Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 17:13:13 Player: Luminiferous Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (2829) 2829 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10159 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 100/100 System Corruption 19% Temperature Warm (149) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (10) ----- Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Katana Chainsword Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Structural Scanner 0b10 Alert Chip ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Nuclear Pulse Thruster Mini Grenade Launcher Katana Chainsword [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . 1 1 . 1 1 Utility 8 | . . . 1 . . . 2 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 7 7 4 34 1 . . 11 19 6 7 5 20 Power 13 | 2 2 . 3 . . . . 1 2 1 1 1 Engine 6 | 2 2 . 1 . . . . . 1 . . . Core 5 | . . . 2 . . . . 1 1 1 . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 38 | 2 . 2 9 . . . 2 4 2 3 2 12 Treads 6 | 2 . . 3 . . . 1 . . . . . Leg 1 | . . . . . . . 1 . . . . . Wheel 7 | . . 2 5 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . . . 1 . . . . 4 2 3 2 12 Utility 31 | 1 2 . 6 . . . 4 9 2 3 2 2 Device 9 | . 1 . 2 . . . . 3 . 1 1 1 Storage 4 | 1 1 . 1 . . . . 1 . . . . Processor 4 | . . . 1 . . . 1 2 . . . . Hackware 7 | . . . . . . . 1 3 . 2 1 . Protection 7 | . . . 2 . . . 2 . 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 2 16 1 . . 5 5 . . . 5 Energy Gun 7 | 1 . 1 3 . . . 2 . . . . . Energy Cannon 6 | . 2 . 3 . . . 1 . . . . . Ballistic Gun 11 | 1 . 1 6 1 . . 2 . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . Launcher 4 | . . . 1 . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 4 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . 1 1 1 1 2 Parts Lost 35 | . . 2 7 . . . 6 . . 1 . 19 Power 5 | . . . 1 . . . 1 . . 1 . 2 Propulsion 13 | . . 2 2 . . . 1 . . . . 8 Utility 11 | . . . 1 . . . 2 . . . . 8 Weapon 6 | . . . 3 . . . 2 . . . . 1 Highest Loss Streak 9 | . . 1 2 . . . 4 . . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 84 80 93 100 100 100 91 98 95 96 90 70 Engine 3 | . 13 14 1 . . . . . . . . . Core 5 | . . . 9 11 11 11 8 6 5 4 5 3 Treads 10 | . 28 10 18 11 11 11 5 . . . . . Wheel 6 | . . 13 11 22 22 22 18 1 . . . . Flight 12 | . . . . . . . . 27 32 28 29 25 Device 5 | . . . 14 . . . . 6 6 5 8 2 Storage 7 | . 14 14 11 11 11 11 9 3 . . . . Processor 5 | . . . 1 11 11 11 15 7 6 5 5 3 Hackware 12 | . . . . . . . 8 25 26 32 26 20 Protection 3 | . . . 3 11 11 11 5 . 1 5 5 2 Energy Gun 1 | . . 1 8 . . . . . . . . . Energy Cannon 3 | . 13 12 3 . . . 4 . . . . . Ballistic Gun 6 | . 8 1 9 22 22 22 13 . . . . . Ballistic Cannon 1 | . 5 12 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 14 13 11 10 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 95 | 13 32 31 95 94 94 94 94 86 15 16 18 27 Greatest Support 43 | 40 40 10 42 32 32 32 32 32 23 27 32 43 Greatest Overweight (x) 9 | . . 3 9 2 2 2 2 2 . . 1 2 Average Overweight (x) . | . . 2 6 2 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 Average Capacity 14 | 6 14 15 23 25 25 25 25 7 5 5 5 5 Most Carried 25 | 5 12 15 25 25 25 25 25 23 5 5 5 5 Average Carried 12 | 2 8 11 22 24 24 25 24 7 4 4 3 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 2 12 15 25 25 25 25 23 5 4 4 4 3 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Hacker-Scout 22% | Mutant 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1714 | 216 181 102 448 40 . 24 212 111 144 73 29 134 Remotely . | . . . . . . . . . . . . . Salvage Created 3082 | . 456 129 885 18 . 42 443 103 144 190 29 643 Parts 231 | . 36 13 62 10 . 4 18 19 9 12 4 44 Haulers Intercepted 3 | . . . 2 . . . . . . . . 1 Recyclers Shooed 3 | . . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 67 | . 14 8 18 4 . 1 8 . . 1 . 13 Melee 5 | . . . . . . . . . . 1 . 4 Guns 22 | . 