Salvage Targeting Computer Heavy Laser High-powered Shotgun Improved Light Cannon Improved Proton Missile Launcher Mini Grenade Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Subdweller Power Source Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . 2 2 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 80 | 5 5 4 26 6 4 . 6 10 . 6 8 Power 12 | 1 . 2 4 . . . 1 1 . . 3 Engine 7 | 1 . 2 2 . . . . . . . 2 Core 5 | . . . 2 . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . . 11 4 . . 1 2 . . 3 Treads 7 | . . . 1 3 . . . . . . 3 Leg 10 | 2 . . 4 1 . . 1 2 . . . Wheel 1 | . . . 1 . . . . . . . . Hover 5 | . . . 5 . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | . 3 1 5 2 2 . 2 2 . 3 . Device 5 | . . . 1 . 1 . 1 1 . 1 . Storage 2 | . 2 . . . . . . . . . . Processor 5 | . 1 . 2 . . . . 1 . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 7 | . . 1 2 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 1 6 . 2 . 2 5 . 3 2 Energy Gun 4 | 2 . . 1 . . . . 1 . . . Energy Cannon 3 | . . . 1 . 1 . . 1 . . . Ballistic Gun 3 | . . . 1 . . . 1 1 . . . Ballistic Cannon 7 | . 2 . 2 . 1 . 1 . . . 1 Launcher 4 | . . . 1 . . . . 2 . . 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 34 | . . . 7 . . . . 6 . . 21 Power 6 | . . . 1 . . . . 1 . . 4 Propulsion 13 | . . . 5 . . . . 2 . . 6 Utility 6 | . . . . . . . . 2 . . 4 Weapon 9 | . . . 1 . . . . 1 . . 7 Highest Loss Streak 10 | . . . 3 . . . . 3 . . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 9 | 1 9 9 9 9 9 10 10 9 10 10 8 Power 1 | . 1 . . 1 2 2 2 1 2 2 2 Propulsion . | . 3 4 . . . . . . . . . Utility 1 | . 1 2 2 2 2 2 2 2 2 1 1 Weapon 5 | . 2 3 6 5 5 6 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . 1 . 2 . . . . . . 1 3 Power 3 | . . . 1 . . . . . . . 2 Propulsion . | . . . . . . . . . . . . Utility 3 | . 1 . . . . . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 93 91 97 99 100 99 90 100 100 67 Engine 3 | . 14 14 5 . . . . . . . . Core 4 | . . . 2 7 6 6 6 5 6 6 4 Treads 9 | . . . . 17 20 20 19 17 13 13 . Leg 13 | . 28 28 10 11 6 6 6 6 13 13 9 Hover 1 | . . . 16 . . . . . . . . Device 9 | . . . 8 7 8 6 8 13 20 13 9 Storage 8 | . 12 14 9 7 6 6 6 6 6 6 4 Processor 12 | . 12 . 10 15 13 13 13 13 20 20 16 Hackware 1 | . . . . . . . . . . 5 4 Protection 5 | . . 7 6 13 16 20 17 5 . . . Energy Gun 2 | . 2 . 3 . . . . 5 6 2 . Energy Cannon 1 | . . . 2 . 6 6 6 . 6 2 . Ballistic Gun 3 | . . . 3 7 6 6 6 9 6 2 . Ballistic Cannon 7 | . 25 20 9 7 4 6 6 . . . . Special Weapon 1 | . . 7 . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 3 4 Slashing Weapon 1 | . . . . . . . . . . 3 4 Piercing Weapon 1 | . . . . . . . . . . 3 4 Peak Build Rating 58 | 5 11 14 30 38 47 47 58 57 55 57 56 Average Rating 37 | 3 10 11 25 36 45 47 49 50 55 55 38 On Entrance 34 | . 5 11 12 26 38 47 47 58 55 55 56 Avg Prop Armor Cover (%) 6 | . . . 14 4 2 2 1 2 7 10 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 6 21 27 33 35 51 51 53 49 41 41 34 Greatest Support 64 | 20 20 20 40 64 64 64 64 64 42 42 35 Greatest Overweight (x) 10 | . 1 1 4 . . . 1 . . . 10 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 9 9 9 9 9 10 10 9 10 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 32% | Mutant 23% | Skirmisher 18% | Derelict-Assassin 13% | Derelict-Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Assassin | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Matter Collected 2213 | 200 24 160 619 83 191 . 45 608 31 65 187 Remotely . | . . . . . . . . . . . . Salvage Created 2565 | . 13 67 549 76 292 . 45 722 49 . 752 Parts 113 | . 4 4 35 6 11 . . 31 3 . 19 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 56 | . . 6 . . . . . 24 7 . 19 Prevented 9 | . . . . . . . . 3 1 . 5 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 68 | . 3 4 13 4 6 . 1 19 1 . 17 Melee 3 | . . . . . . . . . . . 3 Guns 18 | . . . . 3 . . 1 12 . . 2 Cannons 26 | . 3 4 12 1 4 . . . 1 . 