Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.01 @ 02:26:16 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (240) 1200 Value Destroyed (8294) 8294 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 16328 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 374 Met Data Miner 300 Cogmind --------- Core Integrity 708/850 Matter 230/300 Energy 358/400 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Data Miner Parts ------- > --- POWER (2) -------- Light Fission Core Graviton Reactor > --- PROPULSION (4) --- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Proton Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Coolant Network Experimental Sensor Array Weapon Cycler Makeshift Armor Plating Quantum Router Authchip [Device] Authchip [Processor] Heavy Ion Cannon RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Graviton Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Experimental Power Shielding Makeshift Armor Plating Hardlight Generator > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Coolant Network Experimental Sensor Array Weapon Cycler Makeshift Armor Plating Authchip [Device] Authchip [Processor] Heavy Proton Cannon Heavy Proton Cannon Guided EMP Blaster RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 98] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Graviton Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Guided EMP Blaster Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 215 | . 8 . 27 1 2 14 42 15 11 11 4 27 36 11 3 3 Power 17 | . 1 . 5 . . 1 3 1 . . . 2 3 . 1 . Engine 11 | . 1 . 5 . . 1 3 . . . . . 1 . . . Core 5 | . . . . . . . . 1 . . . 2 1 . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 52 | . 2 . 10 . . 8 18 2 2 2 . 3 5 . . . Treads 2 | . . . . . . . . . . . . 2 . . . . Leg 47 | . 2 . 10 . . 8 18 2 2 2 . 1 2 . . . Wheel 2 | . . . . . . . . . . . . . 2 . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . Utility 74 | . 3 . 4 . . 2 14 10 9 5 . 13 14 . . . Device 41 | . 2 . 3 . . 2 6 3 7 3 . 7 8 . . . Storage 5 | . 1 . 1 . . . . 1 . . . 1 1 . . . Processor 3 | . . . . . . . . 3 . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 24 | . . . . . . . 7 3 2 2 . 5 5 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | . 2 . 8 1 2 3 7 2 . 4 4 9 14 11 2 3 Energy Gun 16 | . 2 . 1 . . . 4 2 . 2 2 . 3 . . . Energy Cannon 33 | . . . 5 1 2 3 2 . . . 2 5 6 6 . 1 Ballistic Gun 2 | . . . . . . . . . . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . 2 . . . . . . 2 . . 1 1 1 1 Special Weapon 10 | . . . . . . . . . . . . 3 3 3 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . . 3 2 1 . . 1 11 1 . . Parts Lost 29 | . . . . . . 3 5 . 3 2 . 7 3 . . 6 Power 2 | . . . . . . 1 . . . . . 1 . . . . Propulsion 13 | . . . . . . . 2 . 2 2 . 5 . . . 2 Utility 10 | . . . . . . 1 2 . 1 . . 1 2 . . 3 Weapon 4 | . . . . . . 1 1 . . . . . 1 . . 1 Highest Loss Streak 6 | . . . . . . 2 2 . 1 2 . 5 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 79 99 99 99 97 97 98 86 87 99 93 86 Engine 6 | . 14 14 11 11 11 10 9 2 . . . . 3 . . . Core 2 | . . . . . . . . 4 7 7 7 6 6 6 6 6 Treads 1 | . . . . . . . . . . . . 7 12 6 6 4 Leg 26 | . 28 28 32 33 33 33 35 30 29 29 30 12 1 6 6 4 Wheel 1 | . . . . . . . . . . . . . 4 13 13 13 Device 18 | . 13 14 22 22 22 21 13 12 16 21 23 17 18 20 20 18 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 Processor 2 | . . . . . . . . 5 8 7 7 7 6 6 6 6 Hackware 1 | . . . . . . . 4 7 3 . . . . . . . Protection 5 | . . . . . . . 9 11 6 6 7 10 9 13 13 11 Energy Gun 9 | . 28 28 2 . . . 