Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 00:11:09 Player: Mallow Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3131) 3131 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 11236 Bonus ------- Follower Combat Kills 300 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 99/100 System Corruption 14% Temperature Cool (2) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Superbattery (682) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Cooling System Medium Storage Unit Superbattery Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Improved Transmission Jammer Improved Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Smartbomb Launcher Power Sword > --- INVENTORY -------- Micro Fission Core Combat Airjet Combat Gravmag System Combat Gravmag System Improved Antigrav System Phase Cannon Smartbomb Launcher [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Tiamat Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . Utility 10 | . . . . . 2 . . . 3 2 1 . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 157 | 6 8 3 . 8 8 37 12 4 9 11 18 1 1 31 Power 16 | 1 . . . 1 . 4 . . 1 . 5 . . 4 Engine 4 | 1 . . . 1 . 1 . . 1 . . . . . Core 6 | . . . . . . 3 . . . . 3 . . . Reactor 6 | . . . . . . . . . . . 2 . . 4 Propulsion 59 | 2 4 . . 3 4 14 11 1 1 3 5 1 . 10 Treads 40 | 2 4 . . 3 4 11 11 1 1 3 . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 15 | . . . . . . 1 . . . . 3 1 . 10 Flight 4 | . . . . . . 2 . . . . 2 . . . Utility 45 | 1 1 1 . 2 3 9 1 2 5 4 8 . . 8 Device 20 | . . . . . 3 4 . . 2 1 3 . . 7 Storage 6 | 1 . 1 . . . . . 1 . . 2 . . 1 Processor 2 | . . . . 1 . . . . 1 . . . . . Hackware 7 | . . . . . . 1 . . 2 2 2 . . . Protection 10 | . 1 . . 1 . 4 1 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 3 2 . 2 1 10 . 1 2 4 . . 1 9 Energy Gun 7 | 1 1 1 . 1 . 2 . . 1 . . . . . Energy Cannon 12 | . . . . . 1 7 . 1 . 2 . . 1 . Ballistic Gun 4 | 1 2 . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 8 | . . 1 . . . . . . . 1 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 6 . . 1 . 1 . . 2 Parts Lost 26 | . . 1 . 3 . 7 . . . 2 . . . 13 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . 2 . 3 . . . . . . . 5 Utility 10 | . . . . . . 3 . . . 2 . . . 5 Weapon 5 | . . 1 . 1 . 1 . . . . . . . 2 Highest Loss Streak 9 | . . 1 . 3 . 3 . . . 2 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 80 94 85 93 88 96 99 90 94 96 89 89 94 81 Engine 5 | . 14 14 14 14 9 5 . . 3 5 2 . . . Core 3 | . . . . . . 3 9 9 2 . 1 . . . Treads 26 | . 26 28 28 25 28 31 36 36 26 22 11 . . . Hover 2 | . . . . . . . . . . . 7 15 15 16 Device 9 | . . . . . 15 11 9 9 13 13 17 21 21 21 Storage 9 | . 14 14 14 14 9 9 9 9 6 5 4 5 5 8 Processor 2 | . . . . 11 9 . . . 6 5 5 5 5 3 Hackware 7 | . . . . . . 8 9 9 20 17 18 21 21 15 Protection 6 | . 1 14 14 1 . 6 9 9 . 5 3 . . . Energy Gun 1 | . 11 8 . 10 . . . . . . . . . . Energy Cannon 4 | . . . . . 8 8 8 . 6 4 5 5 10 . Ballistic Gun 2 | . 12 14 14 . . . . . . . . . . . Impact Weapon 6 | . . . . 14 9 9 9 9 6 5 2 . . . Peak Build Rating 110 | 6 6 7 8 22 30 32 34 37 52 63 77 76 81 110 Average Rating 34 | 4 5 6 7 18 27 27 28 29 46 59 68 76 76 95 On Entrance 34 | . 6 6 7 8 22 30 28 28 37 52 62 76 76 77 Naked Turns 47 | . . . . . . . . . . . . . . 47 Heaviest Build 77 | 12 14 19 19 27 32 38 37 61 65 70 77 37 37 55 Greatest Support 83 | 40 40 40 40 43 83 83 80 80 80 80 80 44 44 70 Greatest Overweight (x) 3 | . 3 . . 1 . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 20 10 10 10 Average Capacity 11 | 6 8 8 10 10 10 10 10 16 20 20 14 10 10 9 Most Carried 20 | 1 4 8 9 10 10 10 10 17 20 20 20 10 10 10 Average Carried 9 | . 