Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:50:17 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (6304) 6304 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3606) 3606 TOTAL SCORE: 16155 Bonus ------- High Alert Combat Kills 1323 Follower Combat Kills 261 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 59/300 Energy 21/100 System Corruption 5% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Small Storage Unit Enhanced Optical Array Improved Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Mass Driver > --- INVENTORY (8) ---- Wave Gun AWS/Thermal Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Gravity Neutralizer Improved Targeting Computer Improved Kinecellerator Improved Focal Shield > --- WEAPON ----------- Heavy Laser Hypervelocity Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Recalibrator Heavy Laser AWS/Thermal [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Antigrav System Utility Targeting Computer Device Coolant Injector Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . . . . . 2 1 . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 143 | 6 5 3 7 . 8 9 7 13 15 24 8 38 Power 18 | 1 . 1 . . 2 . 1 1 2 2 1 7 Engine 5 | 1 . 1 . . 1 . . . . . . 2 Core 13 | . . . . . 1 . 1 1 2 2 1 5 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 . 1 . . 1 3 1 4 7 6 2 8 Treads 8 | 1 . . . . . 2 . 2 2 . . 1 Leg 15 | . . . . . . 1 . . 4 6 2 2 Wheel 7 | 1 . 1 . . 1 . . 2 . . . 2 Hover 5 | . . . . . . . 1 . 1 . . 3 Flight . | . . . . . . . . . . . . . Utility 37 | 1 . . 1 . 3 3 1 2 2 11 4 9 Device 24 | 1 . . 1 . 1 2 . 2 2 7 3 5 Storage 2 | . . . . . . . . . . . . 2 Processor 9 | . . . . . 2 1 1 . . 4 . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 5 1 6 . 2 3 4 6 4 5 1 14 Energy Gun 18 | 1 3 . 2 . 2 2 . . 4 . 1 3 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 12 | 1 . . 2 . . . 2 1 . 2 . 4 Ballistic Cannon 8 | . . . . . . 1 1 2 . 3 . 1 Launcher 9 | . 2 1 2 . . . 1 3 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 2 . 2 . 1 . 2 Parts Lost 55 | . . . . . 1 . 6 2 8 2 2 34 Power 8 | . . . . . . . 1 . 1 1 . 5 Propulsion 20 | . . . . . . . 4 2 4 . . 10 Utility 12 | . . . . . . . . . 1 1 2 8 Weapon 15 | . . . . . 1 . 1 . 2 . . 11 Highest Loss Streak 18 | . . . . . 1 . 3 1 3 2 1 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 97 100 97 97 92 94 89 96 99 63 Engine 4 | . 14 14 14 14 4 7 6 . . . . 1 Core 3 | . . . . . 4 . . 7 7 5 6 4 Treads 8 | . 14 14 14 14 9 13 11 13 9 1 . . Leg 7 | . . . . . . 1 . . 9 24 26 8 Wheel 7 | . 14 14 14 14 17 15 10 4 5 . . 1 Hover 1 | . . . . . . . 1 5 1 . . 1 Device 20 | . 14 14 25 28 20 20 22 21 22 20 22 11 Processor 11 | . . . . . 15 15 15 16 15 18 11 6 Energy Gun 7 | . 10 . 4 . 15 15 11 2 11 7 6 2 Ballistic Gun 8 | . 14 14 13 14 9 6 2 12 2 6 6 7 Ballistic Cannon 3 | . . . . . . . 4 1 . 9 13 3 Launcher 3 | . 3 14 9 14 1 . 2 5 1 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 7 8 9 13 10 19 23 24 22 22 30 39 56 Greatest Support 68 | 10 10 10 10 10 20 20 40 22 30 63 56 68 Greatest Overweight (x) 10 | . . . 1 . 1 1 7 2 2 . 1 10 Average Overweight (x) . | . . . . . . . 1 1 . . . 