Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 08:29:37 Player: Dosh Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (9403) 9403 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4450) 4450 TOTAL SCORE: 20048 Bonus ------- High Alert Combat Kills 1997 Follower Combat Kills 53 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 136/300 Energy 187/290 System Corruption 23% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Target Analyzer Core Analyzer Quantum Capacitor Hacking Suite > --- WEAPON ----------- Proton Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads VSS Leg VSS Leg Improved Titanium Leg High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Core Shielding Improved Heavy Armor Plating Layered Light Armor Plating Latent Energy Streamer Coil Gun Heavy Assault Cannon Gauss Cannon Heavy Mass Driver Micro-nuke Launcher Datajack Heavy Mace [Rating: 73] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Force Field Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 5 | . . . . . 3 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 166 | 6 7 1 1 2 42 14 7 17 6 14 2 33 14 Power 15 | 1 1 . . 1 3 . . 3 . 2 . 1 3 Engine 10 | 1 1 . . 1 2 . . 2 . . . . 3 Core 4 | . . . . . 1 . . 1 . 2 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 50 | 2 2 . . . 11 3 3 5 2 7 . 15 . Treads 32 | 2 2 . . . 11 3 3 5 2 3 . 1 . Leg 18 | . . . . . . . . . . 4 . 14 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 1 . 1 . 15 3 2 3 4 3 1 9 4 Device 17 | . . . . . 4 . 1 1 2 2 1 5 1 Storage 5 | 1 . . 1 . 1 . . . . . . 1 1 Processor 5 | . 1 . . . 2 1 . . . . . 1 . Hackware 5 | . . . . . 2 . . 1 1 1 . . . Protection 15 | . . . . . 6 2 1 1 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 3 1 . 1 13 8 2 6 . 2 1 8 7 Energy Gun 2 | 1 . . . . . . . . . . . 1 . Energy Cannon 9 | . 1 . . . 1 . . 1 . . . 1 5 Ballistic Gun 22 | 1 2 . . 1 9 3 2 2 . . . 2 . Ballistic Cannon 12 | . . . . . 3 1 . 1 . 2 1 2 2 Launcher 6 | . . 1 . . . 3 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . 1 . Parts Lost 63 | . . . . 1 8 5 3 4 1 9 . 16 16 Power 5 | . . . . 1 . . . . . 1 . 1 2 Propulsion 25 | . . . . . 3 3 2 . 1 4 . 8 4 Utility 21 | . . . . . 4 2 . 1 . 2 . 5 7 Weapon 12 | . . . . . 1 . 1 3 . 2 . 2 3 Highest Loss Streak 7 | . . . . 1 2 3 3 2 1 3 . 5 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 99 87 81 94 91 89 88 92 90 62 Engine 6 | . 14 14 14 13 4 9 9 8 7 5 . . 4 Core 1 | . . . . . 4 . . . . 1 7 3 . Treads 20 | . 27 28 28 28 26 26 23 26 27 10 . . . Leg 6 | . . . . . . . . . . 16 30 29 20 Device 8 | . . . . . 7 . 2 9 13 13 15 13 5 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 3 Processor 8 | . 13 14 14 14 3 15 18 14 7 7 7 8 9 Hackware 6 | . . . . . 7 . . 3 8 14 15 10 4 Protection 6 | . . . . . 10 8 14 7 7 1 . 3 . Energy Cannon 1 | . 5 14 14 14 1 . . . . . . . 4 Ballistic Gun 3 | . 13 5 . . 6 2 9 4 . . . 1 . Ballistic Cannon 5 | . . . . . 4 6 . 5 7 7 7 5 1 Naked Turns 12 | . . . . . . . . . . . . . 12 Heaviest Build 122 | 13 14 17 32 32 116 122 117 122 122 122 115 117 119 Greatest Support 88 | 40 40 40 40 40 84 84 60 68 88 88 40 48 48 Greatest Overweight (x) 11 | . . . . . 2 1 5 2 1 11 2 10 8 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 2 2 1 Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 10 15 22 25 25 25 25 25 25 25 17 Most Carried 25 | 4 8 8 9 12 25 25 23 24 25 25 25 25 25 Average Carried 19 | 1 6 8 8 11 19 22 21 18 23 21 24 23 16 Final Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 8 9 11 24 22 20 24 25 25 25 24 1 Class Distribution -------------------- 82% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Matter Collected 6867 | 97 225 25 35 61 1602 527 368 1017 468 818 61 1126 437 Remotely . | . . . . . . . . . . . . . . Salvage Created 6997 | . 