Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.26 @ 20:08:10 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (867) 867 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2762 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 193/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Seismic Detector Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Wheel Wheel Compact Wheel Compact Wheel Armored Wheel Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Beam Rifle Autogun Light Cannon Light Cannon Improved Light Cannon EMP Blaster EMP Blaster Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Wheel Wheel Compact Wheel Compact Wheel Armored Wheel Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Beam Rifle Autogun Light Cannon Light Cannon Improved Light Cannon EMP Blaster EMP Blaster Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 31 | 9 6 16 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 1 1 . Treads 2 | 1 1 . . Leg . | . . . . Wheel 4 | 3 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 4 . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 14 | 2 3 9 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 4 | . 2 2 . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 81 Engine 12 | . 14 11 9 Treads 10 | . 13 8 . Wheel 13 | . 14 13 18 Device 12 | . 14 11 9 Storage 12 | . 14 11 9 Protection 12 | . . 21 18 Ballistic Gun 6 | . 5 7 18 Ballistic Cannon 12 | . 22 5 . Launcher 5 | . . 9 . Peak Build Rating 17 | 8 8 17 17 Average Rating 10 | 5 7 12 17 On Entrance 8 | . 8 8 17 Naked Turns . | . . . . Heaviest Build 106 | 12 90 106 106 Greatest Support 32 | 16 16 32 32 Greatest Overweight (x) 6 | . 5 6 3 Average Overweight (x) 3 | . 2 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 18 25 25 Most Carried 25 | 6 13 25 25 Average Carried 15 | 3 11 18 25 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 13 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1004 | 306 212 486 . Remotely . | . . . . Salvage Created 1294 | 130 356 795 13 Parts 98 | 11 34 50 3 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 10 13 1 Guns 10 | . . 9 1 Cannons 13 | . 10 3 . AOE 1 | . . 1 . Classes Destroyed 10 | 2 5 3 . Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 4 | . 2 2 . Recycler 3 | 1 1 1 . Operator 2 | . . 2 . Watcher 6 | . 3 3 . Swarmer 11 | . 6 4 1 Grunt 8 | . 4 4 . Sentry 5 | . . 5 . Best Kill Streak 6 | 2 6 6 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 134 | . 35 94 5 Missed 39 | . 10 26 3 Damage Taken 807 | . 211 586 10 Core 94 | . 48 46 . Absorbed by Shields . | . . . . Ignored by Resistances 247 | . 65 178 4 Core Remaining (%) 89 | 100 80 88 . Volleys Fired 89 | 4 29 55 1 Largest 2 | 2 2 2 2 Hottest 70 | 40 70 70 46 Shots Fired 163 | 8 58 95 2 Gun 89 | 8 12 67 2 Cannon 60 | . 46 14 . Launcher 14 | . . 14 . Special . | . . . . Kinetic 149 | 8 58 81 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 14 | . . 14 . Robot Hit Streak 24 | 5 11 24 1 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 117 | 6 41 69 1 Core Hits 60 | 4 21 34 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2017 | 67 664 1268 18 Guns 965 | 67 89 791 18 Cannons 801 | . 575 226 . Explosions 251 | . . 251 . Melee . | . . . . Ramming . | . . . . Kinetic 1766 | 67 664 1017 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic 251 | . . 251 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 5 | . 4 1 . Impact . | . . . . Kinetic 5 | . 4 1 . Secondary . | . . . . Self-Inflicted Damage 24 | . . 24 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 127 | . 117 127 6 Average Temperature 33 | . 46 25 4 Received Heat Transfer 390 | . 117 273 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | 15 259 212 111 Initial 76 | . 8 55 76 Average 110 | 6 129 110 79 Maximum Alert Level 1 | . 1 1 . Low Security (%) 90 | 100 81 94 100 Level 1 9 | . 18 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 22 7 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 8 4 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 25 9 . Successful 23 | . 17 6 . Failed 11 | . 8 3 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 31 | . 22 9 . Terminals 33 | . 24 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 9 5 . Terminals 14 | . 9 5 . Track 1 | . 1 . . Assimilate 1 | . . 1 . Botnet 10 | . 7 3 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1891 | 118 717 1018 38 Spaces Moved 856 | 73 375 384 24 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 852 | 69 375 384 24 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 145 Average Speed 153 | 97 144 172 145 Slowest Speed 190 | 100 175 190 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 84 30 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1281 | 111 493 652 25 Wait 258 | 13 69 176 . Move 853 | 72 374 383 24 Hop . | . . . . Pick Up 44 | 13 12 19 . Fast Attach . | . . . . Attach 15 | 7 4 4 . Detach . | . . . . Swap 16 | 2 2 12 . Drop 6 | . 3 3 . Fire 89 | 4 29 55 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 4) 791 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Utility x2 1822 | -9/Materials | Discovered new exit (range 16) 1854 | -9/Materials | Entered another Materials area 1854 | -8/Materials | Evolved 2 slots: Utility x2 1892 | -8/Materials | Self-destructed Last Messages --------------- 01805_ Acquired 50 matter. 01807_ R-06 Scavenger collects Heat Sink. 01807_ Acquired Rocket Launcher. 01808_ A-02 Transporter destroyed. 01814_ Acquired Prototype Ballistic Gun. 01815_ Identified Imp. Assault Rifle. 01816_ Acquired 54 matter. 01822_ EXIT=FOUND 01827_ K-01 Serf collects debris. 01848_ Connecting with Terminal... PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01887_ W-25 Informer distress signal alerts nearby ally. 01889_ S-10 Pest destroyed. 01889_ O-16 Technician uses terminal to summon reinforcements. 01889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01889_ O-16 Technician locks terminal. 01890_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ?????############ #????????????????????????????? | | ?????# ## ##???????????????????????????? | | ?????# # #####+########??????????????? | | ?????# # @ ????????? | | ?????# + ????????? | | ?????# # w u a ????????? | | ?????# # #### ############?????????? | | ?????# #######??# #????????????????????? | | ?????# #????????# #????????????????????? | | ?????###########????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#= #????????????????????? | | ?????????????????????????sss#????????????????????? | | ?????????????????????????[ ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? Tw ???????????????????? | | ????????????????????????? o #???????????????????? | | ????????????????????????? ? #???????????????????? | | ?????????????????????????#?#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataCompositeThruster Manual? 0 Play Time 00:17:35 Cumulative 82.6 hours Start 2024.09.26 @ 19:29:07 End 2024.09.26 @ 20:08:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c08adea3-cf48-46f9-a5ff-ff880773093a