Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 14:11:49

Player: Unit6544

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (15)      75
Value Destroyed (426)      426
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 741

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     395/400
Energy                     242/250
System Corruption          6%
Temperature                Hot (224)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
     Small Storage Unit
    Medium Matter Pod
>          --- WEAPON (2) -------
     Small Laser
>          --- INVENTORY (8) ----
           Heat Sink
           Structural Scanner
  Improved Terrain Scanner
           Seismic Detector
     Small Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
>          --- WEAPON -----------
           Particle Gun
           Welding Torch
>          --- INVENTORY --------
     Light Ion Engine
    Medium Matter Pod
  Improved Terrain Scanner
           Seismic Detector
           Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Special Weapon           Welding Torch

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 6   10  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 2   .   
    Leg                    2    | .   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             5    | 2   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     83   | .   83  
  Engine                   13   | .   13  
  Treads                   12   | .   12  
  Leg                      8    | .   8   
  Storage                  21   | .   21  
  Energy Gun               17   | .   17  
  Ballistic Gun            5    | .   5   
  Special Weapon           2    | .   2   
Peak Build Rating          7    | 6   7   
  Average Rating           5    | 4   5   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             14   | 12  14  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  4    | .   4   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             8    | 4   8   
  Average Carried          4    | 1   5   
  Final Capacity           8    | 8   8   
  Final Carried            5    | 1   5   

 Class Distribution 
--------------------
 73% | Mutant
 26% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           473  | 260 213 
  Remotely                 .    | .   .   
Salvage Created            643  | 125 518 
  Parts                    40   | 3   37  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     9    | .   9   
  AOE                      1    | .   1   
Classes Destroyed          5    | 2   3   
  Worker                   1    | .   1   
  Tunneler                 2    | 1   1   
  Recycler                 1    | 1   .   
  Watcher                  1    | .   1   
  Grunt                    10   | .   10  
Best Kill Streak           5    | 2   5   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        110  | .    110  
  Missed                   34   | .    34   
Damage Taken               1100 | .    1100 
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              59   | 3    56   
  Largest                  2    | 2    2    
  Hottest                  80   | 80   80   
Shots Fired                90   | 6    84   
  Gun                      90   | 6    84   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  16   | .    16   
  Thermal                  36   | .    36   
  Explosive                .    | .    .    
  Electromagnetic          38   | 6    32   
  Robot Hit Streak         8    | 5    8    
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           57   | 5    52   
  Core Hits                27   | 3    24   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         2    | 1    1    
    Corrupt                2    | 1    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           779  | 66   713  
  Guns                     718  | 66   652  
  Cannons                  .    | .    .    
  Explosions               61   | .    61   
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  159  | .    159  
  Thermal                  313  | .    313  
  Explosive                .    | .    .    
  Electromagnetic          307  | 66   241  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         6    | .    6    
  Average Corruption       6    | .    6    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  9    | .    9    
    Message Errors         2    | .    2    
    Matter Fused           3    | .    3    
    Heat Flow Errors       1    | .    1    
    Energy Discharges      1    | .    1    
    Data Loss (major)      1    | .    1    
    Weapon Failures        1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        397  | 54   397  
  Average Temperature      132  | 29   139  
  Received Heat Transfer   534  | .    534  
  Effects                  2    | .    2    
    Shutdowns              1    | .    1    
    Short Circuit          1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              1    | .    1    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         648  | .    648  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             267  | 10  267 
  Initial                  6    | .   6   
  Average                  100  | 4   128 
Maximum Alert Level        1    | .   1   
  Low Security (%)         87   | 100 83  
  Level 1                  12   | .   16  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               2    | .   2   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Prototype ID Bank        1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               411  | 93  318 
Spaces Moved               144  | 50  94  
  Core                     23   | 7   16  
  Treads                   86   | 43  43  
  Legs                     35   | .   35  
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            154  | 144 159 
  Slowest Speed            250  | 160 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       1    | .   1   
Exploration Rate (%)       8    | 3   13  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          4    | .   4   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      4    | .   4   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      247  | 65  182 
  Wait                     .    | .   .   
  Move                     143  | 49  94  
  Hop                      .    | .   .   
  Pick Up                  23   | 7   16  
  Fast Attach              .    | .   .   
  Attach                   15   | 6   9   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     6    | .   6   
  Fire                     59   | 3   56  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   94 | -11/Scrapyard | Entered Materials
  209 | -10/Materials | Crushed by falling debris
  275 | -10/Materials | Lost 5 parts (1p2n2w)
  331 | -10/Materials | Core integrity fell below 50%
  374 | -10/Materials | Core integrity fell below 20%
  412 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
[Achievement: One Hack Too Far]
Dropped Assault Rifle.
G-34 Mercenary destroyed.
System corrupted: Sml. Laser failed to cycle.
System corrupted: Heat flow error (+260).
G-47 Trooper destroyed.
Acquired 10 matter.
Power failure, Lgt. Ion Engine shutdown.
Acquired Ion Engine.
Dropped Lgt. Ion Engine. <x2>
K-01 Serf collects debris.
12XAZM2HGQOQU46|BPQYFUI 
K-01 Serf collects debris. <x3>
Sml. Laser destroyed.
R-06 Scavenger collects Imp. Heat Sink.
K-01 Serf collects debris.
DDBQRG9 A8:W= ML,6BWS|BR,QC>:|X852
K-01 Serf collects debris.
G-34 Mercenary destroyed.
K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Evasion (%)                45
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
One Hack Too Far
Unlikely Earthworm

 Challenges 
------------
None

 Game 
------
Seed              MediumGlidesysProtection
  Manual?         0
Play Time         00:12:33
  Cumulative      0.5 hours
  Start           2024.08.30 @ 14:00:43
  End             2024.08.30 @ 14:11:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d0fa715f-5574-4d95-84b8-148090057798