226 25 . 84 2199 512 172 1299 533 582 52 909 404 Parts 415 | . 20 4 . 5 133 34 8 75 39 24 1 53 19 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 181 | . 8 3 . 2 39 18 5 29 12 21 . 34 10 Melee 2 | . . . . . . . . 2 . . . . . Guns 39 | . 5 . . . 18 1 3 9 . . . 3 . Cannons 112 | . 1 1 . 1 21 7 . 17 12 21 . 22 9 AOE 27 | . 2 2 . 1 . 10 2 . . . . 9 1 Classes Destroyed 18 | . 4 . . . 10 2 . . . . . 1 1 Worker 6 | . 1 . . . . . . 3 2 . . . . Builder 4 | . 1 . . . 2 . . 1 . . . . . Hauler 3 | . . . . . 3 . . . . . . . . Recycler 8 | . . . . . 4 . . 2 1 . 1 . . Operator 5 | . . . . . 3 . . 1 . . . . 1 Watcher 8 | . . . . . 5 . . 2 1 . . . . Swarmer 37 | . 6 3 . . 3 3 . 7 3 5 . 7 . Cutter 3 | . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 79 | . 2 . . 2 19 7 3 13 . 12 . 16 5 Brawler 5 | . . . . . 1 . 1 1 . . . 1 1 Duelist 4 | . . . . . 1 . . . . . . 2 1 Sentry 27 | . . . . . 7 2 1 8 3 4 . 1 1 Specialist 8 | . . . . . 4 . . . . . . 4 . Hunter 5 | . . . . . 3 . . . 2 . . . . Programmer 10 | . . . . . . 5 . . 4 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 10 3 . 2 4 5 3 9 4 4 1 6 7 Combat Bots Only 8 | . 8 3 . 2 3 5 3 5 4 4 . 6 7 Max Kills in Single Turn 3 | . 3 2 . 1 2 3 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 . 3 1 . . . . 3 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Damage Taken 12923 | . 306 23 . 80 2648 1440 287 1253 345 1588 . 2163 2790 Core 1834 | . 89 . . 11 265 178 . 91 19 105 . 218 858 Absorbed by Shields 1599 | . . . . . . . 14 520 241 530 . 294 . Redirected to Shielding 187 | . . . . . 107 . . . . . . 42 38 Regen/Repaired (Parts) 382 | . . . . . . . . 382 . . . . . Core Remaining (%) 53 | 100 . . . 60 . . . 2 . . . 51 . Volleys Fired 604 | . 20 2 . 3 176 51 12 83 39 83 1 91 43 Largest 2 | . 2 2 . 2 2 2 2 2 1 1 1 2 1 Hottest 93 | . 80 93 . 93 85 60 51 60 60 60 75 78 75 Shots Fired 782 | . 36 3 . 6 273 55 18 108 41 87 1 111 43 Gun 289 | . 28 . . . 163 10 12 57 . . . 19 . Cannon 468 | . 8 2 . 3 110 34 . 51 41 87 1 88 43 Launcher 25 | . . 1 . 3 . 11 6 . . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 687 | . 20 . . . 240 44 12 108 41 87 1 107 27 Thermal 48 | . 8 2 . 3 33 . . . . . . . 2 Explosive 25 | . . 1 . 3 . 11 6 . . . . 4 . Electromagnetic 22 | . 8 . . . . . . . . . . . 14 Robot Hit Streak 17 | . 4 1 . 2 17 5 12 12 4 6 5 13 9 Robot Miss Streak 5 | . 2 2 . 2 5 4 1 2 2 2 . 3 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Capacitor 16 | . . . . . . . . . . . . . 16 Shots Hit Robots 519 | . 21 1 . 3 194 25 16 90 22 50 1 70 26 Core Hits 275 | . 14 3 . 4 85 27 9 43 14 20 1 41 14 Critical Kills 2 | . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 31 | . . . . . 5 1 . 8 3 5 1 7 1 Destroy 1 | . . . . . . . . . . . . 1 . Blast 28 | . . . . . 5 1 . 6 3 5 1 6 1 Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 24 | . . . . . . 9 . 15 . . . . . Impact 24 | . . . . . . 9 . 15 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20922 | . 373 119 . 130 5182 1736 450 3180 1283 2679 70 3944 1776 Guns 3416 | . 180 . . . 1883 111 174 774 . . . 294 . Cannons 14845 | . 87 18 . 35 3066 806 . 2073 1195 2679 70 3223 1593 Explosions 2093 | . 102 101 . 79 106 819 276 . . . . 427 183 Melee 298 | . . . . . . . . 298 . . . . . Ramming 270 | . 4 . . 16 127 . . 35 88 . . . . Kinetic 17472 | . 88 . . . 4492 917 174 2847 1195 2679 70 3517 1493 Thermal 933 | . 189 18 . 35 457 . . . . . . . 234 Explosive 1808 | . . 101 . 79 106 819 276 . . . . 