Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:03:01 Player: Skergy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1431) 1431 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 6365 Bonus ------- Follower Combat Kills 304 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 183/500 System Corruption 11% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Medium Storage Unit Matter Compressor (181) Improved Signal Interpreter System Shield Heavy Particle Cannon DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Meta Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] Reaction Control System Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Hypervelocity Gauss Rifle Mass Driver Tiamat Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Overtuned Scrapsphere Medium Storage Unit Matter Compressor Improved Signal Interpreter System Shield Makeshift System Restoration Module Heavy Particle Cannon Phase Cannon Mass Driver Grenade Launcher DRS Beacon [Rating: 89] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Utility Signal Interpreter Device Scrap Suit Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Parts Attached 56 | 6 15 3 6 26 Power 6 | 1 2 1 . 2 Engine 4 | 1 2 . . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 19 | 2 5 . 3 9 Treads 2 | 2 . . . . Leg 14 | . 5 . 3 6 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 2 2 7 Device 4 | . . . . 4 Storage 5 | 1 . 1 1 2 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . 3 . 1 . Artifact . | . . . . . Weapon 16 | 2 5 . 1 8 Energy Gun 1 | . 1 . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 2 3 . 1 2 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 27 | . 1 . . 26 Power 2 | . . . . 2 Propulsion 12 | . 1 . . 11 Utility 6 | . . . . 6 Weapon 7 | . . . . 7 Highest Loss Streak 19 | . 1 . . 19 To Critical Strikes . | . . . . . Average Backups 10 | 2 7 7 10 11 Power 1 | . 1 1 1 . Propulsion 2 | 1 2 3 2 4 Utility 2 | . . . 3 4 Weapon 3 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 32 | . 3 1 15 13 Power 4 | . 1 . 2 1 Propulsion 5 | . 1 . 2 2 Utility 15 | . . . 8 7 Weapon 7 | . 1 1 3 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 88 | . 96 86 86 89 Engine 2 | . 14 4 . 2 Core 8 | . . 6 10 7 Leg 24 | . 23 22 25 21 Device 1 | . . . . 13 Storage 10 | . 14 11 10 6 Processor 8 | . . 6 10 9 Protection 9 | . 11 11 10 3 Ballistic Gun 13 | . 25 11 11 13 Launcher 8 | . 1 11 10 3 Peak Build Rating 89 | 6 8 21 34 89 Average Rating 29 | 5 7 16 27 75 On Entrance 13 | . 6 8 21 34 Naked Turns . | . . . . . Heaviest Build 77 | 13 18 19 44 77 Greatest Support 81 | 40 40 20 35 81 Greatest Overweight (x) 7 | 2 1 . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 6 8 8 13 15 Most Carried 15 | 4 8 8 15 15 Average Carried 11 | 2 7 7 11 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 8 8 15 8 Class Distribution -------------------- 81% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2230 | 216 662 37 85 1230 Remotely . | . . . . . Salvage Created 2102 | . 776 51 . 1275 Parts 84 | . 38 3 . 43 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 10 | . 8 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 28 | . 15 3 . 10 Guns 21 | . 15 1 . 5 Cannons 4 | . . . . 4 AOE 3 | . . 2 . 1 Classes Destroyed 11 | . 6 1 . 4 Builder 6 | . 1 . . 5 Hauler 1 | . . . . 1 Recycler 7 | . 2 . . 5 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 19 | . 12 . . 7 Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 8 | . 4 3 . 8 Combat Bots Only 4 | . 4 3 . 4 Max Kills in Single Turn 5 | . 2 2 . 5 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 359 | . 89 13 . 257 Missed 92 | . 18 3 . 71 Hits 267 | . 71 10 . 186 Projectile 267 | . 71 10 . 186 AOE 3 | . . . . 3 Critical Strikes 16 | . 3 . . 13 Part Disruptions 2 | . . . . 2 Damage Taken 4968 | . 877 185 . 3906 Core 1149 | . 109 25 . 1015 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . 4 . . . Regen/Repaired (Parts) 52 | . . . . 52 Core Remaining (%) 73 | 100 . . 46 . Volleys Fired 140 | . 91 4 . 45 Largest 5 | . 2 2 . 5 Hottest 226 | . 