Cogmind - Beta 14 --- EXPLORER MODE // 2025.05.03 @ 05:04:12 Player: Rhinosaurus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (5947) 5947 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2086) 2086 TOTAL SCORE: 14253 Bonus ------- High Alert Combat Kills 506 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (55) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Nuclear Pulse Thruster Transmission Jammer System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Kinecellerator Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon KE Penetrator Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Titanium Leg Flexi-carbon Leg Nuclear Pulse Thruster Improved Heat Sink Weight Redist. System Transmission Jammer Reaction Control System EM Disruption Field Improved Shield Generator System Restoration Module Phase Cannon Heavy Shock Bomb Launcher Rocket Array [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Antimatter Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Slots Evolved 11 | . 1 2 2 . 2 . . . 2 2 . . . Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 3 | . . 1 . . 2 . . . . . . . . Utility 4 | . 1 . 1 . . . . . 1 1 . . . Weapon 2 | . . 1 . . . . . . . 1 . . . Parts Attached 151 | 8 4 13 21 23 14 . 6 21 15 13 . 2 11 Power 16 | 1 . . 3 3 . . 1 1 4 1 . . 2 Engine 5 | 1 . . 1 1 . . . . 2 . . . . Core 11 | . . . 2 2 . . 1 1 2 1 . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . 1 6 7 4 . . 2 . 4 . . 1 Treads . | . . . . . . . . . . . . . . Leg 24 | 2 . 1 6 4 4 . . 2 . 4 . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . Utility 37 | 2 4 1 1 7 2 . 1 4 4 6 . . 5 Device 28 | 1 3 1 1 4 1 . 1 4 4 3 . . 5 Storage 3 | . 1 . . . 1 . . . . 1 . . . Processor 1 | . . . . 1 . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . Protection 4 | 1 . . . 1 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 3 . 11 11 6 8 . 4 14 7 2 . 2 3 Energy Gun 36 | 2 . 5 7 2 4 . 3 10 2 . . . 1 Energy Cannon 5 | . . . . 1 . . . . 2 1 . . 1 Ballistic Gun 9 | 1 . . . 3 2 . 1 . 1 1 . . . Ballistic Cannon 3 | . . . . . . . . . 2 . . . 1 Launcher 18 | . . 6 4 . 2 . . 4 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 . . . . . . . . Parts Lost 29 | . . . 1 2 1 . 2 6 . . . . 17 Power 5 | . . . . . . . 1 1 . . . . 3 Propulsion 4 | . . . . . . . . 1 . . . . 3 Utility 10 | . . . 1 . . . 1 1 . . . . 7 Weapon 10 | . . . . 2 1 . . 3 . . . . 4 Highest Loss Streak 11 | . . . 1 1 1 . 2 2 . . . . 11 To Critical Strikes 2 | . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 97 94 98 99 100 100 99 99 89 88 88 82 Engine 6 | . 12 10 10 . . . . . 8 11 11 11 5 Core 8 | . . . 5 15 14 14 14 13 9 5 5 5 7 Leg 23 | . 25 28 24 24 34 35 35 35 31 17 16 16 15 Device 17 | . 28 19 20 13 11 14 14 15 24 21 16 16 18 Storage 6 | . 8 10 8 8 7 7 7 7 6 5 5 5 5 Protection 5 | . . . . 3 7 7 7 5 . 4 11 11 5 Energy Gun 8 | . 12 9 17 17 17 21 15 17 3 . . . 2 Energy Cannon 2 | . . . . . . . . . 7 8 5 3 2 Ballistic Gun 3 | . 12 . . 6 2 . 5 2 4 2 5 5 2 Ballistic Cannon 4 | . . . . . . . . . 2 11 11 9 7 Launcher 3 | . . 18 6 . . . . . . . . 3 5 Peak Build Rating 91 | 7 8 18 28 36 47 48 51 54 65 90 91 91 91 Average Rating 58 | 5 8 15 21 30 43 47 50 50 61 82 90 91 79 On Entrance 44 | . 7 8 14 28 32 47 48 51 53 65 90 91 91 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 9 20 33 41 38 49 46 46 53 75 100 100 100 100 Greatest Support 99 | 20 20 33 51 51 90 88 88 88 83 99 90 90 90 Greatest Overweight (x) 3 | . . 1 1 3 . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 8 10 10 10 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 6 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 11 | 2 4 8 8 9 12 14 14 14 14 14 14 14 9 Final Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 9 10 10 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 52% | Hacker-Tank 34% | Hacker-Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Matter Collected 3392 | 328 54 381 534 452 139 . 84 329 172 339 110 359 111 Remotely . | . . . . . . . . . . . . . . Salvage Created 6280 | 90 119 453 603 1265 525 . 246 1349 272 523 50 635 150 Parts 358 | 6 15 41 42 55 25 . 14 78 15 37 1 24 5 Haulers Intercepted 3 | . . 1 . 1 1 . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Combat Hostiles Destroyed 144 | 1 4 16 16 21 7 . 5 44 6 5 1 15 3 Guns 83 | 1 4 3 6 20 7 . 5 32 2 1 . 2 . Cannons 15 | . . . . 1 . . . . 3 2 1 5 3 AOE 43 | . . 13 10 . . . . 12 . 1 . 7 . Classes Destroyed 16 | 3 2 3 2 2 . . . 3 . 1 . . . Worker 10 | 1 . 3 1 . . . . . . 5 . . . Builder 5 | . . . 3 . . . . . 1 1 . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . Hauler 3 | . . 1 . 1 1 . . . . . . . . Recycler 5 | . . . 1 1 2 . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 1 . . . . 1 . . . Watcher 12 | . 2 3 2 . . . 1 . . 4 . . . Swarmer 57 | . 4 8 4 1 . . 2 29 3 . . 6 . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 44 | 1 . 1 8 11 5 . 1 5 1 1 . 9 1 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 2 | . . 1 . . 1 . . . . . . . . Sentry 25 | . . 6 4 8 1 . 1 3 2 . . . . Hunter 4 | . . . . 1 . . 1 . . 1 1 . . Programmer 7 | . . . . . . . . 3 . 2 . . 2 Thug 1 | . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . 1 . . . . . Best Kill Streak 9 | 2 3 5 7 5 9 . 2 6 5 6 1 5 2 Combat Bots Only 6 | 1 2 4 3 4 4 . 2 6 4 2 1 5 2 Max Kills in Single Turn 5 | 1 1 2 4 2 2 . 1 4 2 5 1 3 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . . Exploded 4 | . . 2 2 . . . . 4 . 1 . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Hostile Shots Fired 912 | 2 12 38 36 121 19 . 51 160 46 67 17 55 288 Missed 281 | . 4 12 12 40 7 . 23 44 19 32 6 17 65 Damage Taken 7024 | 13 38 231 222 705 104 . 205 985 156 280 108 503 3474 Core 1442 | 7 18 45 18 193 . . 17 133 7 . . 36 968 Absorbed by Shields 143 | . . . . . . . . 32 . . . . 111 Redirected to Shielding 28 | . . . . 5 . . 3 20 . . . . . Ignored by Resistances 4256 | 8 25 148 140 384 66 . 131 641 107 167 63 302 2074 Regen/Repaired (Parts) 291 | . . . 187 . . . . . . . . . 104 Core Remaining (%) 85 | 97 90 88 . 61 . . . 78 99 . . . . Volleys Fired 248 | 4 9 28 26 50 16 . 8 54 13 16 4 17 3 Largest 4 | 2 2 3 3 3 3 . 3 3 3 4 4 4 4 Hottest 263 | 60 60 135 145 160 180 . 190 229 200 263 211 211 253 Shots Fired 669 | 8 18 48 59 141 45 . 24 130 39 64 16 65 12 Gun 465 | 8 18 21 34 138 44 . 24 126 18 10 4 17 3 Cannon 135 | . . . . 3 . . . . 21 54 12 36 9 Launcher 69 | . . 27 25 . 1 . . 4 . . . 12 . Special . | . . . . . . . . . . . . . . Kinetic 182 | 4 9 . . 34 3 . 4 11 13 42 12 44 6 Thermal 248 | . . . 11 49 30 . 12 79 26 22 4 9 6 Explosive 61 | . . 27 25 . 1 . . 4 . . . 4 . Electromagnetic 178 | 4 9 21 23 58 11 . 8 36 . . . 8 . Robot Hit Streak 36 | 7 11 19 17 31 15 . 19 36 30 32 5 11 13 Robot Miss Streak 4 | . 2 2 1 2 1 . 1 3 1 1 1 4 . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 10 | . 1 . 2 2 1 . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . . . . . Shots Hit Robots 481 | 7 12 33 37 108 35 . 18 106 30 40 12 33 10 Core Hits 335 | 3 7 30 41 45 27 . 14 95 11 17 2 38 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 13 | . 1 . . 5 2 . 1 . . 