427 . Electromagnetic 141 | . 92 . . . . . . . . . . . 49 Impact 298 | . . . . . . . . 298 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . 1 1 1 1 2 8 8 8 5 5 5 5 23 Average Corruption 4 | . 1 1 1 1 2 3 8 8 2 5 5 5 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 275 | . 2 1 4 1 12 34 9 62 14 58 3 67 8 Message Errors 56 | . 1 1 . . 3 7 1 11 3 10 2 16 1 Matter Fused 72 | . 1 . . 1 4 9 2 18 5 17 . 12 3 Heat Flow Errors 35 | . . . 1 . . 4 1 7 . 8 . 13 1 Energy Discharges 21 | . . . . . . 4 . 6 1 6 1 3 . Parts Rejected 4 | . . . . . . . . 2 . . . 2 . Parts Fused 2 | . . . . . . 1 . . . 1 . . . Data Loss (minor) 32 | . . . 3 . 1 2 1 5 1 6 . 13 . Data Loss (major) 24 | . . . . . 2 5 4 6 1 4 . 2 . Misfires 13 | . . . . . 1 1 . 2 2 4 . 3 . Alerts 8 | . . . . . . 1 . 2 1 2 . 1 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . 1 . . 3 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1130 | . 4 . . . 223 77 . 175 141 135 . 242 133 Projectiles 1051 | . 4 . . . 222 48 . 158 141 135 . 226 117 Explosions 61 | . . . . . . 29 . . . . . 16 16 Melee 18 | . . . . . 1 . . 17 . . . . . Knockbacks 54 | . . . . . 7 1 . 5 6 11 . 22 2 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 49 | . . . . . 7 1 . 4 5 11 . 19 2 Secondary 4 | . . . . . . . . 1 . . . 3 . Self-Inflicted Damage 425 | . 21 . . 39 101 130 . . . . . 94 40 Shots 11 | . 1 . . 1 1 4 . . . . . 3 1 Rammed 25 | . 2 . . 2 12 . . 3 6 . . . . Targets Rammed 27 | . 2 . . 2 13 . . 3 7 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . 1 . . . . Highest Temperature 446 | . 160 53 135 82 409 275 128 234 52 434 20 248 446 Average Temperature 73 | . 47 30 69 46 33 74 36 55 20 122 15 82 150 Received Heat Transfer 3346 | . 36 . . 24 819 180 134 506 6 690 . 419 532 Effects 16 | . . . . . 1 . . . . 6 . . 9 Shutdowns 5 | . . . . . . . . . . 1 . . 4 Energy Bleed 2 | . . . . . . . . . . 1 . . 1 Interference 6 | . . . . . . . . . . 3 . . 3 Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . . . . Heat Transferred 1632 | . 335 37 . 74 962 . . . . . . . 224 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Peak Influence 1749 | . 247 179 . 81 707 1440 869 753 324 1071 567 1749 1253 Initial 917 | . . 96 . . 31 454 702 366 324 130 562 396 917 Average 492 | . 85 143 . 18 279 744 791 503 134 537 565 1014 1039 Maximum Alert Level 5 | . 1 . . . 3 4 3 3 1 3 2 5 4 Low Security (%) 26 | 100 63 100 . 100 34 . . . 80 13 . . . Level 1 22 | . 36 . . . 43 . . 24 19 26 . 7 . Level 2 28 | . . . . . 20 64 1 74 . 33 100 21 . Level 3 11 | . . . . . . 12 98 . . 26 . 26 54 Level 4 8 | . . . . . . 22 . . . . . 34 45 Level 5 1 | . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 8 . 1 5 10 . . . 3 Investigation 6 | . 1 . . . 2 . . 1 2 . . . . Extermination 5 | . . . . . . . . . 4 . . . 1 Reinforcement 9 | . . . . . 6 . 1 1 1 . . . . Assault 5 | . . . . . . . . 3 . . . . 2 Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Distress Signals 9 | . 1 . . . 5 . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 13 3 . 2 58 18 7 40 15 21 . 44 20 Peak Tracking Total 7 | . 5 3 . 2 4 5 4 7 4 4 . 6 7 Tactical Retreats 16 | . . . . . 1 1 . 5 . . . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Traps Triggered 44 | . 5 . . . 2 14 . 3 1 6 . 13 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Machines Disabled 31 | . . . . 1 3 6 2 1 . 4 . 1 13 Max in Single Turn 12 | . . . . 1 1 2 2 1 . 2 . 1 12 Garrison Access 1 | . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Machines Accessed 35 | . 2 . 1 . 8 2 . 7 7 2 1 3 2 Terminals 26 | . 2 . . . 6 2 . 5 4 2 . 3 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 1 . 