Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 23:08:50 Player: Epsilon 11 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3021) 3021 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 7678 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 179 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -80 Cogmind --------- Core Integrity 625/700 Matter 192/300 Energy 100/100 System Corruption 11% Temperature Warm (164) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (10) --- Improved Medium Armor Plating Gun Armor Relay Coupler [Demolisher] (23) Relay Coupler [Specialist] (20) High-powered Tractor Beam Heavy EM Pulse Gun Precision Assault Rifle Proton Missile Launcher Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Medium Armor Plating Gun Armor Improved Shield Generator Relay Coupler [Demolisher] Relay Coupler [Specialist] Heavy EM Pulse Gun Precision Assault Rifle Assault Cannon Remote Datajack Heavy Flail [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Slots Evolved 6 | . . . 4 . . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 2 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 95 | 5 8 2 25 27 7 21 . Power 10 | 1 1 . 3 2 2 1 . Engine 6 | 1 . . . 2 2 1 . Core 4 | . 1 . 3 . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 1 . 9 11 1 9 . Treads 8 | . . . 2 2 . 4 . Leg 13 | 2 1 . 4 6 . . . Wheel . | . . . . . . . . Hover 9 | . . . . 3 1 5 . Flight 3 | . . . 3 . . . . Utility 24 | 1 2 . 6 7 1 7 . Device 11 | . . . 3 3 . 5 . Storage 2 | 1 . . . . . 1 . Processor 2 | . . . 1 . . 1 . Hackware 2 | . . . . 2 . . . Protection 7 | . 2 . 2 2 1 . . Artifact . | . . . . . . . . Weapon 28 | 1 4 2 7 7 3 4 . Energy Gun 7 | 1 2 . 2 1 1 . . Energy Cannon 3 | . . . 1 1 1 . . Ballistic Gun 8 | . 1 1 3 3 . . . Ballistic Cannon 3 | . . . . . . 3 . Launcher 3 | . 1 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 32 | . 3 . 14 4 7 . 4 Power 7 | . 1 . 2 1 2 . 1 Propulsion 9 | . . . 7 . . . 2 Utility 6 | . 1 . 1 2 2 . . Weapon 10 | . 1 . 4 1 3 . 1 Highest Loss Streak 7 | . 2 . 7 1 5 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Backups 7 | 1 5 7 6 7 7 7 10 Power . | . . . . . . . . Propulsion . | 1 2 1 . . . . . Utility 3 | . 2 4 3 3 4 4 5 Weapon 1 | . . 1 1 1 1 2 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 2 . 3 . . 5 Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 . . 4 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 94 100 83 96 89 96 100 Engine 6 | . 8 . . 7 8 12 15 Core 3 | . 4 14 8 . . . . Treads 7 | . . . . 11 . 19 30 Leg 13 | . 28 28 13 14 . . . Hover 4 | . . . . . 27 10 . Device 9 | . . . 7 11 12 15 15 Storage 9 | . 14 14 9 9 9 7 7 Processor 6 | . . . 8 9 9 7 7 Protection 5 | . 10 14 9 5 2 . . Energy Gun 8 | . 17 21 9 7 . 4 . Energy Cannon 4 | . . . 1 7 8 . . Ballistic Gun 7 | . 10 6 11 9 3 . . Ballistic Cannon 1 | . . . . . . 9 22 Slashing Weapon 1 | . . . . 1 7 2 . Peak Build Rating 49 | 5 9 12 20 40 40 47 49 Average Rating 22 | 4 7 10 15 22 34 42 46 On Entrance 20 | . 5 9 12 20 40 32 47 Naked Turns . | . . . . . . . . Heaviest Build 49 | 10 15 15 28 32 34 47 49 Greatest Support 112 | 20 20 20 40 60 36 112 112 Greatest Overweight (x) 8 | . . . 8 2 . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 Most Carried 10 | 3 8 8 8 8 8 10 10 Average Carried 7 | 1 5 7 6 7 7 7 10 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 10 | 3 8 7 7 8 8 10 10 Class Distribution -------------------- 32% | Scavenger-Tank 28% | Mutant 19% | Scavenger-Mutant 7% | Skirmisher 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Matter Collected 2353 | 250 144 47 706 616 163 414 13 Remotely 325 | . . . . . . 