Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 19:26:08 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (570) 570 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1715 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 273/300 Energy 825/830 System Corruption 3% Temperature Cool (165) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit High-capacity Battery > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (8) ---- Improved Ion Engine Compact Wheel Compact Wheel Improved Signal Interpreter Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Battery > --- WEAPON ----------- Light EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Improved Signal Interpreter Beam Cannon [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 35 | 7 7 21 Power 9 | 1 . 8 Engine 9 | 1 . 8 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 2 | . . 2 Storage 6 | 1 2 3 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 3 4 6 Energy Gun 4 | 1 2 1 Energy Cannon 7 | . 2 5 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 97 98 Engine 18 | . 14 21 Wheel 24 | . 28 22 Device 5 | . . 10 Storage 22 | . 23 22 Processor 1 | . 3 . Energy Gun 7 | . 16 . Energy Cannon 14 | . 5 21 Ballistic Gun 1 | . 4 . Naked Turns . | . . . Heaviest Build 35 | 13 21 35 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 4 | . 4 6 Final Capacity 8 | 6 8 8 Final Carried 7 | . 7 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 660 | 253 174 233 Remotely . | . . . Salvage Created 1177 | 58 332 787 Parts 73 | . 26 47 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 3 11 Guns 3 | . 3 . Cannons 11 | . . 11 Classes Destroyed 8 | 1 3 4 Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 6 | 1 2 3 Operator 1 | . . 1 Watcher 6 | . 3 3 Swarmer 4 | . 3 1 Grunt 8 | . . 8 Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 554 | . 100 454 Core 95 | . 23 72 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 78 | 6 30 42 Largest 2 | 2 2 2 Hottest 128 | 40 120 128 Shots Fired 154 | 12 58 84 Gun 68 | 12 56 . Cannon 86 | . 2 84 Launcher . | . . . Special . | . . . Kinetic 29 | 12 17 . Thermal 103 | . 41 62 Explosive . | . . . Electromagnetic 22 | . . 22 Robot Hit Streak 9 | 3 9 6 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 9 30 46 Core Hits 33 | 1 12 20 Critical Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1518 | 109 348 1061 Guns 422 | 109 313 . Cannons 1032 | . 35 997 Explosions 64 | . . 64 Melee . | . . . Ramming . | . . . Kinetic 187 | 109 78 . Thermal 870 | . 270 600 Explosive . | . . . Electromagnetic 461 | . . 461 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 77 | . . 77 Projectiles 60 | . . 60 Explosions 17 | . . 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 525 | . 90 525 Average Temperature 85 | . 28 115 Received Heat Transfer 108 | . . 108 Effects 6 | . . 6 Shutdowns 2 | . . 2 Interference 2 | . . 2 Matter Decay 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1902 | . 729 1173 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 262 | 5 151 262 Initial 34 | . . 34 Average 72 | 3 51 131 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 80 Level 1 8 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 10 27 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 6 4 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 40 | . 13 27 Successful 32 | . 10 22 Failed 8 | . 3 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 11 8 Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units . | . . . Scanalyzers 16 | . . 16 Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Prototype ID Bank 3 | . 2 1 Alert Level 1 | . 1 . Locate Traps 3 | . 2 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer 16 | . . 16 Insert Component 8 | . . 8 Analyze 8 | . . 8 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 7 | . . 7 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 58 | . 26 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 7 | . . 7 Part Schematics Acquired 7 | . . 7 Parts Damaged 2 | . . 2 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2128 | 563 675 890 Spaces Moved 1231 | 167 527 537 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 1228 | 164 527 537 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 103 | 99 100 107 Slowest Speed 110 | 100 100 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 19 71 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1955 | 553 621 781 Wait 527 | 365 35 127 Move 1229 | 166 526 537 Hop . | . . . Pick Up 45 | 7 14 24 Fast Attach . | . . . Attach 35 | 7 7 21 Detach 14 | 1 5 8 Swap . | . . . Drop 27 | 1 4 22 Fire 78 | 6 30 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 564 | -11/Scrapyard | Entered Materials 592 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 13) 985 | -10/Materials | Repaired Med. Laser 1239 | -10/Materials | Entered another Materials area 1239 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1548 | -9/Materials | Discovered new exit (range 16) 1610 | -9/Materials | Repaired Particle Cannon 1953 | -9/Materials | Discovered new exit (range 16) 2049 | -9/Materials | Build established: Scavenger-Mutant 2129 | -9/Materials | Self-destructed Last Messages --------------- Dropped Broken Imp. Ion Engine. System corrupted: Matter fused (-7). G-34 Mercenary destroyed. K-01 Serf collects debris. Chain reaction triggered in Ion Engine. G-34 Mercenary destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Component data lost. U-05 Engineer lays Concrete. #>HC>GXXNDSP