1 . . Total Hacks 83 | . 4 . 1 . 27 3 . 18 17 3 1 5 4 Successful 48 | . 1 . 1 . 19 1 . 10 9 1 1 3 2 Failed 35 | . 3 . . . 8 2 . 8 8 2 . 2 2 Catastrophic 10 | . 1 . . . 3 1 . 2 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 4 . 1 . 16 . . 10 7 . . . 4 Terminals 63 | . 4 . . . 18 3 . 13 13 3 . 5 4 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . . 4 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 1 . 1 . . Terminal Hacks 19 | . . . 1 . 5 1 . 3 4 1 . 3 1 Record 2 | . . . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 1 . 1 . . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 . . . 5 . . 2 2 . . . 1 Terminals 11 | . 1 . . . 5 . . 2 2 . . . 1 Assimilate 2 | . . . . . 2 . . . . . . . . Botnet 7 | . . . . . 2 . . 2 2 . . . 1 Operators 1 | . 1 . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 6 2 . 3 7 2 . . 2 Full Trace Events 4 | . 1 . . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 82 | . . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 . Command Fork 1 | . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Total Allies 4 | . . . . . 1 . . 2 . 1 . . . Largest Group 2 | . . . . . 1 . . 2 . 1 . . . Highest-Rated Group 80 | . . . . . 10 . . 62 . 80 . . . Highest-Rated Ally 80 | . . . . . 10 . . 31 . 80 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 9 . 2 . . . Total Damage 261 | . . . . . . . . 154 . 107 . . . Kills 2 | . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Turns Passed 17865 | 83 760 119 524 295 4611 1857 258 1879 2101 2207 159 2486 526 Spaces Moved 6455 | 48 427 71 326 168 1659 673 79 535 700 706 59 803 201 Core 42 | 5 . . . . . . . . . . . . 37 Treads 4966 | 43 427 71 326 168 1659 673 79 535 700 285 . . . Legs 1447 | . . . . . . . . . . 421 59 803 164 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 243 246 246 240 260 260 50 Average Speed 227 | 148 160 160 160 160 218 240 258 248 246 265 260 264 191 Slowest Speed 890 | 160 160 160 160 160 320 243 570 330 247 890 260 820 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 78 25 70 42 85 73 12 73 20 79 2 79 6 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 11 | . . . . . 2 . . 7 . . . 2 . Terrain Destroyed 497 | . 1 13 . 33 40 99 44 18 25 108 . 47 69 Melee 4 | . . . . . . . . 4 . . . . . Projectile 165 | . . . . . 31 13 . 14 25 40 . 35 7 AOE 328 | . 1 13 . 33 9 86 44 . . 68 . 12 62 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Total 8685 | 57 469 73 330 187 2352 826 114 918 1012 916 65 1064 302 Wait 1159 | . 4 . . 10 398 49 15 254 244 84 . 67 34 Move 6438 | 47 426 70 325 167 1658 671 78 534 699 704 58 801 200 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 4 7 . 2 3 35 2 1 9 9 5 2 13 3 Fast Attach 45 | 6 6 . . . 4 2 1 5 . 5 . 11 5 Attach 70 | . 1 . . 1 17 9 3 7 2 7 1 15 7 Detach 24 | . . . . . 4 6 . 3 . 2 . 5 4 Swap 51 | . . 1 1 1 21 3 3 5 4 2 1 7 2 Drop 59 | . 3 . 2 . 26 . 1 . 8 . 2 14 3 Fire 604 | . 20 2 . 3 176 51 12 83 39 83 1 91 43 Melee 24 | . . . . . . 9 . 15 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 27 | . 2 . . 2 13 . . 3 7 . . . . Escape Stasis 89 | . . . . . . 24 . . . 24 . 