Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:18:39 Player: Spitalier Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (521) 521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2291 Bonus ------- None Cogmind --------- Core Integrity 343/550 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (630) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Hover Unit Small Storage Unit Small Storage Unit Structural Scanner Reactive Plating Hardlight Generator Shield Generator Tractor Beam Medium Laser Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Hover Unit Small Storage Unit Small Storage Unit Structural Scanner Reactive Plating Hardlight Generator Shield Generator Tractor Beam Medium Laser Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 27 | 7 2 14 4 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | 2 . . . Leg 5 | . . 3 2 Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 8 | 2 1 5 . Device 2 | 1 . 1 . Storage 3 | 1 . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 8 8 Power 3 | . . 2 1 Propulsion 4 | . . 1 3 Utility 3 | . . 2 1 Weapon 6 | . . 3 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 98 87 84 Engine 5 | . 12 2 7 Core 2 | . . 5 . Treads 8 | . 28 7 . Leg 17 | . . 12 31 Device 3 | . 2 5 . Storage 14 | . 14 13 18 Processor 18 | . 11 21 17 Energy Gun 5 | . 14 5 1 Ballistic Gun 10 | . 14 9 8 Peak Build Rating 19 | 7 7 13 19 Average Rating 10 | 5 6 9 14 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 95 | 12 12 83 95 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 8 | . . 8 6 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 7 8 19 20 Most Carried 15 | 7 7 13 15 Average Carried 10 | 4 6 10 13 Final Capacity 20 | 8 8 20 20 Final Carried 15 | 6 7 13 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 606 | 222 70 249 65 Remotely 60 | . 60 . . Salvage Created 636 | 60 89 321 166 Parts 40 | 1 2 27 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 2 9 6 Melee 2 | . . 2 . Guns 14 | . 2 6 6 Cannons 1 | . . 1 . Classes Destroyed 6 | 1 1 4 . Builder 2 | . . 1 1 Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 7 | . . 3 4 Grunt 9 | . 2 5 2 Sentry 1 | . . 1 . Best Kill Streak 5 | 1 2 2 5 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 21 120 65 Missed 51 | . 6 32 13 Damage Taken 1923 | . 186 984 753 Core 409 | . 10 192 207 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 26 | . 26 . . Core Remaining (%) 82 | 100 96 52 . Volleys Fired 118 | 3 9 73 33 Largest 2 | 2 2 2 2 Hottest 88 | 70 70 70 88 Shots Fired 174 | 6 18 100 50 Gun 166 | 6 18 92 50 Cannon 8 | . . 8 . Launcher . | . . . . Special . | . . . . Kinetic 118 | 3 9 73 33 Thermal 56 | 3 9 27 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 2 12 6 Robot Miss Streak 6 | 1 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 113 | 4 7 70 32 Core Hits 46 | 2 5 25 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 3 | . 1 1 1 Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1498 | 46 69 925 458 Guns 1368 | 46 69 795 458 Cannons 100 | . . 100 . Explosions . | . . . . Melee . | . . . . Ramming 30 | . . 30 . Kinetic 1025 | 8 33 670 314 Thermal 443 | 38 36 225 144 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 8 | . . 8 . Kicked 8 | . . 8 . Crushed . | . . . . Highest Temperature 243 | 40 193 166 243 Average Temperature 76 | 19 107 61 89 Received Heat Transfer 684 | . 105 417 162 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1443 | 111 185 740 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 144 | 5 60 144 126 Initial 25 | . 3 25 5 Average 39 | . 50 55 18 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 2 28 13 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 7 | . . 6 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 10 | . 4 6 . Failed 4 | . 1 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 11 | . 2 9 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2784 | 207 399 1300 878 Spaces Moved 985 | 117 216 367 285 Core 4 | 4 . . . Treads 443 | 113 216 114 . Legs 523 | . . 238 285 Wheels . | . . . . Hover 15 | . . 15 . Flight . | . . . . Fastest Speed 50 | 50 160 160 260 Average Speed 241 | 156 160 291 274 Slowest Speed 630 | 160 160 560 630 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 32 25 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1202 | 133 253 489 327 Wait 45 | . 26 18 1 Move 982 | 116 215 366 285 Hop . | . . . . Pick Up 13 | 7 . 3 3 Fast Attach 23 | 6 2 11 4 Attach 5 | 1 . 3 1 Detach 7 | . 1 6 . Swap . | . . . . Drop . | . . . . Fire 118 | 3 9 73 33 Melee 1 | . . 1 . Ram . | . . . . Kick 8 | . . 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 553 | -10/Materials | Repaired Lgt. Ion Engine 588 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x2 1285 | -9/Materials | Build established: Scavenger-Mutant 1771 | -9/Materials | Discovered new exit (range 15) 1903 | -9/Materials | Identified exit to Materials 1907 | -9/Materials | Entered another Materials area 1907 | -8/Materials | Evolved 2 slots: Propulsion x2 1928 | -8/Materials | Build established: Mutant 2785 | -8/Materials | Self-destructed Last Messages --------------- 02768_ K-01 Serf collects debris. 02769_ Deuterium Engine destroyed. 02771_ Hvy. Assault Rifle destroyed. 02772_ Aluminum Leg destroyed. 02772_ K-01 Serf collects debris. 02772_ R-06 Scavenger collects Flight Unit. 02775_ K-01 Serf collects debris. 02777_ U-05 Engineer builds a Door. 02778_ Particle Gun destroyed. 02779_ K-01 Serf collects debris. Warning: Alt-Tabbing between programs is known to cause issues with some software requiring use of the Alt key, leaving a program unaware of the key's current state, and defaulting to off when the program checks. Keyboard commands such as panning the map may instead move Cogmind after an Alt-Tab. To prevent this possibility, consider tapping the Alt key again after returning to Cogmind in order to reset it. See the manual for more info. 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