Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 14:28:16 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (4619) 4619 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 9523 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 151 Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 145/700 Matter 248/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Reaction Control System > --- WEAPON (2) ------- Flak Gun (fused) > --- INVENTORY (5) ---- Light Treads Hardened Heavy Armor Plating Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Heavy Armor Plating Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer Hardened Heavy Armor Plating Enhanced Autogun Enhanced Autogun KE Penetrator Rocket Launcher Heavy Mace [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 124 | 6 13 8 18 4 25 14 29 4 . 3 Power 12 | 1 3 2 1 . 2 . 2 1 . . Engine 9 | 1 3 2 1 . 1 . 1 . . . Core 3 | . . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 40 | 2 5 2 11 . 9 4 6 1 . . Treads 30 | . 2 2 6 . 9 4 6 1 . . Leg 10 | 2 3 . 5 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 2 1 1 . 4 1 4 1 . 2 Device 5 | . 1 . . . 2 . . 1 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 1 . 2 1 4 . . 1 Artifact . | . . . . . . . . . . . Weapon 55 | 2 3 3 5 4 10 9 17 1 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 41 | 2 3 2 5 3 8 6 10 1 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 12 | . . 1 . 1 1 3 6 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 35 | . 2 6 6 . 8 1 4 2 6 . Power 5 | . . 1 1 . 1 . 1 1 . . Propulsion 13 | . 1 2 2 . 5 . . 1 2 . Utility 7 | . . 1 1 . . 1 2 . 2 . Weapon 10 | . 1 2 2 . 2 . 1 . 2 . Highest Loss Streak 6 | . 1 6 5 . 4 1 1 1 6 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 97 89 100 99 99 95 85 64 8 Engine 6 | . 13 14 7 11 5 . . . . . Core 3 | . . . . . 3 9 8 8 4 . Treads 25 | . . 18 16 44 35 36 36 30 22 . Leg 7 | . 27 9 22 . . . . . . . Device 9 | . 13 4 . . 14 9 9 14 12 3 Storage 10 | . 14 14 11 11 9 9 9 7 5 . Processor 1 | . . 8 6 . . . . . . . Protection 7 | . . . 3 11 12 17 14 7 5 . Ballistic Gun 19 | . 27 25 21 20 17 16 15 13 11 4 Impact Weapon 1 | . . 1 . 1 . 1 2 1 . . Peak Build Rating 51 | 6 9 11 13 12 28 32 46 51 47 10 Average Rating 21 | 4 8 9 12 12 25 29 33 48 35 5 On Entrance 18 | . 6 9 11 12 12 25 32 46 47 1 Naked Turns 72 | . . . . . . . . . 26 46 Heaviest Build 72 | 13 29 31 31 31 49 51 66 72 67 5 Greatest Support 97 | 20 20 40 80 80 86 83 97 97 94 3 Greatest Overweight (x) 2 | 1 2 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 12 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 5 Average Carried 13 | 1 11 14 14 14 14 14 14 14 12 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 14 15 15 15 15 14 5 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Matter Collected 3772 | 255 368 184 404 147 929 209 995 281 . . Remotely . | . . . . . . . . . . . Salvage Created 4039 | . 368 111 542 194 1199 311 1053 261 . . Parts 248 | . 19 9 35 9 74 21 75 6 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 92 | . 7 2 11 4 25 6 30 7 . . Melee 3 | . . 2 . . . . 1 . . . Guns 83 | . 7 . 11 4 23 6 25 7 . . AOE 5 | . . . . . 2 . 3 . . . Classes Destroyed 13 | . 2 2 4 . 2 . 3 . . . Worker 1 | . . 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 20 | . . . 2 . 4 . 10 4 . . Saboteur 1 | . . . . . . . 1 . . . Grunt 41 | . 7 . 6 3 12 2 9 2 . . Duelist 2 | . . . 1 1 . . . . . . Sentry 22 | . . 2 2 . 9 4 5 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 5 | . . . . . . . 4 1 . . Best Kill Streak 6 | . 2 2 6 2 6 2 5 2 . . Combat Bots Only 5 | . 