7 15 15 14 11 . 1 . . . Energy Cannon 7 | . . . 19 22 1 21 10 . . . 2 13 9 5 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 49 49 59 59 59 59 62 71 66 65 72 75 87 93 85 84 Greatest Support 64 | 20 20 20 33 33 33 33 62 62 64 59 50 60 60 56 56 56 Greatest Overweight (x) 4 | . 2 2 1 1 1 1 1 1 1 1 1 2 4 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 . . . 1 1 . 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 Most Carried 20 | . 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 13 19 19 20 20 18 19 19 17 19 19 17 18 18 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 19 20 20 20 20 20 20 17 18 20 19 17 20 20 16 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 4946 | 200 67 13 347 30 . 288 410 160 939 300 64 780 914 164 260 10 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10429 | . 574 37 1673 104 . 650 2296 763 579 181 . 756 1512 406 522 376 Parts 510 | . 48 5 105 9 . 42 107 36 15 10 . 34 51 11 17 20 Haulers Intercepted 15 | . 2 . 3 . . . 5 2 . . . . 3 . . . Recyclers Shooed 7 | . 1 . . . . 1 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 14 9 . 30 . 5 4 . Prevented 17 | . . . . . . . . . . . . 4 . 3 10 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 182 | . 10 . 31 2 . 17 40 11 13 6 . 16 17 7 8 4 Guns 54 | . 10 . 2 . . . 15 9 12 2 . . 4 . . . Cannons 93 | . . . 27 2 . 17 21 . . . . 12 9 5 . . AOE 14 | . . . . . . . . . . 4 . 2 4 1 3 . Classes Destroyed 20 | . 7 . 4 . . 1 1 1 . . . 2 3 1 . . Worker 12 | . 1 2 2 . . . 2 2 . . . . 3 . . . Builder 3 | . 2 . . . . . . . . . . . 1 . . . Tunneler 5 | . 1 . . . . 3 1 . . . . . . . . . Hauler 15 | . 2 . 3 . . . 5 2 . . . . 3 . . . Recycler 9 | . . . 2 . . . 2 1 . . . . 4 . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . 2 . . . . . . . . Watcher 9 | . 2 . 4 . . . 2 . . . . . 1 . . . Swarmer 41 | . 3 . 6 . . 8 6 3 4 1 . 4 6 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 74 | . 7 . 15 . . 7 16 4 5 1 . 4 3 6 6 . Brawler 5 | . . . . . . 1 1 . 2 . . . . . 1 . Duelist 7 | . . . 2 . . 1 3 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . 8 2 . . 11 2 1 1 . 1 . . . . Specialist 4 | . . . . . . . . . . . . 3 1 . . . Hunter 11 | . . . . . . . 3 1 . 2 . 2 2 . 1 . Programmer 6 | . . . . . . . . 1 1 1 . 1 2 . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 Best Kill Streak 6 | . 3 2 5 2 . 6 6 4 5 3 . 3 5 4 3 5 Combat Bots Only 6 | . 3 . 3 2 . 6 6 4 5 3 . 3 4 4 3 4 Max Kills in Single Turn 5 | . 2 2 2 1 . 2 2 1 2 2 . 2 5 1 1 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . Exploded 2 | . . . . . . . . . . 2 . 1 2 1 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Damage Taken 7981 | . 263 . 539 58 . 881 1545 641 577 389 . 1249 796 242 234 567 Core 930 | . 67 . 69 . . 170 138 64 56 59 . 165 82 10 50 . Absorbed by Shields 264 | . . . . . . . . . . . . . 96 80 60 28 Redirected to Shielding 150 | . . . . . . . . . . . . . . 18 34 98 Regen/Repaired (Parts) 11 | . . . . . . . 11 . . . . . . . . . Core Remaining (%) 67 | 100 . 73 . . . 40 74 . . . . 50 . . . . Volleys Fired 551 | . 44 3 82 5 . 47 129 49 41 9 . 34 56 14 24 14 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 Hottest 168 | . 90 90 136 136 . 136 136 122 110 110 . 130 168 162 65 81 Shots Fired 1036 | . 88 6 162 12 . 90 258 98 80 18 . 65 103 16 26 14 Gun 464 | . 88 6 34 . . . 110 98 80 14 . . 33 1 . . Cannon 511 | . . . 126 12 . 90 148 . . . . 60 64 3 2 6 Launcher 41 | . . . 2 . . . . . . 4 . . . 5 22 8 Special 20 | . . . . . . . . . . . . 5 6 7 2 . Kinetic 15 | . . . . . . . . . . . . . 14 1 . . Thermal 951 | . 