1 AOE 19 | . . . 1 . 2 . . 7 . . 9 Classes Destroyed 13 | . 1 1 5 . 1 . . 1 . . 4 Builder 3 | . . . 2 . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 3 | . . . 3 . . . . . . . . Swarmer 19 | . 3 . . 4 . . . 9 . . 3 Grunt 29 | . . . 7 . 6 . . 6 . . 10 Brawler 2 | . . . . . . . . . . . 2 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . . 4 . . . 1 2 . . . Hunter 2 | . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . 2 1 . . Subdweller 4 | . . 4 . . . . . . . . . Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 7 | . 3 1 3 4 7 . 1 6 1 . 6 Combat Bots Only 6 | . 3 1 3 4 5 . 1 6 1 . 6 Max Kills in Single Turn 4 | . 1 1 1 1 2 . 1 2 1 . 4 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 2 | . . . 1 . 2 . . 2 . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Hostile Shots Fired 526 | . 6 25 88 27 30 . 18 157 4 . 171 Missed 167 | . 2 12 23 7 8 . 5 51 3 . 56 Hits 359 | . 4 13 65 20 22 . 13 106 1 . 115 Melee 8 | . . . . . . . . . . . 8 Projectile 351 | . 4 13 65 20 22 . 13 106 1 . 107 Critical Strikes 15 | . . . 1 . 2 . . 2 . . 10 Damage Taken 5369 | . 22 258 732 236 375 . 74 1440 11 . 2221 Core 1068 | . 4 75 112 24 44 . . 90 . . 719 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 109 | . . . . 9 . . 5 95 . . . Ignored by Resistances 1504 | . 8 70 209 71 100 . 26 412 3 . 605 Core Remaining (%) 85 | 100 . 68 79 96 . . . . . . . Volleys Fired 186 | . 6 40 51 13 16 . 4 39 1 . 16 Largest 3 | . 2 2 2 2 3 . 3 3 3 . 2 Hottest 184 | . 66 100 115 56 140 . 140 151 184 . 110 Shots Fired 356 | . 12 59 96 20 35 . 12 91 4 . 27 Gun 151 | . . . 28 13 14 . 4 81 3 . 8 Cannon 159 | . 12 38 65 7 19 . 8 . 1 . 9 Launcher 23 | . . . 3 . . . . 10 . . 10 Special 23 | . . 21 . . 2 . . . . . . Kinetic 223 | . 12 38 58 20 28 . 9 48 2 . 8 Thermal 90 | . . 21 15 . 7 . 3 33 2 . 9 Explosive 17 | . . . 3 . . . . 4 . . 10 Electromagnetic 26 | . . . 20 . . . . 6 . . . Robot Hit Streak 34 | . 8 19 34 6 10 . 13 13 6 . 15 Robot Miss Streak 6 | . 1 2 3 2 6 . 1 2 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 269 | . 9 32 78 13 27 . 9 64 2 . 35 Core Hits 174 | . 3 8 36 6 32 . 8 40 1 . 40 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 2 | . . . . 1 . . . 1 . . . Burn 1 | . . . . . . . . 1 . . . Destroy 1 | . . . . 1 . . . . . . . Melee Attacks 18 | . . . . . . . . . . 1 17 Impact 12 | . . . . . . . . . . . 12 Slashing 5 | . . . . . . . . . . 1 4 Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 8898 | . 190 689 1797 208 1095 . 227 2423 62 . 2207 Guns 2105 | . . . 265 150 159 . 61 1284 25 . 161 Cannons 2871 | . 190 689 1111 58 408 . 166 . 37 . 212 Explosions 3408 | . . . 414 . 528 . . 1139 . . 1327 Melee 507 | . . . . . . . . . . . 507 Ramming 7 | . . . 7 . . . . . . . . Kinetic 3660 | . 190 689 933 208 470 . 200 809 . . 161 Thermal 1288 | . . . 349 . 97 . 27 541 62 . 212 Explosive 2853 | . . . 313 . 528 . . 685 . . 1327 Electromagnetic 583 | . . . 195 . . . . 388 . . . Impact 446 | . . . . . . . . . . . 446 Slashing 61 | . . . . . . . . . . . 61 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . 8 8 9 9 9 13 Average Corruption 8 | . . . . 1 . 8 8 8 9 9 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . . . . . . 4 12 45 15 10 9 Message Errors 22 | . . . . . . 1 1 8 6 3 3 Matter Fused 19 | . . . . . . 1 3 10 3 1 1 Heat Flow Errors 8 | . . . . . . . . 2 2 2 2 Energy Discharges 15 | . . . . . . . 4 8 1 2 . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 1 . 6 . 1 . Data Loss (major) 6 | . . . . . . 1 . 3 1 1 . Misfires 6 | . . . . . . . 2 2 1 . 1 Alerts 3 | . . . . . . . . 2 1 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 3 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 171 | . . . 19 . 71 . . 38 . . 43 Projectiles 8 | . . . 8 . . . . . . . . Explosions 132 | . . . 11 . 71 . . 38 . . 12 Melee 31 | . . . . . . . . . . . 31 Knockbacks 24 | . 4 2 9 1 2 . 1 . . . 5 Impact 6 | . . . 1 . . . . . . . 