Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 04:16:44 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (217) 1085 Value Destroyed (4684) 4684 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 8633 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 299/700 Matter 73/300 Energy 82/100 System Corruption 10% Temperature Danger (401) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (6) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Cryofiber Web High-capacity Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite High-powered Tractor Beam Rocket Array Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Medium Treads Wheel Cryofiber Web High-capacity Storage Unit Large Matter Pod Large Matter Pod Transport Network Coupler Kinecellerator Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Gauss Rifle Missile Launcher Missile Launcher Missile Launcher Rocket Array Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon 4 | . . 2 . 1 1 Parts Attached 75 | 7 12 14 15 6 21 Power 5 | 1 . 1 2 . 1 Engine 5 | 1 . 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 4 3 3 3 6 Treads 11 | . 2 1 2 2 4 Leg 2 | 2 . . . . . Wheel 7 | . 2 1 1 1 2 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 15 | 2 4 2 1 1 5 Device 5 | 1 1 2 . . 1 Storage 3 | 1 2 . . . . Processor 3 | . . . 1 1 1 Hackware 1 | . . . . . 1 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 34 | 2 4 8 9 2 9 Energy Gun 4 | . . 1 1 . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 17 | 2 1 1 6 2 5 Ballistic Cannon 6 | . 2 4 . . . Launcher 5 | . . 1 2 . 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 1 . 3 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 25 | . 2 2 1 . 20 Power 3 | . . 1 1 . 1 Propulsion 8 | . 1 . . . 7 Utility 3 | . 1 1 . . 1 Weapon 11 | . . . . . 11 Highest Loss Streak 8 | . 1 1 1 . 8 To Critical Strikes . | . . . . . . Average Backups 21 | 4 17 23 24 24 20 Power . | . 1 . . 1 . Propulsion 3 | 2 4 3 4 2 3 Utility 7 | . 4 7 7 9 10 Weapon 9 | . 6 10 12 11 7 Tool/Special . | . . . . . . Unused Backups 27 | . 1 7 6 2 11 Power 1 | . . 1 . . . Propulsion 6 | . . 4 2 . . Utility 11 | . . . 3 . 8 Weapon 8 | . 1 2 . 2 3 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 98 | . 99 99 98 98 94 Engine 10 | . 14 11 10 9 7 Treads 13 | . 17 11 11 17 14 Wheel 9 | . 10 11 10 9 6 Device 4 | . 6 9 . . . Storage 10 | . 14 11 11 9 7 Processor 4 | . . . 10 9 8 Protection 2 | . 7 . . . 5 Energy Gun 1 | . . 3 . . 1 Ballistic Gun 27 | . 25 . 40 44 39 Ballistic Cannon 9 | . 1 38 1 . . Peak Build Rating 41 | 7 9 18 26 31 41 Average Rating 19 | 5 8 12 23 30 36 On Entrance 14 | . 7 9 13 26 31 Avg Prop Armor Cover (%) 9 | . 10 7 7 11 9 Naked Turns . | . . . . . . Heaviest Build 115 | 14 94 100 100 103 115 Greatest Support 70 | 20 40 16 16 10 70 Greatest Overweight (x) 11 | 1 9 9 9 10 11 Average Overweight (x) 6 | . 3 7 8 9 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 22 | 4 17 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 23 25 25 25 11 Class Distribution -------------------- 33% | Skirmisher 26% | Mutant 23% | Gunner 10% | Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Skirmisher | -8/Materials Executioner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 5477 | 322 372 1248 1378 818 1339 Remotely 262 | . . . . . 262 Salvage Created 6970 | 120 857 1123 1492 1224 2154 Parts 459 | 9 54 83 107 74 132 Haulers Intercepted 19 | . 2 6 6 3 2 Recyclers Shooed 8 | 2 1 1 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 111 | . 15 25 22 17 32 Guns 80 | . 15 3 22 16 24 Cannons 18 | . . 18 . . . AOE 13 | . . 4 . 1 8 Classes Destroyed 16 | 2 7 2 1 1 3 Worker 24 | . 1 3 2 4 14 Builder 16 | . 1 3 2 4 6 Tunneler 6 | 3 . . . 2 1 Hauler 19 | . 2 6 6 3 2 Recycler 18 | 1 2 3 2 4 6 Mechanic 2 | . . 1 . . 1 Operator 5 | . 