2 4 8 9 9 9 9 11 16 19 14 10 9 9 Final Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 10 10 10 5 Final Carried 20 | 1 4 8 9 10 10 10 10 16 20 20 10 10 10 1 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Mutant 14% | Commander-Mutant 11% | Hacker-Ninja 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Matter Collected 1902 | 168 82 187 . 70 80 355 80 101 100 1 244 . . 434 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4126 | . 82 133 . 259 224 1406 949 . 213 39 244 . . 577 Parts 172 | . 8 8 . 11 5 59 30 . 9 7 19 . . 16 Haulers Intercepted 6 | . . . . . 1 5 . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 63 | . 4 4 . 8 2 18 7 . 4 5 3 . . 8 Melee 8 | . . . . 4 1 3 . . . . . . . . Guns 7 | . 4 2 . 1 . . . . . . . . . . Cannons 29 | . . . . . 1 12 7 . 4 1 3 . . 1 AOE 13 | . . 2 . . . . . . . 4 . . . 7 Classes Destroyed 14 | . 3 . . 2 3 3 3 . . . . . . . Worker 8 | . . . . 1 . 2 . . . . 2 . . 3 Builder 5 | . . . . . . 2 3 . . . . . . . Tunneler 4 | . . . . 2 . . 1 . . . 1 . . . Hauler 6 | . . . . . 1 5 . . . . . . . . Recycler 11 | . . . . . 1 2 6 . . . . . . 2 Operator 2 | . 1 . . . . 1 . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . Swarmer 11 | . 3 . . 3 . . . . . 5 . . . . Grunt 24 | . 1 4 . 5 1 7 . . 2 . . . . 4 Protector 1 | . . . . . . . 1 . . . . . . . Sentry 15 | . . . . . 1 10 2 . 1 . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . . . 2 Programmer 7 | . . . . . . . 2 . 1 . 2 . . 2 Best Kill Streak 6 | . 3 4 . 3 1 4 5 . 2 5 2 . . 6 Combat Bots Only 5 | . 3 4 . 3 1 3 3 . 2 5 2 . . 5 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 . 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . 3 . . . 1 Melee 1 | . . . . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Hostile Shots Fired 567 | . 41 25 . 54 6 140 15 . 28 25 14 . . 219 Missed 192 | . 14 10 . 12 2 38 3 . 12 6 3 . . 92 Damage Taken 5946 | . 261 232 . 475 62 1529 187 . 151 307 248 . . 2494 Core 1713 | . 56 13 . 119 17 104 . . 27 56 19 . . 1302 Absorbed by Shields 406 | . . . . . . . 10 . 24 . . . . 372 Regen/Repaired (Parts) 183 | . . . . . 183 . . . . . . . . . Core Remaining (%) 81 | 100 . . . 24 . . . 78 96 94 . . 98 . Volleys Fired 165 | . 19 11 . 4 6 60 19 . 11 5 9 . . 21 Largest 2 | . 2 2 . 1 1 1 1 . 1 1 1 . . 1 Hottest 100 | . 60 50 . 75 65 100 100 . 100 100 100 . . 66 Shots Fired 185 | . 32 18 . 4 6 60 19 . 11 5 9 . . 21 Gun 47 | . 32 11 . 4 . . . . . . . . . . Cannon 112 | . . . . . 6 60 19 . 11 3 9 . . 4 Launcher 26 | . . 7 . . . . . . . 2 . . . 17 Special . | . . . . . . . . . . . . . . . Kinetic 28 | . 13 11 . . . . . . . . . . . 4 Thermal 131 | . 19 . . 4 6 60 19 . 11 3 9 . . . Explosive 26 | . . 7 . . . . . . . 2 . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 7 . 10 4 13 13 . 16 2 5 . . 19 Robot Miss Streak 7 | . 2 4 . 1 . 4 7 . 3 3 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 222 | . 22 11 . 19 7 84 23 . 11 3 9 . . 33 Core Hits 125 | . 8 7 . 6 2 27 14 . 7 6 11 . . 37 Critical Kills 3 | . . . . 3 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . 3 1 . . . . . . . Critical Strikes 11 | . . . . 4 . 3 1 . . . . . . 3 Blast 1 | . . . . . . . . . . . . . . 1 Smash 8 | . . . . 4 . 3 1 . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 238 | . . . . 24 4 106 12 . 5 2 10 . . 75 Impact 151 | . . . . 24 4 106 12 . 5 . . . . . Slashing 87 | . . . . . . . . . . 2 10 . . 75 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . 3 2 14 7 . . . 2 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11029 | . 221 351 . 