312 13 Salvage Created 3270 | . 368 47 881 1193 214 567 . Parts 199 | . 22 2 54 82 13 26 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Combat Hostiles Destroyed 77 | . 9 2 23 31 4 8 . Guns 41 | . 8 1 17 14 1 . . Cannons 14 | . . . 4 8 . 2 . AOE 22 | . 1 1 2 9 3 6 . Classes Destroyed 13 | . 5 . 2 4 1 1 . Worker 4 | . . . 1 . . 3 . Builder 2 | . . . . . . 2 . Tunneler 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . . . . . 1 2 . Watcher 2 | . 1 . . . . 1 . Swarmer 27 | . 3 . 7 11 2 4 . Grunt 31 | . 6 2 11 8 1 3 . Brawler 1 | . . . . 1 . . . Duelist 4 | . . . . 4 . . . Sentry 10 | . . . 5 3 1 1 . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . 2 . . . Best Kill Streak 11 | . 4 2 11 4 3 4 . Combat Bots Only 11 | . 4 2 11 4 2 4 . Max Kills in Single Turn 4 | . 1 1 3 4 2 4 . Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 2 4 2 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Hostile Shots Fired 486 | . 57 13 139 93 121 60 3 Missed 150 | . 19 9 26 26 48 22 . Hits 336 | . 38 4 113 67 73 38 3 Melee 4 | . . . . 1 . . 3 Projectile 332 | . 38 4 113 66 73 38 . Critical Strikes 16 | . 3 . 3 1 6 1 2 Actively Blocked 1 | . 1 . . . . . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 4687 | . 453 55 1677 1012 1032 355 103 Core 637 | . 49 17 254 92 150 69 6 Absorbed by Shields 252 | . . . . 56 84 76 36 Redirected to Shielding 154 | . 68 5 81 . . . . Regen/Repaired (Parts) 7 | . . . 7 . . . . Core Remaining (%) 60 | 100 . 73 . . 9 . . Volleys Fired 261 | . 41 24 73 85 8 24 6 Largest 3 | . 2 2 3 3 2 3 3 Hottest 148 | . 80 80 148 148 138 124 117 Shots Fired 544 | . 80 30 176 191 12 38 17 Gun 397 | . 78 27 157 109 3 23 . Cannon 129 | . . . 18 75 6 13 17 Launcher 18 | . 2 3 1 7 3 2 . Special . | . . . . . . . . Kinetic 227 | . 37 15 88 55 2 13 17 Thermal 250 | . 22 12 87 129 . . . Explosive 13 | . 2 3 1 7 . . . Electromagnetic 54 | . 19 . . . 10 25 . Robot Hit Streak 17 | . 15 4 16 17 11 13 13 Robot Miss Streak 6 | . 3 1 6 5 1 1 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 6 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 340 | . 52 10 114 109 6 38 11 Core Hits 166 | . 19 4 48 65 7 21 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 2 . 3 4 . 1 1 Burn 5 | . . . 2 3 . . . Destroy 2 | . 1 . 1 . . . . Blast 2 | . . . . . . 1 1 Corrupt 1 | . 1 . . . . . . Sever 1 | . . . . 1 . . . Melee Attacks 38 | . . . 2 16 10 10 . Impact 7 | . . . . 7 . . . Slashing 22 | . . . . 9 10 3 . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 2 . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7622 | . 776 251 2006 2945 328 953 363 Guns 3657 | . 625 98 1507 1104 37 286 . Cannons 1814 | . . . 372 734 57 288 363 Explosions 1710 | . 151 153 127 723 234 322 . Melee 441 | . . . . 384 . 57 . Ramming . | . . . . . . . . Kinetic 2362 | . 281 . 923 470 37 288 363 Thermal 2752 | . 176 98 956 1368 . 154 . Explosive 1154 | . 151 153 127 723 . . . Electromagnetic 913 | . 168 . . . 291 454 . Impact . | . . . . . . . . Slashing 441 | . . . . 384 . 57 . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 2 2 11 Average Corruption 1 | . . . . 1 1 2 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . 9 6 3 2 Message Errors 7 | . . . . 2 2 3 . Matter Fused 6 | . . . . 5 1 . . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 . 1 Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . . 4 67 . 