88 6 160 12 . 90 258 98 80 14 . 60 83 . 2 . Explosive 26 | . . . 2 . . . . . . 4 . 5 6 7 2 . Electromagnetic 44 | . . . . . . . . . . . . . . 8 22 14 Robot Hit Streak 37 | . 29 12 17 4 . 12 37 19 26 12 . 20 15 15 29 36 Robot Miss Streak 3 | . 2 1 3 1 . 2 3 2 2 3 . 1 2 . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . . . . . . 2 1 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . . . Shots Hit Robots 777 | . 66 4 114 6 . 57 200 81 69 13 . 48 81 15 14 9 Core Hits 351 | . 30 2 48 2 . 28 72 29 21 13 . 24 42 17 13 10 Critical Kills 3 | . . . 2 . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 42 | . . . 5 . . . 12 12 6 . . 2 2 2 1 . Burn 34 | . . . 3 . . . 12 12 6 . . . 1 . . . Meltdown 3 | . . . 2 . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . . 1 . 2 1 . Melee Attacks 8 | . . . . . . . 3 . . . . 4 . . . 1 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . 3 . . . . 4 . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20686 | . 774 60 2377 124 . 1324 4554 1573 1395 636 . 1917 3301 1208 1038 405 Guns 6814 | . 774 60 317 . . . 1786 1573 1395 218 . . 674 17 . . Cannons 8795 | . . . 2012 124 . 1324 2545 . . . . 1057 1497 92 28 116 Explosions 4234 | . . . 48 . . . 188 . . 418 . 597 981 844 945 213 Melee 218 | . . . . . . . 35 . . . . 107 . . . 76 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 340 | . . . . . . . . . . . . . 323 17 . . Thermal 15294 | . 774 60 2329 124 . 1324 4519 1573 1395 218 . 1057 1848 . 28 45 Explosive 2869 | . . . 48 . . . . . . 418 . 597 981 610 215 . Electromagnetic 1340 | . . . . . . . . . . . . . . 326 730 284 Impact . | . . . . . . . . . . . . . . . . . Slashing 625 | . . . . . . . . . . . . 156 149 255 65 . Piercing 218 | . . . . . . . 35 . . . . 107 . . . 76 Highest Corruption 8 | . . . 4 4 4 4 . 4 6 8 8 1 4 1 2 2 Average Corruption 3 | . . . 4 4 4 4 . 2 5 7 8 1 2 1 1 2 Corruption Purged 4 | . . . . . . . . . . . . 1 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 128 | . . . 23 17 14 18 . . 23 16 1 3 5 1 7 . Message Errors 33 | . . . 5 3 4 3 . . 5 6 . 2 3 . 2 . Matter Fused 32 | . . . 8 3 8 2 . . 6 2 1 . 1 . 1 . Heat Flow Errors 16 | . . . 3 6 . 1 . . 4 1 . . . . 1 . Energy Discharges 18 | . . . 3 3 1 3 . . 2 4 . . 1 . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . 1 4 . . 2 2 . 1 . . 2 . Data Loss (major) 4 | . . . 1 . . . . . 2 1 . . . . . . Misfires 8 | . . . 2 2 . 3 . . 1 . . . . . . . Alerts 3 | . . . 1 . . . . . 1 . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . 53 . . 14 20 . . . . 10 66 . . . Projectiles 96 | . . . 53 . . 14 3 . . . . 10 16 . . . Explosions 67 | . . . . . . . 17 . . . . . 50 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . 3 . . . . . . 17 . . . . 62 . Shots 7 | . . . 1 . . . . . . 1 . . . . 5 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 192 30 303 252 . 585 349 123 343 165 . 108 162 48 214 . Average Temperature 89 | . 63 18 51 92 . 185 80 38 168 101 . 36 39 26 118 . Received Heat Transfer 2810 | . 162 . 249 72 . 459 891 162 189 99 . 264 24 120 119 . Effects 18 | . . . 1 . . 14 1 . 2 . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . Energy Bleed 5 | . . . . . . 3 . . 2 . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . Short Circuit 6 | . . . 1 . . 4 1 . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . 1 5 4 Combat Hostiles 10 | . . . . . . . . . . . . . . 1 5 4 Parts Fried 12 | . . . . . . . . . . . . . . 5 3 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 2 . . . 4 2 1 . . 1 1 . . . Combat Hostiles 10 | . . . 2 . . . 