Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:23:43 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4920) 4920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 11474 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 373 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 620/1000 Matter 115/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Encrypted Comm Array Targeting Computer Improved Weapon Cycler Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Gatling Laser Heavy Linear Accelerator Power Maul > --- INVENTORY -------- Carbon-fiber Leg Improved Medium Armor Plating Flak Gun Remote Datajack [Rating: 61] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Flamer Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 6 | . . 2 . 2 1 . . . . . 1 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 134 | 6 9 30 1 18 11 11 17 7 9 7 8 Power 19 | 1 2 7 1 4 1 1 1 . 1 . . Engine 13 | 1 2 7 . 3 . . . . . . . Core 6 | . . . 1 1 1 1 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 3 6 . 3 1 3 1 . 2 3 2 Treads 11 | 2 . 5 . 3 1 . . . . . . Leg 13 | . 3 1 . . . 2 1 . 2 3 1 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 49 | 1 1 9 . 7 2 6 9 4 4 3 3 Device 18 | . 1 4 . . . 2 5 1 1 1 3 Storage 3 | 1 . 1 . 1 . . . . . . . Processor 3 | . . 1 . . 1 . 1 . . . . Hackware 4 | . . 1 . 1 . 1 1 . . . . Protection 21 | . . 2 . 5 1 3 2 3 3 2 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 8 . 4 7 1 6 3 2 1 3 Energy Gun 18 | . . 2 . 4 7 . 2 2 1 . . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 13 | 2 3 4 . . . . 1 1 1 . 1 Ballistic Cannon 4 | . . . . . . 1 1 . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 1 . . . . . . Corrupted Parts 4 | . . . . . . . . . 1 1 2 System Corruption 40 | . . . . . . . . . 9 13 18 Parts Lost 66 | . 5 8 . 6 1 9 9 1 3 12 12 Power 13 | . 2 3 . 2 1 1 1 . 1 2 . Propulsion 15 | . 3 1 . 2 . 2 . . 1 2 4 Utility 22 | . . 2 . 1 . 5 5 1 . 5 3 Weapon 16 | . . 2 . 1 . 1 3 . 1 3 5 Highest Loss Streak 12 | . 3 4 . 2 1 5 4 1 1 12 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 97 100 97 93 96 95 93 98 68 68 Engine 3 | . 13 10 8 5 . . . . 6 2 . Core 4 | . . . 2 3 7 7 6 6 5 2 . Treads 6 | . 14 13 22 16 8 8 . . . . . Leg 8 | . 9 7 . . . 3 15 13 12 12 8 Device 12 | . 13 11 11 9 7 13 16 9 12 9 22 Storage 1 | . 14 6 . 1 . . . . . . . Processor 5 | . . 7 11 9 15 3 . 6 6 6 5 Hackware 15 | . . 11 11 16 15 21 19 16 13 13 10 Protection 11 | . . 6 11 18 15 12 15 13 13 5 . Energy Gun 11 | . . 4 11 12 23 19 9 12 13 5 . Energy Cannon 1 | . . 6 11 5 . . . . . . . Ballistic Gun 3 | . 28 10 . . . . . 5 5 2 . Ballistic Cannon 2 | . . . . . . 3 6 . . . 8 Impact Weapon 2 | . . . . . . . 1 6 6 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 13 24 19 34 35 36 59 59 50 41 32 Greatest Support 40 | 40 40 40 40 40 40 40 38 38 38 36 30 Greatest Overweight (x) 11 | 1 . 1 . 1 1 11 1 1 2 1 7 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 4 5 5 5 5 4 5 5 2 Average Carried 4 | 3 6 5 4 4 3 3 4 3 4 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 4 4 4 5 5 5 3 5 2 2 Class Distribution -------------------- 43% | Scavenger-Tank 23% | Scavenger-Mutant 9% | Hacker-Gunner 7% | Mutant 6% | Hacker-Mutant 5% | Hacker-Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Matter Collected 2607 | 260 265 609 10 168 112 117 366 385 133 97 85 Remotely 307 | . . . . . . . 307 . . . . Salvage Created 4981 | . 441 846 126 1203 402 489 466 303 257 268 180 Parts 241 | . 