Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 08:21:47 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2446) 2446 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 6525 Bonus ------- High Alert Combat Kills 184 Cogmind --------- Core Integrity 831/850 Matter 69/300 Energy 680/680 System Corruption 0% Temperature Cool (8) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine F-cell Engine > --- PROPULSION (8) --- Improved Medium Treads Improved Medium Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ Precision Matter Filter Reactive Plating > --- WEAPON (2) ------- Antimatter Cannon Antimatter Cannon > --- INVENTORY (10) --- Advanced Beam Rifle Advanced Beam Rifle Antimatter Cannon Scatter Rocket Array Katana Katana Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine F-cell Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Precision Matter Filter Reactive Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Advanced Beam Rifle Advanced Beam Rifle Antimatter Cannon Scatter Rocket Array Katana Katana Katana Katana [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Improved Medium Treads Wheel Compact Wheel Utility Cooling System Device Cooling System Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Cannon Antimatter Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power 1 | . . . . . . 1 . Propulsion 6 | . . . 2 . . 2 2 Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Parts Attached 13 | . 4 2 . . . 7 . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 1 | . . . . . . 1 . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 11 | . 4 2 . . . 5 . Energy Gun 4 | . 2 1 . . . 1 . Energy Cannon 3 | . 2 1 . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . 1 1 3 4 . 2 1 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 1 . 1 1 Utility 5 | . 1 . 1 2 . 1 . Weapon 3 | . . 1 2 . . . . Highest Loss Streak 3 | . 1 1 2 3 . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 100 100 75 77 77 53 57 Engine 12 | . 14 14 11 10 11 9 13 Treads 1 | . . . . . . . 8 Wheel 25 | . 28 28 22 25 33 22 14 Device 8 | . 14 14 11 8 . . . Protection 11 | . 14 14 10 10 11 6 6 Energy Gun 15 | . 19 14 17 22 22 6 . Energy Cannon 4 | . 8 13 3 . . . . Ballistic Cannon 2 | . . . . . . 3 13 Naked Turns . | . . . . . . . . Heaviest Build 51 | 25 26 26 26 24 16 46 51 Greatest Support 60 | 32 32 32 32 48 48 48 60 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 Most Carried 8 | . 1 1 . 4 4 8 8 Average Carried 2 | . . . . . 4 5 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 8 | . 1 . . 4 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Fac Matter Collected 339 | . 202 . 38 2 15 40 42 Remotely . | . . . . . . . . Salvage Created 2419 | . 934 60 323 881 101 72 48 Parts . | . . . . . . . . Haulers Intercepted 3 | . 1 . . 2 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 47 | . 18 1 6 17 2 1 2 Melee 1 | . . . . . . 1 . Guns 34 | . 9 . 6 17 2 . . Cannons 9 | . 6 1 . . . . 2 AOE 3 | . 3 . . . . . . Classes Destroyed 10 | . 6 1 1 2 . . . Worker 1 | . 1 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 1 . . 2 . . . Operator 2 | . 1 . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 4 | . . . . 4 . . . Grunt 28 | . 18 . 1 7 . . 2 Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . 1 4 4 2 1 . Best Kill Streak 11 | . 11 1 3 7 2 1 2 Combat Bots Only 8 | . 8 1 3 7 2 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Damage Taken 2009 | . 365 121 257 808 . 139 319 Core 314 | . 61 15 44 170 . 5 19 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 69 . . 46 99 . Volleys Fired 188 | . 71 6 17 57 2 1 34 Largest 2 | . 2 2 2 2 2 1 2 Hottest 122 | . 101 101 122 122 122 40 80 Shots Fired 314 | . 106 12 31 114 4 1 46 Gun 214 | . 63 7 26 114 4 . . Cannon 100 | . 43 5 5 . . 1 46 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 47 | . . . . . . 1 46 Thermal 140 | . . . 22 114 4 . . Explosive . | . . . . . . . . Electromagnetic 127 | . 106 12 9 . . . . Robot Hit Streak 24 | . 24 17 19 12 4 . 5 Robot Miss Streak 5 | . 5 . 2 4 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 . . 5 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 163 | . 47 8 20 74 2 2 10 Core Hits 81 | . 37 4 7 24 2 2 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . . 2 9 . . . Burn 11 | . . . 2 9 . . . Melee Attacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Slashing 8 | . . . . . . 