1 Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 8 | 5 5 5 5 5 5 5 5 5 5 5 5 8 Average Carried 4 | 2 4 5 4 5 4 5 4 5 4 4 5 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 8 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 54% | Scavenger-Gunner 24% | Mutant 15% | Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Bomber | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 3529 | 237 18 74 286 10 180 120 250 260 475 244 779 596 Remotely 807 | . . . . . 180 120 192 . 315 . . . Salvage Created 5275 | 96 42 86 42 30 233 231 388 318 961 507 655 1686 Parts 285 | 9 13 14 . 7 20 10 16 22 34 26 21 93 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 119 | . 6 6 . 3 10 5 11 11 21 7 13 26 Melee 1 | . . . . . . . . . 1 . . . Guns 64 | . 1 . . . 10 4 6 2 20 4 6 11 Cannons 22 | . . . . . . . 1 3 . 3 7 8 AOE 31 | . 5 6 . 3 . . 4 6 . . . 7 Classes Destroyed 15 | 1 2 1 . . 2 1 . 4 1 . . 3 Worker 8 | . . . . . . . . 1 . . . 7 Builder 9 | . 1 1 . . . . . 2 . 3 . 2 Tunneler 6 | 4 . . . . . . . 1 . 1 . . Recycler 2 | . . 1 . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . . 1 . 1 . 2 Swarmer 44 | . 6 6 . 3 7 . 7 3 4 . . 8 Grunt 40 | . . . . . . . . 7 14 5 8 6 Brawler 6 | . . . . . . . . . 1 . 1 4 Duelist 2 | . . . . . . . . 1 . . 1 . Sentry 10 | . . . . . 2 1 1 . 1 1 2 2 Hunter 4 | . . . . . 1 2 . . . . . 1 Programmer 11 | . . . . . . 2 3 . 1 1 1 3 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 4 8 . 3 7 2 4 6 8 2 5 9 Combat Bots Only 8 | . 3 6 . 3 7 2 4 4 8 2 5 8 Max Kills in Single Turn 8 | 1 3 2 . 3 2 1 2 2 1 1 2 8 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 7 | . 3 2 . 3 . . 2 2 . . . 7 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 749 | . 6 14 . . 31 31 64 73 105 21 84 320 Missed 227 | . 2 4 . . 9 10 18 22 33 5 29 95 Damage Taken 8911 | . 120 190 . 37 260 271 675 763 981 360 620 4634 Core 1641 | . 69 36 . 37 65 29 44 89 146 31 91 1004 Absorbed by Shields 86 | . . . . . . . . . 4 . 40 42 Ignored by Resistances 222 | . . . . . . . . . . . . 222 Core Remaining (%) 74 | 100 . . . 43 88 . . . 56 . 85 . Volleys Fired 394 | 5 5 8 25 1 16 10 67 28 52 35 66 76 Largest 4 | 2 2 2 1 1 3 3 3 3 2 4 4 4 Hottest 203 | 60 50 50 50 30 130 154 153 143 69 203 203 203 Shots Fired 873 | 10 7 15 25 1 39 30 124 74 138 80 133 197 Gun 639 | 10 3 7 21 . 36 30 103 50 138 51 78 112 Cannon 197 | . . . . . . . 16 12 . 29 55 85 Launcher 37 | . 4 8 4 1 3 . 5 12 . . . . Special . | . . . . . . . . . . . . . Kinetic 408 | 5 3 7 . . 15 10 33 61 11 44 80 139 Thermal 428 | 5 . . 21 . 21 20 86 1 127 36 53 58 Explosive 37 | . 4 8 4 1 3 . 5 12 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 3 5 4 6 . 6 7 11 10 30 28 22 16 Robot Miss Streak 5 | 3 1 2 3 1 5 2 4 4 2 1 5 5 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . . . 2 . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . 1 Autonomous 106 | . . . . . . . . . 86 14 . 6 Shots Hit Robots 521 | 5 5 7 10 . 25 23 67 45 117 53 57 107 Core Hits 301 | 4 7 8 5 3 16 17 32 29 42 30 33 75 Critical Kills 8 | . . . . . . . . . . 1 3 4 Critical Parts Destroyed 10 | . . . . . . . . . . . 6 4 Critical Strikes 42 | . . . 3 . 2 1 5 1 2 1 14 13 Burn 15 | . . . 3 . 2 1 5 . 2 . 1 1 Destroy 19 | . . . . . . . . . . 1 10 8 Blast 8 | . . . . . . . . 1 . . 