1 2 1 . Burn 4 | . . . . 2 1 . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Blast 4 | . . . . . . . . . . 1 2 1 . Corrupt 4 | . 1 . . 2 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15496 | 91 248 1612 2125 1892 745 . 381 2912 858 1970 376 1955 331 Guns 6847 | 89 158 217 370 1731 657 . 381 2245 283 272 76 295 73 Cannons 2728 | . . . . 70 . . . . 575 972 300 553 258 Explosions 5842 | . 90 1387 1731 86 88 . . 667 . 686 . 1107 . Melee . | . . . . . . . . . . . . . . Ramming 79 | 2 . 8 24 5 . . . . . 40 . . . Kinetic 2607 | 37 35 . . 268 29 . 20 90 172 818 284 698 156 Thermal 5871 | . 90 110 118 869 475 . 261 1733 686 1112 92 150 175 Explosive 4347 | . . 1277 1731 . 88 . . 667 . . . 584 . Electromagnetic 2592 | 52 123 217 252 750 153 . 100 422 . . . 523 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 . . . . . . 1 . . . 1 7 Average Corruption 1 | . 1 . . . . . . 1 . . . 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 5 . . . 2 2 Message Errors 4 | . . . . . . . . . . . . 2 2 Matter Fused 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 455 | . . 84 . . . . . 13 18 246 32 62 . Projectiles 123 | . . . . . . . . . 18 28 32 45 . Explosions 332 | . . 84 . . . . . 13 . 218 . 17 . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 2 1 7 2 Impact 1 | . . . . . . . . . . 1 . . . Kinetic 11 | . . . . . . . . . . 1 1 7 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 41 20 . . . . 95 . . . 41 . Shots 17 | . . 2 2 . . . . 8 . . . 5 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 14 | 2 . 2 6 2 . . . . . 2 . . . Kicked 14 | 2 . 2 6 2 . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 580 | 6 . 171 297 580 262 . 117 327 445 336 192 397 322 Average Temperature 112 | 6 . 48 81 162 85 . 41 63 156 109 89 97 127 Received Heat Transfer 2418 | 12 . 117 153 270 84 . 120 135 63 90 18 237 1119 Effects 27 | . . . . 25 . . . . 1 . . 1 . Shutdowns 9 | . . . . 7 . . . . 1 . . 1 . Energy Bleed 3 | . . . . 3 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . Damage (major) 5 | . . . . 5 . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 9 | . . 3 1 2 . . 1 . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . Parts Melted 24 | . . . . 3 3 . 2 12 1 3 . . . Heat Transferred 9932 | . 50 100 222 1765 1093 . 634 3679 953 918 111 185 222 Parts Sabotaged 9 | . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Peak Influence 1004 | 30 191 515 410 470 281 1 240 1004 610 426 . . . Initial 391 | . 14 57 155 56 60 1 . . 391 111 . . . Average 260 | 12 93 240 272 245 116 . 105 559 392 186 . . . Maximum Alert Level 3 | . . 2 2 2 1 . 1 3 2 2 . . . Low Security (%) 47 | 100 100 46 32 35 71 100 83 11 . 75 . . . Level 1 32 | . . 32 55 53 28 . 16 20 62 11 . . . Level 2 16 | . . 20 11 10 . . . 40 37 12 . . . Level 3 3 | . . . . . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 4 1 . 1 . 1 1 . . . Investigation 2 | . . . . 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . 1 . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Distress Signals 6 | . 1 1 2 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 234 | 1 7 18 21 26 9 1 9 45 8 12 9 19 49 Peak Tracking Total 18 | 1 3 3 3 4 3 1 5 6 4 4 7 5 18 Tactical Retreats 10 | . . . . 1 . 1 2 1 1 1 1 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Traps Triggered 11 | . 2 1 . . 1 . 1 6 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 49 | . . . . . . . . . . . 1 4 44 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Machines Disabled 23 | . 4 4 1 . . . . . . 14 . . . Max in Single Turn 11 | . 