Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 14:40:28 // Winter2019/RPGLIKE Player: Erik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (336) 1680 Value Destroyed (9684) 9684 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3583) 3583 TOTAL SCORE: 17727 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2883 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Active Sensor Suite High-powered Tractor Beam > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (2) ---- Protomatter-53 Protomatter-46 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Active Sensor Suite ECM Suite Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Protomatter Protomatter [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Shield Generator Storage High-capacity Matter Pod Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 7 | 4 2 . . . . . 1 Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 5 | 2 2 . . . . . 1 Weapon 1 | 1 . . . . . . . Parts Attached 37 | 8 5 1 11 . 3 3 6 Power 3 | 1 . . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . . . . . 3 Treads 5 | 2 . . . . . . 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 3 5 1 5 . 3 . 3 Device 11 | 2 2 . 3 . 2 . 2 Storage 2 | 1 . 1 . . . . . Processor 6 | . 3 . 2 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 9 | 2 . . 5 . . 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . . 5 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 100 99 99 91 Engine 10 | . 11 10 10 10 10 9 9 Treads 20 | . 22 20 19 20 20 20 17 Device 26 | . 9 20 21 30 30 40 39 Storage 6 | . . 1 10 10 10 10 6 Processor 14 | . 32 28 17 10 9 . . Ballistic Gun 20 | . 22 20 19 20 20 19 18 Peak Build Rating 50 | 10 12 12 20 19 22 23 50 Average Rating 18 | 6 9 11 15 18 20 21 33 On Entrance 14 | . 10 12 12 19 19 21 23 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 28 | 12 19 23 25 22 24 26 28 Greatest Support 44 | 40 40 40 40 40 40 40 44 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 2 2 2 Average Capacity 1 | . . 1 1 1 1 2 2 Most Carried 2 | . 1 1 1 1 2 2 2 Average Carried 1 | . . . . 1 1 2 2 Final Capacity 2 | . 1 1 1 1 2 2 2 Final Carried 2 | . 1 1 1 1 2 2 2 Class Distribution -------------------- 94% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 6774 | 442 1001 273 1457 226 502 1320 1553 Remotely 940 | . . . . . . . 940 Salvage Created 10628 | 281 1085 186 2704 480 767 2035 3090 Parts 781 | 25 98 26 220 32 62 107 211 Haulers Intercepted 11 | . 1 . 4 . . . 6 Recyclers Shooed 8 | . 2 . 3 . 1 . 2 Parts Field Recycled 18 | . 18 . . . . . . Retrieved Matter 122 | . 122 . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 202 | . 18 8 50 6 19 42 59 Guns 201 | . 18 8 50 5 19 42 59 AOE 1 | . . . . 1 . . . Classes Destroyed 18 | 3 6 . 4 . 1 3 1 Worker 47 | 3 11 1 17 1 . . 14 Builder 24 | . 4 . 7 2 1 . 10 Tunneler 17 | 8 3 2 . 1 2 . 1 Hauler 11 | . 1 . 4 . . . 6 Recycler 19 | 1 4 . 7 3 1 . 3 Mechanic 1 | . . . . . . 1 . Operator 3 | . 1 . 1 . . . 1 Watcher 12 | . 2 . 5 . 1 . 4 Swarmer 40 | . 6 6 8 . 4 6 10 Grunt 100 | . 12 2 25 4 10 21 26 Brawler 5 | . . . 1 . . 1 3 Duelist 12 | . . . 7 2 . . 3 Protector 2 | . . . 1 . . 1 . Sentry 29 | . . . 8 . 4 6 11 Demolisher 1 | . . . . . . 1 . Specialist 4 | . . . . . . 2 2 Hunter 8 | . . . . . 1 4 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 28 | 4 6 5 8 4 7 4 28 Combat Bots Only 13 | . 3 3 8 3 3 4 13 Max Kills in Single Turn 3 | 1 2 2 2 2 1 2 3 Gunslinging 1 | . 1 1 1 1 . 1 1 Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 896 | . 71 30 164 7 64 209 351 Missed 265 | . 18 7 48 2 15 69 106 Hits 631 | . 53 23 116 5 49 140 245 Melee 38 | . . . 15 1 . 1 21 Projectile 593 | . 