50 50 . 226 Shots Fired 334 | . 170 8 . 156 Gun 251 | . 168 4 . 79 Cannon 71 | . . . . 71 Launcher 12 | . 2 4 . 6 Special . | . . . . . Kinetic 302 | . 163 4 . 135 Thermal 15 | . . . . 15 Explosive 12 | . 2 4 . 6 Electromagnetic 5 | . 5 . . . Robot Hit Streak 9 | . 7 4 . 9 Robot Miss Streak 6 | . 4 1 . 6 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 5 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 169 | . 93 6 . 70 Core Hits 98 | . 39 7 . 52 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . . . . 7 Meltdown 1 | . . . . 1 Destroy 4 | . . . . 4 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4496 | . 1186 404 . 2906 Guns 1822 | . 1145 34 . 643 Cannons 1417 | . . . . 1417 Explosions 1250 | . 41 370 . 839 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 2992 | . 1145 34 . 1813 Thermal 247 | . . . . 247 Explosive 1250 | . 41 370 . 839 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 4 | . . . . 4 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 206 | . 16 . . 190 Projectiles 43 | . . . . 43 Explosions 163 | . 16 . . 147 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 301 | . 56 . . 245 Shots 5 | . 2 . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 821 | . 76 . . 821 Average Temperature 154 | . 24 . . 204 Received Heat Transfer 1168 | . 480 30 . 658 Effects 30 | . . . . 30 Shutdowns 8 | . . . . 8 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 12 | . . . . 12 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 296 | . . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 . . 77 Level 1 9 | . . . . 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 395 | . 129 . . 395 Initial . | . . . . . Average 94 | . 51 . . 152 Influence Increases 1369 | . 477 . . 892 Destroy 0b10 Robot/C 640 | . 300 . . 340 Destroy 0b10 Robot/NC 90 | . 35 . . 55 Destroy Leader 138 | . 66 . . 72 Allied During Kill 39 | . . . . 39 Successful Hack 33 | . 27 . . 6 Disable Machine 165 | . 15 . . 150 Destroy Structure 249 | . 19 . . 230 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1167 | . 464 13 . 690 Entered New Map 7 | . . 7 . . Time Decay 870 | . 454 6 . 410 Lost Part 270 | . 10 . . 260 Lost Ally 20 | . . . . 20 Squads Dispatched 14 | . 3 . . 11 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 24 3 . 28 Peak Tracking Total 10 | . 5 3 . 10 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 11 | . 1 . . 10 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 6 . 5 4 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 52 | . 13 . 29 10 Successful 40 | . 7 . 29 4 Failed 12 | . 6 . . 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 16 | . 9 . . 7 Terminals 18 | . 11 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 32 | . 2 . 29 1 Record 20 | . 1 . 19 . Robot Analysis 9 | . . . 9 . Zone Layout 2 | . 1 . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . . 3 Terminals 5 | . 3 . . 2 Track 1 | . 1 . . . Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 72 | . . . 72 72 Highest-Rated Ally 72 | . . . 72 72 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 890 | . . . . 890 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1046 | . . . . 1046 Seismic 976 | . . . . 976 Decoding 1046 | . . . . 1046 Robot Analysis Total 9 | . . . 9 . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Decoded 0b10 Intel 33 | . . . . 33 Traps 6 | . . . . 6 Emergency Access 2 | . . . . 2 Items 21 | . . . . 21 Machines 4 | . . . . 4 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 9039 | 84 1293 373 6202 1087 Spaces Moved 5266 | 47 757 286 3514 662 Core 12 | 10 . . . 2 Treads 84 | 37 47 . . . Legs 5116 | . 710 286 3514 606 Wheels 54 | . . . . 54 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 158 | 142 123 120 174 131 Slowest Speed 400 | 160 190 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 98 26 94 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . . 2 . Spaces Dug 6 | . . . . 6 Terrain Destroyed 165 | . 16 16 . 133 Melee . | . . . . . Projectile 32 | . . . . 32 AOE 133 | . 16 16 . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 5722 | 61 956 309 3616 780 Wait 133 | 5 62 12 35 19 Move 5262 | 46 756 285 3513 662 Hop . | . . . . . Pick Up 61 | 4 12 2 34 9 Fast Attach 22 | 6 6 1 . 9 Attach 26 | . 4 1 4 17 Detach 6 | . 3 . . 3 Swap 20 | . 8 1 2 9 Drop 51 | . 14 3 28 6 Fire 140 | . 91 4 . 45 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 13) 1359 | -10/Materials | Discovered new exit (range 10) 1378 | -10/Materials | Entered Subcaves 1379 | -10/Subcaves | Approached by a straggling Scientist 1464 | -10/Subcaves | A Subdweller sparked back to life 1464 | -10/Subcaves | A Subdweller sparked back to life 1470 | -10/Subcaves | Core integrity fell below 50% 1493 | -10/Subcaves | Found Prototype Power Core 1493 | -10/Subcaves | Identified Meta Core 1494 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1503 | -10/Subcaves | Discovered new exit (range 5) 1508 | -10/Subcaves | Identified exit to Materials 1617 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1636 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1636 | -10/Subcaves | Identified exit to Scraptown 1644 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1653 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1692 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1751 | -10/Subcaves | Entered Scraptown 2137 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2307 | -7/Scraptown | Discovered new exit (range 7) 2315 | -7/Scraptown | Identified exit to Factory 2412 | -7/Scraptown | Visited Awakened 2442 | -7/Scraptown | Visited TADAMA 2535 | -7/Scraptown | Visited Symbiants 2566 | -7/Scraptown | Visited Assassins FH 2591 | -7/Scraptown | Visited Comm Corps 2955 | -7/Scraptown | Visited Observation Area 3027 | -7/Scraptown | Visited Junk Repository 3108 | -7/Scraptown | Visited UFD Registry 3108 | -7/Scraptown | Registered with UFD as "Wiremachine" 3182 | -7/Scraptown | Visited Science Guys 3286 | -7/Scraptown | Visited Analyses Database 3629 | -7/Scraptown | Visited Chapter 10 3711 | -7/Scraptown | Visited Derelict Rescue Squad 3722 | -7/Scraptown | Found DRS Beacon 3759 | -7/Scraptown | Visited Scrapoid Research Area 3871 | -7/Scraptown | Visited Infowarlord's Domain 3924 | -7/Scraptown | Visited LU-1G1's Boring Crew 4072 | -7/Scraptown | Found Scrap Suit 4151 | -7/Scraptown | Discovered exit to Factory (range 5) 4242 | -7/Scraptown | Visited Scrapoid Pod Storage 4276 | -7/Scraptown | Visited Botcube Research 4290 | -7/Scraptown | Found Botcube 6805 | -7/Scraptown | Found Scrap Suit 6947 | -7/Scraptown | Botcube activated 6967 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 7604 | -7/Scraptown | Build established: Tank 7794 | -7/Scraptown | Met Optimus 7794 | -7/Scraptown | Accepted into 0bPrime 7953 | -7/Scraptown | Entered Factory 7953 | -5/Factory | Accompanied by 1 ally 7953 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 8013 | -5/Factory | Garrison activated, responded to threat 8847 | -5/Factory | Lost 5 parts (2n1u2w) 8978 | -5/Factory | Found Botcube 9022 | -5/Factory | Loaded intel: 8 recycling unit locations 9034 | -5/Factory | Core integrity fell below 50% 9037 | -5/Factory | System corruption reached 10% 9039 | -5/Factory | Core integrity fell below 20% 9040 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09022_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 09027_ Broken Enh. Gauss Cannon destroyed. 09028_ Scrap Suit destroyed. 09029_ Arm. Wheel destroyed. 09029_ Penetrated by Slug. 09030_ Broken Wheel destroyed. 09032_ Penetrated by Slug. 09033_ Ovr. Scrapsphere suddenly begins malfunctioning. 09033_ Aluminum Leg destroyed. 09034_ M-13 Machinist repairs G-50 Soldier. 09034_ 0b10 Decoder Chip [Generic] destroyed. 09035_ System corrupted: Matter fused (-5). 09035_ Penetrated by Slug. 09035_ M-13 Machinist repairs G-50 Soldier Hvy. Laser. 09036_ Penetrated by Slug. 09037_ Ovr. Scrapsphere destroyed. 09037_ M-13 Machinist repairs G-50 Soldier Carbon-fiber Leg. 09039_ Slug penetrates Wall. 09039_ Penetrated by Slug. 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