4 3 1 . . . . . . 11 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Machines Accessed 41 | . 5 5 3 6 6 . 5 2 5 3 . . 1 Terminals 30 | . 4 3 1 6 6 . 2 2 3 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . . 2 1 . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 112 | . 22 11 16 15 18 . 10 2 8 6 . . 4 Successful 94 | . 20 10 15 13 16 . 6 2 6 2 . . 4 Failed 18 | . 2 1 1 2 2 . 4 . 2 4 . . . Catastrophic 2 | . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 72 | . 14 5 4 15 18 . 4 2 4 6 . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 19 | . . 6 10 . . . 3 . . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 60 | . 12 4 3 13 16 . 2 2 2 2 . . 4 Record 20 | . 6 2 . 2 4 . 1 . 1 . . . 4 Part Schematic 3 | . . . . 1 2 . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . Open DSF 4 | . . . . . 2 . . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . 1 . . 1 . . 1 . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Locate Traps 3 | . . . . 1 2 . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 6 | . 1 . 1 2 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . . 6 10 . . . 1 . . . . . . Scan Component 10 | . . 4 5 . . . 1 . . . . . . Repair 7 | . . 2 5 . . . . . . . . . . Recycling Unit Hacks 8 | . 8 . . . . . . . . . . . . Recycle Component 3 | . 3 . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 2 . 3 . . . . Insert Component 3 | . . . 1 . . . 1 . 1 . . . . Analyze 4 | . . . 1 . . . 1 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 26 | . 3 4 1 3 3 . 5 . 4 3 . . . Full Trace Events 3 | . . 1 . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 1 2 . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 5 . . . . . . . . . . Time 218 | . . 58 160 . . . . . . . . . . Parts Recycled 3 | . 3 . . . . . . . . . . . . Recycled Matter 26 | . 26 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . 1 . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . . . Total Damage 40 | . . . . . . 40 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Turns Passed 10498 | 150 316 664 887 859 505 208 458 901 706 831 884 1005 2124 Spaces Moved 5355 | 97 230 449 357 459 327 166 303 543 472 454 394 437 667 Core 15 | 15 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5339 | 82 230 449 357 458 327 166 303 543 472 454 394 437 667 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 124 124 124 122 124 130 213 213 130 Average Speed 153 | 109 120 123 176 132 124 124 124 123 124 156 213 213 195 Slowest Speed 252 | 120 120 190 190 252 130 124 124 124 124 213 213 213 213 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 44 61 38 60 8 78 11 65 13 14 49 60 70 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . 1 . Spaces Dug 17 | . . . 17 . . . . . . . . . . Terrain Destroyed 691 | . 6 241 146 7 8 . . 61 1 71 4 146 . Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . . . . . . 1 1 13 4 32 . AOE 640 | . 6 241 146 7 8 . . 60 . 58 . 114 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Gar Fac Fac Upp Upp War Total 7091 | 130 250 506 547 600 393 169 365 648 566 539 430 466 1482 Wait 1108 | 10 2 2 122 38 . . 42 . 26 25 31 9 801 Move 5341 | 96 229 448 356 458 327 165 303 539 471 453 393 436 667 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 8 6 9 10 15 18 1 4 18 21 12 1 1 . Fast Attach 23 | 5 . 2 2 3 4 . . 1 1 5 . . . Attach 44 | 2 1 2 4 3 5 . 2 6 3 5 . . 11 Detach 4 | . . . . . 3 . . . . 1 . . . Swap 84 | 1 3 9 15 17 5 . 4 14 11 3 . 2 . Drop 95 | 2 . 4 6 14 15 2 2 11 20 17 1 1 . Fire 248 | 4 9 28 26 50 16 . 