3 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15733 | 83 418 481 136 151 376 487 2015 1554 2801 1323 1276 4632 Guns 8507 | 83 23 22 136 . 330 487 1173 526 2785 877 505 1560 Cannons 2853 | . . . . . . . 160 182 . 254 771 1486 Explosions 4272 | . 395 459 . 151 46 . 682 844 . 187 . 1508 Melee . | . . . . . . . . . . . . . Ramming 101 | . . . . . . . . 2 16 5 . 78 Kinetic 5246 | 41 23 22 . . 162 179 373 687 142 465 910 2242 Thermal 7398 | 42 . 84 136 . 168 308 960 21 2643 708 366 1962 Explosive 2493 | . 395 375 . 151 46 . 682 844 . . . . Electromagnetic 495 | . . . . . . . . . . 145 . 350 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 7 8 2 6 5 Average Corruption 5 | . . . . . . . 2 6 7 1 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 89 | . . . . . . . 2 27 22 10 12 16 Message Errors 14 | . . . . . . . . 3 5 1 4 1 Matter Fused 13 | . . . . . . . . 5 4 2 2 . Heat Flow Errors 13 | . . . . . . . . 4 5 3 . 1 Energy Discharges 16 | . . . . . . . 2 6 3 . . 5 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . . . . . 5 2 . 4 . Data Loss (major) 4 | . . . . . . . . 3 . 1 . . Misfires 5 | . . . . . . . . . 1 1 . 3 Alerts 5 | . . . . . . . . . . 2 1 2 Weapon Failures 5 | . . . . . . . . . 2 . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 297 | . 22 10 . . . . 46 14 . 7 . 198 Projectiles 70 | . . . . . . . 4 4 . 7 . 55 Explosions 227 | . 22 10 . . . . 42 10 . . . 143 Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 1 . 2 2 6 Impact 1 | . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . 1 1 . 2 2 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 407 | . 60 101 . 37 . . . . . 76 . 133 Shots 11 | . 2 4 . 1 . . . . . 2 . 2 Rammed 15 | . . . . . . . . 1 6 . . 8 Targets Rammed 20 | . . . . . . . . 1 6 1 . 12 Kicked 5 | . . . . . . . . . . 1 . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 336 | . . 8 110 . 171 198 196 269 186 189 196 336 Average Temperature 71 | . . 6 54 . 73 82 74 56 54 70 71 89 Received Heat Transfer 1408 | . . . . . 27 18 30 234 465 130 201 303 Effects 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 24 | . . . . . . 3 7 . 11 . 2 1 Heat Transferred 12256 | 100 . 100 629 . 629 794 2090 37 3885 1086 777 2129 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1491 | 20 175 291 . 77 317 189 428 354 805 707 940 1491 Initial 493 | . 13 67 . . 29 144 28 224 153 422 331 493 Average 403 | 8 106 276 . 77 162 106 159 147 422 555 690 891 Maximum Alert Level 4 | . . 1 . . 1 . 2 1 3 3 3 4 Low Security (%) 32 | 100 100 5 . 100 67 100 61 55 9 . . . Level 1 23 | . . 94 . . 32 . 22 44 46 . 17 . Level 2 23 | . . . . . . . 16 . 24 94 30 16 Level 3 18 | . . . . . . . . . 19 5 52 66 Level 4 2 | . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 1 1 . 3 . 3 . 8 Investigation 1 | . . . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . 1 . 1 . 1 Reinforcement 10 | . . . . . 1 . . 2 . 2 . 5 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . . 1 . . . 1 . 1 . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 168 | . 6 7 . . 14 7 13 17 23 16 18 47 Peak Tracking Total 9 | . 3 3 . . 4 3 3 5 6 4 4 9 Tactical Retreats 16 | . . 1 . . . 1 1 . 1 5 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 12 | . 1 . . . . . 