8 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4119 | . 1339 165 466 1622 44 60 423 Guns 2767 | . 659 108 334 1622 44 . . Cannons 969 | . 389 57 100 . . . 423 Explosions 323 | . 291 . 32 . . . . Melee 60 | . . . . . . 60 . Ramming . | . . . . . . . . Kinetic 423 | . . . . . . . 423 Thermal 2293 | . 291 . 336 1622 44 . . Explosive . | . . . . . . . . Electromagnetic 1343 | . 1048 165 130 . . . . Impact . | . . . . . . . . Slashing 60 | . . . . . . 60 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . Average Corruption 5 | . . . . 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . 4 6 . . Message Errors 4 | . . . . 1 3 . . Matter Fused 3 | . . . . 2 1 . . Heat Flow Errors 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . 10 . 2 . . . 3 Projectiles 3 | . . . . . . . 3 Explosions 12 | . 10 . 2 . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . 79 . 31 . . . 16 Shots 5 | . 3 . 1 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 335 | . 22 7 60 285 63 8 335 Average Temperature 57 | . 9 4 18 63 33 6 81 Received Heat Transfer 729 | . 180 36 75 258 . 36 144 Effects 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 4779 | . 400 . 753 3552 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 5 . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Peak Influence 767 | . 726 322 318 767 349 176 617 Initial 298 | . . 282 125 133 298 146 86 Average 391 | . 504 308 179 494 323 158 384 Maximum Alert Level 3 | . 3 1 1 3 1 . 2 Low Security (%) 22 | . 12 . 69 12 . 100 20 Level 1 34 | . 17 100 30 16 100 . 14 Level 2 34 | . 55 . . 52 . . 64 Level 3 7 | . 14 . . 17 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 5 . . 5 . 1 2 Investigation 6 | . 4 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault 2 | . . . . 1 . . 1 Garrison 3 | . . . . 1 . 1 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Distress Signals 4 | . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 26 2 10 20 . 2 3 Peak Tracking Total 6 | . 4 2 6 5 . 1 3 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Traps Triggered 4 | . 1 . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Fac Machines Disabled 40 | . 19 1 . 3 . . 17 Max in Single Turn 2 | . 1 1 . 1 . . 2 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Machines Accessed 10 | . 5 . . . 3 2 . Terminals 10 | . 5 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 25 . . . 13 2 . Successful 23 | . 15 . . . 7 1 . Failed 16 | . 9 . . . 6 1 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . Manual 28 | . 18 . . 2 8 . . Terminals 40 | . 25 . . . 13 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 . . . 6 1 . Part Schematic 2 | . . . . . 2 . . Robot Analysis 4 | . 2 . . . 2 . . Prototype ID Bank 3 | . 1 . . . 2 . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 8 . . . 1 . . Terminals 9 | . 8 . . . 1 . . Assimilate 1 | . 1 . . . . . . Botnet 6 | . 5 . . . 1 . . Sabotage 1 | . 1 . . . . . . Search 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used 1 | . 1 . . . . . . Hacking Detections 8 | . 5 . . . 2 1 . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . 1 Machine Destruction 3 | . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Fac Turns Passed 1992 | . 616 242 125 356 215 187 251 Spaces Moved 1252 | 1 348 197 78 157 205 147 119 Core . | . . . . . . . . Treads 79 | . . . . . . . 79 Legs . | . . . . . . . . Wheels 1173 | 1 348 197 78 157 205 147 40 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 100 100 100 100 100 100 100 100 Average Speed 103 | 100 100 100 100 100 100 100 139 Slowest Speed 160 | 100 100 100 100 100 100 100 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 70 43 12 35 41 4 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 188 | . 71 . 7 . . 5 105 Melee 4 | . . . . . . 4 . Projectile 15 | . . . . . . 1 14 AOE 169 | . 71 . 7 . . . 91 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Total 1612 | . 508 229 94 242 211 171 157 Wait 159 | . 86 25 . 29 5 10 4 Move 1245 | . 347 196 77 156 204 146 119 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 3 | . . . . . . 3 . Attach 1 | . . 1 . . . . . Detach . | . . . . . . . . Swap 9 | . 4 1 . . . 4 . Drop . | . . . . . . . . Fire 188 | . 