Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 22:26:21 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (781) 781 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3261 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (16) --- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Cooling System High-capacity Matter Pod (200) Light Armor Plating Shield Generator Beam Cannon Autogun Improved Grenade Launcher Improved Grenade Launcher Mining Laser Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit System Shield > --- WEAPON ----------- Light Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod Improved Terrain Scanner Light Armor Plating Shield Generator Beam Cannon Beam Cannon Improved Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 69 | 8 23 8 19 9 2 Power 5 | 1 3 . 1 . . Engine 5 | 1 3 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads 6 | 2 . . 4 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 3 8 4 9 2 2 Device 12 | 2 4 2 2 2 . Storage 5 | 1 1 . 1 . 2 Processor 1 | . . . 1 . . Hackware 2 | . . . 2 . . Protection 8 | . 3 2 3 . . Artifact . | . . . . . . Weapon 30 | 2 12 4 5 7 . Energy Gun 6 | 2 4 . . . . Energy Cannon 10 | . 2 2 2 4 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 4 | . . . 2 2 . Special Weapon 8 | . 4 2 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 . 1 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . 1 . . Average Slot Usage (%) 99 | . 99 100 95 100 100 Engine 12 | . 13 14 11 11 11 Treads 29 | . 28 28 29 33 33 Device 10 | . 13 12 8 2 11 Storage 16 | . 14 14 15 22 22 Hackware 1 | . . . 4 8 . Energy Gun 5 | . 11 . . . . Energy Cannon 7 | . 4 9 9 7 11 Ballistic Cannon 11 | . 10 14 11 11 11 Special Weapon 1 | . . 4 . 4 . Naked Turns . | . . . . . . Heaviest Build 45 | 11 26 28 43 45 44 Greatest Support 63 | 40 40 40 63 63 63 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 Average Capacity 10 | 5 8 10 12 16 16 Most Carried 16 | 4 10 10 13 15 16 Average Carried 9 | 2 7 10 10 14 15 Final Capacity 16 | 6 10 10 16 16 16 Final Carried 15 | 4 10 10 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1164 | 278 327 137 42 132 248 Remotely . | . . . . . . Salvage Created 1085 | 140 630 148 72 95 . Parts 84 | 15 33 6 20 10 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 29 | . 11 5 7 6 . Guns 5 | . 5 . . . . Cannons 13 | . 6 5 . 2 . AOE 11 | . . . 7 4 . Classes Destroyed 10 | 3 4 1 1 1 . Worker 3 | 1 1 . 1 . . Builder 1 | . . . 1 . . Tunneler 4 | 3 1 . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Watcher 4 | . 2 . 2 . . Swarmer 14 | . 3 . 7 4 . Grunt 13 | . 8 4 . 1 . Duelist 1 | . . . . 1 . Assembled 1 | . . 1 . . . Best Kill Streak 5 | 3 4 2 5 3 . Combat Bots Only 4 | . 3 2 4 3 . Max Kills in Single Turn 2 | 1 2 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 799 | . 386 126 113 174 . Core 68 | . 56 . 5 7 . Absorbed by Shields 41 | . . . 4 37 . Core Remaining (%) 88 | 100 . 77 . . . Volleys Fired 98 | 11 46 20 10 11 . Largest 2 | 2 2 2 2 2 . Hottest 120 | 90 120 100 100 100 . Shots Fired 163 | 22 83 30 11 17 . Gun 69 | 22 47 . . . . Cannon 67 | . 32 20 3 12 . Launcher 9 | . . . 6 3 . Special 18 | . 4 10 2 2 . Kinetic 47 | . 30 10 1 6 . Thermal 107 | 22 53 20 4 8 . Explosive 9 | . . . 6 3 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 8 10 4 4 6 . Robot Miss Streak 5 | 2 3 5 1 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | 13 55 11 6 11 . Core Hits 62 | 6 25 7 17 7 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2014 | 132 766 201 499 416 . Guns 586 | 132 454 . . . . Cannons 717 | . 298 201 53 165 . Explosions 694 | . . . 443 251 . Melee . | . . . . . . Ramming 17 | . 14 . 3 . . Kinetic 488 | . 280 113 17 78 . Thermal 815 | 132 472 88 36 87 . Explosive 694 | . . . 443 251 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 16 12 . Projectiles 12 | . . . . 12 . Explosions 16 | . . . 16 . . Melee . | . . . . . . Knockbacks 10 | . 8 1 . 1 . Impact . | . . . . . . Kinetic 9 | . 7 1 . 1 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 101 | . . . 71 30 . Shots 3 | . . . 2 1 . Rammed 3 | . 2 . 1 . . Targets Rammed 3 | . 2 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | 75 267 180 16 112 . Average Temperature 50 | 27 66 38 8 37 . Received Heat Transfer 186 | . 108 48 . 30 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2161 | 371 1346 185 74 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 289 | 25 189 117 289 246 . Initial 61 | . 16 17 45 61 . Average 100 | 10 84 31 213 148 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 33 86 . Level 1 11 | . . . 