887 306 3767 1321 . 440 437 447 . . 2852 Guns 313 | . 221 51 . 41 . . . . . . . . . . Cannons 3190 | . . . . . 107 1539 663 . 440 22 262 . . 157 Explosions 2628 | . . 280 . . . . . . . 415 . . . 1933 Melee 4822 | . . . . 846 199 2228 656 . . . 149 . . 744 Ramming 76 | . . 20 . . . . 2 . . . 36 . . 18 Kinetic 276 | . 68 51 . . . . . . . . . . . 157 Thermal 3227 | . 153 . . 41 107 1539 663 . 440 22 262 . . . Explosive 2628 | . . 280 . . . . . . . 415 . . . 1933 Electromagnetic . | . . . . . . . . . . . . . . . Impact 3929 | . . . . 846 199 2228 656 . . . . . . . Slashing 893 | . . . . . . . . . . . 149 . . 744 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 . 1 . 3 8 8 14 Average Corruption 1 | . . . . . . . 1 . 1 . 2 6 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . 12 . . . . 2 1 7 Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 8 | . . . . . . . 5 . . . . 1 . 2 Heat Flow Errors 8 | . . . . . . . 5 . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1733 | . . . . 275 62 813 320 . . 12 . . . 251 Projectiles 59 | . . . . . . 32 27 . . . . . . . Explosions 94 | . . . . . . . . . . 12 . . . 82 Melee 1580 | . . . . 275 62 781 293 . . . . . . 169 Knockbacks 12 | . . . . 3 . 2 3 . . . . . . 4 Impact 9 | . . . . 3 . 2 3 . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . 19 . . . . . . . . 18 . . 104 Shots 4 | . . 2 . . . . . . . . . . . 2 Rammed 11 | 1 . 5 . . . . 1 . . . 1 . . 3 Targets Rammed 11 | 1 . 5 . . . . 1 . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 289 | . 58 97 . 102 3 157 262 . 20 . 94 . . 289 Average Temperature 62 | . 22 57 . 39 3 36 90 . 7 . 39 . . 93 Received Heat Transfer 1268 | . 78 120 . 195 9 594 16 . 49 45 18 . . 144 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . 5 1 8 4 . . . . . . . Combat Hostiles 6 | . . . . 3 . 3 . . . . . . . . Parts Fried 32 | . . . . 6 2 14 10 . . . . . . . Impact Corruptions 45 | . . . . 10 3 23 9 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . 1 2 2 . 2 . 1 . . . Heat Transferred 3974 | . 350 . . 74 148 1973 629 . 500 25 275 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Peak Influence 303 | . 171 126 . 135 112 303 204 . 133 126 94 32 8 291 Initial 115 | . . . . . 15 2 115 . . . . 32 8 3 Average 73 | . 81 27 . 37 48 129 56 . 38 70 21 21 8 84 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 100 68 97 . 100 100 100 100 100 94 Level 1 10 | . . . . . . 31 2 . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 3 . . 3 . 2 . . 7 Investigation 6 | . . . . . . 3 . . . . . . . 3 Extermination 5 | . . . . . . . . . 1 . 1 . . 3 Reinforcement 6 | . 1 . . . 1 . . . 2 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Distress Signals 6 | . 1 . . . 1 1 . . . . . . . 3 Communications Jammed 21 | . . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . . 21 Times Spotted 133 | . 10 4 . 8 8 30 8 . 6 6 8 5 . 40 Peak Tracking Total 12 | . 4 4 . 3 2 5 3 . 3 5 4 5 . 12 Tactical Retreats 9 | . 1 . . . . 3 . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Traps Triggered 13 | . 3 . . . . 4 . . . 1 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Machines Disabled 4 | . . . . . . 3 . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Machines Accessed 50 | . 3 . 2 . 7 13 9 3 2 2 3 . . 6 Terminals 27 | . 3 . . . 4 10 5 . . . 2 . . 3 Fabricators 3 | . . . . . . . . . 1 1 . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 7 | . . . . . 1 2 4 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . 1 1 1 . . 1 Total Hacks 163 | . 8 . 10 . 14 31 39 27 5 5 8 . . 16 Successful 101 | . 3 . 10 . 9 16 21 27 1 1 4 . . 9 Failed 60 | . 