30 44 5 54 13 25 28 9 13 7 13 Haulers Intercepted 3 | . 1 2 . . . . . . . . . Recyclers Shooed 4 | . 1 . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 9 6 . Prevented 3 | . . . . . . . . . 2 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 112 | . 10 16 3 19 7 16 15 7 7 5 7 Melee 2 | . . . . . . . . . 1 1 . Guns 72 | . 10 9 1 11 7 15 5 6 6 2 . Cannons 30 | . . 7 2 7 . 1 8 . . . 5 AOE 4 | . . . . . . . 2 . . . 2 Classes Destroyed 13 | . 6 3 . 1 . 1 1 1 . . . Worker 8 | . 1 2 . 2 . . 3 . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 3 | . 1 2 . . . . . . . . . Recycler 4 | . 1 . . 3 . . . . . . . Operator 6 | . 1 . . 3 . . 1 1 . . . Watcher 3 | . . 1 . 2 . . . . . . . Swarmer 28 | . 5 . . 3 . 8 2 1 4 . 5 Grunt 60 | . 5 14 3 11 6 3 8 2 2 4 2 Brawler 3 | . . 1 . . . . 1 1 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 13 | . . 1 . 4 1 4 2 . 1 . . Hunter 2 | . . . . 1 . . . 1 . . . Programmer 5 | . . . . . . 1 2 1 . 1 . Best Kill Streak 7 | . 5 4 3 4 5 3 5 3 3 3 7 Combat Bots Only 7 | . 5 3 3 4 5 3 2 3 3 3 7 Max Kills in Single Turn 5 | . 2 2 1 2 1 3 5 1 1 1 2 Gunslinging 1 | . 1 . . . . 1 . . . . . Exploded 2 | . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Hostile Shots Fired 1128 | . 86 158 8 150 90 172 189 60 38 63 114 Missed 335 | . 22 37 3 46 30 60 62 13 8 13 41 Damage Taken 10836 | . 859 1557 75 1616 674 1048 1392 872 433 931 1379 Core 1737 | . 161 273 . 225 106 171 104 87 34 196 380 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 55 | 100 35 . 31 59 . . 45 . . 62 . Volleys Fired 353 | . 36 81 6 76 17 27 52 19 9 7 23 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 Hottest 225 | . 40 136 133 133 225 225 189 188 188 183 196 Shots Fired 769 | . 72 161 12 151 47 81 104 57 24 19 41 Gun 595 | . 72 125 6 108 47 76 58 57 24 19 3 Cannon 169 | . . 36 6 43 . 5 44 . . . 35 Launcher . | . . . . . . . . . . . . Special 5 | . . . . . . . 2 . . . 3 Kinetic 317 | . 72 118 . . . 5 52 19 6 7 38 Thermal 450 | . . 43 12 151 47 76 50 38 18 12 3 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 4 15 6 9 11 21 13 16 11 6 7 Robot Miss Streak 15 | . 5 3 1 3 3 15 7 6 5 5 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 18 | . 4 . . 2 2 4 1 4 . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 . Shots Hit Robots 499 | . 35 101 8 98 31 56 71 44 15 18 22 Core Hits 373 | . 21 33 4 49 18 97 54 42 19 11 25 Critical Kills 3 | . 1 . . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 17 | . 1 . . 5 2 . 4 . 1 2 2 Burn 9 | . . . . 5 2 . 2 . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 4 | . . . . . . . 2 . . . 2 Smash 3 | . . . . . . . . . 1 2 . Melee Attacks 13 | . . . . . . . . . 4 9 . Impact 13 | . . . . . . . . . 4 9 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11619 | . 717 1586 147 1767 628 1467 2598 915 352 572 870 Guns 7220 | . 489 1009 44 1149 628 1430 936 915 257 320 43 Cannons 3180 | . . 577 103 615 . 37 1292 . . . 556 Explosions 869 | . 228 . . . . . 370 . . . 271 Melee 347 | . . . . . . . . . 95 252 . Ramming 3 | . . . . 3 . . . . . . . Kinetic 3876 | . 489 927 . . . 37 1455 274 28 67 599 Thermal 7183 | . 228 659 147 1764 628 1430 1143 641 229 253 61 Explosive . | . . . . . . . . . . . . Electromagnetic 210 | . . . . . . . . . . . 210 Impact 347 | . . . . . . . . . 95 252 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . 2 . 1 3 . 9 24 22 Average Corruption 4 | . . . . 2 . 1 1 . 