Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 01:01:59 Player: opdo Result: Destroyed by as-07862 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (332) 332 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5700) 5700 TOTAL SCORE: 6547 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 700 Cogmind --------- Core Integrity 0/280 Matter 150/150 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Aluminum Leg Sensor Array Improved Signal Interpreter Seismic Detector Targeting Computer Core Shielding Light Armor Plating Small Laser Small Laser Minigun Hammer Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Sensor Array Seismic Detector Targeting Computer Core Shielding Light Armor Plating Small Laser Small Laser Minigun Hammer Signal Generator [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 5 | 2 2 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 9 | 1 8 12 Power . | . . 1 Propulsion 2 | 1 1 2 Utility 4 | . 4 5 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 15 | . 4 11 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 6 | . 1 5 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 13 | . 13 12 Leg 27 | . 28 25 Device 7 | . 5 12 Storage 14 | . 14 14 Protection 5 | . 7 . Energy Gun 26 | . 27 26 Peak Build Rating 21 | 6 20 21 Average Rating 13 | 5 12 19 On Entrance 8 | . 6 20 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 1 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 11 | 7 10 16 Most Carried 16 | 6 12 16 Average Carried 9 | 2 8 13 Final Capacity 16 | 8 16 16 Final Carried 13 | 6 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 372 | 255 113 4 Remotely . | . . . Salvage Created 503 | 39 464 . Parts 38 | 7 31 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 5 | 1 4 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 6 | . 6 . Best Kill Streak 4 | 2 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 119 | . 69 50 Missed 42 | . 28 14 Hits 77 | . 41 36 Melee 9 | . . 9 Projectile 68 | . 41 27 AOE 1 | . 1 . Part Disruptions 1 | . 1 . Damage Taken 1050 | . 468 582 Core 337 | . 107 230 Absorbed by Shields . | . . . Redirected to Shielding 8 | . 8 . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 3 58 2 Largest 2 | 2 2 2 Hottest 100 | 100 100 100 Shots Fired 123 | 6 114 3 Gun 121 | 6 112 3 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic . | . . . Thermal 123 | 6 114 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 4 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 4 75 2 Core Hits 32 | 3 28 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 6 1 Burn 7 | . 6 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1049 | 50 969 30 Guns 1028 | 50 952 26 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . 17 4 Kinetic . | . . . Thermal 1028 | 50 952 26 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 18 | . 1 18 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 12 4 Message Errors 1 | . . 1 Matter Fused 6 | . 5 1 Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 1 2 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 8 | . 4 4 Kicked 6 | . 4 2 Crushed . | . . . Highest Temperature 315 | 78 315 49 Average Temperature 95 | 33 99 29 Received Heat Transfer 210 | . 150 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 1 4 . Heat Transferred 3552 | 148 3256 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 113 | 10 113 26 Initial 26 | . . 26 Average 31 | . 42 2 Influence Increases 458 | 10 448 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 66 | . 66 . Successful Hack 9 | . 9 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 458 | 10 379 69 Entered New Map 43 | . . 43 Time Decay 405 | 10 369 26 Lost Part 10 | . 10 . Squads Dispatched 5 | . 4 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 28 9 Peak Tracking Total 10 | . 5 10 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 3 | . 2 1 Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 114 | . 18 96 Good Acts 3 | . 3 . Bad Acts 3 | . 2 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1681 | 74 1223 384 Spaces Moved 764 | 43 526 195 Core 4 | 3 . 1 Treads . | . . . Legs 745 | 40 526 179 Wheels 15 | . . 15 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 168 | 118 167 183 Slowest Speed 350 | 190 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 3 89 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1027 | 57 753 217 Wait 142 | . 137 5 Move 762 | 42 525 195 Hop . | . . . Pick Up 23 | 6 13 4 Fast Attach 6 | 6 . . Attach 6 | . 2 4 Detach 2 | . . 2 Swap 6 | . 6 . Drop 9 | . 8 1 Fire 63 | 3 58 2 Melee . | . . . Ram 2 | . . 2 Kick 6 | . 4 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 7) 799 | -10/Materials | Prayed at D.C.S.S. Altar Unit 831 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 891 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1026 | -10/Materials | Discovered new exit (range 5) 1026 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1079 | -10/Materials | X0-1V1 announced a LAN party 1298 | -10/Materials | Entered Mines 1299 | -10/Mines | Met a Derelict testing a Signal Generator 1304 | -10/Mines | Found Signal Generator 1315 | -10/Mines | Learned 4 Materials zone layouts 1434 | -10/Mines | Learned location of Mines (-8) 1460 | -10/Mines | Met a Derelict shopkeep closing up shop 1606 | -10/Mines | Assembled infested the area 1611 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1657 | -10/Mines | System corruption reached 10% 1664 | -10/Mines | Core integrity fell below 50% 1678 | -10/Mines | Core integrity fell below 20% 1682 | -10/Mines | Destroyed by as-07862 with Assembled Heavy Rifle Last Messages --------------- 01656_ Aluminum Leg destroyed. 01656_ X0-1V1's Piety Tracker destroyed. 01656_ X0-1V1 is mildly amused. 01656_ System corrupted by crushing effect (+3). 01656_ System corrupted by crushing effect (+4). 01657_ X0-1V1 is amused. 01658_ Kicked as-04706. 01658_ T-07 Excavator is excavating. 01659_ Ion Engine destroyed. 01659_ Aluminum Leg destroyed. 01659_ System corrupted by crushing effect (+4). 01659_ System corrupted by crushing effect (+2). 01661_ Acquired 4 matter. 01661_ Med. Laser destroyed. 01661_ System corrupted by crushing effect (+1). 01663_ T-07 Excavator is excavating. 01672_ System corrupted: Matter fused (-8). 01672_ Slammed into as-07862. 01679_ Wheel destroyed. 01682_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????#????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ????????## ?????????????????????????????????????? | | #??????## ?????????????????????????????????????? | | #?????# ?????????????????????????????????????? | | #?????# ????????#????????????????????????????? | | #????## #???????? ????????????????????????????? | | #??### ##??????? ????????????????????????????? | | #??# #??????# #???????????????????????????? | | #??? #??????# #???????????????????????????? | | #????# ##?????# #???????????????????????????? | | !#?????# #?????# #????????????????????#??????? | | %#?????# #?????# #????????########### ##?????? | | ####?## #?????# #???????## = #?????? | | % ### #?????# #??????## """ =%#??????? | | ##???## ########aa """ ## #??????? | | ##### @aa a """ ##?????????? | | %= aa a a##??????????? | | # ######## ####???????????? | | ## ########??????## ##??????????????? | | ?## ##??????????????#####???????????????? | | ??# ###???????????????????????????????????? | | ??## #####?????????????????????????????????????? | | ???####?????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed MassBladeSuperbattery Manual? 0 Play Time 00:13:11 Cumulative 156.6 hours Start 2026.07.01 @ 00:51:53 End 2026.07.01 @ 01:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 390 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 977881b7-15b8-4fde-ae9c-85d65bfec38c