5 . . . 5 15 16 . 4 4 4 . . 7 Catastrophic 9 | . 1 . . . 2 2 1 . . 1 . . . 2 Database Lockouts 2 | . . . . . . . 2 . . . . . . . Manual 55 | . . . 1 . 5 18 14 . . 1 7 . . 9 Terminals 85 | . 8 . . . 7 24 27 . . . 7 . . 12 Fabricators 7 | . . . . . . . . . 4 1 . . . 2 Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units 18 | . . . . . 1 5 12 . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . 1 Garrison Access 9 | . . . . . . 2 . . 1 4 1 . . 1 Terminal Hacks 66 | . 3 . 10 . 2 5 12 27 . . 3 . . 4 Record 43 | . . . 9 . . . 5 27 . . . . . 2 Part Schematic 3 | . . . . . . . 2 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Coupling Status 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 4 5 . . . . . . . Retrieve Components 9 | . . . . . . 4 5 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . 1 . . 1 Seal Access 4 | . . . . . . 1 . . 1 . 1 . . 1 Unauthorized Hacks 14 | . . . . . 1 6 4 . . 1 . . . 2 Terminals 11 | . . . . . . 6 3 . . . . . . 2 Track 2 | . . . . . . 2 . . . . . . . . Botnet 6 | . . . . . . 2 2 . . . . . . 2 Operators 1 | . . . . . . 1 . . . . . . . . Search 2 | . . . . . . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . Mask 2 | . . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 6 8 7 . 1 1 2 . . 4 Full Trace Events 10 | . . . . . . 1 6 . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 60 | . . . . . . 33 27 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Total Allies 19 | . . . . 5 . . 13 . . . . 1 . . Largest Group 11 | . . . . 5 5 . 11 11 11 . . 1 . . Highest-Rated Group 181 | . . . . 81 81 . 181 181 181 . . 46 . . Highest-Rated Ally 46 | . . . . 31 31 . 27 27 27 . . 46 . . Total Orders 5 | . . . . . . . . 5 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . ROAM 2 | . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . Ally Attacks 98 | . . . . . 47 . 16 . 30 . . 5 . . Total Damage 1524 | . . . . . 522 . 359 . 534 . . 109 . . Kills 9 | . . . . . 3 . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Turns Passed 16643 | 127 416 1754 677 1120 996 3982 1924 2148 542 492 768 55 13 1629 Spaces Moved 10277 | 75 220 767 423 548 555 1979 990 1223 278 273 493 92 17 2344 Core 97 | 3 2 . . . . . . . . . . . . 92 Treads 7523 | 72 218 767 423 548 555 1979 990 1223 278 273 197 . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2657 | . . . . . . . . . . . 296 92 17 2252 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 160 167 167 167 58 58 58 38 Average Speed 131 | 155 160 160 160 165 160 160 160 167 167 167 107 58 58 44 Slowest Speed 246 | 160 200 160 160 240 160 160 167 167 167 246 167 58 58 108 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 28 97 87 86 35 81 96 59 5 6 7 83 1 26 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . . . . Spaces Dug 103 | . . . . . 3 26 4 . 5 2 8 . . 55 Terrain Destroyed 244 | . . 44 . . 3 30 4 . 5 8 8 . . 142 Melee 100 | . . . . . 1 25 4 . 5 2 8 . . 55 Projectile 7 | . . . . . 2 5 . . . . . . . . AOE 137 | . . 44 . . . . . . . 6 . . . 87 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Was Fac Res Total 12902 | 82 250 1275 423 733 653 2616 1286 1330 335 293 704 92 21 2809 Wait 1734 | . . 485 . 136 70 398 96 94 21 . 138 . . 296 Move 10264 | 74 219 766 422 547 554 1978 989 1222 277 272 493 91 16 2344 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 1 3 4 1 6 5 12 1 7 8 2 13 . 1 14 Fast Attach 85 | 6 8 1 . 4 6 22 4 1 1 5 11 1 . 15 Attach 31 | . . 1 . 2 1 5 . 1 4 1 2 . 1 13 Detach 11 | . . . . 1 . 3 1 . . . 1 . 1 4 Swap 41 | . . 1 . 2 1 10 8 2 4 5 5 . . 3 Drop 101 | . 1 1 . 7 6 22 12 3 4 1 21 . 2 21 Fire 165 | . 