1 3 11 . . 1 6 . . . . . Cannons 24 | . 13 2 7 . . . 2 . . . . . AOE 16 | . . 3 . 4 . . . . . . . 9 Classes Destroyed 13 | . 4 . 6 . . 1 1 . . 1 . . Worker 5 | . . . 1 . . . . 1 1 . . 2 Builder 10 | . . . 1 . . . . 1 1 1 1 5 Tunneler 2 | . . . 1 . . . . 1 . . . . Hauler 3 | . . . 2 . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . . Operator 4 | . 1 . . . . . . 1 . 2 . . Watcher 10 | . 2 . 2 . . . 1 1 1 2 . 1 Swarmer 28 | . 6 6 7 4 . . . . . . . 5 Grunt 25 | . 8 2 7 . . . 6 . . . . 2 Duelist 1 | . . . . . . 1 . . . . . . Sentry 5 | . . . 4 . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 Programmer 5 | . . . . . . . . . . 1 . 4 Best Kill Streak 11 | . 3 3 5 4 . 1 3 1 1 1 1 11 Combat Bots Only 7 | . 3 3 5 4 . 1 3 . . 1 . 7 Max Kills in Single Turn 4 | . 1 3 2 4 . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 5709 | . 533 315 946 12 . 75 811 30 170 166 . 2651 Core 1955 | . 80 92 228 8 . . 143 . 79 21 . 1304 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 273 | . 122 . . . . . . 14 91 . 24 22 Core Remaining (%) 79 | 100 . 31 . . . 41 74 100 90 97 100 . Volleys Fired 202 | . 41 16 82 1 . 4 40 . . . . 18 Largest 2 | . 2 2 2 1 . 2 2 . . . . 1 Hottest 116 | . 95 95 116 30 . 46 83 . . . . 30 Shots Fired 370 | . 78 32 155 1 . 8 78 . . . . 18 Gun 203 | . 29 8 105 . . 8 53 . . . . . Cannon 148 | . 49 24 50 . . . 25 . . . . . Launcher 19 | . . . . 1 . . . . . . . 18 Special . | . . . . . . . . . . . . . Kinetic 179 | . 41 16 64 . . 8 50 . . . . . Thermal 172 | . 37 16 91 . . . 28 . . . . . Explosive 19 | . . . . 1 . . . . . . . 18 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 4 12 . . 6 19 . . . . 20 Robot Miss Streak 6 | . 6 4 5 1 . 2 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 287 | . 40 17 92 . . 6 65 10 5 15 1 36 Core Hits 173 | . 23 9 38 5 . 2 21 4 3 7 1 60 Critical Kills 3 | . 1 . 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 13 | . 1 . 2 . . . 3 1 . 1 . 5 Burn 2 | . . . 1 . . . 1 . . . . . Meltdown 2 | . . . 1 . . . 1 . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . Sever 2 | . . . . . . . . 1 . 1 . . Impale 5 | . . . . . . . . . . . . 5 Melee Attacks 199 | . . . 1 . . . . 40 30 57 10 61 Impact . | . . . . . . . . . . . . . Slashing 139 | . . . 1 . . . . 40 30 57 10 1 Piercing 60 | . . . . . . . . . . . . 60 Sneak Attacks 14 | . . . . . . . . 4 3 1 1 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 1 2 7 . 2 Damage Inflicted 9179 | . 622 463 1452 104 . 96 1020 579 301 640 80 3822 Guns 1782 | . 85 54 877 . . 96 670 . . . . . Cannons 1677 | . 537 215 575 . . . 350 . . . . . Explosions 2700 | . . 194 . 104 . . . . . . . 2402 Melee 3020 | . . . . . . . . 579 301 640 80 1420 Ramming . | . . . . . . . . . . . . . Kinetic 1632 | . 222 127 547 . . 96 640 . . . . . Thermal 2021 | . 400 336 905 . . . 380 . . . . . Explosive 2506 | . . . . 104 . . . . . . . 2402 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1600 | . . . . . . . . 579 301 640 80 . Piercing 1420 | . . . . . . . . . . . . 1420 Highest Corruption 19 | . . . . . . . . . . 3 . 19 Average Corruption 7 | . . . . . . . . . . 2 . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 2 . 15 Message Errors 4 | . . . . . . . . . . 2 . 2 Matter Fused 8 | . . . . . . . . . . . . 8 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 674 | . 1 64 11 . . . 6 73 50 72 . 397 Projectiles 33 | . 1 15 11 . . . 6 . . . . . Explosions 85 | . . 49 . . . . . . . . . 36 Melee 556 | . . . . . . . . 73 50 72 . 361 Knockbacks 7 | . 1 3 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . 1 2 2 . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . Self-Inflicted Damage 258 | . . 107 . 12 . . . . . . . 139 Shots 8 | . . 3 . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | . 345 296 143 . . 18 198 . 4 . 2 5 Average Temperature 74 | . 99 120 47 . . 10 55 . 4 . 1 5 Received Heat Transfer 1140 | . 147 39 345 . . 