2 2 5 2 4 2 5 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . . Melee 1 | . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Hostile Shots Fired 650 | . 62 44 98 20 165 26 151 58 17 9 Missed 162 | . 12 7 27 4 54 8 31 15 . 4 Damage Taken 7152 | . 649 555 934 270 1589 270 1467 630 739 49 Core 1228 | . 115 57 147 27 210 15 102 56 471 28 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . 3 . 35 13 52 . . . Core Remaining (%) 56 | 100 . 31 . 56 . . 40 . . . Volleys Fired 332 | . 48 2 42 17 96 16 79 28 4 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . Hottest 58 | . 40 43 46 43 56 50 58 53 53 . Shots Fired 661 | . 95 5 84 34 192 32 158 54 7 . Gun 655 | . 95 5 84 34 189 32 155 54 7 . Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 3 . 3 . . . Special . | . . . . . . . . . . . Kinetic 655 | . 95 5 84 34 189 32 155 54 7 . Thermal . | . . . . . . . . . . . Explosive 6 | . . . . . 3 . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 10 2 9 18 10 13 14 11 4 . Robot Miss Streak 6 | . 3 2 3 5 3 2 5 6 1 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . . . 3 . . 1 2 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . Shots Hit Robots 461 | . 63 13 57 26 133 21 113 30 5 . Core Hits 198 | . 22 4 23 9 66 12 49 10 3 . Critical Kills 4 | . 1 1 . . . 1 . 1 . . Critical Parts Destroyed 6 | . . 1 . . 1 . 4 . . . Critical Strikes 11 | . 1 3 . . 1 1 4 1 . . Destroy 6 | . 1 . . . 1 1 2 1 . . Smash 5 | . . 3 . . . . 2 . . . Melee Attacks 56 | . . 11 . 9 2 3 31 . . . Impact 56 | . . 11 . 9 2 3 31 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8378 | . 675 330 781 354 2329 412 2715 626 144 12 Guns 6663 | . 671 37 761 354 2015 399 1693 626 107 . Cannons . | . . . . . . . . . . . Explosions 511 | . . . . . 298 . 213 . . . Melee 1090 | . . 281 . . . . 809 . . . Ramming 114 | . 4 12 20 . 16 13 . . 37 12 Kinetic 6663 | . 671 37 761 354 2015 399 1693 626 107 . Thermal . | . . . . . . . . . . . Explosive 511 | . . . . . 298 . 213 . . . Electromagnetic . | . . . . . . . . . . . Impact 1090 | . . 281 . . . . 809 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 1 1 . . 3 3 5 4 14 14 Average Corruption 3 | . 1 1 . . 2 3 3 3 9 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . 7 . . 16 8 26 10 6 5 Message Errors 22 | . . 2 . . 6 3 6 1 3 1 Matter Fused 20 | . . 2 . . 4 1 8 2 2 1 Heat Flow Errors 11 | . . . . . 2 2 5 1 . 1 Energy Discharges 5 | . . . . . 1 1 2 . 1 . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 2 1 2 3 . 1 Data Loss (major) 2 | . . 1 . . 1 . . . . . Misfires 4 | . . 1 . . . . 2 1 . . Alerts 2 | . . 1 . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 157 | . . 28 . . . . 129 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 157 | . . 28 . . . . 129 . . . Knockbacks 3 | . . . . . . . 3 . . . Impact 3 | . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . 5 6 Shots . | . . . . . . . . . . . Rammed 23 | . . 3 1 . 5 2 . . 11 1 Targets Rammed 28 | . 3 3 3 . 5 2 . . 11 1 Kicked 5 | . 3 . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 308 | . 27 8 22 . 275 232 308 286 8 104 Average Temperature 57 | . 9 5 8 . 47 57 72 71 4 53 Received Heat Transfer 2256 | . 336 198 363 81 765 117 324 54 . 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 6 | . . 1 . . . . 5 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Peak Influence 1263 | . 184 58 362 228 441 389 1263 823 235 39 Initial 662 | . . 5 . 98 13 173 161 662 235 24 Average 282 | . 43 16 182 135 218 307 723 714 175 27 Maximum Alert Level 4 | . . . 1 1 2 1 4 3 1 . Low Security (%) 52 | 100 100 100 40 56 48 13 7 . 43 100 Level 1 25 | . . . 59 43 40 86 17 . 56 . Level 2 10 | . . . . . 