1 3 1 1 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 50 | . . 1 1 . . . 5 2 2 4 2 33 Max in Single Turn 11 | . . 1 1 . . . 3 2 2 2 1 11 Garrison Relay 2 | . . . . . . . . . . . 2 . Phase Generator 2 | . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 25 | . 1 . 5 . 2 4 1 2 2 2 3 3 Terminals 15 | . 1 . . . 2 2 1 1 2 . 3 3 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . Total Hacks 98 | . 4 . 50 . 8 9 2 3 5 5 6 6 Successful 66 | . 1 . 50 . 1 4 . 2 1 3 2 2 Failed 32 | . 3 . . . 7 5 2 1 4 2 4 4 Catastrophic 10 | . 1 . . . 1 1 2 . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 1 . 5 2 . . . . 1 4 Terminals 38 | . 4 . . . 8 5 2 2 5 . 6 6 Fabricators 7 | . . . . . . 3 . . . 4 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . Terminal Hacks 59 | . 1 . 50 . . 2 . 1 1 . 2 2 Record 50 | . . . 49 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . 1 . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 2 4 1 . 2 1 2 2 Full Trace Events 4 | . . . . . . . 1 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 4 . 7 . Machine Destruction 7 | . . . . . . . . . . . 7 . Programmers 4 | . . . . . . . . . 4 . . . Attached 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 4 | . . . 1 . 1 . . . . . 2 . Largest Group 2 | . . . 1 1 1 1 . . . . 2 1 Highest-Rated Group 97 | . . . 21 21 21 10 . . . . 97 51 Highest-Rated Ally 51 | . . . 21 21 21 10 . . . . 51 51 Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . . . . 4 . . . . . 33 4 Total Damage 929 | . . . . . 84 . . . . . 814 31 Kills 7 | . . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 6925 | 80 96 373 915 29 241 499 790 883 665 814 719 821 Spaces Moved 4328 | 55 91 304 763 28 168 462 333 428 371 451 435 439 Core 96 | 4 . . . . . . . . . . . 92 Treads 276 | . . . . . . . 98 97 81 . . . Legs 1153 | . . . . . . . . . 91 451 435 176 Wheels 2643 | 51 91 304 763 28 168 462 215 217 199 . . 145 Hover 160 | . . . . . . . 20 114 . . . 26 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 95 110 95 110 110 50 Average Speed 102 | 77 80 80 80 80 80 88 123 124 116 114 112 113 Slowest Speed 550 | 80 80 80 95 80 95 95 240 160 145 120 180 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 25 72 95 16 19 16 36 17 40 16 49 16 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 28 | . . . . . 7 . . 5 . 10 . 6 Terrain Destroyed 497 | . 16 56 45 3 15 . 85 28 73 18 . 158 Melee . | . . . . . . . . . . . . . Projectile 100 | . . . . . . . 3 2 . 14 . 81 AOE 397 | . 16 56 45 3 15 . 82 26 73 4 . 77 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total 6167 | 79 106 418 1042 33 240 525 600 720 547 700 564 593 Wait 1135 | 7 . 101 228 5 44 37 185 246 80 150 38 14 Move 4318 | 54 90 303 762 27 167 462 332 428 370 451 433 439 Hop . | . . . . . . . . . . . . . Pick Up 33 | 6 3 1 1 . 2 . 3 . 7 3 1 6 Fast Attach 82 | 6 . . 5 . 4 8 2 7 8 11 2 29 Attach 18 | . 1 . . . 2 . 1 . 3 4 . 7 Detach 3 | . . . 1 . . . . . . 1 . 1 Swap 43 | . 4 3 2 . 2 1 4 6 4 9 6 2 Drop 69 | 1 3 2 6 . 3 7 2 4 9 18 7 7 Fire 394 | 5 5 8 25 1 16 10 67 28 52 35 66 76 Melee . | . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . 8 Kick 5 | . . . . . . . . . . 1 . 4 Crush 7 | . . . . . . . . 1 6 . . . Escape Stasis 28 | . . . . . . . 