4 2 1 . . 1 . . . . Parts Melted 63 | . . . 12 . . 3 14 9 15 . . 3 7 . . . Heat Transferred 29165 | . 1712 161 4588 222 . 2294 8660 3922 2997 407 . 1443 2672 . 37 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 641 | . 161 10 507 139 . 270 641 416 . . . . 412 . . . Initial 181 | . . . . 84 . . . 181 . . . . . . . . Average 163 | . 57 2 256 48 . 159 284 286 . . . . 141 . . . Maximum Alert Level 2 | . . . 2 . . 1 2 2 . . . . 2 . . . Low Security (%) 65 | . 100 100 40 100 . 80 32 19 . . . . 70 . . . Level 1 23 | . . . 40 . . 19 35 67 . . . . 27 . . . Level 2 10 | . . . 19 . . . 31 12 . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 . . . 9 2 . . . . 6 . . . Investigation 7 | . 1 . 2 . . . 2 1 . . . . 1 . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . Reinforcement 7 | . . . 1 . . . 3 . . . . . 3 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 10 | . 1 . 3 . . . 4 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 253 | . 21 . 41 2 . 21 58 20 13 6 . 15 34 7 11 4 Peak Tracking Total 7 | . 3 . 5 2 . 6 6 5 5 3 . 3 7 4 4 2 Tactical Retreats 12 | . 2 . 1 . . 1 1 1 . . . . 3 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 5 | . 1 . 2 . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . 4 Triggered 2 | . . . . . . . . . . . . 2 . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 14 | . . . 2 1 . . 5 1 . . . 1 4 . . . Max in Single Turn 2 | . . . 1 1 . . 2 1 . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 49 | . 8 . 8 . 1 . 15 6 1 1 . . 4 1 . 4 Terminals 30 | . 7 . 6 . . . 9 5 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 179 | . 25 . 19 . 1 . 54 24 1 1 . . 14 9 . 31 Successful 124 | . 18 . 12 . 1 . 33 10 1 1 . . 8 9 . 31 Failed 54 | . 6 . 7 . . . 21 14 . . . . 6 . . . Catastrophic 3 | . . . . . . . . 1 . . . . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 44 | . 9 . 7 . . . 14 10 . . . 1 3 . . . Terminals 103 | . 24 . 15 . . . 33 23 . . . . 8 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . . . . Recycling Units 12 | . 1 . 4 . . . 1 . . . . . 6 . . . Scanalyzers 13 | . . . . . . . 12 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 92 | . 16 . 10 . 1 . 13 8 1 1 . . 2 9 . 31 Record 22 | . . . 1 . 1 . . . . . . . . 9 . 11 Part Schematic 14 | . . . . . . . . 3 . . . . . . . 11 Robot Schematic 7 | . . . . . . . . 1 . . . . . . . 6 Robot Analysis 7 | . 3 . 1 . . . 3 . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . 3 . . . . . . . . 3 Open Door 2 | . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . Emergency Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . Locate Traps 8 | . 2 . 3 . . . 1 1 . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . 2 . 1 . . . 2 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 6 . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . Process 2 | . . . . . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . . . . . . 12 . . . . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . 4 2 . . . . . . . . Terminals 6 | . 1 . . . . . 3 2 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 5 | . 1 . . . . . 3 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 6 . . . 9 5 . . . . 3 . . . Full Trace Events 3 | . . . . . . . 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 6 3 . . . . . . . 11 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 136 | . . . . . . . 136 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . Recycled Matter 2 | . . . . . . . . . . . . . 2 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . Highest-Rated Group 99 | . . . . . . . . . . . . . 