Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 00:25:39 Player: ZLD1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (6) 30 Value Destroyed (136) 136 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3626 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Medium Storage Unit Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Actuator Array Shield Generator Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Microactuators Hacking Suite System Restoration Module > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Improved Terrain Scanner Actuator Array Shield Generator Heavy Mace Scythe [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Longsword +1 Energy Gun EM Pulse Gun Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 20 | . 2 4 1 4 5 4 Power 3 | . . . 1 . . 2 Engine 2 | . . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 5 | . . 2 . 2 . 1 Treads . | . . . . . . . Leg 5 | . . 2 . 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 1 . 1 5 1 Device 4 | . 1 . . . 2 1 Storage 2 | . . . . 1 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . 1 . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . 1 1 . 1 . . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 1 . . . . 11 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . . . 5 Weapon 1 | . 1 . . . . . Highest Loss Streak 8 | . 1 . . . . 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 5 4 5 7 8 Power . | . 1 1 1 1 1 . Propulsion 1 | 1 2 1 1 1 2 1 Utility 2 | . 1 2 2 2 2 4 Weapon . | . . . . . 1 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . . 2 7 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 7 | . . . . . 1 6 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 23 26 85 92 85 73 Engine 7 | . . . 14 14 9 5 Leg 15 | . . 5 28 28 18 13 Device 15 | . 10 14 14 12 17 18 Storage 4 | . . . . 1 9 7 Processor 6 | . . . . . 13 11 Hackware 8 | . . 3 14 14 9 7 Energy Gun 2 | . 12 . . . . . Impact Weapon 3 | . . 3 14 14 . . Slashing Weapon 4 | . . . . 7 9 7 Peak Build Rating 42 | . 2 11 15 27 37 42 Average Rating 21 | . 1 3 14 20 33 34 On Entrance 13 | . . 1 11 15 27 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 10 | . 10 . . . . . Heaviest Build 25 | . 3 4 9 16 20 25 Greatest Support 36 | 3 3 25 25 36 36 36 Greatest Overweight (x) 4 | . . 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 10 10 Average Capacity 6 | 5 5 5 5 5 8 10 Most Carried 10 | 4 5 5 5 7 10 10 Average Carried 6 | 2 4 4 4 5 7 8 Final Capacity 10 | 5 5 5 5 8 10 10 Final Carried 10 | 4 5 5 5 7 10 8 Class Distribution -------------------- 52% | Assassin 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 338 | 33 19 . . 148 104 34 Remotely . | . . . . . . . Salvage Created 224 | . 69 . . 33 104 18 Parts 18 | . 8 . . 1 9 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 4 | . 1 . . 1 1 1 Melee 3 | . . . . 1 1 1 AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 3 . . . 2 1 Builder 1 | . 1 . . . . . Hauler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Grunt 2 | . 1 . . 1 . . Sentry 1 | . . . . . 1 . Assembled 1 | . . . . . . 1 Best Kill Streak 3 | . 3 . . 1 1 1 Combat Bots Only 1 | . 1 . . 1 1 1 Max Kills in Single Turn 2 | . 2 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 151 | . 5 . . 2 6 138 Missed 57 | . 2 . . . 6 49 Hits 94 | . 3 . . 2 . 89 Melee 7 | . . . . . . 7 Projectile 87 | . 3 . . 2 . 82 AOE 12 | . . . . . . 12 Critical Strikes 1 | . . . . . . 1 Damage Taken 1710 | . 94 59 . 22 . 1535 Core 789 | . 37 50 . . . 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . . . 65 100 . Volleys Fired 3 | . 3 . . . . . Largest 1 | . 1 . . . . . Hottest 40 | . 40 . . . . . Shots Fired 3 | . 3 . . . . . Gun 3 | . 3 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 3 | . 3 . . . . . Robot Hit Streak 2 | . 2 . . . . . Robot Miss Streak 1 | . 1 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 15 | . 2 . . 2 4 7 Core Hits 8 | . 3 . . 1 2 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 18 | . . . . 2 4 12 Impact . | . . . . . . . Slashing 18 | . . . . 2 4 12 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 824 | . 178 . . 80 236 330 Guns 32 | . 32 . . . . . Cannons . | . . . . . . . Explosions 146 | . 146 . . . . . Melee 646 | . . . . 80 236 330 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 146 | . 146 . . . . . Explosive . | . . . . . . . Electromagnetic 32 | . 32 . . . . . Impact . | . . . . . . . Slashing 646 | . . . . 80 236 330 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 59 | . 31 . . . 8 20 Projectiles . | . . . . . . . Explosions 31 | . 31 . . . . . Melee 28 | . . . . . 8 20 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . 52 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 16 | . 16 . . . . . Average Temperature 13 | . 13 . . . . . Received Heat Transfer 267 | . 24 . . 12 . 231 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . 150 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 52 | . 52 16 . 20 30 6 Initial 16 | . . 16 . . . 6 Average 2 | . 1 6 . 3 2 . Influence Increases 144 | . 72 . . 20 52 . Destroy 0b10 Robot/C 60 | . 20 . . 20 20 . Destroy 0b10 Robot/NC 15 | . 10 . . . 5 . Destroy Leader 14 | . 2 . . . 12 . Successful Hack 6 | . 6 . . . . . Destroy Structure 4 | . 4 . . . . . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 144 | . 30 42 . 20 37 15 Entered New Map 35 | . . 26 . . . 9 Time Decay 102 | . 23 16 . 20 37 6 Lost Part 7 | . 7 . . . . . Squads Dispatched 1 | . . . . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 7 . . 3 3 17 Peak Tracking Total 8 | . 5 . . 3 3 8 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 1 1 1 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 1 1 1 2 . Successful 6 | . 3 1 1 1 . . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 . 2 . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 1 1 1 . . Record 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1190 | . 183 66 259 58 415 209 Optics 624 | . . . . . 415 209 Terrain 1147 | . 183 66 259 58 414 167 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 1258 | 17 220 66 259 71 416 209 Spaces Moved 989 | 27 164 73 215 44 324 142 Core 256 | 27 164 62 . . . 3 Treads . | . . . . . . . Legs 733 | . . 11 215 44 324 139 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 120 120 120 120 Average Speed 103 | 50 50 61 120 120 120 126 Slowest Speed 250 | 50 50 120 120 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 26 23 42 12 21 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . 3 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1208 | 30 298 92 216 60 349 163 Wait 152 | . 127 15 . 7 2 1 Move 983 | 26 163 72 214 43 323 142 Hop . | . . . . . . . Pick Up 24 | 4 3 1 1 3 9 3 Fast Attach 3 | . . 3 . . . . Attach 14 | . 2 1 1 1 4 5 Detach 1 | . . . . . 1 . Swap 5 | . . . . 3 2 . Drop 5 | . . . . 1 4 . Fire 3 | . 3 . . . . . Melee 18 | . . . . 2 4 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Entered Mines 239 | -10/Mines | Assembled infested the area 256 | -10/Mines | Discovered new exit (range 12) 266 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 298 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Entered Exiles 325 | -10/Exiles | Build established: Mutant 335 | -10/Exiles | Met 8R-AWN 357 | -10/Exiles | Met EX-HEX 391 | -10/Exiles | Met EX-BIN 405 | -10/Exiles | Aligned with FarCom system 406 | -10/Exiles | Given EX-Vault access code 434 | -10/Exiles | Opened EX-Vault 441 | -10/Exiles | Found Longsword +1 466 | -10/Exiles | Warned to stay clear of 0b10 Research branches 548 | -10/Exiles | Discovered new exit (range 14) 563 | -10/Exiles | Left Exiles lab with Longsword +1 563 | -10/Exiles | Entered Mines 581 | -9/Mines | Discovered new exit (range 10) 590 | -9/Mines | Met a Derelict shopkeep closing up shop 634 | -9/Mines | Entered Materials 634 | -8/Materials | Evolved 4 slots: Utility x4 868 | -8/Materials | Build established: Assassin 1045 | -8/Materials | Discovered new exit (range 4) 1050 | -8/Materials | Entered Factory 1050 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1134 | -7/Factory | Assembled infested ambush trap array 1191 | -7/Factory | Lost 3 parts (2p1u) 1241 | -7/Factory | Core integrity fell below 50% 1250 | -7/Factory | Core integrity fell below 20% 1259 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01209_ K-01 Serf cleans the Subcomponent Replicator. 01214_ Acquired Imp. Terrain Scan Processor. 01214_ Imp. Carbon-fiber Leg destroyed. 01215_ U-05 Engineer lays Concrete. 01217_ Imp. Terrain Scanner destroyed. 01218_ K-01 Serf cleans the Subcomponent Replicator. 01218_ U-05 Engineer lays Concrete. 01220_ Microactuators destroyed. 01220_ Subcomponent Replicator disabled. 01221_ K-01 Serf cleans the Subcomponent Replicator. 01233_ The unstable cave ceiling collapses. 01235_ K-01 Serf cleans the Subcomponent Replicator. 01244_ Carbon-fiber Leg destroyed. 01249_ U-05 Engineer builds a Wall. 01251_ Hacking Suite destroyed. 01252_ Y-54 Guardian destroyed. 01253_ U-05 Engineer builds a Wall. 01253_ System Restoration Module destroyed. 01255_ Acquired 34 matter. 01257_ U-05 Engineer builds a Wall. 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""""""" ! @ #???????????????? | | ???????????????""""" # #???????????????? | | ???????????????""""" ## #???????????????? | | ???????????????""""" #?? #???????????????? | | ??????????????? #####??? #???????????????? | | ?????????????? ????????? #???????????????? | | ?????????????#######??????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 240 Matter Stores 259 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexLinearProjector Manual? 0 Play Time 00:17:15 Cumulative 67.0 hours Start 2025.11.01 @ 00:10:12 End 2025.11.01 @ 00:25:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef3a1e58-849d-465c-99f2-00abbea6a2d7