10 . 25 63 . . Level 3 8 | . . . . . . . 30 36 . . Level 4 3 | . . . . . . . 19 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . 4 1 . 3 . . Investigation 2 | . . . 1 . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . 1 1 . 1 . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Distress Signals 6 | . 3 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 20 4 22 4 37 7 35 9 6 1 Peak Tracking Total 6 | . 4 2 5 3 4 3 5 4 6 1 Tactical Retreats 11 | . 1 . 1 1 2 1 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Traps Triggered 11 | . 3 . 1 . 2 . 4 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Disabled 10 | . . . 2 . . 1 6 1 . . Max in Single Turn 1 | . . . . . . 1 1 1 . . Garrison Relay 5 | . . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Accessed 25 | . 6 2 2 . 8 6 1 . . . Terminals 21 | . 5 1 2 . 8 4 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 64 | . 19 5 6 . 19 14 1 . . . Successful 31 | . 11 3 3 . 7 6 1 . . . Failed 33 | . 8 2 3 . 12 8 . . . . Catastrophic 3 | . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 10 1 4 . 16 7 . . . . Terminals 55 | . 15 4 6 . 19 10 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 4 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 11 | . 3 3 1 . 2 1 1 . . . Record 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 5 . 2 . 5 2 . . . . Terminals 14 | . 5 . 2 . 5 2 . . . . Skim 14 | . 5 . 2 . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 5 1 2 . 8 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 202 | . 202 . . . . . . . . . Retrieved Components 12 | . 10 . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 20 . . . Machine Destruction 16 | . . . . . . . 16 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 56 | . . 56 56 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders 7 | . . . . . 2 . . 3 2 . EXPLORE 6 | . . . . . 1 . . 3 2 . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 24 | . . 8 16 . . . . . . . Total Damage 327 | . . 122 205 . . . . . . . Kills 7 | . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 37 | . . . . . 10 . . 9 18 . Drone Recoveries 22 | . . . . . 10 . . 7 5 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Turns Passed 7182 | 64 1268 849 537 577 1349 448 1376 457 131 126 Spaces Moved 3556 | 43 508 464 247 303 620 229 664 224 90 164 Core 201 | 3 . . . . . . . . 34 164 Treads 2532 | . . 316 120 303 620 229 664 224 56 . Legs 823 | 40 508 148 127 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 160 160 160 160 165 50 50 Average Speed 157 | 121 176 169 142 160 160 160 160 165 121 72 Slowest Speed 260 | 190 260 240 190 160 160 160 165 166 166 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 75 93 31 50 58 38 59 26 98 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 11 | . . . . 6 1 2 2 . . . Terrain Destroyed 48 | . . . . 6 32 2 8 . . . Melee 11 | . . . . 6 1 2 2 . . . Projectile . | . . . . . . . . . . . AOE 37 | . . . . . 31 . 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Total 4503 | 51 791 499 354 345 813 287 819 271 104 169 Wait 280 | . 203 . 32 6 21 6 3 9 . . Move 3547 | 42 507 463 246 302 619 228 663 224 89 164 Hop . | . . . . . . . . . . . Pick Up 70 | 3 14 7 7 4 21 6 4 4 . . Fast Attach 29 | 6 5 2 2 2 2 . 7 . . 3 Attach 31 | . 2 5 9 . 8 1 3 3 . . Detach 1 | . . 1 . . . . . . . . Swap 64 | . 6 1 7 2 15 13 19 1 . . Drop 64 | . 3 4 6 3 23 12 10 2 . 1 Fire 332 | . 48 2 42 17 96 16 79 28 4 . Melee 56 | . . 11 . 9 2 3 31 . . . Ram 11 | . . . . . . . . . 10 1 Kick 5 | . 3 . 2 . . . . . . . Crush 12 | . . 3 1 . 5 2 . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 10) 793 | -10/Materials | Discovered new exit (range 13) 1014 | -10/Materials | Learned Storage stockpile data 1068 | -10/Materials | Learned location of Mines (-9) 1147 | -10/Materials | Learned location of 1 exit from Storage 1171 | -10/Materials | Learned Storage terminal intel 1184 | -10/Materials | Identified exit to Subcaves 1184 | -10/Materials | Identified exit to Materials 1188 | -10/Materials | Learned 2 Storage zone layouts 1224 | -10/Materials | Learned Storage stockpile data 1256 | -10/Materials | Learned 4 Recycling zone layouts 1299 | -10/Materials | Learned Storage trap positions 1333 | -10/Materials | Entered Mines 1619 | -10/Mines | Core integrity fell below 50% 1669 | -10/Mines | Lost 6 parts (1p2n1u2w) 1681 | -10/Mines | Learned Materials emergency access door positions 1734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1734 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Found the Drone Emporium 1784 | -10/Mines | Found Prototype Device 1990 | -10/Mines | Discovered exit to Materials (range 7) 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Accompanied by 2 allies 2182 | -9/Materials | Evolved 2 slots: Propulsion x2 2193 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2560 | -9/Materials | Lost 5 parts (1p2n1u1w) 2571 | -9/Materials | Build established: Scavenger-Mutant 2711 | -9/Materials | Discovered new exit (range 6) 2719 | -9/Materials | Entered Mines 2753 | -9/Mines | Discovered new exit (range 12) 2821 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2942 | -9/Mines | Discovered new exit (range 11) 2992 | -9/Mines | Build established: Mutant 3081 | -9/Mines | Found a hidden stash of uninstalled traps 3146 | -9/Mines | Assembled infested the area 3151 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3296 | -9/Mines | Entered Materials 3296 | -8/Materials | Evolved 2 slots: Utility x2 3297 | -8/Materials | Identified Sensor Drone Bay 3514 | -8/Materials | Lost 4 parts (2n2w) 3544 | -8/Materials | Discovered new exit (range 12) 4028 | -8/Materials | Garrison activated, responded to threat 4313 | -8/Materials | Learned location of 2 exits from Lower Caves 4363 | -8/Materials | Learned location of 2 exits from Factory 4401 | -8/Materials | Build established: Scavenger-Mutant 4404 | -8/Materials | Learned location of 1 exit from Storage 4433 | -8/Materials | Learned location of 1 exit from Storage 4450 | -8/Materials | Learned 2 Lower Caves zone layouts 4457 | -8/Materials | Learned 2 Storage zone layouts 4473 | -8/Materials | Learned location of Zion (-7) 4501 | -8/Materials | Identified exit to Factory 4501 | -8/Materials | Identified exit to Storage 4645 | -8/Materials | Entered Storage 4646 | -8/Storage | Identified exit to Recycling 4649 | -8/Storage | Loaded intel: 21 trap records 4650 | -8/Storage | Loaded intel: 14 terminal locations 5091 | -8/Storage | Identified exit to Garrison 5093 | -8/Storage | Entered Garrison 5197 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Garrison Relay disabled 5355 | -8/Garrison | Triggered checkpoint 5541 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Garrison Relay disabled 5656 | -8/Garrison | Garrison Relay disabled 5667 | -8/Garrison | Triggered checkpoint 5701 | -8/Garrison | Discovered exit to Factory (range 10) 5783 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Garrison Relay disabled 5960 | -8/Garrison | Core integrity fell below 50% 6103 | -8/Garrison | Triggered checkpoint 6201 | -8/Garrison | Garrison Relay disabled 6247 | -8/Garrison | Discovered exit to Factory (range 10) 6331 