4 . 8 5 11 . Rewire 24 | . . . 12 . . . . . . 12 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 9) 284 | -10/Mines | Learned 2 Materials zone layouts 316 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned location of Storage (-7) 374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 542 | -10/Mines | Discovered new exit (range 7) 550 | -10/Mines | Entered Exiles 550 | -10/Exiles | Found Exiles lab destroyed 640 | -10/Exiles | Learned location of Zion (-6) 849 | -10/Exiles | Opened EX-Vault 854 | -10/Exiles | Found Prototype Energy Gun 854 | -10/Exiles | Identified AWS/Thermal 1317 | -10/Exiles | Discovered new exit (range 14) 1426 | -10/Exiles | Discovered new exit (range 14) 1465 | -10/Exiles | Entered Mines 1465 | -9/Mines | Accompanied by 1 ally 1466 | -9/Mines | Core integrity fell below 50% 1477 | -9/Mines | Discovered new exit (range 9) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 1 ally 1494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1695 | -8/Materials | Destroyed 7 combat bots 1701 | -8/Materials | Discovered new exit (range 4) 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Accompanied by 1 ally 1735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -7/Factory | Build established: Scavenger-Gunner 2234 | -7/Factory | Identified exit to Garrison 2234 | -7/Factory | Entered Garrison 2307 | -7/Garrison | Triggered checkpoint 2604 | -7/Garrison | Triggered checkpoint 2755 | -7/Garrison | Lost 3 parts (2n1w) 2756 | -7/Garrison | Discovered new exit (range 5) 2762 | -7/Garrison | Identified exit to Factory 2855 | -7/Garrison | Phase Generator disabled 2963 | -7/Garrison | Installed Relay Interface Framework 3024 | -7/Garrison | Entered Factory 3907 | -7/Factory | Identified exit to Garrison 3907 | -7/Factory | Entered Garrison 3960 | -7/Garrison | Triggered checkpoint 4037 | -7/Garrison | Lost 3 parts (1u2w) 4047 | -7/Garrison | Discovered new exit (range 41) 4047 | -7/Garrison | Discovered new exit (range 80) 4047 | -7/Garrison | Discovered new exit (range 76) 4353 | -7/Garrison | Destroyed 8 combat bots 4488 | -7/Garrison | Identified exit to Factory 4525 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4552 | -7/Garrison | Phase Generator disabled 4572 | -7/Garrison | Entered Factory 4572 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4747 | -6/Factory | Fabricated Biometal Leg (x2) 5321 | -6/Factory | Discovered new exit (range 10) 5386 | -6/Factory | Identified exit to Garrison 5386 | -6/Factory | Entered Garrison 5506 | -6/Garrison | Rescued a captive Derelict 5507 | -6/Garrison | Rescued a captive Derelict 5553 | -6/Garrison | Triggered checkpoint 5588 | -6/Garrison | Garrison Relay disabled 5714 | -6/Garrison | Triggered checkpoint 5817 | -6/Garrison | Discovered new exit (range 14) 5828 | -6/Garrison | Triggered checkpoint 5867 | -6/Garrison | Garrison Relay disabled 5970 | -6/Garrison | Triggered checkpoint 6017 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6105 | -6/Garrison | Entered Factory 6105 | -5/Factory | Accompanied by 1 ally 6105 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6237 | -5/Factory | Spotted B-75 Beast 6262 | -5/Factory | Destroyed B-75 Beast 6442 | -5/Factory | Lost 18 parts (2p5n6u5w) 6477 | -5/Factory | Core integrity fell below 50% 6510 | -5/Factory | Lost 3 parts (1p1u1w) 6581 | -5/Factory | Lost 3 parts (1n2w) 6705 | -5/Factory | First assault squad dispatched 6790 | -5/Factory | Core integrity fell below 20% 6811 | -5/Factory | Destroyed 8 combat bots 6866 | -5/Factory | Lost 4 parts (2p1n1w) 6926 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06905_ Destroyed Imp. Terrain Scanner. 