63 396 9 9 . . 132 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 1 1 5 . . . 1 . . . . . Heat Transferred 4529 | . 851 533 2257 . . . 888 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 309 | . 205 256 309 155 . 31 172 161 190 182 116 232 Initial 99 | . . 4 99 57 . . 3 77 . 6 88 60 Average 81 | . 47 153 133 111 . 3 33 92 56 44 106 117 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . 1 Low Security (%) 93 | 100 97 87 73 100 . 100 100 100 100 100 100 95 Level 1 6 | . 2 12 26 . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . . . 3 . 4 3 1 5 Investigation 9 | . 2 . 1 . . . 2 . 3 1 . . Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 7 | . 1 . . . . . 1 . 1 1 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 8 | . 1 . 5 . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 20 8 35 . . 3 15 8 8 17 1 30 Peak Tracking Total 9 | . 4 3 6 . . 3 5 3 2 5 1 9 Tactical Retreats 14 | . . . 1 . . . . 5 3 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . . . . 6 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . 3 . . . . . . 2 1 . . Max in Single Turn 3 | . . 3 . . . . . . 1 1 . . Garrison Access 5 | . . . . . . . . 2 2 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 53 | . 3 . 9 . 2 . 2 7 16 9 3 2 Terminals 35 | . 2 . 7 . . . 1 4 11 7 2 1 Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations 6 | . 1 . . . . . . 1 2 . 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 5 | . . . . . . . . 2 2 1 . . Total Hacks 152 | . 10 . 20 . 2 . 8 17 44 26 18 7 Successful 85 | . 7 . 9 . 2 . 5 12 19 14 13 4 Failed 66 | . 3 . 11 . . . 3 5 24 12 5 3 Catastrophic 8 | . . . 1 . . . 1 . 3 3 . . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 99 | . 6 . 16 . 1 . 2 8 32 17 14 3 Terminals 108 | . 6 . 16 . . . 2 13 32 22 14 3 Fabricators 4 | . . . . . . . . . 2 2 . . Repair Stations 20 | . 4 . . . . . . 2 6 . 4 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . . . 6 . . . . . Garrison Access 8 | . . . . . . . . 2 4 2 . . Terminal Hacks 28 | . 1 . 2 . 2 . . 5 4 6 7 1 Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . 1 1 1 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . . . 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . 1 . Registered Components 2 | . . . . . . . . . . 1 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 16 | . 4 . . . . . . 2 4 . 4 2 Scan Component 8 | . 2 . . . . . . 1 2 . 2 1 Repair 8 | . 2 . . . . . . 1 2 . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 5 . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . Analyze 5 | . . . 2 . . . 3 . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 2 1 . . Seal Access 5 | . . . . . . . . 2 2 1 . . Unauthorized Hacks 25 | . 2 . 3 . . . . 3 9 5 2 1 Terminals 25 | . 2 . 3 . . . . 3 9 5 2 1 Botnet 25 | . 2 . 3 . . . . 3 9 5 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 6 . . . 2 5 14 7 3 1 Full Trace Events 9 | . 2 . 1 . . . 2 . 3 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . 1 . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 99 | . . . . . . . . . . 99 . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . Parts Repaired 8 | . 2 . . . . . . 1 2 . 2 1 Time 211 | . 52 . . . . . . 8 52 . 77 22 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 5 | . . . . 5 . . . . . . . . Largest Group 5 | . . . . 5 5 3 . . . . . . Highest-Rated Group 84 | . . . . 84 84 40 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . . . Total Damage 78 | . . . . . . 78 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 8726 | 77 1437 289 1621 555 283 55 706 809 944 1152 272 526 Spaces Moved 9503 | 53 758 166 671 422 217 21 338 1467 2242 1865 448 835 Core 22 | 20 . . . . . . . . . . . 2 Treads 881 | 33 758 . 90 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1778 | . . 166 581 422 217 21 338 33 . . . . Hover . | . . . . . . . . . . . . . Flight 6822 | . . . . . . . . 