8 54 13 16 4 17 3 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 14 | 2 . 2 6 2 . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Identified exit to Materials 73 | -11/Scrapyard | Discovered exit to Materials (range 8) 151 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Evolved 1 slot: Utility x1 233 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered exit to Mines (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 333 | -10/Materials | Discovered exit to Mines (range 16) 444 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Discovered exit to Materials (range 16) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1026 | -9/Materials | Build established: Hacker-Skirmisher 1080 | -9/Materials | Identified exit to Materials 1080 | -9/Materials | Discovered exit to Materials (range 16) 1109 | -9/Materials | Repaired Sensor Array 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1678 | -8/Materials | Repaired Missile Launcher 1710 | -8/Materials | Repaired Hvy. EM Pulse Gun 1754 | -8/Materials | Repaired Missile Launcher 1781 | -8/Materials | Repaired Aluminum Leg 1808 | -8/Materials | Repaired Aluminum Leg 1930 | -8/Materials | Identified exit to Storage 1930 | -8/Materials | Discovered exit to Storage (range 10) 1944 | -8/Materials | Identified exit to Factory 1944 | -8/Materials | Discovered exit to Factory (range 15) 2018 | -8/Materials | Entered Storage 2091 | -8/Storage | Garrison activated, responded to threat 2754 | -8/Storage | Discovered exit to Factory (range 16) 2877 | -8/Storage | Entered Factory 2877 | -7/Factory | Evolved 2 slots: Propulsion x2 3173 | -7/Factory | Found Prototype Launcher 3174 | -7/Factory | Identified Rocket Array 3336 | -7/Factory | Identified exit to Factory 3336 | -7/Factory | Discovered exit to Factory (range 14) 3382 | -7/Factory | Sucked down chute 3382 | -7/Factory | Entered Waste 3382 | -7/Waste | The area was eerily silent 3383 | -7/Waste | Met a frightened Derelict 3442 | -7/Waste | A Compactor rumbled back to life 3442 | -7/Waste | Spotted C-40 Crusher 3571 | -7/Waste | Identified exit to Factory 3571 | -7/Waste | Discovered exit to Factory (range 16) 3590 | -7/Waste | Entered Factory 4048 | -7/Factory | Identified exit to Garrison 4048 | -7/Factory | Entered Garrison 4066 | -7/Garrison | Build established: Scavenger-Tank 4076 | -7/Garrison | Triggered checkpoint 4236 | -7/Garrison | Discovered exit to Factory (range 12) 4260 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4280 | -7/Garrison | Triggered checkpoint 4444 | -7/Garrison | Triggered checkpoint 4463 | -7/Garrison | Build established: Hacker-Tank 4508 | -7/Garrison | Triggered checkpoint 4584 | -7/Garrison | Discovered exit to Factory (range 12) 4598 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4644 | -7/Garrison | Triggered checkpoint 4938 | -7/Garrison | Discovered exit to Factory (range 10) 4949 | -7/Garrison | Entered Factory 4949 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4966 | -6/Factory | Identified exit to DSF 5520 | -6/Factory | Build established: Hacker-Skirmisher 5620 | -6/Factory | Identified exit to Factory 5620 | -6/Factory | Discovered exit to Factory (range 14) 5655 | -6/Factory | Entered another Factory area 5655 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6116 | -5/Factory | Build established: Hacker-Tank 6342 | -5/Factory | Identified exit to Upper Caves 6486 | -5/Factory | Entered Upper Caves 7338 | -5/Upper Caves | Identified exit to Upper Caves 7338 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 