Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.16 @ 00:48:12 Player: NED1124 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1347) 1347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4447 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor ECM Suite Beam Rifle Heavy Laser Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Targeting Computer Core Shielding Shield Generator > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Improved Terrain Scan Processor ECM Suite ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Weapon Shielding Medium Armor Plating Shock Rifle Beam Rifle Heavy Laser Beam Cannon Ion Cannon Improved Datajack Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 40 | 6 3 . 4 24 2 1 Power 9 | 1 . . 1 7 . . Engine 7 | 1 . . 1 5 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 12 | 2 2 . 1 6 . 1 Treads . | . . . . . . . Leg 12 | 2 2 . 1 6 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 2 6 2 . Device 3 | . . . . 2 1 . Storage 3 | 1 . . 1 1 . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 4 | . 1 . . 3 . . Artifact . | . . . . . . . Weapon 7 | 2 . . . 5 . . Energy Gun 4 | . . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 2 14 . 3 Power 8 | . . . 1 5 . 2 Propulsion 4 | . . . 1 3 . . Utility 3 | . . . . 2 . 1 Weapon 4 | . . . . 4 . . Highest Loss Streak 8 | . . . 2 8 . 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 5 8 8 9 14 13 Power 1 | . 1 2 1 . . . Propulsion . | . . 2 . . . . Utility 3 | . . 1 1 4 7 6 Weapon 2 | . 2 3 3 2 5 5 Tool/Special . | . . . . . . . Unused Backups 18 | . . . 1 2 . 15 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . . 1 . 7 Weapon 8 | . . . 1 1 . 6 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 92 | . 92 100 97 91 99 75 Engine 11 | . 14 14 10 13 7 1 Core 3 | . . . . 4 7 4 Leg 23 | . 28 28 31 20 23 18 Device 4 | . . . . 6 14 11 Storage 9 | . 14 14 11 9 7 5 Processor 8 | . . . 11 9 15 12 Protection 9 | . 7 14 11 10 7 5 Energy Gun 8 | . . . . 11 15 12 Ballistic Gun 11 | . 28 28 22 6 . . Peak Build Rating 31 | 6 8 8 11 26 31 31 Average Rating 15 | 4 6 8 10 18 30 22 On Entrance 12 | . 6 8 8 11 26 31 Naked Turns 39 | . . . . . . 39 Heaviest Build 40 | 13 14 14 19 39 40 40 Greatest Support 42 | 20 20 20 30 42 42 42 Greatest Overweight (x) 7 | 1 . . . 7 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 Average Capacity 10 | 7 8 8 9 11 15 12 Most Carried 15 | 2 8 8 10 15 15 15 Average Carried 8 | 1 5 8 8 9 14 12 Final Capacity 15 | 8 8 8 10 15 15 5 Final Carried 15 | 2 8 8 10 15 15 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 784 | 230 84 . 180 265 . 25 Remotely . | . . . . . . . Salvage Created 1610 | . 84 . 263 1119 . 144 Parts 73 | . 3 . 21 44 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 37 | . 2 . 8 24 . 3 Guns 34 | . 2 . 8 22 . 2 AOE 2 | . . . . 2 . . Classes Destroyed 8 | . 1 . 3 3 . 1 Worker 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 11 | . . . 3 7 . 1 Grunt 15 | . 2 . 3 10 . . Brawler 1 | . . . 1 . . . Sentry 9 | . . . 1 7 . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 2 . 3 4 . 2 Combat Bots Only 4 | . 2 . 3 4 . 2 Max Kills in Single Turn 3 | . 1 . 1 3 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 521 | . 17 . 86 230 . 188 Missed 185 | . 4 . 28 71 . 82 Hits 336 | . 13 . 58 159 . 106 Melee 3 | . . . 3 . . . Projectile 333 | . 13 . 55 159 . 106 Critical Strikes 14 | . . . 4 10 . . Actively Blocked 4 | . . . 2 2 . . Damage Taken 3424 | . 134 . 525 1844 . 921 Core 1156 | . 14 . 93 348 . 701 Absorbed by Shields 193 | . . . . . . 193 Redirected to Shielding 79 | . 5 . 31 42 . 1 Ignored by Resistances 1077 | . 42 . 163 537 . 335 Core Remaining (%) 76 | 100 . 94 76 36 . . Volleys Fired 131 | . 8 . 28 82 . 13 Largest 2 | . 2 . 2 2 . 2 Hottest 96 | . 40 . 40 96 . 96 Shots Fired 247 | . 16 . 56 149 . 26 Gun 247 | . 16 . 56 149 . 26 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 123 | . 16 . 56 51 . . Thermal 109 | . . . . 83 . 26 Explosive . | . . . . . . . Electromagnetic 15 | . . . . 15 . . Robot Hit Streak 28 | . 8 . 10 28 . 24 Robot Miss Streak 2 | . 1 . 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 1 6 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 214 | . 12 . 44 134 . 24 Core Hits 86 | . 6 . 15 58 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 1 6 . 1 Burn 7 | . . . . 6 . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2581 | . 122 . 376 1759 . 324 Guns 2358 | . 122 . 376 1536 . 324 Cannons . | . . . . . . . Explosions 218 | . . . . 218 . . Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 875 | . 122 . 376 377 . . Thermal 1454 | . . . . 1130 . 324 Explosive . | . . . . . . . Electromagnetic 247 | . . . . 247 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . . 34 . . Projectiles . | . . . . . . . Explosions 34 | . . . . 34 . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . 62 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 374 | . 31 . 6 374 . 5 Average Temperature 108 | . 13 . 4 120 . 3 Received Heat Transfer 1463 | . 99 . 213 1116 . 35 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . 4 . 3 Heat Transferred 3706 | . . . . 2851 . 855 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 148 | . 50 . 90 148 9 95 Initial 28 | . . . . 28 9 . Average 36 | . 6 . 15 54 2 28 Influence Increases 1085 | . 