40 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Destroyed 8 combat bots 608 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Discovered new exit (range 9) 844 | -10/Materials | Entered Mines 867 | -10/Mines | Identified exit to Materials 955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Met 8R-AWN 1029 | -10/Exiles | Met EX-HEX 1082 | -10/Exiles | Met EX-BIN 1104 | -10/Exiles | Aligned with FarCom system 1106 | -10/Exiles | Given EX-Vault access code 1143 | -10/Exiles | Opened EX-Vault 1156 | -10/Exiles | Found Latent Energy Streamer 1194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1242 | -10/Exiles | Met EX-DEC 1473 | -10/Exiles | Discovered new exit (range 10) 1487 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1487 | -10/Exiles | Entered Mines 1494 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1760 | -9/Mines | Discovered new exit (range 15) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2561 | -8/Materials | Discovered new exit (range 16) 2626 | -8/Materials | Build established: Scavenger-Mutant 3600 | -8/Materials | Discovered new exit (range 15) 4452 | -8/Materials | Discovered new exit (range 11) 5700 | -8/Materials | Build established: Mutant 5886 | -8/Materials | Discovered new exit (range 4) 6168 | -8/Materials | Build established: Scavenger-Mutant 6185 | -8/Materials | Identified exit to Garrison 6393 | -8/Materials | Entered Garrison 6432 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Triggered checkpoint 6696 | -8/Garrison | Triggered checkpoint 6713 | -8/Garrison | Discovered new exit (range 12) 7400 | -8/Garrison | Triggered checkpoint 7519 | -8/Garrison | Spotted B-75 Beast 7539 | -8/Garrison | Destroyed B-75 Beast 7569 | -8/Garrison | Lost 3 parts (1n2u) 7665 | -8/Garrison | Discovered new exit (range 5) 7705 | -8/Garrison | Core integrity fell below 50% 7803 | -8/Garrison | Garrison Relay disabled 7803 | -8/Garrison | Garrison Relay disabled 7829 | -8/Garrison | Garrison Relay disabled 7839 | -8/Garrison | Garrison Relay disabled 7936 | -8/Garrison | Triggered checkpoint 7938 | -8/Garrison | Garrison Relay disabled 8130 | -8/Garrison | Installed Relay Interface Framework 8138 | -8/Garrison | Core integrity fell below 20% 8250 | -8/Garrison | Entered Materials 8428 | -8/Materials | Lost 3 parts (2n1w) 8498 | -8/Materials | Discovered new exit (range 4) 8508 | -8/Materials | Entered Storage 9129 | -8/Storage | Repaired Hvy. Assault Cannon 9203 | -8/Storage | Repaired Rnf. Deuterium Engine 9708 | -8/Storage | First assault squad dispatched 10034 | -8/Storage | Identified exit to Factory 10348 | -8/Storage | Met a pair of Derelict thieves 10387 | -8/Storage | Entered Factory 10387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10769 | -7/Factory | Discovered new exit (range 12) 11137 | -7/Factory | Fabricated Hvy. Assault Cannon? 12377 | -7/Factory | Identified exit to Garrison 12488 | -7/Factory | Entered Garrison 12802 | -7/Garrison | Build established: Hacker-Mutant 12918 | -7/Garrison | Lost 3 parts (1n1u1w) 13107 | -7/Garrison | Build established: Scavenger-Mutant 13184 | -7/Garrison | Triggered checkpoint 13376 | -7/Garrison | Triggered checkpoint 13759 | -7/Garrison | Discovered new exit (range 15) 13844 | -7/Garrison | Phase Generator disabled 14094 | -7/Garrison | Triggered checkpoint 14270 | -7/Garrison | Triggered checkpoint 14318 | -7/Garrison | Expanded RIF knowledge: Structural Interface 14664 | -7/Garrison | Discovered new exit (range 12) 14695 | -7/Garrison | Entered Factory 14844 | -7/Factory | Identified exit to Garrison 14854 | -7/Factory | Entered Garrison 15040 | -7/Garrison | Triggered checkpoint 15513 | -7/Garrison | Discovered new exit (range 5) 15584 | -7/Garrison | Triggered checkpoint 15613 | -7/Garrison | Learned Factory security intel 15826 | -7/Garrison | Triggered checkpoint 15828 | -7/Garrison | Triggered checkpoint 15869 | -7/Garrison | Lost 4 parts (1n2u1w) 15929 | -7/Garrison | Expanded RIF knowledge: Command Fork 16042 | -7/Garrison | Triggered checkpoint 16122 | -7/Garrison | Discovered new exit (range 