06908_ Slug penetrates Wall. 06909_ Imp. Medium Armor Plating destroyed. 06911_ S-27 Virus destroyed. 06911_ Slug penetrates Wall. 06911_ Wheel destroyed. 06914_ G-50 Soldier knocked back. 06915_ Slug penetrates Wall. 06915_ Enh. Coil Gun destroyed. 06918_ Slug penetrates Wall. 06920_ K-01 Serf collects debris. 06921_ Slug penetrates Wall. 06921_ System corrupted: Mass Driver jammed. 06922_ Wall collapses. 06923_ K-01 Serf collects debris. 06923_ G-50 Soldier knocked back. 06924_ Penetrated by Slug. 06924_ Slug penetrates A-15 Conveyor. 06925_ G-50 Soldier knocked back. 06926_ System corrupted: Plasma Cannon rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########?#"##?????????????? | | ???????????????????????# ? ##"??????????? | | ?????????????????#?????# ; ????????? | | ?????????????????# ????# ? ; ????????? | | ?????????????????# ???# ? ; ??????? | | ?????????????????# ???# ? ; ??????? | | ?????????????????# ??# ???????? | | ?????????????????# ??# ? ????????? | | ?????????????????# ?+ ? ?????????? | | ?????????????????# ?# ? ????k?????? | | ?????????????????# # ? ??? "???? | | ?????????????????# # ? #?? ;"???? | | ?????????????????# ; ? # ] ;"???? | | ?????????????????# g #%#;##;;##;;;;#;;;;;;## ??? | | ?????????????????# ??? | | ?????????????????# A *= = ^ ??? | | ?????????????????# % =%=%%%* %% ^ ?? | | ?????????????????# *=%= [ ^ ^ ?? | | ?????????????????# @!%** ?? | | ?????????????????#### T###; ;#########???????????? | | ??????????????????????????#h##???????????????????? | | ??????????????????????#####/;######??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????#= "#??????????????? | | ??????????????????????# ""#??????????????? | | ?????? ???????????????# " " " " ""#??????????????? | | ????? ???????????????# " " " " ""#??????????????? | | ????? ???????????????# " " " " ""#??????????????? | | ????? ??????????????# " " " " T"#??????????????? | | ????? """???########### " " " " ""#??????????????? | | """ """ ??# ## " " " " ""#??????????????? | | ! """ """ ??# ## " " " " ""#??????????????? | | # ## " " " " ""#??????????????? | | """ """ # ## " " " " "#??????????????? | | """ """ ?# ## #??????????????? | | """ """???# ##########/###??????????????? | | ?? ?????# ######## ###+############ | | ####+#+#+#??# # | | %##?# + | | #### "### # | | ???# ! / # ###### ##########+##### | | ???# % "### # #????#######????# # | | ???# !% ##?# # #???????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Short-term Sacrifices Challenges ------------ None Game ------ Seed SeismicTimingPendant Manual? 0 Play Time 00:59:27 Cumulative 62.4 hours Start 2024.04.08 @ 21:21:49 End 2024.04.08 @ 22:50:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d683f48e-49d2-4402-9d44-61e557c3c2bd