Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.25 @ 13:29:52 Player: Plonker Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (911) 911 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6241 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 16/300 Energy 85/100 System Corruption 8% Temperature Cool (9) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Utility Shielding Graphene Brace > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Terrain Scan Processor Precision Energy Filter ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Neutron Cannon KE Penetrator > --- INVENTORY -------- Armored Medium Treads Improved Melee Analysis Suite Graphene Brace Gauss Rifle [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Airjet Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Slots Evolved 10 | . . . . . 8 . 2 Power 2 | . . . . . 1 . 1 Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 4 . 1 Weapon . | . . . . . . . . Parts Attached 55 | 6 . 1 . 17 6 6 19 Power 9 | 1 . . . 3 2 . 3 Engine 7 | 1 . . . 2 2 . 2 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 . 10 1 3 8 Treads 13 | 2 . 1 . 4 . . 6 Leg 6 | . . . . 2 . 3 1 Wheel . | . . . . . . . . Hover 6 | . . . . 4 1 . 1 Flight . | . . . . . . . . Utility 12 | 1 . . . 3 3 1 4 Device 6 | . . . . 2 1 . 3 Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 9 | 2 . . . 1 . 2 4 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 26 | . . . . 4 . 5 17 Power 8 | . . . . 3 . 1 4 Propulsion 8 | . . . . 1 . 3 4 Utility 6 | . . . . . . 1 5 Weapon 4 | . . . . . . . 4 Highest Loss Streak 7 | . . . . 2 . 3 7 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 2 2 2 6 3 2 2 Power 1 | . 1 1 1 2 . 1 . Propulsion 1 | . 1 1 1 1 . . . Utility . | . . . . 1 1 1 1 Weapon 1 | . . . . 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . 8 . . 1 Power 4 | . . . . 4 . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 85 85 85 60 57 62 66 Engine 11 | . 14 14 14 13 11 12 5 Core 1 | . . . . . . . 4 Treads 20 | . 28 28 28 26 . . 8 Leg 2 | . . . . . . 6 8 Hover 1 | . . . . . 20 9 . Device 5 | . . . . 1 11 13 14 Storage 9 | . 14 14 14 13 . . . Processor 1 | . . . . . 6 7 5 Ballistic Gun 4 | . 28 28 28 . . 3 5 Peak Build Rating 87 | 6 6 6 6 25 46 53 87 Average Rating 22 | 4 6 6 6 8 38 43 64 On Entrance 18 | . 6 6 6 6 25 46 49 Avg Prop Armor Cover (%) 4 | . . . . 10 . 4 4 Naked Turns . | . . . . . . . . Heaviest Build 72 | 12 12 12 12 39 27 46 72 Greatest Support 135 | 40 40 40 40 42 24 48 135 Greatest Overweight (x) 20 | 3 . . . 12 1 3 20 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 5 5 5 Average Capacity 9 | 7 8 8 8 11 5 5 5 Most Carried 15 | 4 3 3 2 15 5 5 5 Average Carried 5 | 1 2 2 2 7 4 3 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 5 | 1 3 2 2 4 5 1 1 Scrap Suit Usage (%) 21 | . . . . 2 100 48 63 Parts Cannibalized 1 | . . . . . . . 1 Class Distribution -------------------- 88% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Matter Collected 694 | 211 . 103 11 244 13 59 53 Remotely . | . . . . . . . . Salvage Created 1005 | . 130 103 . 227 13 342 190 Parts 42 | . 7 3 . 8 2 15 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Combat Hostiles Destroyed 16 | . 3 2 . 4 . 4 3 Melee 3 | . . . . 2 . 1 . Guns 7 | . 3 2 . . . 2 . Cannons 4 | . . . . . . 1 3 AOE 2 | . . . . 2 . . . Classes Destroyed 7 | . 1 . . 2 1 1 2 Worker 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Grunt 6 | . 3 2 . . . . 1 Specialist 4 | . . . . . . 4 . Programmer 2 | . . . . . . . 2 Federalist 1 | . . . . 1 . . . Scrapper 3 | . . . . 3 . . . Best Kill Streak 3 | . 3 2 . 2 1 3 2 Combat Bots Only 3 | . 3 2 . 2 . 3 2 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Hostile Shots Fired 564 | . 30 28 . 40 . 80 386 Missed 140 | . 10 10 . 12 . 24 84 Hits 424 | . 20 18 . 28 . 56 302 Projectile 424 | . 20 18 . 28 . 56 302 Critical Strikes 18 | . . 2 . 2 . 3 11 Actively Blocked 5 | . . . . . . . 5 Part Disruptions 7 | . . . . . . 7 . Damage Taken 5932 | . 180 188 . 455 . 648 4461 Core 1244 | . 9 18 . 83 . 125 1009 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . . . . . . . 9 Ignored by Resistances 1635 | . 56 58 . 123 . 189 1209 Regen/Repaired (Parts) 9 | . . . . . . . 