Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 23:39:57 Player: Persona Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (710) 710 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 1910 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 110/125 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Sensor Array Targeting Computer Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Sensor Array Targeting Computer Advanced Targeting Computer Core Shielding Medium Laser Missile Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 6 9 18 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 5 5 Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover 4 | . 3 1 Flight 4 | . . 4 Utility 9 | 1 3 5 Device 2 | . . 2 Storage 1 | 1 . . Processor 4 | . 2 2 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 3 13 Power 3 | . . 3 Propulsion 8 | . 3 5 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 96 74 Engine 12 | . 14 9 Leg 2 | . 3 . Wheel 4 | . 6 . Hover 14 | . 14 12 Flight 2 | . . 7 Device 2 | . . 6 Storage 13 | . 14 11 Processor 11 | . 11 10 Protection 1 | . 1 . Energy Gun 23 | . 28 13 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 3 | 2 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 436 | 203 142 91 Remotely . | . . . Salvage Created 863 | . 477 386 Parts 80 | . 34 46 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 12 18 Guns 20 | . 12 8 AOE 10 | . . 10 Classes Destroyed 7 | . 5 2 Worker 2 | . . 2 Builder 3 | . 1 2 Recycler 2 | . 1 1 Watcher 3 | . 3 . Swarmer 17 | . 6 11 Grunt 12 | . 6 6 Sentry 1 | . . 1 Best Kill Streak 17 | . 6 17 Combat Bots Only 10 | . 5 10 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1420 | . 406 1014 Core 498 | . 93 405 Absorbed by Shields . | . . . Redirected to Shielding 11 | . 11 . Core Remaining (%) 81 | 100 62 . Volleys Fired 87 | . 35 52 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 146 | . 66 80 Gun 140 | . 66 74 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 10 | . . 10 Thermal 130 | . 66 64 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 16 | . 16 8 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 91 | . 41 50 Core Hits 51 | . 23 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 4 3 Burn 7 | . 4 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2140 | . 554 1586 Guns 1181 | . 554 627 Cannons . | . . . Explosions 959 | . . 959 Melee . | . . . Ramming . | . . . Kinetic 62 | . . 62 Thermal 1119 | . 554 565 Explosive 959 | . . 959 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 359 | . 359 246 Average Temperature 103 | . 124 69 Received Heat Transfer 438 | . 108 330 Effects 5 | . 5 . Energy Bleed 2 | . 2 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 6 3 Heat Transferred 3848 | . 1961 1887 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 575 | . 152 575 Initial . | . . . Average 102 | . 56 214 Maximum Alert Level 2 | . . 2 Low Security (%) 90 | 100 100 67 Level 1 . | . . 1 Level 2 9 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 21 36 Peak Tracking Total 11 | . 4 11 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 6 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 37 | . 27 10 Successful 21 | . 17 4 Failed 16 | . 10 6 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 16 | . 12 4 Terminals 31 | . 23 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 14 | . 12 2 Record 2 | . 2 . Prototype ID Bank 3 | . 3 . Level Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Unreport Threat 2 | . 1 1 Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1294 | 56 845 393 Spaces Moved 936 | 47 594 295 Core 18 | 5 . 13 Treads . | . . . Legs 71 | . 71 . Wheels 206 | 42 164 . Hover 486 | . 359 127 Flight 155 | . . 155 Fastest Speed 37 | 50 80 37 Average Speed 100 | 83 113 76 Slowest Speed 280 | 150 180 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 82 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . . 55 Melee . | . . . Projectile . | . . . AOE 55 | . . 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1141 | 60 698 383 Wait 56 | 4 44 8 Move 930 | 46 593 291 Hop 2 | . . 2 Pick Up 17 | 4 10 3 Fast Attach 17 | 6 3 8 Attach 13 | . 3 10 Detach 9 | . 2 7 Swap 3 | . 3 . Drop 7 | . 5 2 Fire 87 | . 35 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 455 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Identified exit to Materials 1158 | -9/Materials | Core integrity fell below 50% 1188 | -9/Materials | Core integrity fell below 20% 1190 | -9/Materials | Lost 7 parts (1p2n1u3w) 1208 | -9/Materials | Destroyed 10 combat bots 1295 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- S-10 Pest destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Missile Launcher destroyed. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf cleans the Pressure Siphon. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????