53 23 101 4 49 139 224 Critical Strikes 25 | . . . 5 . 3 5 12 Damage Taken 6288 | . 505 187 1204 49 418 1098 2827 Core 5020 | . 393 140 973 41 336 870 2267 Absorbed by Shields 1682 | . 76 71 426 19 159 425 506 Redirected to Core 4039 | . 344 131 735 18 270 704 1837 Ignored by Resistances 1451 | . . . 61 8 165 436 781 Core Remaining (%) 99 | 100 . 98 . 100 . . . Volleys Fired 880 | 26 184 42 202 27 59 160 180 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 56 | 40 40 40 50 50 50 56 56 Shots Fired 1730 | 52 368 83 373 54 118 320 362 Gun 1730 | 52 368 83 373 54 118 320 362 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 1730 | 52 368 83 373 54 118 320 362 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 83 | 8 19 19 58 25 77 83 59 Robot Miss Streak 3 | 3 3 1 2 1 1 2 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 31 | . 1 3 5 2 1 8 11 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 Shots Hit Robots 1136 | 32 127 25 285 30 104 228 305 Core Hits 505 | 13 60 14 126 16 43 89 144 Critical Kills 5 | . 1 . 1 . 1 . 2 Critical Parts Destroyed 15 | 1 2 . 5 . . 4 3 Critical Strikes 20 | 1 3 . 6 . 1 4 5 Destroy 20 | 1 3 . 6 . 1 4 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 21671 | 401 1584 333 4470 541 1848 4521 7973 Guns 21655 | 401 1584 333 4470 525 1848 4521 7973 Cannons . | . . . . . . . . Explosions 16 | . . . . 16 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 21655 | 401 1584 333 4470 525 1848 4521 7973 Thermal 16 | . . . . 16 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 . . . . 3 Average Corruption 2 | . 2 2 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . 20 17 . . . . 14 Message Errors 16 | . 6 7 . . . . 3 Matter Fused 11 | . 5 2 . . . . 4 Heat Flow Errors 7 | . 3 4 . . . . . Energy Discharges 3 | . 1 . . . . . 2 Parts Fused 3 | . 2 1 . . . . . Data Loss (minor) 7 | . 2 2 . . . . 3 Data Loss (major) 1 | . 1 . . . . . . Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . 36 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 227 | . 204 227 7 . . . . Average Temperature 93 | . 88 104 7 . . . . Received Heat Transfer 2613 | . 222 64 386 16 270 583 1072 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 5 | . 1 . 3 2 1 5 5 Low Security (%) 36 | 100 45 100 39 . 76 4 . Level 1 25 | . 54 . 19 76 23 20 . Level 2 8 | . . . 17 23 . 17 . Level 3 10 | . . . 22 . . 15 19 Level 4 12 | . . . . . . 28 46 Level 5 5 | . . . . . . 13 24 High Security 1 | . . . . . . . 9 Max Security . | . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 Peak Influence 2197 | 15 367 172 968 469 234 1615 2197 Initial 787 | . . 132 . 374 87 90 787 Average 524 | 2 189 51 389 335 155 900 1401 Influence Increases 7021 | 60 849 233 1578 260 504 1525 2012 Destroy 0b10 Robot/C 4000 | . 360 160 980 120 380 820 1180 Destroy 0b10 Robot/NC 695 | 60 130 15 210 35 25 25 195 Destroy Leader 726 | . 86 30 218 20 82 20 270 Allied During Kill 4 | . . . . 4 . . . Successful Hack 85 | . 31 13 17 . 14 . 10 Disable Machine 675 | . 240 15 105 75 . 15 225 Anti-Garrison Action 600 | . . . . . . 600 . Destroy Structure 191 | . 2 . 3 6 3 45 132 Lose Combat Pursuer 45 | . . . 45 . . . . Influence Decreases 4824 | 60 510 572 618 996 589 49 1430 Entered New Map 1807 | . . 207 . 586 137 49 828 Time Decay 3007 | 60 510 365 618 410 452 . 592 Lost Part 10 | . . . . . . . 10 Squads Dispatched 28 | . 5 . 7 . 2 . 14 Investigation 10 | . 3 . 3 . 2 . 2 Extermination . | . . . . . . . . Reinforcement 9 | . 2 . 1 . . . 6 Assault 8 | . . . 3 . . . 5 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 15 | . 2 . 2 . 3 . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 254 | . 