9 Core Remaining (%) 80 | 100 . . . 56 . 85 . Volleys Fired 66 | . 11 10 . 1 . 19 25 Largest 2 | . 2 2 . 1 . 2 2 Hottest 123 | . 40 40 . 36 . 65 123 Shots Fired 92 | . 22 20 . 1 . 22 27 Gun 74 | . 22 20 . . . 15 17 Cannon 17 | . . . . . . 7 10 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 81 | . 22 20 . . . 22 17 Thermal 10 | . . . . . . . 10 Explosive 1 | . . . . 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 11 15 . 16 . 20 5 Robot Miss Streak 6 | . 1 1 . . . 6 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 83 | . 19 19 . 3 2 18 22 Core Hits 42 | . 8 5 . 5 . 12 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . . . . 1 1 Destroy 1 | . . . . . . . 1 Impale 1 | . . . . . . 1 . Melee Attacks 11 | . . . . 2 2 3 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing 7 | . . . . 2 2 3 . Sneak Attacks 3 | . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2230 | . 239 234 . 167 139 380 1071 Guns 1058 | . 239 234 . . . 154 431 Cannons 437 | . . . . . . 148 289 Explosions 225 | . . . . 106 . . 119 Melee 457 | . . . . 61 139 78 179 Ramming 53 | . . . . . . . 53 Kinetic 1206 | . 239 234 . . . 302 431 Thermal 345 | . . . . . . . 345 Explosive 106 | . . . . 106 . . . Electromagnetic 63 | . . . . . . . 63 Impact . | . . . . . . . . Slashing 179 | . . . . . . . 179 Piercing 278 | . . . . 61 139 78 . Highest Corruption 8 | . . . . . . 4 8 Average Corruption 3 | . . . . . . 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 1 8 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 82 | . . . . . 59 . 23 Projectiles 6 | . . . . . . . 6 Explosions 1 | . . . . . . . 1 Melee 75 | . . . . . 59 . 16 Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . 87 Shots 2 | . . . . . . . 2 Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 563 | . 9 20 . 32 . 211 563 Average Temperature 184 | . 3 4 . 14 . 121 200 Received Heat Transfer 1745 | . 120 174 . 362 . 162 927 Effects 40 | . . . . . . . 40 Shutdowns 17 | . . . . . . . 17 Energy Bleed 1 | . . . . . . . 1 Interference 7 | . . . . . . . 7 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 5 | . . . . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 79 | . 76 50 . . 5 79 50 Initial 26 | . . . . . . . 26 Average 8 | . 20 18 . . . 30 4 Influence Increases 432 | . 103 50 . . 9 99 171 Destroy 0b10 Robot/C 240 | . 60 40 . . . 80 60 Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 Destroy Leader 50 | . 20 10 . . . 10 10 Successful Hack 11 | . 7 . . . 4 . . Disable Machine 27 | . . . . . . 9 18 Destroy Structure 19 | . 1 . . . . . 18 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 45 | . 15 . . . . . 30 Influence Decreases 412 | . 103 10 40 . 9 40 210 Entered New Map 57 | . . . 24 . . . 33 Time Decay 194 | . 34 10 16 . 9 . 125 Lost Part 92 | . . . . . . 40 52 Purge Threat 69 | . 69 . . . . . . Squads Dispatched 5 | . 1 . . . . 1 3 Investigation 2 | . 1 . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Distress Signals 6 | . 2 . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 10 2 . 17 . 9 25 Peak Tracking Total 13 | . 6 2 . 6 . 4 13 Tactical Retreats 6 | . 1 . . 1 . 1 3 ECM-based Alert Blocks 10 | . . . . . . 2 8 Traps | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Disabled 4 | . . . . 1 . 1 2 Max in Single Turn 1 | . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Accessed 11 | . 2 . . 4 3 . 2 Terminals 6 | . 2 . . . 3 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 8 . . 23 5 . 3 Successful 31 | . 4 . . 23 3 . 1 Failed 8 | . 4 . . . 2 . 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 16 | . 7 . . . 4 . 5 Terminals 15 | . 8 . . . 5 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 2 . . 23 1 . . Record 23 | . . . . 23 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . Terminals 4 | . 2 . . . 2 . . Botnet 4 | . 2 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 3 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . 2 . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Active Infowar (turns) 1003 | . . . . 232 145 79 547 ECM 1003 | . . . . 232 145 79 547 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Turns Passed 3796 | 71 165 67 208 2157 180 104 844 Spaces Moved 2292 | 37 82 18 131 1348 288 33 355 Core 48 | 15 . . . 