4) 16172 | -7/Garrison | Heavy support dispatched to Factory 16270 | -7/Garrison | Lost 5 parts (1p2n1u1w) 16499 | -7/Garrison | Heavy support dispatched to Factory 16750 | -7/Garrison | Triggered checkpoint 16892 | -7/Garrison | Lost 4 parts (3n1u) 16955 | -7/Garrison | Found Unknown Device 16955 | -7/Garrison | Identified Quantum Capacitor 17101 | -7/Garrison | Heavy support dispatched to Factory 17340 | -7/Garrison | Entered Factory 17340 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17690 | -6/Factory | First assault squad dispatched 17705 | -6/Factory | Crushed by falling debris 17706 | -6/Factory | System corruption reached 10% 17736 | -6/Factory | Lost 3 parts (1p1n1u) 17785 | -6/Factory | Core integrity fell below 50% 17797 | -6/Factory | Lost 7 parts (1p3n2u1w) 17810 | -6/Factory | Destroyed 7 combat bots 17859 | -6/Factory | Core integrity fell below 20% 17866 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 17822_ K-01 Serf collects debris. 17823_ Acquired Latent Energy Streamer. 17824_ U-05 Engineer lays Concrete. 17828_ Terminal disabled. 17842_ Acquired Imp. Core Shielding. 17843_ Acquired 47 matter. 17845_ U-05 Engineer lays Concrete. 17846_ Acquired Lgt. Angular Momentum Engine. 17847_ U-05 Engineer lays Concrete. 17850_ K-01 Serf collects debris. 17851_ U-05 Engineer lays Concrete. 17851_ Imp. Core Shielding destroyed. 17852_ U-05 Engineer lays Concrete. 17853_ K-01 Serf collects debris. 17853_ U-05 Engineer lays Concrete. 17857_ System corrupted: Matter fused (-8). 17858_ Lgt. Angular Momentum Engine severed. 17858_ Acquired Imp. Deuterium Engine. 17858_ U-05 Engineer lays Concrete. 17864_ Latent Energy Streamer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#######????????##############??????????????????? | | ?? = #????????# #??????????????????? | | ? #????????# !!! ##?????????????????? | | """ #????????# !!! #?????????????????? | | """ #????????# !!! ##?????????????????? | | """ #????????#] "#?????????????????? | | #????????# ! "#?????????????????? | | """ #????????# """ % "#####?????????????? | | """ #??????#?# """ = + #????????????? | | """ #??????# # " """ ##?## #????????????? | | #???????#; T ] =] #??????????????????? | | #####?#### !*=] b #??????????????????? | | ## ### " !//=!b%=% #??????????????????? | | """ # " #####;###g##########+###??????????? | | # !![m! =+%== #??????????? | | u g[! !=[*= #??????????? | | %% *;%% #??????????? | | !@l# % ! #??????????? | | %! # #??????????? | | #;;#####? #??????????? | | ##?????? #??????????? | | #???????? #??????????? | | "##???????? #??????????? | | k "#??????????? ???????????? | | ##??????????? ???????????? | | #????????????? ????????????? | | """ " ^ ]#????????????????????????????? | | # ##########+##????????????????? | | # """ "" ???????????????? | | + """ T" ???????????????? | | # """ """ ???????????????? | | # ???????????????? | | # ???????????????? | | #########+################????????????????? | | #??# * #?????????????????????????? | | #??# #?????????????????????????? | | ! #??# #?????????????????????????? | | #### #?????????????????????????? | | + + """" """" #?????????????????????????? | | ########### """" """" #?????????????????????????? | | ??????????# """" """" #?????????????????????????? | | ??????????# """" """" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Huge Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed TacticalRestorationMaul Manual? 0 Play Time 01:17:00 Cumulative 54.1 hours Start 2023.12.08 @ 14:27:31 End 2023.12.09 @ 08:29:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9fde1c-1a2a-4305-b61a-df5190938b87