5 Kinetic 18 | . 4 2 8 1 2 . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . 22 . 45 . . 144 . . 157 Shots 14 | . . . 1 . 1 . . 6 . . 6 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 460 | . 24 . 337 24 460 . 182 317 179 226 195 Average Temperature 92 | . 9 . 118 7 165 . 88 64 72 107 48 Received Heat Transfer 1699 | . . 87 333 . 234 . 30 309 . . 706 Effects 10 | . . . 5 . 5 . . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 4 | . . . 4 . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . Heat Transferred 2232 | . . . 607 . 200 . 50 1042 74 . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 167 | . 60 . 62 81 167 42 30 . . . . Initial 42 | . . . . 8 . 42 . . . . . Average 17 | . 9 . 28 14 23 22 3 . . . . Influence Increases 2100 | . 81 . 424 106 207 . 39 580 30 . 633 Destroy 0b10 Robot/C 1420 | . 60 . 260 80 120 . 20 380 20 . 480 Destroy 0b10 Robot/NC 40 | . . . 25 . 10 . . . . . 5 Destroy Leader 196 | . 10 . 76 10 20 . 10 20 10 . 40 Allied During Kill 63 | . . . . . . . . . . . 63 Successful Hack 61 | . 10 . 26 15 10 . . . . . . Disable Machine 45 | . . . . . 36 . 9 . . . . Destroy Structure 20 | . 1 . 7 1 11 . . . . . . Lose Combat Pursuer 255 | . . . 30 . . . . 180 . . 45 Influence Decreases 1987 | . 81 . 402 128 60 145 41 580 30 . 520 Entered New Map 121 | . . . . 14 . 105 2 . . . . Time Decay 1498 | . 81 . 304 114 60 40 39 500 30 . 330 Lost Part 295 | . . . 45 . . . . 60 . . 190 Lost Ally 20 | . . . . . . . . 20 . . . Purge Threat 53 | . . . 53 . . . . . . . . Squads Dispatched 9 | . . . 1 2 2 . 3 . . . 1 Investigation 2 | . . . 1 . 1 . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 4 | . . . . 1 1 . 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Distress Signals 4 | . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 6 12 25 7 9 2 1 32 1 . 36 Peak Tracking Total 11 | . 4 6 4 4 3 5 1 7 1 . 11 Tactical Retreats 12 | . . 1 2 . . . . 7 . . 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Traps Triggered 4 | . . . 1 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Machines Disabled 10 | . . . . . 4 . 1 5 . . . Max in Single Turn 3 | . . . . . 3 . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Machines Accessed 20 | . 4 . 7 3 3 . 1 2 . . . Terminals 13 | . 3 . 5 3 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 56 | . 12 . 21 8 6 . 2 7 . . . Successful 27 | . 6 . 9 3 2 . . 7 . . . Failed 29 | . 6 . 12 5 4 . 2 . . . . Catastrophic 6 | . . . 3 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 9 . 13 4 . . 2 . . . . Terminals 38 | . 9 . 18 8 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . 4 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 18 | . 2 . 6 3 . . . 7 . . . Record 6 | . . . . . . . . 6 . . . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 . 7 2 3 . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 369 | . 369 . . . . . . . . . . Retrieved Matter 369 | . 369 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . 4 4 Highest-Rated Group 157 | . . . . . . . . . . 157 157 Highest-Rated Ally 41 | . . . . . . . . . . 41 41 Total Orders 5 | . . . . . . . 2 3 . . . ROAM 1 | . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . 1 3 . . . Ally Attacks 49 | . . . . . . . . . . . 49 Total Damage 1462 | . . . . . . . . . . . 1462 Kills 8 | . . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Active Infowar (turns) 5673 | . . . 672 555 433 95 273 1232 478 1418 517 Optics 5657 | . . . 656 555 433 95 273 1232 478 1418 517 Terrain 5650 | . . . 672 555 433 95 273 1232 478 1418 494 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 2 1 Drone Launches 5 | . . . . . . . 2 3 . . . Drone Recoveries 3 | . . . . . . . 2 1 . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Turns Passed 7766 | 46 518 1304 720 555 433 95 273 1232 478 1418 694 Spaces Moved 4334 | 37 236 623 456 323 244 63 151 607 259 878 457 Core 164 | 10 . . . . . . . . . . 154 Treads 2475 | . . . . 