3 . Projectiles . | . . . . . . . . Explosions 35 | . . . 4 28 . 3 . Melee 39 | . . . . 39 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . 32 . . 64 . 81 . Shots 6 | . 1 . . 2 . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 429 | . 116 . 429 306 115 153 215 Average Temperature 105 | . 31 . 178 79 46 42 111 Received Heat Transfer 2031 | . 207 30 774 387 544 89 . Effects 12 | . . . 10 2 . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 3 | . . . 1 2 . . . Interference 6 | . . . 6 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 4 5 . . . Heat Transferred 5761 | . 400 225 2100 2886 . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . Alert | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Maximum Alert Level 3 | . . . 1 3 2 1 . Low Security (%) 47 | 100 100 . 97 18 . 56 100 Level 1 19 | . . . 2 23 20 43 . Level 2 22 | . . . . 30 79 . . Level 3 11 | . . . . 27 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1024 | . 184 . 228 1024 596 278 86 Initial 499 | . . . . 52 499 123 86 Average 301 | . 72 . 55 485 449 186 71 Influence Increases 2939 | . 333 50 610 1052 515 377 2 Destroy 0b10 Robot/C 1640 | . 180 40 460 720 80 160 . Destroy 0b10 Robot/NC 80 | . 15 . 5 15 5 40 . Destroy Leader 226 | . 44 10 90 30 20 32 . Allied During Kill 30 | . . . . 30 . . . Successful Hack 77 | . 22 . 17 . 11 27 . Disable Machine 135 | . 15 . 15 . 15 90 . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 121 | . 12 . 8 77 9 13 2 Partial Spotted 90 | . . . 15 . 60 15 . Lose Combat Pursuer 390 | . 45 . . 30 315 . . Influence Decreases 2921 | . 177 206 530 108 1267 403 230 Entered New Map 938 | . . 76 . 28 525 149 160 Time Decay 996 | . 147 130 213 . 222 254 30 Search Patrol Dispatched 150 | . . . . . 150 . . Lost Part 292 | . 30 . 112 40 70 . 40 Lost Ally 40 | . . . . 40 . . . Purge Threat 505 | . . . 205 . 300 . . Squads Dispatched 10 | . 1 . 3 . 3 3 . Investigation 2 | . . . 1 . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 . 1 . 2 1 . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Distress Signals 9 | . 2 . 3 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 18 2 36 38 34 12 5 Peak Tracking Total 9 | . 6 2 9 6 9 4 5 Tactical Retreats 14 | . 2 . . 2 10 . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Traps Triggered 6 | . . . 1 3 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Machines Disabled 11 | . 1 1 1 1 1 6 . Max in Single Turn 2 | . 1 1 1 1 1 2 . Garrison Relay 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Machines Accessed 18 | . 4 2 3 3 4 2 . Terminals 12 | . 3 . 1 3 3 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 49 | . 12 4 9 6 16 2 . Successful 32 | . 8 4 8 1 10 1 . Failed 17 | . 4 . 1 5 6 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 4 . 3 . 10 . . Terminals 34 | . 9 . 6 6 11 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 8 | . 3 . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 15 | . 3 4 3 1 3 1 . Record 3 | . . 3 . . . . . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . . 1 . 1 . . Unreport Threat 4 | . . . 2 . 2 . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 11 | . 3 . 2 . 6 . . Terminals 8 | . 3 . 2 . 3 . . Botnet 6 | . 3 . 1 . 2 . . Operators 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Monitor 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Recyclers 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 2 3 4 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 6 | . . . 1 . . 5 . Non-combat 6 | . . . 1 . . 5 . Combat . | . . . . . . . . Robot Hacks Applied 8 | . . . 