66 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 18 5 9 7 . Peak Tracking Total 4 | . 4 2 4 4 . Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 11 | . 4 . 5 1 1 Terminals 10 | . 4 . 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 16 . 23 3 1 Successful 19 | . 5 . 13 . 1 Failed 23 | . 11 . 9 3 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . 1 . . Manual 39 | . 16 . 19 3 1 Terminals 42 | . 16 . 23 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 8 . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . . . 4 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . Terminals 8 | . 3 . 5 . . Track 3 | . 1 . 2 . . Botnet 3 | . 1 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 5 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 16 | . . 16 . . . Kills . | . . . . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . . . 4 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2458 | 109 1079 364 319 335 252 Spaces Moved 1273 | 51 558 172 157 180 155 Core 22 | 22 . . . . . Treads 1251 | 29 558 172 157 180 155 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 112 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 90 43 24 36 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 10 | . 4 2 2 2 . Terrain Destroyed 62 | . 4 2 22 34 . Melee . | . . . . . . Projectile 10 | . 4 2 2 2 . AOE 52 | . . . 20 32 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1500 | 79 646 209 205 202 159 Wait 7 | . . 6 1 . . Move 1268 | 50 557 171 156 179 155 Hop . | . . . . . . Pick Up 33 | 8 10 2 10 3 . Fast Attach 12 | 5 4 . 3 . . Attach 8 | 3 2 . 3 . . Detach 2 | . . . 2 . . Swap 49 | . 17 8 13 9 2 Drop 20 | 2 8 2 6 . 2 Fire 98 | 11 46 20 10 11 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 4) 664 | -10/Materials | Discovered new exit (range 9) 773 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Entered Mines 1193 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1321 | -10/Mines | Learned Materials emergency access door positions 1326 | -10/Mines | Excavation squad dispatched 1326 | -10/Mines | A large section of the Mines collapsed 1480 | -10/Mines | Identified exit to Materials 1540 | -10/Mines | Discovered exit to Materials (range 9) 1553 | -10/Mines | Entered Materials 1553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1849 | -9/Materials | Discovered new exit (range 9) 1849 | -9/Materials | Central database locked down 1872 | -9/Materials | Entered Mines 1882 | -9/Mines | Learned location of Storage (-9) 1892 | -9/Mines | Learned location of Zion (-7) 1948 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2021 | -9/Mines | Found the Drone Emporium 2199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2201 | -9/Mines | Discovered new exit (range 5) 2207 | -9/Mines | Entered Exiles 2246 | -9/Exiles | Met 8R-AWN 2273 | -9/Exiles | Met EX-HEX 2397 | -9/Exiles | Met EX-BIN 2414 | -9/Exiles | Aligned with FarCom system 2416 | -9/Exiles | Given EX-Vault access code 2453 | -9/Exiles | Opened EX-Vault 2459 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# !! #?????????????????????? | | ??????????????#????# ! #?????????????????????? | | ???????????#???????# @ #?????????????????????? | | ???????????#???????# X#?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????#X #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #?#??????#?????????????? | | ???????#????????????# #???#??????????????????? | | ????????????????????# #??""""????????????????? | | ?????????????????#??# ## """???????????????? | | ????????????????????# X""???????????????? | | ??????????????#?#???# ## """?#?????????????? | | ?????????????#####??# #??""""????????????????? | | ?????????????""""""?# #???#??????????????????? | | ????????????#"""" ## #??????????????????????? | | ????????????#""X" #????????????????#?????? | | ????????????#" #??????????????????????? | | ??????????#?#" ## #???????#???#??????????? | | ????????????#""""""?# #?#########????????????? | | ????????????##"###??# #?#"""""""#????????????? | | ????????????? ???#??# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ???????????????????## ###"" """"#????????????? | | ???????????????????#" """"#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLayeredCapacitor Manual? 0 Play Time 00:26:51 Cumulative 488.2 hours Start 2022.01.17 @ 21:43:02 End 2022.01.17 @ 22:26:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 105 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c438105c-9c47-4881-991b-6c2c52389db0