Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 12:38:01 Player: Georbot Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1806) 1806 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4881 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 89/100 System Corruption 29% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Improved Grenade Launcher Improved Datajack > --- INVENTORY (5) ---- Improved Carbon-fiber Leg High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor ECM Suite Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Power Maul > --- INVENTORY -------- Improved Carbon-fiber Leg VTOL Module High-powered Shotgun Improved Grenade Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 . 2 Weapon . | . . . . . . . Parts Attached 71 | 9 12 10 3 19 15 3 Power 11 | 2 2 3 . 2 1 1 Engine 10 | 2 2 3 . 2 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 4 3 2 4 7 1 Treads 2 | 2 . . . . . . Leg 14 | . 4 3 2 4 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . 6 1 Utility 21 | 2 3 2 . 7 6 1 Device 9 | 1 1 . . 4 2 1 Storage 5 | 1 2 1 . . 1 . Processor 3 | . . . . 2 1 . Hackware 1 | . . . . . 1 . Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 16 | 3 3 2 1 6 1 . Energy Gun 1 | . 1 . . . . . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 6 | 2 . 1 1 2 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 3 . . Special Weapon 1 | 1 . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 2 3 1 9 . 12 Power 4 | . 1 2 . . . 1 Propulsion 9 | . . . 1 4 . 4 Utility 9 | . . 1 . 3 . 5 Weapon 5 | . 1 . . 2 . 2 Highest Loss Streak 11 | . 1 1 1 5 . 11 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 5 7 7 7 7 4 Power 1 | . 1 . 1 1 . . Propulsion . | . . . . . 1 1 Utility 1 | . 1 2 2 1 1 . Weapon 2 | . 1 3 4 3 3 2 Tool/Special . | . . . . . . . Unused Backups 8 | . . . . 2 3 3 Power 2 | . . . . 1 1 . Propulsion 3 | . . . . . 1 2 Utility . | . . . . . . . Weapon 3 | . . . . 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 99 97 99 93 99 49 Engine 9 | . 13 9 11 9 8 1 Treads 4 | . 17 . . . . . Leg 22 | . 10 43 43 32 21 . Flight 4 | . . . . . 14 16 Device 9 | . 14 8 11 15 2 2 Storage 9 | . 14 11 11 9 5 . Processor 4 | . . . . 6 15 6 Protection 2 | . . 2 . 2 9 3 Energy Cannon 2 | . 6 . . 3 . . Ballistic Gun 13 | . 14 18 22 9 15 3 Launcher 2 | . 5 . . 3 . . Impact Weapon 1 | . . . . 1 1 6 Peak Build Rating 33 | 7 8 12 15 28 31 33 Average Rating 14 | 6 7 10 11 21 24 17 On Entrance 13 | . 7 8 11 15 23 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 12 21 22 18 32 29 17 Greatest Support 50 | 40 40 40 50 50 46 20 Greatest Overweight (x) 1 | . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 5 Average Capacity 8 | 7 9 10 10 10 8 5 Most Carried 10 | 3 9 10 8 9 10 5 Average Carried 5 | 1 5 7 7 7 7 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 9 | 1 7 8 7 9 5 2 Class Distribution -------------------- 59% | Mutant 29% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1673 | 384 355 344 70 248 272 . Remotely . | . . . . . . . Salvage Created 1902 | 202 532 379 56 461 272 . Parts 143 | 25 41 18 9 39 11 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 51 | . 17 5 4 16 9 . Melee 2 | . . . . 2 . . Guns 24 | . 6 5 4 . 9 . Cannons 4 | . 4 . . . . . AOE 19 | . 7 . . 12 . . Classes Destroyed 10 | 3 3 1 . 2 1 . Worker 8 | 2 2 1 . 3 . . Builder 2 | . . . . 2 . . Tunneler 7 | 7 . . . . . . Recycler 3 | 1 1 1 . . . . Drone 1 | . . . . . 1 . Watcher 4 | . 1 . . 3 . . Swarmer 17 | . 6 . 4 4 3 . Grunt 19 | . 11 . . 7 1 . Brawler 2 | . . . . 2 . . Sentry 13 | . . 5 . 3 5 . Best Kill Streak 9 | 2 4 1 4 9 3 . Combat Bots Only 4 | . 3 1 4 4 3 . Max Kills in Single Turn 4 | 1 2 1 1 4 2 . Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 3 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 286 | . 56 68 10 78 41 33 Missed 93 | . 16 20 2 22 13 20 Hits 193 | . 40 48 8 56 28 13 Melee 11 | . . . . 11 . . Projectile 182 | . 40 48 8 45 28 13 Critical Strikes 4 | . . 2 . 1 1 . Damage Taken 4447 | 9 479 707 65 1017 365 1805 Core 1003 | . 65 75 . 96 57 710 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 36 | . . . . . 36 . Core Remaining (%) 81 | 100 74 . 81 . 72 . Volleys Fired 188 | 48 44 42 7 26 20 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 120 | 120 80 85 43 80 50 36 Shots Fired 324 | 63 70 84 14 52 40 1 Gun 261 | 52 44 83 14 28 40 . Cannon 25 | . 18 1 . 6 . . Launcher 27 | . 8 . . 18 . 1 Special 11 | 11 . . . . . . Kinetic 260 | 52 44 82 14 28 40 . Thermal 37 | 11 18 2 . 6 . . Explosive 27 | . 8 . . 18 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 5 9 21 4 7 9 . Robot Miss Streak 6 | 4 3 3 6 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 207 | 32 35 60 6 41 32 1 Core Hits 132 | 16 35 20 5 40 16 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 5 | 1 . 1 . 3 . . Critical Strikes 6 | 1 . 1 . 4 . . Destroy 2 | 1 . 1 . . . . Smash 4 | . . . . 4 . . Melee Attacks 87 | . . . . 16 13 58 Impact 75 | . . . . 16 11 48 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5006 | 329 1143 692 64 2118 633 27 Guns 2095 | 272 294 692 64 140 633 . Cannons 274 | . 228 . . 46 . . Explosions 2270 | . 621 . . 1622 . 27 Melee 310 | . . . . 310 . . Ramming 9 | 9 . . . . . . Kinetic 2095 | 272 294 692 64 140 633 . Thermal 436 | 48 228 . . 160 . . Explosive 2156 | . 621 . . 1508 . 27 Electromagnetic . | . . . . . . . Impact 310 | . . . . 310 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . 2 . . 4 4 29 Average Corruption 7 | . 1 . . 3 4 24 Corruption Purged 3 | . . . . 3 . . Corruption Blocked . | . . . . . . . Effects 50 | . 3 . . 11 18 18 Message Errors 12 | . 1 . . 5 4 2 Matter Fused 13 | . 2 . . 1 6 4 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 6 | . . . . 2 4 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 8 | . . . . . 2 6 Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 1 . 1 Misdirections 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 218 | . 52 . . 166 . . Projectiles . | . . . . . . . Explosions 119 | . 52 . . 67 . . Melee 99 | . . . . 99 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 167 | 9 48 . . 101 . 9 Shots 6 | . 2 . . 3 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 232 | 40 144 28 . 38 232 95 Average Temperature 31 | 19 50 9 . 15 70 49 Received Heat Transfer 822 | . 174 252 . 279 117 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 705 | 100 481 . . 124 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 92 | 100 100 100 100 79 73 95 Level 1 7 | . . . . 20 22 4 Level 2 . | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 457 | 10 187 61 51 384 457 203 Initial 203 | . . 61 . 15 157 203 Average 76 | . 79 14 9 107 184 70 Influence Increases 2142 | 50 516 182 91 607 610 86 Destroy 0b10 Robot/C 1020 | . 340 100 80 320 180 . Destroy 0b10 Robot/NC 120 | 50 20 10 . 40 . . Destroy Leader 278 | . 82 50 10 76 60 . Allied During Kill 1 | . . . 1 . . . Successful Hack 36 | . 5 5 . . 26 . Disable Machine 60 | . 15 . . 45 . . Destroy Structure 192 | . 54 2 . 111 14 11 Partial Spotted 225 | . . . . . 225 . Lose Combat Pursuer 210 | . . 15 . 15 105 75 Influence Decreases 2142 | 50 371 327 50 273 536 535 Entered New Map 574 | . . 84 . 26 218 246 Time Decay 1307 | 50 310 222 20 207 318 180 Lost Part 200 | . 20 21 10 40 . 109 Lost Ally 20 | . . . 20 . . . Purge Threat 41 | . 41 . . . . . Squads Dispatched 13 | . 6 . . 2 1 4 Investigation 5 | . 3 . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 3 . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 7 | . 2 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 21 10 5 25 20 13 Peak Tracking Total 6 | . 3 3 4 6 6 4 Tactical Retreats 10 | . . 1 . 1 3 5 ECM-based Alert Blocks 5 | . . . . . . 5 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . . 3 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 4 | . 1 . . 3 . . Max in Single Turn 2 | . 1 . . 2 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 24 | . 5 1 . 3 10 5 Terminals 19 | . 5 1 . 1 7 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . . . 2 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 13 1 . 6 21 7 Successful 27 | . 5 1 . 4 14 3 Failed 21 | . 8 . . 2 7 4 Catastrophic 4 | . 1 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 34 | . 13 1 . 2 11 7 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 10 | . . . . 4 6 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 15 | . 5 1 . 1 5 3 Robot Analysis 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Open DSF 2 | . . . . . . 2 Alert Level 2 | . 1 . . 1 . . Unreport Threat 1 | . 1 . . . . . Disarm Traps 1 | . . . . . 1 . Assault Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Zone Layout 4 | . 2 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 8 | . . . . 3 5 . Recycle Component 3 | . . . . 1 2 . Process 2 | . . . . 1 1 . Retrieve Matter 3 | . . . . 1 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . . 1 8 3 Full Trace Events 5 | . 3 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 13 | . . . . . 13 . Parts Recycled 3 | . . . . 1 2 . Recycled Matter 72 | . . . . 41 31 . Retrieved Matter 72 | . . . . 41 31 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage 22 | . . . 22 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 1201 | 451 152 . . 398 29 171 Optics 200 | . . . . . 29 171 Terrain 90 | . . . . 90 . . Seismic 911 | 451 152 . . 308 . . ECM 112 | . . . . . . 112 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4283 | 520 1042 720 175 639 710 477 Spaces Moved 3375 | 232 502 440 118 378 834 871 Core 24 | 1 . . . . . 23 Treads 552 | 231 321 . . . . . Legs 1357 | . 181 440 118 378 240 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1442 | . . . . . 594 848 Fastest Speed 26 | 50 120 120 120 120 26 26 Average Speed 91 | 159 169 120 120 120 54 32 Slowest Speed 190 | 160 190 120 120 120 190 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 5 . Potential Cave-ins 45 | . . . . . 2 43 Cave-ins Triggered 9 | . . . . . . 9 Exploration Rate (%) 39 | 9 65 33 29 28 84 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 67 | 2 6 . . . 11 48 Terrain Destroyed 255 | 5 56 . . 116 11 67 Melee 59 | . . . . . 11 48 Projectile 6 | 5 . . . 1 . . AOE 190 | . 56 . . 115 . 19 Terrain Rammed 1 | 1 . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 4097 | 305 621 560 139 480 1022 970 Wait 270 | . 45 54 7 20 114 30 Move 3354 | 231 501 439 117 377 824 865 Hop 4 | . . . . . 4 . Pick Up 34 | 3 10 3 1 8 8 1 Fast Attach 31 | 9 1 2 1 11 6 1 Attach 17 | 3 1 4 . 6 . 3 Detach 11 | 5 . 1 . 5 . . Swap 47 | 1 11 10 3 6 14 2 Drop 47 | 4 8 5 3 5 19 3 Fire 188 | 48 44 42 7 26 20 1 Melee 87 | . . . . 