9 17 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 67 | . . . . 7 . 6 10 . 18 21 5 Message Errors 19 | . . . . 2 . 1 2 . 7 5 2 Matter Fused 12 | . . . . 2 . 1 2 . 3 4 . Heat Flow Errors 8 | . . . . 1 . 1 1 . 1 4 . Energy Discharges 14 | . . . . 1 . . 1 . 4 6 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . . 2 1 . 3 . . Data Loss (major) 3 | . . . . 1 . 1 1 . . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 606 | . 164 . . 17 . . 327 . 34 56 8 Projectiles 276 | . . . . 17 . . 251 . . . 8 Explosions 240 | . 164 . . . . . 76 . . . . Melee 90 | . . . . . . . . . 34 56 . Knockbacks 9 | . . . . . . . 7 . . . 2 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . 7 . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 237 | . 213 . . . . . . . . . 24 Shots 3 | . 2 . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 578 | . 20 578 114 180 511 402 398 354 142 570 217 Average Temperature 106 | . 7 148 63 40 193 102 97 130 58 191 102 Received Heat Transfer 3789 | . 159 762 42 666 417 249 639 117 42 408 288 Effects 24 | . . 4 . . 6 3 1 1 . 9 . Shutdowns 8 | . . 2 . . 1 1 1 1 . 2 . Energy Bleed 4 | . . . . . 1 1 . . . 2 . Interference 3 | . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . 2 . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . 1 2 . Robots Melted 2 | . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . Parts Melted 23 | . . 3 1 15 . . . 2 2 . . Heat Transferred 11936 | . 150 1221 296 4218 1298 1007 1221 1450 500 525 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Peak Influence 897 | . 306 170 85 207 255 897 538 220 . . 180 Initial 470 | . . 44 15 33 84 178 470 205 . . . Average 267 | . 156 94 61 90 128 650 316 144 . . 33 Maximum Alert Level 3 | . 1 . . 1 1 3 2 1 . . . Low Security (%) 55 | 100 67 100 100 95 86 6 23 54 . . 100 Level 1 21 | . 32 . . 4 13 10 53 45 . . . Level 2 10 | . . . . . . 26 22 . . . . Level 3 12 | . . . . . . 56 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 . 4 4 . 7 4 . . 3 Investigation 5 | . . 1 . 1 . . 1 2 . . . Extermination 5 | . . . . . 1 . 2 1 . . 1 Reinforcement 8 | . 1 . . 3 1 . 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . 2 . 3 . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Distress Signals 7 | . . 3 . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 14 33 3 29 7 26 19 8 7 5 12 Peak Tracking Total 8 | . 6 5 3 5 4 3 7 3 3 4 8 Tactical Retreats 8 | . . 4 . 2 . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Traps Triggered 5 | . 1 . . 1 . 1 . 1 . . 1 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Machines Disabled 17 | . 3 . . . . . 10 . . . 4 Max in Single Turn 8 | . 3 . . . . . 8 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Machines Accessed 25 | . . 4 . 7 1 3 4 6 . . . Terminals 19 | . . 4 . 6 . 3 3 3 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 56 | . . 9 . 21 2 6 10 8 . . . Successful 25 | . . 4 . 8 1 3 4 5 . . . Failed 31 | . . 5 . 13 1 3 6 3 . . . Catastrophic 5 | . . 1 . 3 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . . 13 . . 5 3 . . . Terminals 47 | . . 9 . 19 . 6 9 4 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 3 | . . . . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 18 | . . 4 . 6 . 3 3 2 . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . Unreport Threat 6 | . . 1 . 4 . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 2 . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . . 4 . 