1 . . 7 . no_distress 5 | . . . 1 . . 4 . find_chute 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . find_station 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . 10 . . . Machine Destruction 6 | . . . . 6 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 56 | . . . . 56 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 17 . . . Total Damage 380 | . . . . 380 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Active Infowar (turns) 1054 | . . . 253 . 184 545 72 Sensors 1054 | . . . 253 . 184 545 72 ECM 66 | . . . . . . 66 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Turns Passed 4068 | 59 484 328 585 1523 471 546 72 Spaces Moved 2613 | 45 276 224 226 826 551 435 30 Core 15 | 7 . . 8 . . . . Treads 538 | . . . 10 322 . 176 30 Legs 1174 | 38 276 224 173 463 . . . Wheels . | . . . . . . . . Hover 851 | . . . . 41 551 259 . Flight 35 | . . . 35 . . . . Fastest Speed 34 | 50 120 120 34 74 63 38 160 Average Speed 111 | 109 120 120 134 136 70 92 160 Slowest Speed 450 | 120 120 120 450 260 74 290 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 55 10 25 68 54 11 31 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . 5 9 2 . Terrain Destroyed 82 | . 10 11 7 32 9 11 2 Melee 12 | . . . . 1 9 2 . Projectile 3 | . . . . . . 1 2 AOE 67 | . 10 11 7 31 . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Total 3228 | 52 348 254 361 1041 601 532 39 Wait 61 | . 10 . 10 22 14 5 . Move 2607 | 44 275 223 226 824 550 435 30 Hop . | . . . . . . . . Pick Up 49 | 3 10 1 10 15 2 8 . Fast Attach 52 | 5 2 1 12 14 5 13 . Attach 28 | . 4 . 11 5 3 5 . Detach 5 | . . . 2 1 1 1 . Swap 58 | . 3 2 8 20 8 14 3 Drop 59 | . 3 3 7 29 . 17 . Fire 261 | . 41 24 73 85 8 24 6 Melee 38 | . . . 2 16 10 10 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . 10 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 535 | -10/Materials | Discovered new exit (range 6) 544 | -10/Materials | Entered Subcaves 545 | -10/Subcaves | Approached by a straggling Scientist 669 | -10/Subcaves | Discovered new exit (range 8) 684 | -10/Subcaves | Visited Clippyterm 688 | -10/Subcaves | Learned 40 Factory zone layouts 715 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 732 | -10/Subcaves | Shifting Twisted Machinery released Flamer 808 | -10/Subcaves | Visited 4L-MR0's lab 825 | -10/Subcaves | Found Gun Armor 872 | -10/Subcaves | Entered Materials 872 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1133 | -8/Materials | Destroyed 11 combat bots 1143 | -8/Materials | Lost 7 parts (1p2n1u3w) 1211 | -8/Materials | Repaired Datajack 1391 | -8/Materials | Lost 5 parts (1p3n1w) 1399 | -8/Materials | Garrison activated, responded to threat 1457 | -8/Materials | Identified exit to Garrison 1457 | -8/Materials | Entered Garrison 1511 | -8/Garrison | Triggered checkpoint 1576 | -8/Garrison | Core integrity fell below 50% 1735 | -8/Garrison | Triggered checkpoint 1744 | -8/Garrison | Build established: Scavenger-Tank 1798 | -8/Garrison | Discovered new exit (range 10) 1847 | -8/Garrison | Triggered checkpoint 1950 | -8/Garrison | Identified exit to Materials 2011 | -8/Garrison | Triggered checkpoint 2079 | -8/Garrison | Triggered checkpoint 2215 | -8/Garrison | Discovered exit to Materials (range 11) 2280 | -8/Garrison | Rescued a captive Derelict 2282 | -8/Garrison | Rescued a captive Derelict 2329 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Garrison Relay disabled 2439 | -8/Garrison | Triggered checkpoint 2618 | -8/Garrison | Discovered exit to Materials (range 14) 2697 | -8/Garrison | Triggered checkpoint 2857 | -8/Garrison | Installed Relay Interface Framework 2887 | -8/Garrison | Garrison Relay disabled 2980 | -8/Garrison | Entered Materials 3153 | -8/Materials | Discovered new exit (range 15) 3262 | -8/Materials | Core integrity fell below 20% 3300 | -8/Materials | Lost 5 parts (1p1u3w) 3311 | -8/Materials | Discovered new exit (range 16) 3321 | -8/Materials | Identified exit to Factory 3380 | -8/Materials | Search patrols dispatched 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3452 | -7/Factory | Identified exit to Lower Caves 3452 | -7/Factory | Identified exit to Factory 3496 | -7/Factory | Discovered exit to Factory (range 6) 3905 | -7/Factory | Build established: Mutant 3997 | -7/Factory | Sucked down chute 3997 | -7/Factory | Entered Waste 4012 | -7/Waste | EMP discharged 4012 | -7/Waste | System corruption reached 10% 4045 | -7/Waste | Spotted C-40 Crusher 4051 | -7/Waste | Spotted C-40 Crusher 4054 | -7/Waste | Spotted C-40 Crusher 4059 | -7/Waste | Spotted C-40 Crusher 4060 | -7/Waste | Spotted C-40 Crusher 4062 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4065 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4068 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4069 | -7/Waste | Self-destructed Last Messages --------------- 04012_ System corrupted (+9). 04016_ System corrupted: Heat flow error (+232). 04048_ System corrupted: Component data lost. 04048_ Slug penetrates Wall. 04049_ Acquired 5 matter. 04049_ 6 Matter crushed. 04052_ C-40 Crusher Imp. Propulsion Shielding blasted off. 04053_ Acquired 1 matter. 04053_ Imp. Propulsion Shielding crushed. 04056_ Acquired 7 matter. 04062_ Med. Treads crushed. 04062_ Imp. Deuterium Engine crushed. 04063_ Slug penetrates C-40 Crusher. 04065_ Gauss Cannon crushed. 04065_ Med. Treads crushed. 04068_ 6 Matter crushed. 04068_ Med. Treads crushed. 04068_ Adv. Assault Cannon crushed. 04068_ Critical hit (Destroy). 04068_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ###########??# #?????????? ???????????????????? | | #??# #????????? #??????????????????? | | #??# #????????? #??????????????????? | | #### #????????? #####??????????????? | | #?????????% ???????????????? | | #???????? ????????????????? | | #???????? ?????????????????? | | #???????? ??????????????????? | | #### #???????? ##?????????????????? | | #??# #???????CC ;#?????????????????? | | ! #??# #???????CC ;#?????????????????? | | ###########??# #??????? #??????????????????? | | ???????????### ########CC% ########???????????? | | ???????????# ]CC% ????????? | | ???????????# =@ CC CC ????????? | | ???????????# CC CCCC ????????? | | ???????????# CC ????????? | | ???????????### ######## ######## ?????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ????????????? ??????? ??????????????????? | | ???????????? ???????? ?????????????????? | | ???????????# ??????? ????????????????? | | ???????????# ??????? ???????????????? | | ???????????### ###?????? ####???????????????? | | ?????????????# #???????? #??????????????????? | | ?????????????# #????????? ???????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombPhasingChainsaw Manual? 0 Play Time 01:32:13 Cumulative 211.3 hours Start 2025.05.10 @ 21:33:54 End 2025.05.10 @ 23:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 51 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 67 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52094436-8706-444f-9c12-1124bdb8d329