21 8 65 5 22 46 87 Peak Tracking Total 14 | . 4 3 9 3 4 6 14 Tactical Retreats 16 | . . . 3 . 1 6 6 ECM-based Alert Blocks 25 | . . . . . 3 11 11 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 10 | . 3 . 2 . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 51 | . 16 1 7 5 . 7 15 Max in Single Turn 6 | . 1 1 1 2 . 1 6 Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 30 | . 6 1 9 1 5 3 5 Terminals 23 | . 5 1 7 . 4 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 84 | . 17 4 28 1 12 8 14 Successful 41 | . 8 2 15 1 9 . 6 Failed 41 | . 9 2 13 . 2 8 7 Catastrophic 8 | . 3 1 3 . . . 1 Database Lockouts 2 | . . . . . 1 . 1 Manual 78 | . 17 4 33 . 12 2 10 Terminals 74 | . 15 4 24 . 11 8 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 4 | . . . 3 . . . 1 Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 21 | . 2 1 9 1 4 . 4 Record 1 | . . . . . 1 . . Prototype ID Bank 12 | . . . 8 . 1 . 3 Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 4 | . 1 1 1 . 1 . . Locate Traps 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 Unauthorized Hacks 12 | . 4 1 2 . 4 . 1 Terminals 12 | . 4 1 2 . 4 . 1 Botnet 12 | . 4 1 2 . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 22 | . 5 . 7 . 3 3 4 Full Trace Events 16 | . 4 . 5 . 1 3 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 158 | . 158 . . . . . . Retrieved Components 19 | . 9 . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Initial Warlord ECA Mod 7 | . . . . . . . 7 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 42 | . . . . 42 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 7636 | 214 34 . 1127 997 1121 2074 2069 Sensors 6724 | . . . 1127 997 1121 2074 1405 A.S.S. 666 | . . . . . . . 666 Terrain 159 | 129 30 . . . . . . Seismic 2198 | 214 34 . 459 995 496 . . ECM 4679 | . . . . . 618 2074 1987 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 12976 | 366 2450 1333 2566 997 1121 2074 2069 Spaces Moved 6243 | 175 1152 743 1168 574 568 937 926 Core 3 | 3 . . . . . . . Treads 6240 | 172 1152 743 1168 574 568 937 926 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 Average Speed 159 | 158 160 160 160 160 160 160 153 Slowest Speed 225 | 160 160 160 160 160 160 160 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 71 | 8 97 98 82 97 42 75 70 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 165 | . . . . 6 . 3 156 Melee . | . . . . . . . . Projectile 95 | . . . . . . 3 92 AOE 70 | . . . . 6 . . 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 7671 | 208 1390 804 1529 610 686 1235 1209 Wait 230 | . 20 6 65 5 28 75 31 Move 6236 | 174 1151 742 1167 573 567 936 926 Hop . | . . . . . . . . Pick Up 7 | . 1 1 4 . 1 . . Fast Attach 45 | 8 5 1 13 1 3 4 10 Attach 2 | . . . 2 . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 33 | . 3 2 11 1 3 4 9 Fire 880 | 26 184 42 202 27 59 160 180 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 238 | . 26 10 65 3 25 56 53 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 14) 367 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 368 | -10/Materials | Met a group of wandering Federalists 698 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Discovered new exit (range 15) 840 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Identified exit to Mines 1213 | -10/Materials | Reached level 2 1222 | -10/Materials | Upgraded with Utility slot (x1) 1333 | -10/Materials | Identified exit to Materials 2072 | -10/Materials | Reached level 3 2098 | -10/Materials | Upgraded with Utility slot (x1) 2817 | -10/Materials | Entered Mines 2827 | -10/Mines | Met a Derelict bent on vengeance 2885 | -10/Mines | Assembled infested the area 2893 