258 244 63 151 607 259 878 15 Legs 1247 | 27 236 623 8 65 . . . . . . 288 Wheels 232 | . . . 232 . . . . . . . . Hover 216 | . . . 216 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 48 120 153 153 153 153 157 157 50 Average Speed 147 | 101 172 181 88 147 153 153 153 154 157 157 108 Slowest Speed 550 | 120 190 190 300 157 153 153 225 157 157 157 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 29 14 35 10 8 81 7 98 46 91 62 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . 1 1 . Scrap Searched 12 | . . 3 . . . . . 3 2 1 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 136 | . 1 . 6 . 14 . . 41 . . 74 Melee . | . . . . . . . . . . . . Projectile 5 | . 1 . 1 . . . . 1 . . 2 AOE 131 | . . . 5 . 14 . . 40 . . 72 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Total 5313 | 43 336 694 673 387 272 62 185 814 329 916 602 Wait 605 | . 75 19 112 36 3 . 14 156 68 26 96 Move 4325 | 36 235 622 456 322 244 62 150 606 258 877 457 Hop . | . . . . . . . . . . . . Pick Up 32 | 2 11 . 8 3 1 . 2 1 1 2 1 Fast Attach 46 | 5 2 2 11 4 3 . 6 5 . 2 6 Attach 17 | . 2 1 6 1 1 . . 1 . . 5 Detach 3 | . . . 2 . 1 . . . . . . Swap 36 | . 1 6 13 2 1 . 1 6 . 4 2 Drop 48 | . 4 4 13 6 2 . 8 . 1 4 6 Fire 186 | . 6 40 51 13 16 . 4 39 1 . 16 Melee 14 | . . . . . . . . . . 1 13 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 464 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Entered Subcaves 616 | -10/Subcaves | Discovered new exit (range 2) 676 | -10/Subcaves | Ambushed by swarm of Subdwellers 725 | -10/Subcaves | Lost 3 allies 1596 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1869 | -10/Subcaves | Entered Materials 1869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2223 | -8/Materials | Lost 3 parts (2n1w) 2473 | -8/Materials | Identified exit to Factory 2589 | -8/Materials | Entered Factory 2589 | -7/Factory | Evolved 2 slots: Utility x2 2874 | -7/Factory | Build established: Skirmisher 2895 | -7/Factory | Identified exit to Lower Caves 3112 | -7/Factory | Discovered new exit (range 17) 3144 | -7/Factory | Entered another Factory area 3144 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3210 | -6/Factory | Spotted B-75 Beast 3440 | -6/Factory | Build established: Tank 3577 | -6/Factory | Sucked down chute 3577 | -6/Factory | Entered Waste 3584 | -6/Waste | Spotted C-40 Crusher 3592 | -6/Waste | EMP discharged 3626 | -6/Waste | Spotted C-40 Crusher 3629 | -6/Waste | Spotted C-40 Crusher 3630 | -6/Waste | Spotted C-40 Crusher 3633 | -6/Waste | Spotted C-40 Crusher 3659 | -6/Waste | Discovered new exit (range 10) 3672 | -6/Waste | Entered Factory 3672 | -6/Factory | Garrison activated, responded to threat 3889 | -6/Factory | Discovered new exit (range 22) 3945 | -6/Factory | Entered Lower Caves 4109 | -6/Lower Caves | Learned Armory trap positions 4109 | -6/Lower Caves | Learned Extension emergency access door positions 4109 | -6/Lower Caves | Learned Factory terminal intel 4109 | -6/Lower Caves | Learned Research terminal intel 4109 | -6/Lower Caves | Learned Extension garrison access intel 4142 | -6/Lower Caves | Build established: Skirmisher 4281 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4505 | -6/Lower Caves | Attracted the attention of an 0b10 base 4585 | -6/Lower Caves | Identified exit to Lower Caves 4843 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5177 | -6/Lower Caves | Entered another Lower Caves area 5396 | -6/Lower Caves | Build established: Derelict-Skirmisher 5571 | -6/Lower Caves | Discovered new exit (range 17) 5655 | -6/Lower Caves | Entered Zion 5854 | -6/Zion | Discovered new exit (range 15) 5948 | -6/Zion | Found Prototype Device 5948 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5982 | -6/Zion | System corruption cleaned by Quarantine Array 6029 | -6/Zion | Identified exit to Deep Caves 6034 | -6/Zion | Learned Factory stockpile data 6446 | -6/Zion | Build