1 . . 32 Treads 1665 | 22 82 18 131 1280 . . 132 Legs 225 | . . . . 24 . 14 187 Wheels . | . . . . . . . . Hover 354 | . . . . 43 288 19 4 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 56 52 100 50 Average Speed 145 | 160 160 160 160 155 56 145 169 Slowest Speed 1050 | 200 160 160 160 650 112 250 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 5 21 4 8 75 6 42 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . . . 5 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . . . 1 . . 8 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 6 | . . . . 1 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total 2651 | 49 94 36 130 1416 303 63 560 Wait 136 | . . 7 . 8 . . 121 Move 2285 | 36 81 17 130 1347 287 32 355 Hop . | . . . . . . . . Pick Up 61 | 7 2 . . 25 6 2 19 Fast Attach 2 | . . . . 1 . 1 . Attach 48 | 6 . . . 13 5 5 19 Detach . | . . . . . . . . Swap 6 | . . 1 . 3 1 . 1 Drop 27 | . . 1 . 16 2 1 7 Fire 66 | . 11 10 . 1 . 19 25 Melee 11 | . . . . 2 2 3 4 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 8 | . . . . . . . 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 237 | -10/Materials | Entered Mines 281 | -10/Mines | Discovered new exit (range 6) 304 | -10/Mines | Entered Subcaves 305 | -10/Subcaves | Approached by a straggling Scientist 311 | -10/Subcaves | Build established: Mutant 320 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 512 | -10/Subcaves | Entered Scraptown 966 | -8/Scraptown | Discovered new exit (range 13) 1507 | -8/Scraptown | Visited Comm Corps 1605 | -8/Scraptown | Visited Junk Repository 1885 | -8/Scraptown | Visited UFD Registry 1885 | -8/Scraptown | Registered with UFD as "Cargospawn" 1932 | -8/Scraptown | Visited TADAMA 2064 | -8/Scraptown | Visited Scrapoid Pod Storage 2131 | -8/Scraptown | Visited Science Testing Area 2160 | -8/Scraptown | Visited Junk Repository 2266 | -8/Scraptown | Met Optimus 2266 | -8/Scraptown | Accepted into 0bPrime 2342 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2357 | -8/Scraptown | Found DCF Scrap (29 items) 2386 | -8/Scraptown | Civil war broke out across Scraptown 2474 | -8/Scraptown | Found Scrap Suit 2479 | -8/Scraptown | Lost 8 allies 2520 | -8/Scraptown | Identified exit to Factory 2669 | -8/Scraptown | Entered Factory 2669 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2849 | -6/Factory | Identified exit to DSF 2849 | -6/Factory | Entered DSF 2880 | -6/DSF | Discovered new exit (range 13) 2891 | -6/DSF | Additional patrols routed to DSF 2910 | -6/DSF | Lost 3 parts (2n1u) 2953 | -6/DSF | Entered Factory 2953 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3322 | -5/Factory | Fabricated Graphene Brace (x2) 3680 | -5/Factory | Lost 7 parts (3p1n3u) 3738 | -5/Factory | Lost 4 parts (1n1u2w) 3746 | -5/Factory | Core integrity fell below 50% 3785 | -5/Factory | Core integrity fell below 20% 3797 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03770_ Chainsword destroyed. 03773_ Penetrated by Slug. 03782_ Slammed into P-70 Sage. 03784_ Penetrated by Slug. 03784_ P-70 Sage suffers critical hit (Destroy). 03784_ P-70 Sage destroyed. 03784_ Penetrated by Slug. 03786_ Sneak attack on M-28 Smith. 03786_ Destroyed Lgt. Deuterium Engine. 03786_ R-10 Processor collects Imp. Heat Sink. 03787_ Penetrated by Slug. 03789_ Acquired Antigrav System. 03790_ M-28 Smith repairs A-15 Conveyor. 03791_ R-10 Processor collects Imp. Heat Sink. 03791_ Destroyed Com. Wheel. 03794_ R-10 Processor distress signal alerts nearby ally. 03795_ Slug penetrates Wall. 03795_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? """" / | | ?????????????????????????????????????????? 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"?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 42 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 54 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Civilization 2243 Link The Feds Uncivil War Well Done Window Shopping Challenges ------------ None Game ------ Seed ShrapnelLightningCanceller Manual? 0 Play Time 00:58:15 Cumulative 49.5 hours Start 2025.10.25 @ 11:55:53 End 2025.10.25 @ 13:29:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d07d90c6-855d-4f65-971e-8c0f47899a76