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3011 | -10/Mines | Reached level 4 3014 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3124 | -10/Mines | Discovered exit to Materials (range 4) 3167 | -10/Mines | Discovered exit to Materials (range 13) 3190 | -10/Mines | Discovered new exit (range 5) 4150 | -10/Mines | Entered Materials 4152 | -9/Materials | Reached level 5 4402 | -9/Materials | Reached level 6 4498 | -9/Materials | Identified exit to Mines 4647 | -9/Materials | Discovered new exit (range 7) 5192 | -9/Materials | Reached level 7 5750 | -9/Materials | First assault squad dispatched 5813 | -9/Materials | Reached level 8 6241 | -9/Materials | Discovered new exit (range 12) 6618 | -9/Materials | Reached level 9 6657 | -9/Materials | Destroyed 8 combat bots 6678 | -9/Materials | Sterilization system engaged 6678 | -9/Materials | Non-combat units ordered to evacuate 6716 | -9/Materials | Entered Mines 6723 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6811 | -9/Mines | Received a Mining Laser from a helpful Derelict 6892 | -9/Mines | Discovered new exit (range 12) 6919 | -9/Mines | Identified exit to Materials 7080 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7267 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7321 | -9/Mines | Found the Drone Emporium 7341 | -9/Mines | Learned 4 Materials zone layouts 7713 | -9/Mines | Entered Materials 7714 | -8/Materials | Identified exit to Factory 7714 | -8/Materials | Identified exit to Storage 7715 | -8/Materials | Reached level 10 7962 | -8/Materials | Reached level 11 8172 | -8/Materials | Central database locked down 8832 | -8/Materials | Identified exit to Garrison 8834 | -8/Materials | Entered Garrison 8836 | -8/Garrison | Reached level 12 8966 | -8/Garrison | Garrison Relay disabled 9054 | -8/Garrison | Triggered checkpoint 9129 | -8/Garrison | Triggered checkpoint 9172 | -8/Garrison | Triggered checkpoint 9233 | -8/Garrison | Triggered checkpoint 9328 | -8/Garrison | Triggered checkpoint 9428 | -8/Garrison | Garrison Relay disabled 9459 | -8/Garrison | Reached level 13 9495 | -8/Garrison | Discovered new exit (range 16) 9674 | -8/Garrison | Triggered checkpoint 9716 | -8/Garrison | Garrison Relay disabled 9741 | -8/Garrison | Discovered new exit (range 11) 9774 | -8/Garrison | Triggered checkpoint 9822 | -8/Garrison | Triggered checkpoint 10081 | -8/Garrison | Garrison Relay disabled 10399 | -8/Garrison | Triggered checkpoint 10536 | -8/Garrison | Discovered new exit (range 13) 10603 | -8/Garrison | Triggered checkpoint 10625 | -8/Garrison | Garrison Relay disabled 10908 | -8/Garrison | Entered Materials 10926 | -8/Materials | Identified exit to Garrison 11138 | -8/Materials | Reached level 14 11141 | -8/Materials | Upgraded with Utility slot (x1) 11345 | -8/Materials | Destroyed 8 combat bots 11452 | -8/Materials | Discovered exit to Storage (range 5) 11540 | -8/Materials | Discovered exit to Factory (range 12) 11800 | -8/Materials | Central database locked down 12311 | -8/Materials | Found Prototype Device 12311 | -8/Materials | Identified Active Sensor Suite 12322 | -8/Materials | Discovered exit to Factory (range 10) 12335 | -8/Materials | Core integrity fell below 50% 12508 | -8/Materials | First assault squad dispatched 12664 | -8/Materials | Build established: Skirmisher 12775 | -8/Materials | Reached level 15 12775 | -8/Materials | High security lockdown imminent 12855 | -8/Materials | High security lockdown engaged 12890 | -8/Materials | Garrison activated, responded to threat 12937 | -8/Materials | Sterilization system engaged 12937 | -8/Materials | Non-combat units ordered to evacuate 12943 | -8/Materials | Core integrity fell below 20% 12977 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12968_ Slug penetrates G-47 Trooper. 