1434 2242 1865 448 833 Fastest Speed 24 | 50 160 110 110 130 130 130 130 31 28 28 25 24 Average Speed 63 | 118 160 123 187 130 130 130 130 33 28 28 31 28 Slowest Speed 320 | 160 160 125 320 130 130 130 130 130 28 31 104 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 3 9 1 . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 3 99 32 41 72 60 12 19 24 38 30 13 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 94 | . . . 1 . . . . 19 17 29 6 22 Terrain Destroyed 163 | . . 28 1 8 . . . 19 17 29 6 55 Melee 89 | . . . 1 . . . . 19 17 29 6 17 Projectile . | . . . . . . . . . . . . . AOE 74 | . . 28 . 8 . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 11518 | 66 912 218 883 427 218 41 526 1736 2511 2426 569 985 Wait 1343 | . 88 28 42 2 . 17 129 190 203 502 102 40 Move 9460 | 52 757 165 670 421 216 20 337 1460 2225 1862 447 828 Hop 14 | . . . . . . . . 3 7 1 . 3 Pick Up 98 | 7 14 4 34 1 1 . 4 10 4 7 5 7 Fast Attach 26 | 1 . . 5 . . . 4 7 1 . . 8 Attach 65 | 5 5 2 11 . . . 5 11 5 6 5 10 Detach 8 | . 3 1 . . . . 1 . . . . 3 Swap 30 | 1 2 2 18 1 . . 2 1 . 1 . 2 Drop 67 | . 2 . 20 1 1 . 4 20 2 4 3 10 Fire 202 | . 41 16 82 1 . 4 40 . . . . 18 Melee 164 | . . . 1 . . . . 34 24 43 7 55 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 40 . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Repaired Ion Engine 802 | -10/Materials | Discovered new exit (range 3) 1012 | -10/Materials | Repaired Beam Cannon 1108 | -10/Materials | Discovered new exit (range 16) 1383 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Entered Mines 1522 | -10/Mines | Core integrity fell below 50% 1789 | -10/Mines | Discovered new exit (range 11) 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Discovered new exit (range 13) 3238 | -9/Materials | Core integrity fell below 50% 3389 | -9/Materials | Identified exit to Mines 3425 | -9/Materials | Entered Mines 3463 | -9/Mines | Found a hidden stash of uninstalled traps 3498 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3629 | -9/Mines | Discovered new exit (range 11) 3641 | -9/Mines | Identified exit to Materials 3858 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3973 | -9/Mines | Discovered new exit (range 5) 3978 | -9/Mines | Identified exit to Exiles 3980 | -9/Mines | Entered Exiles 3980 | -9/Exiles | Accompanied by 5 allies 4010 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4023 | -9/Exiles | Met 8R-AWN 4043 | -9/Exiles | Met EX-HEX 4082 | -9/Exiles | Met EX-BIN 4096 | -9/Exiles | Aligned with FarCom system 4097 | -9/Exiles | Given EX-Vault access code 4127 | -9/Exiles | Opened EX-Vault 4136 | -9/Exiles | Found 0b10 Alert Chip 4165 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4199 | -9/Exiles | Met EX-DEC 4206 | -9/Exiles | Learned location of Zion (-7) 4251 | -9/Exiles | Discovered new exit (range 10) 4261 | -9/Exiles | Identified exit to Mines 4263 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4263 | -9/Exiles | Entered Mines 4263 | -8/Mines | Accompanied by 3 allies 4287 | -8/Mines | Discovered exit to Materials (range 9) 4318 | -8/Mines | Entered Materials 4318 | -8/Materials | Evolved 2 slots: Utility x2 4898 | -8/Materials | Discovered new exit (range 16) 5023 | -8/Materials | Identified exit to Factory 5024 | -8/Materials | Entered Factory 5024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -7/Factory | Lost 4 parts (1p1u2w) 5283 | -7/Factory | Discovered new exit (range 5) 5350 | -7/Factory | Build established: Hacker-Scout 5380 | -7/Factory | Identified exit to Lower Caves 5434 | -7/Factory | Found Prototype Launcher 5434 | -7/Factory | Identified Rocket Array 5458 | -7/Factory | Repaired Structural Scanner 5514 | -7/Factory | Identified exit to Storage 5514 | -7/Factory | Identified exit to Factory 5833 | -7/Factory | Entered another Factory area 5833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5836 | -6/Factory | Discovered new exit (range 3) 6001 | -6/Factory | Repaired Flight Unit 6463 | -6/Factory | Identified exit to Factory 6478 | -6/Factory | Central database locked down 6544 | -6/Factory | Discovered new exit (range 5) 6687 | -6/Factory | Repaired Lyr. Light Armor Plating 6777 | -6/Factory | Entered another Factory area 6777 | -5/Factory | Evolved 2 slots: Utility x2 7195 | -5/Factory | Discovered new exit (range 6) 7281 | -5/Factory | Discovered new exit (range 9) 7423 | -5/Factory | Identified exit to Factory 7499 | -5/Factory | Build established: Wizard-Scout 7583 | -5/Factory | Fabricated Imp. Flight Unit? 7929 | -5/Factory | Entered another Factory area 7929 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8004 | -4/Factory | Identified exit to Research 8137 | -4/Factory | Repaired ECM Suite 8189 | -4/Factory | Repaired Imp. Flight Unit 8201 | -4/Factory | Entered Research 8201 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8397 | -3/Research | Repaired Q-thruster 8559 | -3/Research | System corruption reached 10% 8627 | -3/Research | Core integrity fell below 50% 8656 | -3/Research | Destroyed 7 combat bots 8660 | -3/Research | Lost 9 parts (1p6n2u) 8705 | -3/Research | Crushed by falling debris 8709 | -3/Research | Crushed by falling debris 8719 | -3/Research | Core integrity fell below 20% 8727 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08712_ System corrupted: Component data lost. 08712_ Xenon Bombardment Thruster destroyed. 08715_ Hacking Suite destroyed. 08715_ Force Lance destroyed. 08715_ Nuclear Pulse Thruster destroyed. 08715_ Critical hit (Burn: +37). 08716_ G-67 Veteran destroyed. 08719_ L-61 Swordsman destroyed. 08720_ G-67 Veteran destroyed. 08722_ The unstable cave ceiling collapses. 08722_ 1 Matter crushed. 08722_ U-05 Engineer lays Concrete. 08722_ U-05 Engineer destroyed. 08723_ U-05 Engineer lays Concrete. 08724_ U-05 Engineer destroyed. 08725_ U-05 Engineer lays Concrete. 08726_ U-05 Engineer destroyed. 08727_ System corrupted: Heat flow error (+137). 08727_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?## # """ #????????????????????????????? | | ??# / = #????????????????????????????? | | ??# # #????????????????????????????? | | ??+ ###########????????????????????????????? | | ??# #########?????????????????????????? | | ??# # #?????????????????????????? | | ??# % #?????????????????????????? | | ### #?##########??????????????? | | # ######?# #??????????????? | | ###### #??????????????? | | !| ! + """ #??????????????? | | ##### """ #??????????????? | | # % ## """ ! #??? #?????????? | | # u ## # # ????????? | | " # ## / /?????????? | | %= ## #??????????????? | | | ## #??????????????? | | gg ##;########??????????????? | | ## % g # #??????????????? | | ?##+####### # #??????????????? | | ??????????# ] #??????????????? | | ??????????# g +??????????????? | | ??????????# ## [=[ #??????????????? | | ??????????# ## /%%""""" #??????????????? | | ??????????# ## =! """"" #??????????????? | | ??????????# ########!@=""""" #????g?????????? | | ??????????# #????## #####??????????????? | | ??????????##### #????### # # ##???????g??????????? | | ??????????????# ???????##? #?#???????????????????? | | ???????????????/??????????;#?????????????????????? | | ??????????????? ?????????? "?????????????????????? | | ??????????????? ???????????"?????????????????????? | | ??????????????? ???????????""????????????????????? | | ???????????????"??????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????p????????????? | | ????????????????????????????????????p????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????g???????????????????????????????? | | ????????????????????g????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleePoweredCleaver Manual? 0 Play Time 01:36:53 Cumulative 26.3 hours Start 2024.01.26 @ 15:33:44 End 2024.01.26 @ 17:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 595eb373-ebb6-4ae0-98d3-e8353b3dec1d