16 13 58 Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 521 | -11/Scrapyard | Entered Materials 528 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 9) 1386 | -10/Materials | Discovered new exit (range 16) 1496 | -10/Materials | Build established: Scavenger-Mutant 1563 | -10/Materials | Entered another Materials area 1563 | -9/Materials | Evolved 2 slots: Propulsion x2 1833 | -9/Materials | Discovered new exit (range 11) 2283 | -9/Materials | Entered Mines 2339 | -9/Mines | Learned Materials garrison access intel 2346 | -9/Mines | Escorted by a lone wolf Derelict 2367 | -9/Mines | Learned location of Storage (-8) 2447 | -9/Mines | Discovered new exit (range 5) 2458 | -9/Mines | Entered Materials 2458 | -8/Materials | Evolved 2 slots: Utility x2 2459 | -8/Materials | Loaded intel: 1 garrison access location 2686 | -8/Materials | Lost 5 parts (2n3u) 2983 | -8/Materials | Discovered new exit (range 9) 3058 | -8/Materials | Identified exit to Storage 3097 | -8/Materials | Entered Storage 3313 | -8/Storage | Build established: Mutant 3676 | -8/Storage | Repaired Lgt. Ion Engine 3806 | -8/Storage | Discovered new exit (range 5) 3807 | -8/Storage | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Utility x2 3833 | -7/Factory | Build established: Sprinter 3978 | -7/Factory | Crushed by falling debris 3995 | -7/Factory | Crushed by falling debris 3995 | -7/Factory | System corruption reached 10% 4011 | -7/Factory | Crushed by falling debris 4015 | -7/Factory | Crushed by falling debris 4016 | -7/Factory | Core integrity fell below 50% 4027 | -7/Factory | Crushed by falling debris 4029 | -7/Factory | Crushed by falling debris 4037 | -7/Factory | Crushed by falling debris 4037 | -7/Factory | Core integrity fell below 20% 4058 | -7/Factory | Lost 11 parts (1p4n5u1w) 4262 | -7/Factory | Crushed by falling debris 4282 | -7/Factory | Crushed by falling debris 4284 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04177_ System corrupted: Matter fused (-7). 04195_ System corrupted: Component data lost. 04198_ Slug penetrates Wall. 04212_ System corrupted: Component data lost. 04248_ >NU/QO=|36 XN#FJJY#SJZ |/IPDZYMFWBHCK& 04249_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04262_ The unstable cave ceiling collapses. 04262_ Crushed by falling debris. 04262_ Power Maul destroyed. 04262_ System corrupted by crushing effect (+2). 04266_ System corrupted: Component data lost. 04269_ The unstable cave ceiling collapses. 04273_ Slug penetrates Earth. 04278_ Penetrated by Slug. 04282_ The unstable cave ceiling collapses. 04282_ Crushed by falling debris. 04284_ The unstable cave ceiling collapses. 04284_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ???????????????????#???#######???????????????????? | | ???????????????????# ??# #???????????????????? | | ???????????????????# ### ###############?????? | | ???????????????????# # # # #?????? | | ???????????????????# ## @h # """ #?????? | | ???????????????????# ?### #### """"" #?????? | | ???????????????????#????####??# """"" #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ #?????? | | ??????????????????????????????# """ ! #?????? | | ??????????H???????????????????# """ #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# ####### | | ????????????????? ??????????# + | | ????????????????? ????????# # | | ????????????????? ??????#######+###### ]]] | | ????????????????# ??????????? ]] | | ????????????????# ????????? ]] | | ????????????????# ?? ? | | ???#####????????# """ """ | | #### ""########## """ """ | | ## # """ """ | | " ## # | | " ## =# ##### | | " ## # #???# = | | ## """ """ # #???# | | " ## """ """ # #???# ##### | | " ## """ """ # """" """ #???# ????# | | " ## + """" """ ????# ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 130 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 10% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Part-time Excavator Resistances Are Futile Throw Away The Key Challenges ------------ None Game ------ Seed ZhirovGravmagThermoblaster Manual? 0 Play Time 01:28:26 Cumulative 6.9 hours Start 2025.12.31 @ 15:58:41 End 2026.01.01 @ 12:38:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807d3169-c02b-4ee4-9bf8-79cc4cf42fd5