19 11 . 4 6 60 19 . 11 5 9 . . 21 Melee 238 | . . . . 24 4 106 12 . 5 2 10 . . 75 Ram 4 | . . . . . . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . . . . . Crush 7 | 1 . 5 . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 143 | . . . . . . . 143 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 5 exits: Res x3 / Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Entered Mines 901 | -10/Mines | Assembled infested the area 908 | -10/Mines | Found DCF Scrap (13 items) 1139 | -10/Mines | Discovered new exit (range 4) 1615 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1625 | -10/Mines | Learned location of Storage (-8) 1867 | -10/Mines | Learned 4 Materials zone layouts 1941 | -10/Mines | Discovered new exit (range 6) 2287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2289 | -10/Mines | Discovered new exit (range 5) 2298 | -10/Mines | Entered Exiles 2338 | -10/Exiles | Met 8R-AWN 2367 | -10/Exiles | Met EX-HEX 2409 | -10/Exiles | Met EX-BIN 2428 | -10/Exiles | Aligned with FarCom system 2430 | -10/Exiles | Given EX-Vault access code 2482 | -10/Exiles | Opened EX-Vault 2490 | -10/Exiles | Found Superbattery 2522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2576 | -10/Exiles | Met EX-DEC 2678 | -10/Exiles | Visited The Gauntlet 2946 | -10/Exiles | Discovered new exit (range 14) 2975 | -10/Exiles | Left Exiles lab with Superbattery 2975 | -10/Exiles | Entered Mines 2987 | -9/Mines | Met a Derelict bent on vengeance 3020 | -9/Mines | Lost 3 parts (2n1w) 3129 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3235 | -9/Mines | Core integrity fell below 50% 3553 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3658 | -9/Mines | Learned Materials security intel 3883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3941 | -9/Mines | Discovered new exit (range 12) 4077 | -9/Mines | Discovered new exit (range 9) 4095 | -9/Mines | Entered Materials 4095 | -8/Materials | Accompanied by 5 allies 4095 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4100 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4165 | -8/Materials | Discovered new exit (range 11) 4178 | -8/Materials | Identified exit to Storage 4318 | -8/Materials | Repaired Lgt. Treads 4346 | -8/Materials | Repaired Lgt. Treads 4554 | -8/Materials | Build established: Assassin 5035 | -8/Materials | Build established: Scavenger-Assassin 5091 | -8/Materials | Entered Storage 5405 | -8/Storage | Build established: Scavenger-Mutant 6725 | -8/Storage | Lost 3 parts (1n1u1w) 7951 | -8/Storage | Used back door to open Recycling access 7951 | -8/Storage | Discovered new exit (range 5) 9073 | -8/Storage | Entered Recycling 10764 | -8/Recycling | Discovered new exit (range 16) 10919 | -8/Recycling | Scanned before Scraplab entrance 10953 | -8/Recycling | Entered Scraplab 10968 | -8/Recycling | Discovered new exit (range 3) 10989 | -8/Recycling | Build established: Commander-Mutant 10997 | -8/Recycling | Entered Scraptown 10997 | -8/Scraptown | Accompanied by 11 allies 10997 | -8/Scraptown | System corruption cleaned by C-Scrubber 12049 | -8/Scraptown | Discovered new exit (range 7) 12219 | -8/Scraptown | Visited Cyclists 12270 | -8/Scraptown | Visited Junk Repository 12331 | -8/Scraptown | Visited The Evicted 12368 | -8/Scraptown | Visited Artisan Demo Area 12525 | -8/Scraptown | Visited TADAMA 12580 | -8/Scraptown | Turned away by UFD registrar 12632 | -8/Scraptown | Visited Cave Peace 13145 | -8/Scraptown | Entered Factory 13145 | -6/Factory | Accompanied by 11 allies 13145 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 