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Discovered exit to Factory (range 10) 6469 | -8/Garrison | Entered Factory 6469 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6470 | -7/Factory | Identified exit to Factory 6743 | -7/Factory | Discovered exit to Factory (range 106) 6869 | -7/Factory | First assault squad dispatched 6926 | -7/Factory | Sucked down chute 6926 | -7/Factory | Entered Waste 6936 | -7/Waste | 1 allies followed down the chute 6941 | -7/Waste | EMP discharged 6965 | -7/Waste | Spotted C-40 Crusher 6990 | -7/Waste | Spotted C-40 Crusher 6992 | -7/Waste | Spotted C-40 Crusher 6992 | -7/Waste | Spotted C-40 Crusher 6998 | -7/Waste | Discovered new exit (range 41) 7000 | -7/Waste | Spotted C-40 Crusher 7013 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7020 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7022 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7025 | -7/Waste | Crushed by Compactor (1 part destroyed) 7026 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7029 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7031 | -7/Waste | Crushed by Compactor (1 part destroyed) 7038 | -7/Waste | Spotted C-40 Crusher 7039 | -7/Waste | Core integrity fell below 50% 7041 | -7/Waste | EMP discharged 7041 | -7/Waste | System corruption reached 10% 7057 | -7/Waste | Entered Factory 7062 | -7/Factory | Lost 6 parts (2n2u2w) 7077 | -7/Factory | Lost 14 allies 7183 | -7/Factory | Self-destructed Last Messages --------------- 07044_ Unknown Flight Unit disintegrated. 07044_ Sensor Drone destroyed. 07045_ Corrupted KE Penetrator crushed. 07045_ Sensor Drone Bay crushed. 07046_ T =MNTZC,#XH&FYUR|ZNCZ&R0SL,8X UQ8%ZF,A 07046_ Sensor Drone Prototype Processor crushed. 07046_ Sensor Drone destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 07067_ System corrupted: Matter fused (-7). 07085_ 6C8,MKS&RFDGWMGASMQZOCYN >,NR< 07103_ Acquired Flak Gun. 07111_ System corrupted: Flak Gun fused. 07117_ Acquired Reaction Control System. 07129_ System corrupted: Heat flow error (+138). 07141_ Acquired Unknown Protection. 07141_ Identified Med. Armor Plating. 07143_ Dropped Med. Armor Plating. 07151_ System corrupted: Component data lost. 07160_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ???????# " " ## #?#! #?????????????????????????? | | ???????# " " ## #?# #?? R"??#?????????????????? | | ???????# " " ## ### #? """ #?????????????????? | | ???????# " " # ###+## #?????????????????? | | ???????# " " + #?????????????????? | | ???????# " " # ##### #?????????????????? | | ???????# # #??????????????????????????? | | ???????######## #??????????????????????????? | | ? #??????????????????????????? | | ????????######## #### #??????????????????????????? | | ???????????????# #??# +??????????????????????????? | | ???????????????# #??# #??????????????????????????? | | ???????????????# #??? #??????????????????????????? | | ???????????????# #??? #??????????????????????????? | | ???????????????# #???+#??????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #????#######????????????????????? | | ???????????????# #????# #????????????????????? | | ???????????????# ###### @ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ### #????????????????????? | | ???????????????# #?# #????????????????????? | | ???????????????# #?#######????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveZioniteBotcube Manual? 0 Play Time 00:43:22 Cumulative 91.4 hours Start 2025.04.22 @ 19:37:04 End 2025.04.23 @ 14:28:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 243 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a79a2b43-427a-4ca5-b9ed-ccd06413f324