1 1 3 . . Watcher 16 | . 3 5 2 5 1 Swarmer 35 | . 6 10 4 8 7 Grunt 47 | . 9 11 8 7 12 Duelist 3 | . . . 1 . 2 Protector 1 | . . . . . 1 Sentry 15 | . . 4 9 . 2 Specialist 4 | . . . . 2 2 Hunter 5 | . . . . . 5 Programmer 1 | . . . . . 1 Best Kill Streak 14 | 4 5 7 6 9 14 Combat Bots Only 7 | . 3 7 5 4 7 Max Kills in Single Turn 4 | 1 2 4 2 4 4 Gunslinging 2 | . 1 . 1 2 . Exploded 4 | . . 4 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 551 | . 62 79 63 56 291 Missed 155 | . 20 20 18 18 79 Hits 396 | . 42 59 45 38 212 Melee 8 | . . . . . 8 Projectile 388 | . 42 59 45 38 204 AOE 1 | . . . . . 1 Critical Strikes 10 | . 2 2 2 . 4 Damage Taken 5447 | . 496 717 576 544 3114 Core 711 | . 74 70 61 105 401 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 418 | . 14 202 172 . 30 Core Remaining (%) 79 | 100 70 . 67 80 . Volleys Fired 378 | 13 85 91 66 44 79 Largest 6 | 2 2 4 4 5 6 Hottest 177 | 40 100 155 120 128 177 Shots Fired 1273 | 26 157 273 249 220 348 Gun 1007 | 26 145 47 242 218 329 Cannon 229 | . . 225 4 . . Launcher 24 | . . 1 2 2 19 Special 13 | . 12 . 1 . . Kinetic 1152 | 26 145 225 242 218 296 Thermal 93 | . 12 47 1 . 33 Explosive 24 | . . 1 2 2 19 Electromagnetic 4 | . . . 4 . . Robot Hit Streak 20 | 6 13 8 20 11 15 Robot Miss Streak 9 | 2 4 7 3 8 9 Penetration Max 1 | . . . . . 1 Secondary Targets 16 | . 2 . 6 6 2 Max Gunslinging Chain 2 | . 1 . 1 2 1 Shots Hit Robots 641 | 17 74 126 137 106 181 Core Hits 367 | 5 39 56 61 60 146 Critical Kills 6 | . 4 . . 1 1 Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 16 | . 4 7 . 2 3 Destroy 9 | . 4 . . 2 3 Blast 7 | . . 7 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13847 | 183 1040 2412 2238 2269 5705 Guns 8875 | 183 1016 374 2210 1760 3332 Cannons 1863 | . . 1844 19 . . Explosions 3085 | . . 194 9 509 2373 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 9884 | 183 1016 1844 2229 1760 2852 Thermal 878 | . 24 374 . . 480 Explosive 3085 | . . 194 9 509 2373 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 . . . 10 Average Corruption 2 | . 1 . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 19 . . . 12 Message Errors 9 | . 7 . . . 2 Matter Fused 8 | . 4 . . . 4 Heat Flow Errors 2 | . 1 . . . 1 Energy Discharges 2 | . 2 . . . . Data Loss (minor) 4 | . 2 . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . 1 . . . 1 Weapon Failures 3 | . 2 . . . 1 Overload Shots . | . . . . . . Overflow Damage 105 | . . 17 . . 88 Projectiles 17 | . . 17 . . . Explosions 88 | . . . . . 88 Melee . | . . . . . . Knockbacks 13 | . . 13 . . . Impact . | . . . . . . Kinetic 13 | . . 13 . . . Secondary . | . . . . . . Self-Inflicted Damage 381 | . . 30 . . 351 Shots 10 | . . 1 . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | . 276 329 110 290 425 Average Temperature 70 | . 50 73 28 62 104 Received Heat Transfer 1254 | . 213 285 186 171 399 Effects 7 | . 1 . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . 1 . . . 3 Matter Decay 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1863 | . 50 925 . . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . 1 1 1 2 3 Low Security (%) 63 | 100 98 51 76 16 37 Level 1 28 | . 1 48 23 56 33 Level 2 7 | . . . . 26 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 705 | 10 205 361 257 442 705 Initial 151 | . . . 44 97 151 Average 173 | 2 31 203 152 335 285 Influence Increases 3834 | 20 486 817 764 593 1154 Destroy 0b10 Robot/C 2200 | . 300 500 440 340 620 Destroy 0b10 Robot/NC 535 | 20 50 110 85 110 160 Destroy Leader 520 | . 70 122 156 66 106 Successful Hack 70 | . 10 14 25 . 21 Disable Machine 210 | . 15 . 30 60 105 Destroy Structure 179 | . 11 11 28 17 112 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 105 | . 15 60 . . 30 Influence Decreases 3175 | 20 486 711 639 490 829 Entered New Map 379 | . . . 