Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 17:02:13 Player: Boodz Result: Destroyed by 1B-2AA(B) with Slug Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (492) 492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2152 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Visual Processing Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Visual Processing Unit [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 27 | 6 1 2 14 3 1 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 1 9 1 1 Treads . | . . . . . . Leg 10 | 2 . 1 5 1 1 Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 2 | . . . 2 . . Utility 5 | 1 1 . 2 1 . Device 2 | . 1 . . 1 . Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 2 . . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . . 2 4 4 5 Power 3 | . . . 1 2 . Propulsion 7 | . . 1 2 2 2 Utility 2 | . . . . . 2 Weapon 3 | . . 1 1 . 1 Highest Loss Streak 4 | . . 1 4 3 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 80 | . 90 99 68 66 62 Engine 9 | . 14 14 8 3 . Leg 21 | . 28 27 19 10 17 Device 13 | . 4 14 11 20 17 Storage 12 | . 14 14 11 11 11 Processor 3 | . . . 3 11 11 Energy Gun 3 | . . 6 5 . . Energy Cannon 3 | . . . 3 11 5 Ballistic Gun 11 | . 28 21 5 . . Naked Turns . | . . . . . . Heaviest Build 20 | 14 15 15 20 20 16 Greatest Support 33 | 20 20 20 20 20 33 Greatest Overweight (x) 4 | . . 1 2 4 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 8 | 3 6 7 8 10 10 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 5 7 8 10 10 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 654 | 189 111 142 171 31 10 Remotely . | . . . . . . Salvage Created 1019 | . 125 205 348 278 63 Parts 61 | . 9 18 22 11 1 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 16 | . . 5 8 2 1 Guns 11 | . . 5 6 . . Cannons 4 | . . . 2 2 . Classes Destroyed 9 | . 3 4 1 1 . Worker 1 | . . 1 . . . Tunneler 2 | . . 1 . 1 . Hauler 1 | . . . 1 . . Recycler 4 | . 1 . 1 2 . Operator 1 | . 1 . . . . Watcher 3 | . 1 . 2 . . Swarmer 9 | . . 3 6 . . Grunt 5 | . . 2 2 1 . Duelist 1 | . . . . 1 . Butcher 1 | . . . . . 1 Best Kill Streak 8 | . 3 3 8 3 1 Combat Bots Only 6 | . . 3 6 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 1797 | . . 442 543 282 530 Core 450 | . . 41 102 93 214 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 83 . . . Volleys Fired 91 | . 5 23 50 13 . Largest 2 | . 2 2 2 1 . Hottest 70 | . 40 70 70 68 . Shots Fired 147 | . 10 45 77 13 2 Gun 110 | . 10 45 55 . . Cannon 37 | . . . 22 13 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | . 10 44 28 . . Thermal 65 | . . 1 49 13 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 9 15 5 4 2 Robot Miss Streak 6 | . . 4 6 1 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 87 | . 9 29 38 10 1 Core Hits 36 | . 5 9 16 6 . Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . 2 . 1 Burn 2 | . . . 2 . . Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1290 | . 116 365 585 204 20 Guns 863 | . 116 365 382 . . Cannons 427 | . . . 203 204 20 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 636 | . 116 353 167 . . Thermal 654 | . . 12 418 204 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 3 4 2 Message Errors 2 | . . . 1 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . . 2 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . . 12 352 147 . Average Temperature 90 | . . 5 116 60 . Received Heat Transfer 432 | . . 198 60 120 54 Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . 3 1 2 Heat Transferred 1591 | . . 37 1147 370 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 211 | . 32 122 211 117 . Initial 82 | . . 12 . 82 . Average 68 | . 18 66 85 103 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 92 100 . Level 1 2 | . . . 7 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 2 5 12 5 6 Peak Tracking Total 4 | . 1 3 4 3 4 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful . | . . . . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 1350 | 64 151 426 358 176 175 Spaces Moved 801 | 46 111 290 165 77 112 Core 14 | 11 . . . 2 1 Treads . | . . . . . . Legs 781 | 35 111 290 159 75 111 Wheels . | . . . . . . Hover 1 | . . . 1 . . Flight 5 | . . . 5 . . Fastest Speed 50 | 50 120 120 117 120 120 Average Speed 129 | 103 120 120 124 190 137 Slowest Speed 250 | 120 120 190 190 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 28 54 20 21 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 967 | 62 119 321 241 92 132 Wait 19 | . . . . . 19 Move 796 | 45 110 289 164 76 112 Hop . | . . . . . . Pick Up 28 | 11 3 5 9 . . Fast Attach 5 | . . . 1 3 1 Attach 16 | 6 1 2 7 . . Detach . | . . . . . . Swap 6 | . . . 6 . . Drop 6 | . . 2 4 . . Fire 91 | . 5 23 50 13 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered Mines 219 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Lost 4 parts (1p2n1w) 976 | -9/Materials | Discovered new exit (range 12) 999 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Entered Mines 1041 | -9/Mines | Lost 3 parts (1p2n) 1164 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1174 | -9/Mines | Identified exit to Zion 1176 | -9/Mines | Entered Zion 1208 | -7/Zion | Attacked by Zionites 1251 | -7/Zion | Discovered new exit (range 14) 1258 | -7/Zion | 7V-RTL came to Zion's defense 1264 | -7/Zion | Core integrity fell below 50% 1325 | -7/Zion | Build established: Scavenger-Mutant 1339 | -7/Zion | Spotted FB-DB7(B) 1339 | -7/Zion | Spotted 1B-2AA(B) 1348 | -7/Zion | Core integrity fell below 20% 1351 | -7/Zion | Destroyed by 1B-2AA(B) with Slug Cannon Last Messages --------------- Acquired Flexi-carbon Leg. Acquired 10 matter. System corrupted: FCS attempts to trigger Adv. Beam Cannon. System corrupted: Adv. Beam Cannon misfires. EXIT=FOUND A strange signal echoes through Zion. 7V-RTL: "Who are you to come after my hometown?" Adv. Beam Cannon destroyed. Sensor Array destroyed. Penetrated by Slug. Slug penetrates Wall. Heat Sink destroyed. System Quarantine Field Array disabled. Slug penetrates System Quarantine Field Array. System Quarantine Field Array disabled. Imp. Aluminum Leg destroyed. Knocked back. Critical hit (Destroy). Flexi-carbon Leg destroyed. Knocked back. 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