6 1 3 3 3 . . . Full Trace Events 6 | . . 1 . 1 . 1 1 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 4 . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . no_distress 1 | . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Total Allies 3 | . . . . . . 3 . . . . . Largest Group 3 | . . . . . . 3 1 . . . . Highest-Rated Group 90 | . . . . . . 90 31 . . . . Highest-Rated Ally 39 | . . . . . . 39 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 54 | . . . . . . 48 6 . . . . Total Damage 911 | . . . . . . 805 106 . . . . Kills 10 | . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Turns Passed 8341 | 97 400 874 52 1087 261 1558 1221 870 1017 511 393 Spaces Moved 4019 | 53 190 379 21 484 80 849 600 367 488 316 192 Core 30 | 2 . . . . . 20 . . . . 8 Treads 1456 | 51 105 243 21 484 80 472 . . . . . Legs 2502 | . 85 136 . . . 327 600 367 488 316 183 Wheels . | . . . . . . . . . . . . Hover 30 | . . . . . . 30 . . . . . Flight 1 | . . . . . . . . . . . 1 Fastest Speed 35 | 50 120 120 160 160 165 120 120 120 120 120 35 Average Speed 166 | 156 142 147 160 168 230 164 163 187 196 139 140 Slowest Speed 600 | 160 160 240 160 250 250 600 190 190 260 190 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 48 40 9 40 2 73 18 12 62 44 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 85 | . 41 . . . . . 39 . . . 5 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . 3 . . . 2 AOE 80 | . 41 . . . . . 36 . . . 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Low Low Fac Total 4928 | 64 251 539 28 606 121 947 742 496 515 349 270 Wait 261 | . . 19 . 3 7 12 58 102 2 11 47 Move 4004 | 52 189 378 20 483 79 844 599 366 487 315 192 Hop . | . . . . . . . . . . . . Pick Up 53 | 6 11 8 . 10 2 7 7 . 2 . . Fast Attach 58 | 6 1 13 1 6 2 7 4 2 4 4 8 Attach 41 | . 5 9 . 5 4 4 7 3 1 3 . Detach 5 | . . 1 . . 1 . 3 . . . . Swap 35 | . 3 8 . 7 5 . 6 2 4 . . Drop 64 | . 6 22 1 15 4 6 6 2 2 . . Fire 353 | . 36 81 6 76 17 27 52 19 9 7 23 Melee 13 | . . . . . . . . . 4 9 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 40 | . . . . . . 40 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Lost 3 parts (1p2n) 399 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Discovered new exit (range 14) 809 | -9/Materials | Lost 4 parts (1p1n1u1w) 918 | -9/Materials | Core integrity fell below 50% 952 | -9/Materials | Lost 3 parts (1p1u1w) 1135 | -9/Materials | Build established: Scavenger-Mutant 1372 | -9/Materials | Entered Mines 1372 | -9/Mines | Discovered new exit (range 15) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Utility x2 2371 | -8/Materials | Discovered new exit (range 12) 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2640 | -7/Factory | Garrison activated, responded to threat 2771 | -7/Factory | Identified exit to Garrison 2772 | -7/Factory | Entered Garrison 2868 | -7/Garrison | Triggered checkpoint 2901 | -7/Garrison | Build established: Hacker-Gunner 3078 | -7/Garrison | Triggered checkpoint 3098 | -7/Garrison | Triggered checkpoint 3144 | -7/Garrison | Triggered checkpoint 3240 | -7/Garrison | Discovered new exit (range 10) 3258 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3290 | -7/Garrison | Triggered checkpoint 3610 | -7/Garrison | Triggered checkpoint 3699 | -7/Garrison | Lost 5 parts (1p2n1u1w) 3856 | -7/Garrison | Triggered checkpoint 3938 | -7/Garrison | Build established: Scavenger-Tank 4101 | -7/Garrison | Discovered new exit (range 16) 4101 | -7/Garrison | Discovered new exit (range 68) 4101 | -7/Garrison | Discovered new exit (range 78) 4126 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4330 | -7/Garrison | Entered Factory 4330 | -7/Factory | Accompanied by 1 ally 5064 | -7/Factory | Garrison activated, responded to threat 5116 | -7/Factory | Core integrity fell below 50% 5138 | -7/Factory | Lost 4 parts (2u2w) 5519 | -7/Factory | Discovered new exit (range 16) 5551 | -7/Factory | Entered another Factory area 5551 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5923 | -6/Factory | Fabricated Imp. Phase Shifter (x1) 6367 | -6/Factory | Discovered new exit (range 15) 6421 | -6/Factory | Entered Lower Caves 6428 | -6/Lower Caves | Met a Warlord Commander 6429 | -6/Lower Caves | Learned location of Warlord (-4) 6430 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6433 | -6/Lower Caves | Found Encrypted Comm Array 6764 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6831 | -6/Lower Caves | Encountered a Warlord checkpoint 6832 | -6/Lower Caves | Identified exit to Lower Caves 7438 | -6/Lower Caves | Entered another Lower Caves area 7556 | -6/Lower Caves | System corruption reached 10% 7690 | -6/Lower Caves | Lost 12 parts (2p2n5u3w) 7854 | -6/Lower Caves | Learned location of Extension (-4) 7920 | -6/Lower Caves | Build established: Hacker-Mutant 7937 | -6/Lower Caves | Discovered new exit (range 11) 7949 | -6/Lower Caves | Entered Factory 7949 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8290 | -5/Factory | Garrison activated, responded to threat 8304 | -5/Factory | Destroyed 7 combat bots 8312 | -5/Factory | System corruption reached 10% 8342 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. Acquired 21 matter. VTOL Module destroyed. U-05 Engineer lays Concrete. Acquired Carbon-fiber Leg. Hacking Suite destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Corrupted Adv. Heat Sink. Acquired 16 matter. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-20). Scanalyzer disabled. Subcomponent Replicator disabled. Carbon-fiber Leg destroyed. B6XZAX49D41G40HISV>GJ>UQD W57RZDWBZSUEK# [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????##############?############???? | | ?????# #?# #?? | | ?????# #?# """"""""" #?? | | ?????# #?# #?? | | ?????# #?# """"""""" #?? | | ?????# """ #?# #?? | | ?????# """"" #?# """"""""" #?? | | ?????# """"" #?# #?? | | ?????# #?# """"""""" #?? | | ?????# """ #?# #?? | | ?????# """"" #?# """"""""" #?? | | ?????# """" #?# #?? | | ?????# @ #?# #?? | | ?????#######+######?##### # ######## | | ????????# #???????# %= | | ????????# #???????# ^ *= | | ????????# #########! [% % | | ????????# # " | | ????????# # """" | | ?########## # ""S"" | | ?# # # " "" " % | | ?# """" # # # [ | | ?# """" + / # | | ?# """" # # """ # ^ | | ?# """" # # """ # | | ?# # # """ " %% | | ?# % # # # # | | ?# # # # % # | | ?# # #########% # | | ?########## #???????#=% # | | ??????????# #???????# # | | ??????????# ######### % # | | ??????????# # | | ??????????# # | | ??????????# """ # | | ??????????# "Y" # | | ??????????# """""" "" " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Use The Force Challenges ------------ None Game ------ Seed BombardmentTitaniumBattery Manual? 0 Play Time 01:15:07 Cumulative 6.5 hours Start 2024.04.03 @ 16:08:15 End 2024.04.03 @ 17:23:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0375f92-a27d-4cd9-b6fd-76dcfee3f0b4