62 134 183 Time Decay 2246 | 20 316 541 567 356 446 Lost Part 250 | . 20 20 10 . 200 Purge Threat 300 | . 150 150 . . . Squads Dispatched 16 | . 2 2 3 2 7 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 14 | . 2 2 2 2 6 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . 1 1 . 3 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 12 | . 1 2 1 5 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 175 | . 24 39 24 28 60 Peak Tracking Total 10 | . 3 5 5 6 10 Tactical Retreats 6 | . 1 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 15 | . 2 . 2 4 7 Max in Single Turn 3 | . 1 . 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 23 | . 8 5 9 . 1 Terminals 16 | . 6 4 6 . . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 56 | . 18 11 25 . 2 Successful 29 | . 9 7 12 . 1 Failed 26 | . 8 4 13 . 1 Catastrophic 5 | . . 1 3 . 1 Database Lockouts 1 | . 1 . . . . Manual 17 | . 11 2 4 . . Terminals 37 | . 15 6 16 . . Fabricators . | . . . . . . Repair Stations 14 | . 2 5 7 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 3 5 . . Part Schematic 3 | . 1 . 2 . . Robot Analysis 2 | . . 1 1 . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 2 4 6 . . Scan Component 6 | . 1 2 3 . . Repair 6 | . 1 2 3 . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 1 2 . . Used . | . . . . . . Hacking Detections 17 | . 5 3 8 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 6 | . 1 2 3 . . Time 231 | . 26 52 153 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 4352 | 21 840 . 1571 805 1115 Optics 3491 | . . . 1571 805 1115 Seismic 861 | 21 840 . . . . T.N.C. 279 | . . . . . 279 Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 7278 | 110 1812 1725 1711 805 1115 Spaces Moved 2724 | 46 807 675 592 271 333 Core 6 | 6 . . . . . Treads 167 | . 133 . . . 34 Legs 51 | 40 11 . . . . Wheels 2500 | . 663 675 592 271 299 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 175 175 215 125 Average Speed 199 | 111 179 198 207 228 223 Slowest Speed 320 | 120 320 215 215 230 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 94 54 69 32 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . 10 . 12 . . Terrain Destroyed 170 | . 10 6 23 27 104 Melee . | . . . . . . Projectile 11 | . 10 . . . 1 AOE 159 | . . 6 23 27 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3687 | 77 987 875 920 335 493 Wait 337 | 4 58 58 199 3 15 Move 2719 | 45 806 674 591 270 333 Hop . | . . . . . . Pick Up 73 | 8 21 16 13 5 10 Fast Attach 35 | 7 1 8 11 . 8 Attach 30 | . 4 4 1 3 18 Detach 1 | . . 1 . . . Swap 47 | . 7 8 14 5 13 Drop 67 | . 5 15 25 5 17 Fire 378 | 13 85 91 66 44 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 13) 1015 | -10/Materials | Repaired Seismic Detector 1031 | -10/Materials | Central database locked down 1045 | -10/Materials | Discovered new exit (range 10) 1404 | -10/Materials | Discovered new exit (range 11) 1906 | -10/Materials | Discovered new exit (range 5) 1912 | -10/Materials | Discovered new exit (range 11) 1923 | -10/Materials | Entered another Materials area 1923 | -9/Materials | Evolved 2 slots: Weapon x2 1925 | -9/Materials | Discovered new exit (range 7) 2086 | -9/Materials | Destroyed 7 combat bots 2357 | -9/Materials | Build established: Gunner 2590 | -9/Materials | Discovered new exit (range 16) 2877 | -9/Materials | Discovered new exit (range 15) 3139 | -9/Materials | Repaired Lgt. Treads 3167 | -9/Materials | Repaired Lgt. Cannon 3407 | -9/Materials | Identified exit to Mines 3407 | -9/Materials | Identified exit to Storage 3648 | -9/Materials | Entered Storage 4068 | -9/Storage | Build established: Skirmisher 4497 | -9/Storage | Repaired Imp. Assault Rifle 4549 | -9/Storage | Repaired Imp. Assault Rifle 4701 | -9/Storage | Repaired Imp. Assault Rifle 5240 | -9/Storage | Discovered new exit (range 18) 5321 | -9/Storage | Door terminal overloaded 5331 | -9/Storage | Found Prototype Protection 5359 | -9/Storage | Entered Materials 5359 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6152 | -8/Materials | Discovered new exit (range 4) 6164 | -8/Materials | Entered Factory 6164 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6164 | -7/Factory | Identified Lgt. Regenerative Plating 6453 | -7/Factory | Build established: Executioner 6505 | -7/Factory | Found Prototype Launcher 6952 | -7/Factory | Cargo convoy interrupted 6964 | -7/Factory | First assault squad dispatched 6993 | -7/Factory | Destroyed 7 combat bots 7010 | -7/Factory | System corruption reached 10% 7017 | -7/Factory | Lost 4 parts (1n1u2w) 7124 | -7/Factory | Lost 8 parts (3n5w) 7263 | -7/Factory | Core integrity fell below 50% 7279 | -7/Factory | Self-destructed Last Messages --------------- 07267_ The unstable cave ceiling collapses. 07267_ Prototype Energy Gun crushed. 07267_ U-05 Engineer lays Concrete. 07269_ Power failure, Hvy. Ion Engine shutdown. 07270_ U-05 Engineer builds a Wall. 07270_ U-05 Engineer destroyed. 07270_ Hvy. Ion Engine destroyed. 07270_ K-01 Serf collects debris. 07273_ Adv. Treads destroyed. 07273_ K-01 Serf collects debris. 07274_ Overheating: Med. Treads damaged (-42). 07274_ U-05 Engineer builds a Door. 07275_ K-01 Serf collects debris. 07276_ Flak Gun destroyed. 07277_ U-05 Engineer lays Concrete. 07278_ Overheating: Energy bleed (-9). 07278_ U-05 Engineer builds a Wall. 07278_ U-05 Engineer lays Concrete. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????# =!!%!/= #?????????????? | | ?????????????????????# = #= #?????????????? | | ?????????????????????# !=!# #?????????????? | | ?????????????????????# [# #?????????????? | | ?????????????????????# ## #?????????????? | | ?????????????????????####### #######?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????#= #?????????????? | | ????????????????????????####%= #?????????????? | | ????????????????????????# *!= #?????????????? | | ????????????????????????# ######## #?????????????? | | ????????????????????????#[#????????#?????????????? | | ????????????????????????# #???????????????????a??? | | ????????????????????????#/########???????????????? | | ????????????????????????#!* #???????????????? | | ????????????????????????# """"#???????????????? | | ????????????????????????# """"#???????????????? | | ????????????????????????# | """"#???????????????? | | ????????????????????????# """"#???????????????? | | ????????????????????????# """"#???????????????? | | ????????????????????????# *""""#???????????????? | | ????????????????????????# == #???????????????? | | ??????????????????????### #???????????????? | | ??????????######??????# ####+##### ###+###???????? | | ?????????# # m ??? | | ?????????????" 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Y ??????????????????? | | ???????????????"" # "??????????????????? | | ????????????????" ? # " ?????????????????? | | ???????????????? ? # # "" ??????????????????? | | ??????????????????#??## #####??????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????????????a?????????????????? | | ??a??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arc Projector | -9/Storage | Hacked Imp. Trap Extractor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Lgt. Treads | 7% | -9/Materials Lgt. Cannon | 40% | -9/Materials Imp. Assault Rifle | 42% | -9/Storage Imp. Assault Rifle | 67% | -9/Storage Imp. Assault Rifle | 67% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysGuidedMaul Manual? 0 Play Time 00:50:58 Cumulative 338.3 hours Start 2026.07.09 @ 03:23:49 End 2026.07.09 @ 04:16:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10facac9-3509-43c5-bc91-12898d978ecf