established: Derelict-Assassin 6527 | -6/Zion | Met Imprinter 6558 | -6/Zion | Imprinted 6560 | -6/Zion | Declared Zion's savior 6920 | -6/Zion | Received a visual enhancement algorithm 7073 | -6/Zion | Entered Proximity Caves 7073 | -5/Proximity Caves | Accompanied by 4 allies 7145 | -5/Proximity Caves | Spotter reported a threat 7429 | -5/Proximity Caves | Spotter reported a threat 7508 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7540 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7591 | -5/Proximity Caves | System corruption reached 10% 7596 | -5/Proximity Caves | Core integrity fell below 50% 7622 | -5/Proximity Caves | Lost 4 allies 7628 | -5/Proximity Caves | Lost 10 parts (1p2n4u3w) 7659 | -5/Proximity Caves | Learned location of 1 exit from Factory 7669 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 7694 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7743 | -5/Proximity Caves | Core integrity fell below 20% 7748 | -5/Proximity Caves | Lost 3 parts (1p2w) 7767 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- beyond repair. 07715_ FP2DA/S9D#HVLTHCEPATFKQ|IWF#06KZUHR 07715_ M-28 Smith repairs Y-64 Sentinel. 07715_ Phase Cannon destroyed. 07715_ System corrupted by crushing effect (+3). 07715_ Dropped Arm. Medium Treads. 07717_ Hpw. Shotgun destroyed. 07731_ System corrupted: Heat flow error (+232). 07742_ Penetrated by Slug. 07749_ Searching scrap... 07749_ Found Mak. Hacking Suite. 07749_ Found Hyp. Gauss Cannon. 07749_ Found Variable Charge Gun. 07749_ Found 67 Matter. 07750_ Acquired Hyp. Gauss Cannon. 07751_ Dropped Hyp. Gauss Cannon. 07754_ 38 HVH0HHXYKUPFBVYD#F 8|<,HR6PAYUB2TCLQ 07758_ Penetrated by Slug. 07759_ Critical hit (Burn: +37). 07761_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????## ??????????????????????? | | ???????????????####?# ???????????????????????? | | ???????????????# ?? ???????????????????????? | | ???????????????# ?? ???????????????????????? | | ???????????#???# #?? #???????????????????????? | | ?????#??????#?## #??? ???????????????????????? | | ???##?###?????# #???# #???????????????????????? | | ???????## ###??# ##??# #???????????????????????? | | #?????## #### ##?# ##?????????????#####????? | | ########## ### ##???????????? ##???? | | # g #???????????? ####? | | ###+#### # #????????????? ## | | #" # # # ### #####????????? # | | #" # #?## ####??????# | | #" + #?## ######## # | | #" / ### #??##@ ! ### #? | | #" # ### #?## % # #?? | | #" # ##? ###; ! % % = #?? | | # # #### ##### ## % ##? | | "%" ###??# ####### ## ## ## | | #" ###### ?# #???## ## ## # | | ##?##? ? #?### ## | | ! ##?#?#? #?# ####? | | ] #??#? ?# ####? | | ### ?? ## ## | | #?#?? ######## ### # | | #####?? ? #???????# ##?# #### | | ### ?? ####????????#b #### #??## | | ##### ? ?? #?#??????????# g ## ##??# | | #######?#? ?? ??#####???????# #### | | ?#?#?###?# ??#### #??????## | | #??###?#? ?# #???????# | | #####??##?##??# #####???# | | ##?####???## ## ##?## #### | | ###???##???# ### ##??## | | ######?######??# ][! ###????## | | #####??#???????# %## ##???????#### | | ##?##??#?#??#??######## #######???????????## # | | ####?#?#?##???#???????######??????????????????#### | | ?##???#????????#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 21 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Jamming Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Power Sword | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Drone Bay | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked K-01 Serf | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Missile Launcher | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ReflexBlinkMinigun Manual? 0 Play Time 01:47:01 Cumulative 137.6 hours Start 2026.03.18 @ 21:50:24 End 2026.03.19 @ 00:17:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 4 Adventurer 85 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfe4edc-cbd5-4f3c-bc9a-81bdccee5034