99 . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . 99 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . 20 . . . Total Damage 1967 | . . . . . . . . . . . . . 1967 . . . Kills 13 | . . . . . . . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total 6 | . 3 . 1 . . . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 16312 | . 1633 1367 1600 842 683 801 2161 838 763 517 1740 1215 1134 500 360 158 Spaces Moved 7551 | 1 524 522 673 434 358 332 1039 424 356 238 898 476 501 400 273 102 Core 1 | . . . . . . . . . . . . 1 . . . . Treads 514 | . . . . . . . . . . . . 244 270 . . . Legs 6030 | 1 524 522 673 434 358 332 1039 424 356 238 898 231 . . . . Wheels 1006 | . . . . . . . . . . . . . 231 400 273 102 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 260 190 190 190 190 120 122 122 192 192 100 110 110 110 110 Average Speed 184 | 120 257 260 190 190 190 190 153 154 175 194 192 211 180 110 110 110 Slowest Speed 260 | 120 260 260 190 190 190 190 190 192 195 195 192 260 240 110 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 94 100 75 99 76 85 91 18 49 43 81 58 17 58 48 77 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 11 | . 1 . 2 2 1 . 1 . . 1 2 . . . . 1 Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . 2 1 3 2 . 1 1 . Spaces Dug 15 | . . . 13 . . . 2 . . . . . . . . . Terrain Destroyed 278 | . . . 13 . . . 20 . . 41 . 37 55 63 45 4 Melee 2 | . . . . . . . 2 . . . . . . . . . Projectile 8 | . . . . . . . . . . . . 3 4 . 1 . AOE 268 | . . . 13 . . . 18 . . 41 . 34 51 63 44 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total 8977 | . 720 527 842 445 361 415 1362 517 436 279 917 623 642 446 310 135 Wait 359 | . 129 3 24 . . 14 87 4 11 10 . 52 19 . 3 3 Move 7535 | . 523 521 672 433 357 331 1038 423 355 237 897 475 500 399 272 102 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | . 11 . 10 3 . 2 22 8 8 7 8 16 13 11 4 2 Fast Attach 62 | . 2 . 7 . 2 2 13 7 . 1 2 12 12 2 . . Attach 71 | . . . 4 . . 6 10 2 11 6 2 6 15 5 1 3 Detach 17 | . 1 . 4 . . 1 1 1 . . . 4 3 1 . 1 Swap 83 | . 6 . 16 1 . 6 20 6 . 4 . 9 9 4 2 . Drop 162 | . 4 . 23 3 2 6 39 17 10 5 8 11 15 10 4 5 Fire 551 | . 44 3 82 5 . 47 129 49 41 9 . 34 56 14 24 14 Melee 8 | . . . . . . . 3 . . . . 4 . . . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Identified exit to Mines 1147 | -10/Materials | Discovered new exit (range 5) 1305 | -10/Materials | Build established: Scavenger-Mutant 1335 | -10/Materials | Discovered new exit (range 15) 1634 | -10/Materials | Entered Mines 1825 | -10/Mines | Discovered new exit (range 14) 2358 | -10/Mines | Learned Materials stockpile data 2680 | -10/Mines | Discovered new exit (range 9) 3001 | -10/Mines | Entered Materials 3001 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -9/Materials | Identified exit to Mines 3508 | -9/Materials | Discovered new exit (range 9) 3962 | -9/Materials | Discovered new exit (range 9) 4271 | -9/Materials | Discovered new exit (range 6) 4601 | -9/Materials | Entered Mines 4622 | -9/Mines | Learned location of Zion (-7) 4630 | -9/Mines | Learned Materials stockpile data 4639 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4648 | -9/Mines | Found Prototype Device 4659 | -9/Mines | Discovered new exit (range 8) 5132 | -9/Mines | Discovered new exit (range 8) 5212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5212 | -9/Mines | Discovered new exit (range 6) 5264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5443 | -9/Mines | Entered Exiles 5492 | -9/Exiles | Met 8R-AWN 5522 | -9/Exiles | Met EX-HEX 5598 | -9/Exiles | Met EX-DEC 5787 | -9/Exiles | Visited The Gauntlet 6099 | -9/Exiles | Discovered new exit (range 15) 6126 | -9/Exiles | Entered Mines 6452 | -8/Mines | Discovered new exit (range 14) 6549 | -8/Mines | Build established: Mutant 6810 | -8/Mines | Core integrity fell below 50% 6854 | -8/Mines | Build established: Scavenger-Mutant 6896 | -8/Mines | Discovered new exit (range 11) 6927 | -8/Mines | Entered Materials 6927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7036 | -8/Materials | Identified Exp. Sensor Array 7415 | -8/Materials | Discovered new exit (range 10) 7699 | -8/Materials | Repaired Broken Exp. Sensor Array 8076 | -8/Materials | Discovered new exit (range 10) 8134 | -8/Materials | Garrison activated, responded to threat 8496 | -8/Materials | Build established: Hacker-Mutant 8665 | -8/Materials | Discovered new exit (range 14) 8927 | -8/Materials | First assault squad dispatched 9088 | -8/Materials | Entered Factory 9088 | -7/Factory | Evolved 2 slots: Utility x2 9768 | -7/Factory | Identified exit to Factory 9768 | -7/Factory | Identified exit to Storage 9768 | -7/Factory | Identified exit to Lower Caves 9926 | -7/Factory | Entered Lower Caves 10000 | -7/Lower Caves | Found Prototype Device 10021 | -7/Lower Caves | Identified Heart of Steel 10312 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10607 | -7/Lower Caves | Discovered new exit (range 8) 10651 | -7/Lower Caves | Build established: Mutant 10689 | -7/Lower Caves | Entered another Lower Caves area 11034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11160 | -7/Lower Caves | Discovered new exit (range 11) 11206 | -7/Lower Caves | Entered Zion 11265 | -7/Zion | System corruption cleaned by Quarantine Array 11388 | -7/Zion | Found CR-A16's Pointy Stick 11472 | -7/Zion | Discovered new exit (range 16) 11737 | -7/Zion | Learned location of Extension (-4) 11950 | -7/Zion | Learned location of Warlord (-5) 12568 | -7/Zion | Learned Factory emergency access door positions 12818 | -7/Zion | Found Prototype Special Weapon 12821 | -7/Zion | Found Prototype Special Weapon 12824 | -7/Zion | Found Prototype Special Weapon 12828 | -7/Zion | Found Prototype Special Weapon 12946 | -7/Zion | Entered Proximity Caves 12982 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13007 | -6/Proximity Caves | Found Prototype Special Weapon 13136 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 13239 | -6/Proximity Caves | Spotted B-75 Beast 13251 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13504 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13508 | -6/Proximity Caves | Destroyed B-75 Beast 13539 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 13714 | -6/Proximity Caves | Learned 4 Factory zone layouts 14002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14036 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14161 | -6/Proximity Caves | Entered Factory 14161 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14781 | -6/Factory | Heart of Steel transformed into Warbot 14845 | -6/Factory | Build established: Scavenger-Mutant 14906 | -6/Factory | Cargo convoy interrupted 15215 | -6/Factory | Build established: Mutant 15228 | -6/Factory | Discovered new exit (range 12) 15295 | -6/Factory | Entered Lower Caves 15387 | -6/Lower Caves | Identified Molecular Deconstructor 15450 | -6/Lower Caves | Encountered a Warlord checkpoint 15521 | -6/Lower Caves | Learned location of 1 exit from Factory 15521 | -6/Lower Caves | Learned Armory trap positions 