12968_ G-47 Trooper suffers critical hit (Destroy). 12968_ Destroyed Aluminum Leg. 12969_ Acquired 8 matter. 12971_ G-47 Trooper destroyed. 12972_ Acquired 8 matter. 12974_ Protomatter-40 decays. 12975_ C-45 Heavy ARC bursts open, deploying its payload. 12975_ G-50 Soldier unfolds itself. 12975_ B-36 Bruiser unfolds itself. 12975_ G-47 Trooper unfolds itself. 12975_ M-28 Smith unfolds itself. 12975_ Critical hit (Burn: +37). 12975_ C-45 Heavy ARC bursts open, deploying its payload. 12975_ G-50 Soldier unfolds itself. 12975_ G-47 Trooper unfolds itself. 12975_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | + / #= # ## #????????????????????? | | # ####### ## #????????????????????? | | # " #?????# ######+####????????????????????? | | # T #?????# #?????????????????????? | | + " #?#####+##+#### #?????????????????????? | | # #?# #= ## #?????????????????????? | | #??####?# # / ## #?????????????????????? | | #???????# """ # ## #?????????????????????? | | #???????#[ """ # ## #?????????????????????? | | #???????# """ # ! ## #?????????????????????? | | #???????#% # ## #?????????????????????? | | #???????######## ## #?????????????????????? | | #??????????????###### #?????????????????????? | | +#####?????????????#?# m #?????????????????????? | | #???????#?????# # g%gg#?????????????????????? | | """ #?#######;##??# #g%gm ##########????????????? | | """""#?# ! #??? ; gg # #????????????? | | """""#?# """ ;####; b # #????????????? | | *""""#?# """ # # %" #????????????? | | ="" #?# """ # ;![!" #????????????? | | ! #?# ; ;%*% #????????????? | | ! ! !#?# """ # %[[">"i #????????????? | | #?# """ # **[[#!"G" #????????????? | | ######?# [ """ # =!!!# " #????????????? | | [ #????# # *[[%=# #????????????? | | = #????########## #####! @[##########????????????? | | #???????#######%#####!=%[#?????????????????????? | | #???????# [%==# !!!/*%#?????????????????????? | | #????####i################?????????????????????? | | #????# * #???????????????????????????????? | | #"#????# T #???????????????????????????????? | | ? #????# #???????????????????????????????? | | ? #????# #???????????????????????????????? | | ? ?????###########???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 40 Targeting Accuracy 15 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Heavy Suspicion Hey, That's Mine! Some Acronyms Are Better Than Others Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Levels Raised 14 | . 2 1 5 . 2 2 2 XP Earned 24300 | 3000 3470 1565 7200 764 3294 2975 2032 XP Spent 23855 | 2910 3090 1100 7725 . 3150 2620 3260 Upgrades 60 | 8 6 2 20 . 7 4 13 Propulsion Slot 1 | 1 . . . . . . . Utility Slot 5 | 2 2 . . . . . 1 Weapon Slot 1 | 1 . . . . . . . Core Integrity 17 | . . . 5 . . . 12 Heat Dissipation 7 | 3 2 . . . 1 1 . Energy Generation 2 | . . . 1 . . 1 . Inventory Capacity 2 | . 1 . . . 1 . . Sight Range 1 | . 1 . . . . . . Ranged Accuracy 8 | 1 . 2 5 . . . . KI Resistance % 4 | . . . 3 . 1 . . TH Resistance % 4 | . . . 3 . 1 . . EX Resistance % 4 | . . . 3 . 1 . . KI Damage % 4 | . . . . . 2 2 . Protomatter Created 3609 | . 290 81 946 176 345 578 1193 Integrity Restored 4587 | . 496 180 1290 49 394 1121 1057 Core 3570 | . 393 129 984 41 326 846 851 Parts 1017 | . 103 51 306 8 68 275 206 Protomatter Decayed 1218 | . 78 54 328 158 109 97 394 Game ------ Seed ShockboltHelicalBrace Manual? 0 Play Time 02:20:36 Cumulative 14.3 hours Start 2026.02.13 @ 22:11:05 End 2026.02.15 @ 14:40:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc258e5b-6632-4ad4-8777-9bdf59c20448