71 6 17 57 2 1 34 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 125 | -10/Materials | Central database locked down 125 | -10/Materials | Discovered new exit (range 8) 125 | -10/Materials | Discovered new exit (range 14) 133 | -10/Materials | Destroyed 8 combat bots 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Entered Mines 705 | -10/Mines | Discovered new exit (range 9) 784 | -10/Mines | Learned location of Storage (-9) 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Propulsion x2 971 | -9/Materials | Discovered new exit (range 8) 984 | -9/Materials | Entered Storage 1061 | -9/Storage | Garrison activated, responded to threat 1235 | -9/Storage | Lost 3 parts (1p1n1u) 1259 | -9/Storage | Destroyed 7 combat bots 1275 | -9/Storage | Core integrity fell below 50% 1338 | -9/Storage | Used back door to open Recycling access 1338 | -9/Storage | Discovered new exit (range 3) 1340 | -9/Storage | Entered Recycling 1540 | -9/Recycling | Discovered new exit (range 16) 1555 | -9/Recycling | Entered Factory 1555 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1573 | -7/Factory | Discovered new exit (range 16) 1608 | -7/Factory | Identified exit to DSF 1674 | -7/Factory | Garrison activated, responded to threat 1742 | -7/Factory | Entered another Factory area 1742 | -6/Factory | Evolved 2 slots: Propulsion x2 1801 | -6/Factory | Garrison activated, responded to threat 1993 | -6/Factory | Self-destructed Last Messages --------------- Desublimator!] 01843_ Acquired 9 matter. 01843_ K-01 Serf collects debris. 01844_ ALERT: Security rotation in progress. 01845_ Acquired 5 matter. 01846_ K-01 Serf collects debris. 01884_ DSF Access disabled. 01897_ Terminal disabled. 01906_ K-01 Serf collects debris. 01912_ Nuclear Reactor explodes. 01948_ Matter Pump disabled. [Purchased: Prc. Matter Filter] 01958_ R-10 Processor knocked back. 01960_ Matter Pump disabled. 01965_ Acquired 8 matter. 01967_ Acquired 2 matter. 01972_ Matter Pump disabled. 01975_ Acquired 4 matter. 01982_ Matter Pump disabled. 01987_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????##############???####?### | | ?????????????????????????# ##### ###"# | | ?????????????????????????# | | ?????????????????????????# """ ""% | | ?????????????????????????# "T """ | | ?????????????????????????# """ """ ####"####### | | ?????????????????????????# #? ????? | | ?????????????????##+###### "" "" ## #?### | | ?????????????????# @ """ """ # #?# | | ?????????????????# """ """ + #?# | | ???????????? # #?#!" | | ??????????? """ """ # #?# | | ???????????"" %"" ""% # #?# | | ????????????" """ """ # #?# | | ???????????? # #?# | | ????????????" # #?# | | ????????????? ### #?##" | | ????????????? ##########;######### #?# #??#" | | ?????????????? ??????????? ???????? #??#+###???## | | ?????????????????????????? ???????? ???????????#" | | ?????????????????????????? ???????? ???????????## | | ?????????????????????????? ???????? "" ######## | | ??????????????????????????" ?????????""" | | ??????????????????????????? ?????????"F | | ?????????????????????????????????????""" | | ??????????????????????????????????????"" #### | | ????????????????????????????????????? ????? | | ???????????????????????????????????? % ?????? | | ???????????????????????????????????? ??????? | | ???????????????????????????????????? ???????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 28 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Hpw. Tractor Beam | -9/Recycling | Hacked Particle Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (30) ------------------------ Com. Wheel (659) Com. Wheel (659) Imp. EM Shotgun (699) Imp. EM Shotgun (699) Cooling System (699) Med. Armor Plating (699) Rnf. Ion Engine (699) Lgt. EM Pulse Cannon (703) Med. Armor Plating (773) Adv. Beam Rifle (704) Adv. Beam Rifle (704) Hrd. Medium Armor Plating (909) Hvy. Ion Engine (799) Com. Wheel (536) Com. Wheel (536) Reflective Plating (907) Katana (482) Katana (482) Katana (482) Katana (482) F-cell Engine (1164) Antimatter Cannon (902) Antimatter Cannon (902) Antimatter Cannon (902) Scatter Rocket Array (3091) Reactive Plating (779) Com. Wheel (725) Imp. Medium Treads (1064) Imp. Medium Treads (1064) Prc. Matter Filter (1004) Game ------ Seed OmegaNavigationNullifier Manual? 0 Play Time 00:42:28 Cumulative 455.1 hours Start 2023.03.12 @ 23:29:00 End 2023.03.13 @ 08:21:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93dab90b-f437-482e-91fe-66dc7a366c8a