50 . 205 715 . 115 Destroy 0b10 Robot/C 740 | . 40 . 160 480 . 60 Destroy 0b10 Robot/NC 15 | . . . . 15 . . Destroy Leader 182 | . 10 . 30 132 . 10 Disable Machine 18 | . . . . 18 . . Destroy Structure 10 | . . . . 10 . . Lose Combat Pursuer 120 | . . . 15 60 . 45 Influence Decreases 990 | . 50 . 125 770 25 20 Entered New Map 68 | . . . . 52 16 . Time Decay 827 | . 50 . 120 648 9 . Lost Part 95 | . . . 5 70 . 20 Squads Dispatched 6 | . . . 1 4 1 . Investigation 3 | . . . 1 2 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 4 . 15 37 . 20 Peak Tracking Total 14 | . 4 . 4 4 2 14 Tactical Retreats 6 | . . . 1 4 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 8 | . . . 1 4 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 7 | . 1 . 1 3 1 1 Terminals 5 | . 1 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . 2 . 2 6 1 2 Successful 8 | . 1 . 2 4 1 . Failed 5 | . 1 . . 2 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 2 . . 6 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 1 . . 4 . . Alert Level 3 | . . . . 3 . . Locate Traps 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 202 | . . . . . 74 128 Optics 202 | . . . . . 74 128 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2868 | 124 355 70 428 1650 74 167 Spaces Moved 1834 | 101 271 59 279 935 64 125 Core 60 | 12 . . . 2 . 46 Treads . | . . . . . . . Legs 1774 | 89 271 59 279 933 64 79 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 50 Average Speed 130 | 112 120 120 120 146 110 87 Slowest Speed 400 | 120 120 120 120 400 110 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 6 33 16 18 55 2 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . 9 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . . . 9 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2076 | 108 285 58 323 1078 67 157 Wait . | . . . . . . . Move 1828 | 100 270 58 278 934 63 125 Hop . | . . . . . . . Pick Up 38 | 2 4 . 8 22 2 . Fast Attach 16 | 6 1 . 1 8 . . Attach 18 | . . . 3 13 2 . Detach 3 | . . . . 3 . . Swap 8 | . 2 . 2 3 . 1 Drop 16 | . . . 3 12 . 1 Fire 131 | . 8 . 28 82 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 9) 480 | -10/Materials | Entered Mines 518 | -10/Mines | Discovered new exit (range 14) 534 | -10/Mines | Learned Materials stockpile data 550 | -10/Mines | Entered Materials 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Discovered new exit (range 4) 978 | -9/Materials | Entered another Materials area 978 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1435 | -8/Materials | Lost 8 parts (2p1n2u3w) 1718 | -8/Materials | Build established: Scavenger-Mutant 2069 | -8/Materials | Core integrity fell below 50% 2225 | -8/Materials | Garrison activated, responded to threat 2623 | -8/Materials | Discovered new exit (range 4) 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Utility x2 2669 | -7/Factory | Build established: Mutant 2701 | -7/Factory | Identified exit to Garrison 2702 | -7/Factory | Entered Garrison 2830 | -7/Garrison | Released all parts (10) 2837 | -7/Garrison | Triggered checkpoint 2840 | -7/Garrison | Triggered checkpoint 2853 | -7/Garrison | Core integrity fell below 50% 2862 | -7/Garrison | Core integrity fell below 20% 2869 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02857_ Stasis field depleted. 02858_ Triggered Stasis Trap. 02858_ A bubble of rippling energy engulfs the area. 02858_ Field strength at 94. 02858_ Field strength at 85. 02858_ S-27 Virus destroyed. 02859_ Field strength at 72. 02860_ Field strength at 57. 02861_ Field strength at 41. 02862_ Field strength at 28. 02863_ Field strength at 19. 02864_ Field strength at 10. 02865_ Stasis field depleted. 02865_ Triggered Stasis Trap. 02865_ A bubble of rippling energy engulfs the area. 02865_ Field strength at 94. 02866_ Field strength at 85. 02867_ Field strength at 65. 02868_ Field strength at 53. 02869_ Field strength at 37. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ???????????????# ##### ?????????????????????????? | | ???????????????? s###########+##???????????? | | ?????????????????????# ^ ssgs s #???????????? | | ?????????????????????#ss @ s%* #???????????? | | ?????????????????????#+######g##### #???????????? | | ????????????????????????????? #???# #???????????? | | ??????????????????????????????#???# #???????????? | | ??????????????????????????????????# #??????????#? | | ??????????????????????????????????# #????????? #? | | ??????????????????????????????????# #######?? #? | | ??????????????????????????????????# ## #? #? | | ?????????????????????????????????## ## ## #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# ## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????### ## ## ## | | ???????????????????############### ## ## #? | | ???????????????????# [%=[!![! #? | | ???????????????????# !![!%=!/= #? | | ???????????????????# [![%*]]= #? | | ???????????????????# ####=########### ## #? | | ???????????????????# #??# #?????????? #? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterScanSpear Manual? 0 Play Time 00:28:44 Cumulative 39.9 hours Start 2025.06.16 @ 00:20:50 End 2025.06.16 @ 00:48:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 0 Adventurer 24 Explorer 61 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc2733d-71b1-4868-b923-a6613c684bdd