15521 | -6/Lower Caves | Learned Research emergency access door positions 15521 | -6/Lower Caves | Learned Extension terminal intel 15662 | -6/Lower Caves | Discovered new exit (range 10) 15795 | -6/Lower Caves | Entered another Lower Caves area 16105 | -6/Lower Caves | Discovered new exit (range 14) 16155 | -6/Lower Caves | Entered Data Miner 16155 | -6/Data Miner | Discovered new exit (range 6) 16191 | -6/Data Miner | Met Data Miner 16210 | -6/Data Miner | Learned location of Section 7 (-3) 16210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16229 | -6/Data Miner | Received God Mode back door access code from Data Miner 16256 | -6/Data Miner | Destroyed Data Miner 16259 | -6/Data Miner | Data Conduit disabled 16261 | -6/Data Miner | Found Prototype Hackware 16313 | -6/Data Miner | Self-destructed Last Messages --------------- 16256_ Data Miner destroyed. 16259_ Acquired 10 matter. 16261_ Acquired Prototype Hackware. 16264_ Dropped CR-A16's Behemoth Slayer. 16266_ Acquired CR-A16's Behemoth Slayer. 16272_ Flexi-carbon Leg destroyed. 16274_ Enhanced Grunt system terminally corrupted. 16274_ Adv. Heat Sink fried. 16274_ Prototype Device fried. 16277_ Hardlight Generator destroyed. 16279_ Chain reaction triggered in Corrupted Antimatter Reactor. 16280_ Enhanced Grunt system terminally corrupted. 16286_ Imp. Medium Treads destroyed. 16288_ Gui. EMP Blaster destroyed. 16293_ Exp. Power Shielding destroyed. 16295_ Enhanced Grunt system terminally corrupted. 16295_ Adv. Heat Sink fried. 16295_ Mak. Armor Plating destroyed. 16301_ Enhanced Grunt system terminally corrupted. 16301_ Prototype Storage fried. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????####????????? | | ??????###############?#####;######?### #????????? | | ?????"""""""""""""" ###;;; # ; ### #????????? | | ????"""""""" "" *! ; ; ## < ##????????? | | ????""""""""" =%= ^^ ######???? | | ????"""""" !%! %!! #???? | | ???"""""""= = ! !] #???? | | ???""""""% !%* #???? | | ???""""""" @ != ##???? | | ????"""""" "" """"""""#####????? | | ????"""""" """"###############????????? | | ????""""""" """""###??????????????????????? | | ?????"""""""" "#####????????????????????????? | | ??????######"## "#????????????????????????????? | | ???????????#"### "#????????????????????????????? | | ???????????#"### "#????????????????????????????? | | ???????????#"?# "#????????????????????????????? | | ?????????????## "#????????????????????????????? | | ?????????????# "#????????????????????????????? | | ?????????????### "#????????????????????????????? | | ???????????????# "##???????????????????????????? | | ??????????????## ""#???????????????????????????? | | ???????????#?## ""#???????????????????????????? | | ??????????##"#"X ""#???????????????????????????? | | ??????????""""" "####????????????????????????? | | ??????????""""" X"""""????????????????????????? | | ??????????##"#"X "##"#????????????????????????? | | ???????????#?## X""""#????????????????????????? | | ??????????????## "##"#????????????????????????? | | ???????????????#######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 42 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Hacked Imp. Hardlight Generator | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantAblativeProtection Manual? 0 Play Time 01:27:54 Cumulative 132.9 hours Start 2022.05.01 @ 00:57:32 End 2022.05.01 @ 02:26:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 10 Types 5/1/1/0/1/0/0/1/1 Lore% 85 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d14d241d-486e-4d06-901f-6d97a131374a