7361 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7370 | -5/Upper Caves | Entered another Upper Caves area 7430 | -5/Upper Caves | Learned Factory terminal intel 8305 | -5/Upper Caves | Identified exit to Warlord 8305 | -5/Upper Caves | Discovered exit to Warlord (range 8) 8375 | -5/Upper Caves | Entered Warlord 8446 | -5/Warlord | System corruption cleaned by Quarantine Array 8740 | -5/Warlord | Met Warlord 8765 | -5/Warlord | Warlord's base attacked by MAIN.C 9115 | -5/Warlord | Warlord forces counterattacked 9330 | -5/Warlord | Spotted Striker 9440 | -5/Warlord | Warlord base infiltrated, sounded retreat 9455 | -5/Warlord | Spotted Executioner 9457 | -5/Warlord | Spotted Striker 9477 | -5/Warlord | Spotted Executioner 9479 | -5/Warlord | Spotted Striker 9501 | -5/Warlord | Lost 3 allies 9527 | -5/Warlord | Lost 6 parts (2p3u1w) 9590 | -5/Warlord | Lost 3 allies 10477 | -5/Warlord | Spotted Executioner 10491 | -5/Warlord | Core integrity fell below 50% 10497 | -5/Warlord | Core integrity fell below 20% 10499 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- E-15 Imp destroyed. Titanium Leg destroyed. Penetrated by Slug. Critical hit (Destroy). Med. Armored Exoskeleton destroyed. Beamcaster destroyed. P-70 Sage resets G-50 Soldier, system corruption cleaned. P-70 Sage resets P-70 Sage, system corruption cleaned. Weight Redist. System destroyed. System corrupted by crushing effect (+1). EM Disruption Field destroyed. P-80 Master resets P-70 Sage, system corruption cleaned. P-70 Sage resets P-70 Sage, system corruption cleaned. Critical hit (Burn: +50). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????# # ## | | ????????????????#######???????# + + | | ????????????????#!** X#???????# # ## | | ????????????????#!%!] "???????# # ## | | ????????????????#*=]= "???????# + ## | | ????????????????#=] "???????# # ### | | ????????????????# #???????# # ## | | ???#######+#????# ########## ?# ## | | ??? + #????#[ """"""""####??# ## | | ? """"" # #????#!! "#?????# ## | | ? """"" # ###### %! "#?????# + | | # """"" # +%% "#?????# " | | # + !"= ""#?##### "" | | # """"" # !"% "#?# ^^ | | ?? """"" # ####% "#?# ^ ^ | | # """"" # #??# "#?# | | # + #??# """""""""""#?# | | ?########### #??##############?##### | | ???????????# #??????????????????#### "" | | ???????????# #??????????????#####"" "" | | ???????????# #???????###????# "" "" | | ???????????# ######### ###??# #" | | ???????????# p #??# ## | | ???????????# pi p #??# "# | | ??????????## gggbpgE p #####++""" | | ??????????#; @%=g ### | | ??????????## =//p ##+###########+#?? | | ???????????############ ????????? ?? | | ??????????????????????# ??????? #? | | ??????????????????????# ????? /#? | | ??????????????????????# #??? /#? | | ???????????????????????##########???##?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 36 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 63 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Fission Core | -8/Storage | Hacked Antigrav System | -7/Factory | Hacked Imp. Trap Scanner | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Dynamic Key It Was An Accident, I Swear It's Just You Knowing Is Half The Battle Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Safety First Serviceable Loadout Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed MetaTerrabombMicroactuators Manual? 0 Play Time 05:20:34 Cumulative 7.2 hours Start 2025.04.28 @ 15:33:39 End 2025.05.03 @ 05:04:12 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d12664bf-5bff-424d-bed9-8c04e08aa9f1