13336 | -6/Factory | Lost 3 allies 13431 | -6/Factory | Build established: Commander-Assassin 13505 | -6/Factory | Discovered new exit (range 15) 13548 | -6/Factory | Lost 5 allies 13684 | -6/Factory | Lost 3 allies 13687 | -6/Factory | Entered another Factory area 13687 | -5/Factory | Evolved 2 slots: Utility x2 13951 | -5/Factory | Discovered new exit (range 7) 14105 | -5/Factory | Build established: Scavenger-Assassin 14179 | -5/Factory | Entered another Factory area 14179 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14873 | -4/Factory | Build established: Hacker-Ninja 14947 | -4/Factory | Sucked down chute 14947 | -4/Factory | Entered Waste 14948 | -4/Waste | Met a frightened Derelict 14953 | -4/Waste | Spotted C-40 Crusher 14956 | -4/Waste | Spotted C-40 Crusher 14962 | -4/Waste | EMP discharged 14971 | -4/Waste | Spotted C-40 Crusher 14972 | -4/Waste | Spotted C-40 Crusher 14978 | -4/Waste | Spotted C-40 Crusher 14993 | -4/Waste | Spotted C-40 Crusher 14993 | -4/Waste | Discovered new exit (range 15) 15002 | -4/Waste | Entered Factory 15011 | -4/Factory | Found Quantum Capacitor 15012 | -4/Factory | Discovered new exit (range 6) 15015 | -4/Factory | Entered Research 15015 | -3/Research | Evolved 2 slots: Utility x2 15217 | -3/Research | Fabricated Cmb. Gravmag System (x2) 15715 | -3/Research | Hacking Suite fried by hacking feedback 16130 | -3/Research | Identified exit to Research 16130 | -3/Research | Identified exit to Testing 16585 | -3/Research | Released all parts (10) 16593 | -3/Research | System corruption reached 10% 16620 | -3/Research | Core integrity fell below 50% 16621 | -3/Research | Lost 9 parts (4n3u2w) 16627 | -3/Research | Core integrity fell below 20% 16644 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Prototype Reactor. Identified Cld. Antimatter Reactor. Dropped Cld. Antimatter Reactor. System corrupted: Energy discharge (-14). Slug penetrates Wall. ALERT: Rogue bot located, Programmers report to Research Zone 8I. Imp. Antigrav System destroyed. Slammed into P-80 Master. P-80 Master knocked back. Slug penetrates Wall. Penetrated by Slug. Mic. Antimatter Reactor destroyed. Slammed into P-80 Master. Slug penetrates Wall. Penetrated by Slug. P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????######???????????????? | | ????????????????????#k####### ! #???????????????? | | ????????????????????# @ + !#???????????????? | | ????????????????????# p %p# #???????????????? | | ????????????????????# # = #???????????????? | | ????????????????????# !# #???????????????? | | ????????????????????# ! # *#???????????????? | | ????????????????????# Y######??#????????????? | | ????????????????????# #?????# ###??????????? | | ????????????????????# ##### #??????????? | | ????????????????????# h w #??????????? | | ????????????????????+ h ????????? | | ????????????????????# #??????????? | | ????????????????????# ##### #??????????? | | ????????????????????# #?????#+###??????????? | | ????????????????????### ###????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #????????? ????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????????#??# ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 1670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Cmb. Gravmag System | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumExpertCompressor Manual? 0 Play Time 02:44:28 Cumulative 54.2 hours Start 2024.10.07 @ 22:00:24 End 2024.10.10 @ 00:11:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 44% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74303145-ddcf-4922-b5d2-8a836992eeaa